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Mar 18

FlowTok: Flowing Seamlessly Across Text and Image Tokens

Bridging different modalities lies at the heart of cross-modality generation. While conventional approaches treat the text modality as a conditioning signal that gradually guides the denoising process from Gaussian noise to the target image modality, we explore a much simpler paradigm-directly evolving between text and image modalities through flow matching. This requires projecting both modalities into a shared latent space, which poses a significant challenge due to their inherently different representations: text is highly semantic and encoded as 1D tokens, whereas images are spatially redundant and represented as 2D latent embeddings. To address this, we introduce FlowTok, a minimal framework that seamlessly flows across text and images by encoding images into a compact 1D token representation. Compared to prior methods, this design reduces the latent space size by 3.3x at an image resolution of 256, eliminating the need for complex conditioning mechanisms or noise scheduling. Moreover, FlowTok naturally extends to image-to-text generation under the same formulation. With its streamlined architecture centered around compact 1D tokens, FlowTok is highly memory-efficient, requires significantly fewer training resources, and achieves much faster sampling speeds-all while delivering performance comparable to state-of-the-art models. Code will be available at https://github.com/bytedance/1d-tokenizer.

ADDP: Learning General Representations for Image Recognition and Generation with Alternating Denoising Diffusion Process

Image recognition and generation have long been developed independently of each other. With the recent trend towards general-purpose representation learning, the development of general representations for both recognition and generation tasks is also promoted. However, preliminary attempts mainly focus on generation performance, but are still inferior on recognition tasks. These methods are modeled in the vector-quantized (VQ) space, whereas leading recognition methods use pixels as inputs. Our key insights are twofold: (1) pixels as inputs are crucial for recognition tasks; (2) VQ tokens as reconstruction targets are beneficial for generation tasks. These observations motivate us to propose an Alternating Denoising Diffusion Process (ADDP) that integrates these two spaces within a single representation learning framework. In each denoising step, our method first decodes pixels from previous VQ tokens, then generates new VQ tokens from the decoded pixels. The diffusion process gradually masks out a portion of VQ tokens to construct the training samples. The learned representations can be used to generate diverse high-fidelity images and also demonstrate excellent transfer performance on recognition tasks. Extensive experiments show that our method achieves competitive performance on unconditional generation, ImageNet classification, COCO detection, and ADE20k segmentation. Importantly, our method represents the first successful development of general representations applicable to both generation and dense recognition tasks. Code shall be released.

GETMusic: Generating Any Music Tracks with a Unified Representation and Diffusion Framework

Symbolic music generation aims to create musical notes, which can help users compose music, such as generating target instrumental tracks from scratch, or based on user-provided source tracks. Considering the diverse and flexible combination between source and target tracks, a unified model capable of generating any arbitrary tracks is of crucial necessity. Previous works fail to address this need due to inherent constraints in music representations and model architectures. To address this need, we propose a unified representation and diffusion framework named GETMusic (`GET' stands for GEnerate music Tracks), which includes a novel music representation named GETScore, and a diffusion model named GETDiff. GETScore represents notes as tokens and organizes them in a 2D structure, with tracks stacked vertically and progressing horizontally over time. During training, tracks are randomly selected as either the target or source. In the forward process, target tracks are corrupted by masking their tokens, while source tracks remain as ground truth. In the denoising process, GETDiff learns to predict the masked target tokens, conditioning on the source tracks. With separate tracks in GETScore and the non-autoregressive behavior of the model, GETMusic can explicitly control the generation of any target tracks from scratch or conditioning on source tracks. We conduct experiments on music generation involving six instrumental tracks, resulting in a total of 665 combinations. GETMusic provides high-quality results across diverse combinations and surpasses prior works proposed for some specific combinations.

COVE: Unleashing the Diffusion Feature Correspondence for Consistent Video Editing

Video editing is an emerging task, in which most current methods adopt the pre-trained text-to-image (T2I) diffusion model to edit the source video in a zero-shot manner. Despite extensive efforts, maintaining the temporal consistency of edited videos remains challenging due to the lack of temporal constraints in the regular T2I diffusion model. To address this issue, we propose COrrespondence-guided Video Editing (COVE), leveraging the inherent diffusion feature correspondence to achieve high-quality and consistent video editing. Specifically, we propose an efficient sliding-window-based strategy to calculate the similarity among tokens in the diffusion features of source videos, identifying the tokens with high correspondence across frames. During the inversion and denoising process, we sample the tokens in noisy latent based on the correspondence and then perform self-attention within them. To save GPU memory usage and accelerate the editing process, we further introduce the temporal-dimensional token merging strategy, which can effectively reduce redundancy. COVE can be seamlessly integrated into the pre-trained T2I diffusion model without the need for extra training or optimization. Extensive experiment results demonstrate that COVE achieves the start-of-the-art performance in various video editing scenarios, outperforming existing methods both quantitatively and qualitatively. The code will be release at https://github.com/wangjiangshan0725/COVE

E-CAR: Efficient Continuous Autoregressive Image Generation via Multistage Modeling

Recent advances in autoregressive (AR) models with continuous tokens for image generation show promising results by eliminating the need for discrete tokenization. However, these models face efficiency challenges due to their sequential token generation nature and reliance on computationally intensive diffusion-based sampling. We present ECAR (Efficient Continuous Auto-Regressive Image Generation via Multistage Modeling), an approach that addresses these limitations through two intertwined innovations: (1) a stage-wise continuous token generation strategy that reduces computational complexity and provides progressively refined token maps as hierarchical conditions, and (2) a multistage flow-based distribution modeling method that transforms only partial-denoised distributions at each stage comparing to complete denoising in normal diffusion models. Holistically, ECAR operates by generating tokens at increasing resolutions while simultaneously denoising the image at each stage. This design not only reduces token-to-image transformation cost by a factor of the stage number but also enables parallel processing at the token level. Our approach not only enhances computational efficiency but also aligns naturally with image generation principles by operating in continuous token space and following a hierarchical generation process from coarse to fine details. Experimental results demonstrate that ECAR achieves comparable image quality to DiT Peebles & Xie [2023] while requiring 10times FLOPs reduction and 5times speedup to generate a 256times256 image.

Improving Diffusion-Based Image Synthesis with Context Prediction

Diffusion models are a new class of generative models, and have dramatically promoted image generation with unprecedented quality and diversity. Existing diffusion models mainly try to reconstruct input image from a corrupted one with a pixel-wise or feature-wise constraint along spatial axes. However, such point-based reconstruction may fail to make each predicted pixel/feature fully preserve its neighborhood context, impairing diffusion-based image synthesis. As a powerful source of automatic supervisory signal, context has been well studied for learning representations. Inspired by this, we for the first time propose ConPreDiff to improve diffusion-based image synthesis with context prediction. We explicitly reinforce each point to predict its neighborhood context (i.e., multi-stride features/tokens/pixels) with a context decoder at the end of diffusion denoising blocks in training stage, and remove the decoder for inference. In this way, each point can better reconstruct itself by preserving its semantic connections with neighborhood context. This new paradigm of ConPreDiff can generalize to arbitrary discrete and continuous diffusion backbones without introducing extra parameters in sampling procedure. Extensive experiments are conducted on unconditional image generation, text-to-image generation and image inpainting tasks. Our ConPreDiff consistently outperforms previous methods and achieves a new SOTA text-to-image generation results on MS-COCO, with a zero-shot FID score of 6.21.

F5-TTS: A Fairytaler that Fakes Fluent and Faithful Speech with Flow Matching

This paper introduces F5-TTS, a fully non-autoregressive text-to-speech system based on flow matching with Diffusion Transformer (DiT). Without requiring complex designs such as duration model, text encoder, and phoneme alignment, the text input is simply padded with filler tokens to the same length as input speech, and then the denoising is performed for speech generation, which was originally proved feasible by E2 TTS. However, the original design of E2 TTS makes it hard to follow due to its slow convergence and low robustness. To address these issues, we first model the input with ConvNeXt to refine the text representation, making it easy to align with the speech. We further propose an inference-time Sway Sampling strategy, which significantly improves our model's performance and efficiency. This sampling strategy for flow step can be easily applied to existing flow matching based models without retraining. Our design allows faster training and achieves an inference RTF of 0.15, which is greatly improved compared to state-of-the-art diffusion-based TTS models. Trained on a public 100K hours multilingual dataset, our Fairytaler Fakes Fluent and Faithful speech with Flow matching (F5-TTS) exhibits highly natural and expressive zero-shot ability, seamless code-switching capability, and speed control efficiency. Demo samples can be found at https://SWivid.github.io/F5-TTS. We release all code and checkpoints to promote community development.

Textured 3D Regenerative Morphing with 3D Diffusion Prior

Textured 3D morphing creates smooth and plausible interpolation sequences between two 3D objects, focusing on transitions in both shape and texture. This is important for creative applications like visual effects in filmmaking. Previous methods rely on establishing point-to-point correspondences and determining smooth deformation trajectories, which inherently restrict them to shape-only morphing on untextured, topologically aligned datasets. This restriction leads to labor-intensive preprocessing and poor generalization. To overcome these challenges, we propose a method for 3D regenerative morphing using a 3D diffusion prior. Unlike previous methods that depend on explicit correspondences and deformations, our method eliminates the additional need for obtaining correspondence and uses the 3D diffusion prior to generate morphing. Specifically, we introduce a 3D diffusion model and interpolate the source and target information at three levels: initial noise, model parameters, and condition features. We then explore an Attention Fusion strategy to generate more smooth morphing sequences. To further improve the plausibility of semantic interpolation and the generated 3D surfaces, we propose two strategies: (a) Token Reordering, where we match approximate tokens based on semantic analysis to guide implicit correspondences in the denoising process of the diffusion model, and (b) Low-Frequency Enhancement, where we enhance low-frequency signals in the tokens to improve the quality of generated surfaces. Experimental results show that our method achieves superior smoothness and plausibility in 3D morphing across diverse cross-category object pairs, offering a novel regenerative method for 3D morphing with textured representations.

Noise2Score: Tweedie's Approach to Self-Supervised Image Denoising without Clean Images

Recently, there has been extensive research interest in training deep networks to denoise images without clean reference. However, the representative approaches such as Noise2Noise, Noise2Void, Stein's unbiased risk estimator (SURE), etc. seem to differ from one another and it is difficult to find the coherent mathematical structure. To address this, here we present a novel approach, called Noise2Score, which reveals a missing link in order to unite these seemingly different approaches. Specifically, we show that image denoising problems without clean images can be addressed by finding the mode of the posterior distribution and that the Tweedie's formula offers an explicit solution through the score function (i.e. the gradient of log likelihood). Our method then uses the recent finding that the score function can be stably estimated from the noisy images using the amortized residual denoising autoencoder, the method of which is closely related to Noise2Noise or Nose2Void. Our Noise2Score approach is so universal that the same network training can be used to remove noises from images that are corrupted by any exponential family distributions and noise parameters. Using extensive experiments with Gaussian, Poisson, and Gamma noises, we show that Noise2Score significantly outperforms the state-of-the-art self-supervised denoising methods in the benchmark data set such as (C)BSD68, Set12, and Kodak, etc.

Large Language Models are Efficient Learners of Noise-Robust Speech Recognition

Recent advances in large language models (LLMs) have promoted generative error correction (GER) for automatic speech recognition (ASR), which leverages the rich linguistic knowledge and powerful reasoning ability of LLMs to improve recognition results. The latest work proposes a GER benchmark with HyPoradise dataset to learn the mapping from ASR N-best hypotheses to ground-truth transcription by efficient LLM finetuning, which shows great effectiveness but lacks specificity on noise-robust ASR. In this work, we extend the benchmark to noisy conditions and investigate if we can teach LLMs to perform denoising for GER just like what robust ASR do}, where one solution is introducing noise information as a conditioner into LLM. However, directly incorporating noise embeddings from audio encoder could harm the LLM tuning due to cross-modality gap. To this end, we propose to extract a language-space noise embedding from the N-best list to represent the noise conditions of source speech, which can promote the denoising process in GER. Furthermore, in order to enhance its representation ability of audio noise, we design a knowledge distillation (KD) approach via mutual information estimation to distill the real noise information in audio embeddings to our language embedding. Experiments on various latest LLMs demonstrate our approach achieves a new breakthrough with up to 53.9% correction improvement in terms of word error rate while with limited training data. Analysis shows that our language-space noise embedding can well represent the noise conditions of source speech, under which off-the-shelf LLMs show strong ability of language-space denoising.

Beyond Next-Token: Next-X Prediction for Autoregressive Visual Generation

Autoregressive (AR) modeling, known for its next-token prediction paradigm, underpins state-of-the-art language and visual generative models. Traditionally, a ``token'' is treated as the smallest prediction unit, often a discrete symbol in language or a quantized patch in vision. However, the optimal token definition for 2D image structures remains an open question. Moreover, AR models suffer from exposure bias, where teacher forcing during training leads to error accumulation at inference. In this paper, we propose xAR, a generalized AR framework that extends the notion of a token to an entity X, which can represent an individual patch token, a cell (a ktimes k grouping of neighboring patches), a subsample (a non-local grouping of distant patches), a scale (coarse-to-fine resolution), or even a whole image. Additionally, we reformulate discrete token classification as continuous entity regression, leveraging flow-matching methods at each AR step. This approach conditions training on noisy entities instead of ground truth tokens, leading to Noisy Context Learning, which effectively alleviates exposure bias. As a result, xAR offers two key advantages: (1) it enables flexible prediction units that capture different contextual granularity and spatial structures, and (2) it mitigates exposure bias by avoiding reliance on teacher forcing. On ImageNet-256 generation benchmark, our base model, xAR-B (172M), outperforms DiT-XL/SiT-XL (675M) while achieving 20times faster inference. Meanwhile, xAR-H sets a new state-of-the-art with an FID of 1.24, running 2.2times faster than the previous best-performing model without relying on vision foundation modules (\eg, DINOv2) or advanced guidance interval sampling.

GenSE: Generative Speech Enhancement via Language Models using Hierarchical Modeling

Semantic information refers to the meaning conveyed through words, phrases, and contextual relationships within a given linguistic structure. Humans can leverage semantic information, such as familiar linguistic patterns and contextual cues, to reconstruct incomplete or masked speech signals in noisy environments. However, existing speech enhancement (SE) approaches often overlook the rich semantic information embedded in speech, which is crucial for improving intelligibility, speaker consistency, and overall quality of enhanced speech signals. To enrich the SE model with semantic information, we employ language models as an efficient semantic learner and propose a comprehensive framework tailored for language model-based speech enhancement, called GenSE. Specifically, we approach SE as a conditional language modeling task rather than a continuous signal regression problem defined in existing works. This is achieved by tokenizing speech signals into semantic tokens using a pre-trained self-supervised model and into acoustic tokens using a custom-designed single-quantizer neural codec model. To improve the stability of language model predictions, we propose a hierarchical modeling method that decouples the generation of clean semantic tokens and clean acoustic tokens into two distinct stages. Moreover, we introduce a token chain prompting mechanism during the acoustic token generation stage to ensure timbre consistency throughout the speech enhancement process. Experimental results on benchmark datasets demonstrate that our proposed approach outperforms state-of-the-art SE systems in terms of speech quality and generalization capability.

Adaptive Guidance: Training-free Acceleration of Conditional Diffusion Models

This paper presents a comprehensive study on the role of Classifier-Free Guidance (CFG) in text-conditioned diffusion models from the perspective of inference efficiency. In particular, we relax the default choice of applying CFG in all diffusion steps and instead search for efficient guidance policies. We formulate the discovery of such policies in the differentiable Neural Architecture Search framework. Our findings suggest that the denoising steps proposed by CFG become increasingly aligned with simple conditional steps, which renders the extra neural network evaluation of CFG redundant, especially in the second half of the denoising process. Building upon this insight, we propose "Adaptive Guidance" (AG), an efficient variant of CFG, that adaptively omits network evaluations when the denoising process displays convergence. Our experiments demonstrate that AG preserves CFG's image quality while reducing computation by 25%. Thus, AG constitutes a plug-and-play alternative to Guidance Distillation, achieving 50% of the speed-ups of the latter while being training-free and retaining the capacity to handle negative prompts. Finally, we uncover further redundancies of CFG in the first half of the diffusion process, showing that entire neural function evaluations can be replaced by simple affine transformations of past score estimates. This method, termed LinearAG, offers even cheaper inference at the cost of deviating from the baseline model. Our findings provide insights into the efficiency of the conditional denoising process that contribute to more practical and swift deployment of text-conditioned diffusion models.

Random Sub-Samples Generation for Self-Supervised Real Image Denoising

With sufficient paired training samples, the supervised deep learning methods have attracted much attention in image denoising because of their superior performance. However, it is still very challenging to widely utilize the supervised methods in real cases due to the lack of paired noisy-clean images. Meanwhile, most self-supervised denoising methods are ineffective as well when applied to the real-world denoising tasks because of their strict assumptions in applications. For example, as a typical method for self-supervised denoising, the original blind spot network (BSN) assumes that the noise is pixel-wise independent, which is much different from the real cases. To solve this problem, we propose a novel self-supervised real image denoising framework named Sampling Difference As Perturbation (SDAP) based on Random Sub-samples Generation (RSG) with a cyclic sample difference loss. Specifically, we dig deeper into the properties of BSN to make it more suitable for real noise. Surprisingly, we find that adding an appropriate perturbation to the training images can effectively improve the performance of BSN. Further, we propose that the sampling difference can be considered as perturbation to achieve better results. Finally we propose a new BSN framework in combination with our RSG strategy. The results show that it significantly outperforms other state-of-the-art self-supervised denoising methods on real-world datasets. The code is available at https://github.com/p1y2z3/SDAP.

Self-supervised Image Denoising with Downsampled Invariance Loss and Conditional Blind-Spot Network

There have been many image denoisers using deep neural networks, which outperform conventional model-based methods by large margins. Recently, self-supervised methods have attracted attention because constructing a large real noise dataset for supervised training is an enormous burden. The most representative self-supervised denoisers are based on blind-spot networks, which exclude the receptive field's center pixel. However, excluding any input pixel is abandoning some information, especially when the input pixel at the corresponding output position is excluded. In addition, a standard blind-spot network fails to reduce real camera noise due to the pixel-wise correlation of noise, though it successfully removes independently distributed synthetic noise. Hence, to realize a more practical denoiser, we propose a novel self-supervised training framework that can remove real noise. For this, we derive the theoretic upper bound of a supervised loss where the network is guided by the downsampled blinded output. Also, we design a conditional blind-spot network (C-BSN), which selectively controls the blindness of the network to use the center pixel information. Furthermore, we exploit a random subsampler to decorrelate noise spatially, making the C-BSN free of visual artifacts that were often seen in downsample-based methods. Extensive experiments show that the proposed C-BSN achieves state-of-the-art performance on real-world datasets as a self-supervised denoiser and shows qualitatively pleasing results without any post-processing or refinement.

Denoising LM: Pushing the Limits of Error Correction Models for Speech Recognition

Language models (LMs) have long been used to improve results of automatic speech recognition (ASR) systems, but they are unaware of the errors that ASR systems make. Error correction models are designed to fix ASR errors, however, they showed little improvement over traditional LMs mainly due to the lack of supervised training data. In this paper, we present Denoising LM (DLM), which is a scaled error correction model trained with vast amounts of synthetic data, significantly exceeding prior attempts meanwhile achieving new state-of-the-art ASR performance. We use text-to-speech (TTS) systems to synthesize audio, which is fed into an ASR system to produce noisy hypotheses, which are then paired with the original texts to train the DLM. DLM has several key ingredients: (i) up-scaled model and data; (ii) usage of multi-speaker TTS systems; (iii) combination of multiple noise augmentation strategies; and (iv) new decoding techniques. With a Transformer-CTC ASR, DLM achieves 1.5% word error rate (WER) on test-clean and 3.3% WER on test-other on Librispeech, which to our knowledge are the best reported numbers in the setting where no external audio data are used and even match self-supervised methods which use external audio data. Furthermore, a single DLM is applicable to different ASRs, and greatly surpassing the performance of conventional LM based beam-search rescoring. These results indicate that properly investigated error correction models have the potential to replace conventional LMs, holding the key to a new level of accuracy in ASR systems.

TouchTTS: An Embarrassingly Simple TTS Framework that Everyone Can Touch

It is well known that LLM-based systems are data-hungry. Recent LLM-based TTS works typically employ complex data processing pipelines to obtain high-quality training data. These sophisticated pipelines require excellent models at each stage (e.g., speech denoising, speech enhancement, speaker diarization, and punctuation models), which themselves demand high-quality training data and are rarely open-sourced. Even with state-of-the-art models, issues persist, such as incomplete background noise removal and misalignment between punctuation and actual speech pauses. Moreover, the stringent filtering strategies often retain only 10-30\% of the original data, significantly impeding data scaling efforts. In this work, we leverage a noise-robust audio tokenizer (S3Tokenizer) to design a simplified yet effective TTS data processing pipeline that maintains data quality while substantially reducing data acquisition costs, achieving a data retention rate of over 50\%. Beyond data scaling challenges, LLM-based TTS systems also incur higher deployment costs compared to conventional approaches. Current systems typically use LLMs solely for text-to-token generation, while requiring separate models (e.g., flow matching models) for token-to-waveform generation, which cannot be directly executed by LLM inference engines, further complicating deployment. To address these challenges, we eliminate redundant modules in both LLM and flow components, replacing the flow model backbone with an LLM architecture. Building upon this simplified flow backbone, we propose a unified architecture for both streaming and non-streaming inference, significantly reducing deployment costs. Finally, we explore the feasibility of unifying TTS and ASR tasks using the same data for training, thanks to the simplified pipeline and the S3Tokenizer that reduces the quality requirements for TTS training data.

One-D-Piece: Image Tokenizer Meets Quality-Controllable Compression

Current image tokenization methods require a large number of tokens to capture the information contained within images. Although the amount of information varies across images, most image tokenizers only support fixed-length tokenization, leading to inefficiency in token allocation. In this study, we introduce One-D-Piece, a discrete image tokenizer designed for variable-length tokenization, achieving quality-controllable mechanism. To enable variable compression rate, we introduce a simple but effective regularization mechanism named "Tail Token Drop" into discrete one-dimensional image tokenizers. This method encourages critical information to concentrate at the head of the token sequence, enabling support of variadic tokenization, while preserving state-of-the-art reconstruction quality. We evaluate our tokenizer across multiple reconstruction quality metrics and find that it delivers significantly better perceptual quality than existing quality-controllable compression methods, including JPEG and WebP, at smaller byte sizes. Furthermore, we assess our tokenizer on various downstream computer vision tasks, including image classification, object detection, semantic segmentation, and depth estimation, confirming its adaptability to numerous applications compared to other variable-rate methods. Our approach demonstrates the versatility of variable-length discrete image tokenization, establishing a new paradigm in both compression efficiency and reconstruction performance. Finally, we validate the effectiveness of tail token drop via detailed analysis of tokenizers.

An Edit Friendly DDPM Noise Space: Inversion and Manipulations

Denoising diffusion probabilistic models (DDPMs) employ a sequence of white Gaussian noise samples to generate an image. In analogy with GANs, those noise maps could be considered as the latent code associated with the generated image. However, this native noise space does not possess a convenient structure, and is thus challenging to work with in editing tasks. Here, we propose an alternative latent noise space for DDPM that enables a wide range of editing operations via simple means, and present an inversion method for extracting these edit-friendly noise maps for any given image (real or synthetically generated). As opposed to the native DDPM noise space, the edit-friendly noise maps do not have a standard normal distribution and are not statistically independent across timesteps. However, they allow perfect reconstruction of any desired image, and simple transformations on them translate into meaningful manipulations of the output image (e.g., shifting, color edits). Moreover, in text-conditional models, fixing those noise maps while changing the text prompt, modifies semantics while retaining structure. We illustrate how this property enables text-based editing of real images via the diverse DDPM sampling scheme (in contrast to the popular non-diverse DDIM inversion). We also show how it can be used within existing diffusion-based editing methods to improve their quality and diversity.

Golden Noise for Diffusion Models: A Learning Framework

Text-to-image diffusion model is a popular paradigm that synthesizes personalized images by providing a text prompt and a random Gaussian noise. While people observe that some noises are ``golden noises'' that can achieve better text-image alignment and higher human preference than others, we still lack a machine learning framework to obtain those golden noises. To learn golden noises for diffusion sampling, we mainly make three contributions in this paper. First, we identify a new concept termed the noise prompt, which aims at turning a random Gaussian noise into a golden noise by adding a small desirable perturbation derived from the text prompt. Following the concept, we first formulate the noise prompt learning framework that systematically learns ``prompted'' golden noise associated with a text prompt for diffusion models. Second, we design a noise prompt data collection pipeline and collect a large-scale noise prompt dataset~(NPD) that contains 100k pairs of random noises and golden noises with the associated text prompts. With the prepared NPD as the training dataset, we trained a small noise prompt network~(NPNet) that can directly learn to transform a random noise into a golden noise. The learned golden noise perturbation can be considered as a kind of prompt for noise, as it is rich in semantic information and tailored to the given text prompt. Third, our extensive experiments demonstrate the impressive effectiveness and generalization of NPNet on improving the quality of synthesized images across various diffusion models, including SDXL, DreamShaper-xl-v2-turbo, and Hunyuan-DiT. Moreover, NPNet is a small and efficient controller that acts as a plug-and-play module with very limited additional inference and computational costs, as it just provides a golden noise instead of a random noise without accessing the original pipeline.

Understanding the Effect of Noise in LLM Training Data with Algorithmic Chains of Thought

During both pretraining and fine-tuning, Large Language Models (LLMs) are trained on trillions of tokens of text of widely varying quality. Both phases of training typically involve heuristically filtering out ``low-quality'' or noisy training samples, yet little is known quantitatively about how the type or intensity of noise affects downstream performance. In this work, we study how noise in chain of thought (CoT) impacts task performance in the highly-controlled setting of algorithmically solvable tasks. First, we develop the Traced Integer (TInt) framework to generate highly customizable noised execution traces for any arithmetic function on lists of integers. We then define two types of noise: static noise, a local form of noise which is applied after the CoT trace is computed, and dynamic noise, a global form of noise which propagates errors in the trace as it is computed. We then evaluate the test performance of pretrained models both prompted and fine-tuned on noised datasets with varying levels of dataset contamination and intensity. We find fine-tuned models are extremely robust to high levels of static noise but struggle significantly more with lower levels of dynamic noise. In contrast, few-shot prompted models appear more sensitive to even static noise. We conclude with a discussion of how our findings impact noise filtering best-practices, in particular emphasizing the importance of removing samples containing destructive dynamic noise with global errors.

Length-Induced Embedding Collapse in Transformer-based Models

Text embeddings enable various applications, but their performance deteriorates on longer texts. In this paper, we find that the performance degradation is due to a phenomenon called Length Collapse, where longer text embeddings collapse into a narrow space. This collapse results in a distributional inconsistency between embeddings of different text lengths, ultimately hurting the performance of downstream tasks. Theoretically, by considering the self-attention mechanism inherently functions as a low-pass filter, we prove that long sequences increase the attenuation rate of the low-pass filter effect of the self-attention mechanism. With layers going deeper, excessive low-pass filtering causes the token signals to retain only their Direct-Current (DC) component, which means the input token feature maps will collapse into a narrow space, especially in long texts. Based on the above analysis, we propose to mitigate the undesirable length collapse limitation by introducing a temperature in softmax(), which achieves a higher low-filter attenuation rate. The tuning-free method, called TempScale, can be plugged into multiple transformer-based embedding models. Empirically, we demonstrate that TempScale can improve existing embedding models, especially on long text inputs, bringing up to 0.53% performance gains on 40 datasets from Massive Text Embedding Benchmark (MTEB) and 0.82% performance gains on 4 datasets from LongEmbed, which specifically focuses on long context retrieval.

HyDe: The First Open-Source, Python-Based, GPU-Accelerated Hyperspectral Denoising Package

As with any physical instrument, hyperspectral cameras induce different kinds of noise in the acquired data. Therefore, Hyperspectral denoising is a crucial step for analyzing hyperspectral images (HSIs). Conventional computational methods rarely use GPUs to improve efficiency and are not fully open-source. Alternatively, deep learning-based methods are often open-source and use GPUs, but their training and utilization for real-world applications remain non-trivial for many researchers. Consequently, we propose HyDe: the first open-source, GPU-accelerated Python-based, hyperspectral image denoising toolbox, which aims to provide a large set of methods with an easy-to-use environment. HyDe includes a variety of methods ranging from low-rank wavelet-based methods to deep neural network (DNN) models. HyDe's interface dramatically improves the interoperability of these methods and the performance of the underlying functions. In fact, these methods maintain similar HSI denoising performance to their original implementations while consuming nearly ten times less energy. Furthermore, we present a method for training DNNs for denoising HSIs which are not spatially related to the training dataset, i.e., training on ground-level HSIs for denoising HSIs with other perspectives including airborne, drone-borne, and space-borne. To utilize the trained DNNs, we show a sliding window method to effectively denoise HSIs which would otherwise require more than 40 GB. The package can be found at: https://github.com/Helmholtz-AI-Energy/HyDe.

Less is More: Focus Attention for Efficient DETR

DETR-like models have significantly boosted the performance of detectors and even outperformed classical convolutional models. However, all tokens are treated equally without discrimination brings a redundant computational burden in the traditional encoder structure. The recent sparsification strategies exploit a subset of informative tokens to reduce attention complexity maintaining performance through the sparse encoder. But these methods tend to rely on unreliable model statistics. Moreover, simply reducing the token population hinders the detection performance to a large extent, limiting the application of these sparse models. We propose Focus-DETR, which focuses attention on more informative tokens for a better trade-off between computation efficiency and model accuracy. Specifically, we reconstruct the encoder with dual attention, which includes a token scoring mechanism that considers both localization and category semantic information of the objects from multi-scale feature maps. We efficiently abandon the background queries and enhance the semantic interaction of the fine-grained object queries based on the scores. Compared with the state-of-the-art sparse DETR-like detectors under the same setting, our Focus-DETR gets comparable complexity while achieving 50.4AP (+2.2) on COCO. The code is available at https://github.com/huawei-noah/noah-research/tree/master/Focus-DETR and https://gitee.com/mindspore/models/tree/master/research/cv/Focus-DETR.

Enhancing Conditional Image Generation with Explainable Latent Space Manipulation

In the realm of image synthesis, achieving fidelity to a reference image while adhering to conditional prompts remains a significant challenge. This paper proposes a novel approach that integrates a diffusion model with latent space manipulation and gradient-based selective attention mechanisms to address this issue. Leveraging Grad-SAM (Gradient-based Selective Attention Manipulation), we analyze the cross attention maps of the cross attention layers and gradients for the denoised latent vector, deriving importance scores of elements of denoised latent vector related to the subject of interest. Using this information, we create masks at specific timesteps during denoising to preserve subjects while seamlessly integrating the reference image features. This approach ensures the faithful formation of subjects based on conditional prompts, while concurrently refining the background for a more coherent composition. Our experiments on places365 dataset demonstrate promising results, with our proposed model achieving the lowest mean and median Frechet Inception Distance (FID) scores compared to baseline models, indicating superior fidelity preservation. Furthermore, our model exhibits competitive performance in aligning the generated images with provided textual descriptions, as evidenced by high CLIP scores. These results highlight the effectiveness of our approach in both fidelity preservation and textual context preservation, offering a significant advancement in text-to-image synthesis tasks.

Physics-based Noise Modeling for Extreme Low-light Photography

Enhancing the visibility in extreme low-light environments is a challenging task. Under nearly lightless condition, existing image denoising methods could easily break down due to significantly low SNR. In this paper, we systematically study the noise statistics in the imaging pipeline of CMOS photosensors, and formulate a comprehensive noise model that can accurately characterize the real noise structures. Our novel model considers the noise sources caused by digital camera electronics which are largely overlooked by existing methods yet have significant influence on raw measurement in the dark. It provides a way to decouple the intricate noise structure into different statistical distributions with physical interpretations. Moreover, our noise model can be used to synthesize realistic training data for learning-based low-light denoising algorithms. In this regard, although promising results have been shown recently with deep convolutional neural networks, the success heavily depends on abundant noisy clean image pairs for training, which are tremendously difficult to obtain in practice. Generalizing their trained models to images from new devices is also problematic. Extensive experiments on multiple low-light denoising datasets -- including a newly collected one in this work covering various devices -- show that a deep neural network trained with our proposed noise formation model can reach surprisingly-high accuracy. The results are on par with or sometimes even outperform training with paired real data, opening a new door to real-world extreme low-light photography.

WavTokenizer: an Efficient Acoustic Discrete Codec Tokenizer for Audio Language Modeling

Language models have been effectively applied to modeling natural signals, such as images, video, speech, and audio. A crucial component of these models is the codec tokenizer, which compresses high-dimensional natural signals into lower-dimensional discrete tokens. In this paper, we introduce WavTokenizer, which offers several advantages over previous SOTA acoustic codec models in the audio domain: 1)extreme compression. By compressing the layers of quantizers and the temporal dimension of the discrete codec, one-second audio of 24kHz sampling rate requires only a single quantizer with 40 or 75 tokens. 2)improved subjective quality. Despite the reduced number of tokens, WavTokenizer achieves state-of-the-art reconstruction quality with outstanding UTMOS scores and inherently contains richer semantic information. Specifically, we achieve these results by designing a broader VQ space, extended contextual windows, and improved attention networks, as well as introducing a powerful multi-scale discriminator and an inverse Fourier transform structure. We conducted extensive reconstruction experiments in the domains of speech, audio, and music. WavTokenizer exhibited strong performance across various objective and subjective metrics compared to state-of-the-art models. We also tested semantic information, VQ utilization, and adaptability to generative models. Comprehensive ablation studies confirm the necessity of each module in WavTokenizer. The related code, demos, and pre-trained models are available at https://github.com/jishengpeng/WavTokenizer.

Beyond the Visible: Jointly Attending to Spectral and Spatial Dimensions with HSI-Diffusion for the FINCH Spacecraft

Satellite remote sensing missions have gained popularity over the past fifteen years due to their ability to cover large swaths of land at regular intervals, making them ideal for monitoring environmental trends. The FINCH mission, a 3U+ CubeSat equipped with a hyperspectral camera, aims to monitor crop residue cover in agricultural fields. Although hyperspectral imaging captures both spectral and spatial information, it is prone to various types of noise, including random noise, stripe noise, and dead pixels. Effective denoising of these images is crucial for downstream scientific tasks. Traditional methods, including hand-crafted techniques encoding strong priors, learned 2D image denoising methods applied across different hyperspectral bands, or diffusion generative models applied independently on bands, often struggle with varying noise strengths across spectral bands, leading to significant spectral distortion. This paper presents a novel approach to hyperspectral image denoising using latent diffusion models that integrate spatial and spectral information. We particularly do so by building a 3D diffusion model and presenting a 3-stage training approach on real and synthetically crafted datasets. The proposed method preserves image structure while reducing noise. Evaluations on both popular hyperspectral denoising datasets and synthetically crafted datasets for the FINCH mission demonstrate the effectiveness of this approach.

DiffRate : Differentiable Compression Rate for Efficient Vision Transformers

Token compression aims to speed up large-scale vision transformers (e.g. ViTs) by pruning (dropping) or merging tokens. It is an important but challenging task. Although recent advanced approaches achieved great success, they need to carefully handcraft a compression rate (i.e. number of tokens to remove), which is tedious and leads to sub-optimal performance. To tackle this problem, we propose Differentiable Compression Rate (DiffRate), a novel token compression method that has several appealing properties prior arts do not have. First, DiffRate enables propagating the loss function's gradient onto the compression ratio, which is considered as a non-differentiable hyperparameter in previous work. In this case, different layers can automatically learn different compression rates layer-wisely without extra overhead. Second, token pruning and merging can be naturally performed simultaneously in DiffRate, while they were isolated in previous works. Third, extensive experiments demonstrate that DiffRate achieves state-of-the-art performance. For example, by applying the learned layer-wise compression rates to an off-the-shelf ViT-H (MAE) model, we achieve a 40% FLOPs reduction and a 1.5x throughput improvement, with a minor accuracy drop of 0.16% on ImageNet without fine-tuning, even outperforming previous methods with fine-tuning. Codes and models are available at https://github.com/OpenGVLab/DiffRate.

Discriminative Class Tokens for Text-to-Image Diffusion Models

Recent advances in text-to-image diffusion models have enabled the generation of diverse and high-quality images. However, generated images often fall short of depicting subtle details and are susceptible to errors due to ambiguity in the input text. One way of alleviating these issues is to train diffusion models on class-labeled datasets. This comes with a downside, doing so limits their expressive power: (i) supervised datasets are generally small compared to large-scale scraped text-image datasets on which text-to-image models are trained, and so the quality and diversity of generated images are severely affected, or (ii) the input is a hard-coded label, as opposed to free-form text, which limits the control over the generated images. In this work, we propose a non-invasive fine-tuning technique that capitalizes on the expressive potential of free-form text while achieving high accuracy through discriminative signals from a pretrained classifier, which guides the generation. This is done by iteratively modifying the embedding of a single input token of a text-to-image diffusion model, using the classifier, by steering generated images toward a given target class. Our method is fast compared to prior fine-tuning methods and does not require a collection of in-class images or retraining of a noise-tolerant classifier. We evaluate our method extensively, showing that the generated images are: (i) more accurate and of higher quality than standard diffusion models, (ii) can be used to augment training data in a low-resource setting, and (iii) reveal information about the data used to train the guiding classifier. The code is available at https://github.com/idansc/discriminative_class_tokens

Attentive Mask CLIP

Image token removal is an efficient augmentation strategy for reducing the cost of computing image features. However, this efficient augmentation strategy has been found to adversely affect the accuracy of CLIP-based training. We hypothesize that removing a large portion of image tokens may improperly discard the semantic content associated with a given text description, thus constituting an incorrect pairing target in CLIP training. To address this issue, we propose an attentive token removal approach for CLIP training, which retains tokens with a high semantic correlation to the text description. The correlation scores are computed in an online fashion using the EMA version of the visual encoder. Our experiments show that the proposed attentive masking approach performs better than the previous method of random token removal for CLIP training. The approach also makes it efficient to apply multiple augmentation views to the image, as well as introducing instance contrastive learning tasks between these views into the CLIP framework. Compared to other CLIP improvements that combine different pre-training targets such as SLIP and MaskCLIP, our method is not only more effective, but also much more efficient. Specifically, using ViT-B and YFCC-15M dataset, our approach achieves 43.9% top-1 accuracy on ImageNet-1K zero-shot classification, as well as 62.7/42.1 and 38.0/23.2 I2T/T2I retrieval accuracy on Flickr30K and MS COCO, which are +1.1%, +5.5/+0.9, and +4.4/+1.3 higher than the SLIP method, while being 2.30times faster. An efficient version of our approach running 1.16times faster than the plain CLIP model achieves significant gains of +5.3%, +11.3/+8.0, and +9.5/+4.9 on these benchmarks.

GeneOH Diffusion: Towards Generalizable Hand-Object Interaction Denoising via Denoising Diffusion

In this work, we tackle the challenging problem of denoising hand-object interactions (HOI). Given an erroneous interaction sequence, the objective is to refine the incorrect hand trajectory to remove interaction artifacts for a perceptually realistic sequence. This challenge involves intricate interaction noise, including unnatural hand poses and incorrect hand-object relations, alongside the necessity for robust generalization to new interactions and diverse noise patterns. We tackle those challenges through a novel approach, GeneOH Diffusion, incorporating two key designs: an innovative contact-centric HOI representation named GeneOH and a new domain-generalizable denoising scheme. The contact-centric representation GeneOH informatively parameterizes the HOI process, facilitating enhanced generalization across various HOI scenarios. The new denoising scheme consists of a canonical denoising model trained to project noisy data samples from a whitened noise space to a clean data manifold and a "denoising via diffusion" strategy which can handle input trajectories with various noise patterns by first diffusing them to align with the whitened noise space and cleaning via the canonical denoiser. Extensive experiments on four benchmarks with significant domain variations demonstrate the superior effectiveness of our method. GeneOH Diffusion also shows promise for various downstream applications. Project website: https://meowuu7.github.io/GeneOH-Diffusion/.

Diffusion with Forward Models: Solving Stochastic Inverse Problems Without Direct Supervision

Denoising diffusion models are a powerful type of generative models used to capture complex distributions of real-world signals. However, their applicability is limited to scenarios where training samples are readily available, which is not always the case in real-world applications. For example, in inverse graphics, the goal is to generate samples from a distribution of 3D scenes that align with a given image, but ground-truth 3D scenes are unavailable and only 2D images are accessible. To address this limitation, we propose a novel class of denoising diffusion probabilistic models that learn to sample from distributions of signals that are never directly observed. Instead, these signals are measured indirectly through a known differentiable forward model, which produces partial observations of the unknown signal. Our approach involves integrating the forward model directly into the denoising process. This integration effectively connects the generative modeling of observations with the generative modeling of the underlying signals, allowing for end-to-end training of a conditional generative model over signals. During inference, our approach enables sampling from the distribution of underlying signals that are consistent with a given partial observation. We demonstrate the effectiveness of our method on three challenging computer vision tasks. For instance, in the context of inverse graphics, our model enables direct sampling from the distribution of 3D scenes that align with a single 2D input image.

Generalization in diffusion models arises from geometry-adaptive harmonic representations

Deep neural networks (DNNs) trained for image denoising are able to generate high-quality samples with score-based reverse diffusion algorithms. These impressive capabilities seem to imply an escape from the curse of dimensionality, but recent reports of memorization of the training set raise the question of whether these networks are learning the "true" continuous density of the data. Here, we show that two DNNs trained on non-overlapping subsets of a dataset learn nearly the same score function, and thus the same density, when the number of training images is large enough. In this regime of strong generalization, diffusion-generated images are distinct from the training set, and are of high visual quality, suggesting that the inductive biases of the DNNs are well-aligned with the data density. We analyze the learned denoising functions and show that the inductive biases give rise to a shrinkage operation in a basis adapted to the underlying image. Examination of these bases reveals oscillating harmonic structures along contours and in homogeneous regions. We demonstrate that trained denoisers are inductively biased towards these geometry-adaptive harmonic bases since they arise not only when the network is trained on photographic images, but also when it is trained on image classes supported on low-dimensional manifolds for which the harmonic basis is suboptimal. Finally, we show that when trained on regular image classes for which the optimal basis is known to be geometry-adaptive and harmonic, the denoising performance of the networks is near-optimal.

Continuous Speculative Decoding for Autoregressive Image Generation

Continuous-valued Autoregressive (AR) image generation models have demonstrated notable superiority over their discrete-token counterparts, showcasing considerable reconstruction quality and higher generation fidelity. However, the computational demands of the autoregressive framework result in significant inference overhead. While speculative decoding has proven effective in accelerating Large Language Models (LLMs), their adaptation to continuous-valued visual autoregressive models remains unexplored. This work generalizes the speculative decoding algorithm from discrete tokens to continuous space. By analyzing the intrinsic properties of output distribution, we establish a tailored acceptance criterion for the diffusion distributions prevalent in such models. To overcome the inconsistency that occurred in speculative decoding output distributions, we introduce denoising trajectory alignment and token pre-filling methods. Additionally, we identify the hard-to-sample distribution in the rejection phase. To mitigate this issue, we propose a meticulous acceptance-rejection sampling method with a proper upper bound, thereby circumventing complex integration. Experimental results show that our continuous speculative decoding achieves a remarkable 2.33times speed-up on off-the-shelf models while maintaining the output distribution. Codes will be available at https://github.com/MarkXCloud/CSpD

Enhancing a Convolutional Autoencoder with a Quantum Approximate Optimization Algorithm for Image Noise Reduction

Image denoising is essential for removing noise in images caused by electric device malfunctions or other factors during image acquisition. It helps preserve image quality and interpretation. Many convolutional autoencoder algorithms have proven effective in image denoising. Owing to their promising efficiency, quantum computers have gained popularity. This study introduces a quantum convolutional autoencoder (QCAE) method for improved image denoising. This method was developed by substituting the representative latent space of the autoencoder with a quantum circuit. To enhance efficiency, we leveraged the advantages of the quantum approximate optimization algorithm (QAOA)-incorporated parameter-shift rule to identify an optimized cost function, facilitating effective learning from data and gradient computation on an actual quantum computer. The proposed QCAE method outperformed its classical counterpart as it exhibited lower training loss and a higher structural similarity index (SSIM) value. QCAE also outperformed its classical counterpart in denoising the MNIST dataset by up to 40% in terms of SSIM value, confirming its enhanced capabilities in real-world applications. Evaluation of QAOA performance across different circuit configurations and layer variations showed that our technique outperformed other circuit designs by 25% on average.

DiffUHaul: A Training-Free Method for Object Dragging in Images

Text-to-image diffusion models have proven effective for solving many image editing tasks. However, the seemingly straightforward task of seamlessly relocating objects within a scene remains surprisingly challenging. Existing methods addressing this problem often struggle to function reliably in real-world scenarios due to lacking spatial reasoning. In this work, we propose a training-free method, dubbed DiffUHaul, that harnesses the spatial understanding of a localized text-to-image model, for the object dragging task. Blindly manipulating layout inputs of the localized model tends to cause low editing performance due to the intrinsic entanglement of object representation in the model. To this end, we first apply attention masking in each denoising step to make the generation more disentangled across different objects and adopt the self-attention sharing mechanism to preserve the high-level object appearance. Furthermore, we propose a new diffusion anchoring technique: in the early denoising steps, we interpolate the attention features between source and target images to smoothly fuse new layouts with the original appearance; in the later denoising steps, we pass the localized features from the source images to the interpolated images to retain fine-grained object details. To adapt DiffUHaul to real-image editing, we apply a DDPM self-attention bucketing that can better reconstruct real images with the localized model. Finally, we introduce an automated evaluation pipeline for this task and showcase the efficacy of our method. Our results are reinforced through a user preference study.

Token-level Correlation-guided Compression for Efficient Multimodal Document Understanding

Cropping high-resolution document images into multiple sub-images is the most widely used approach for current Multimodal Large Language Models (MLLMs) to do document understanding. Most of current document understanding methods preserve all tokens within sub-images and treat them equally. This neglects their different informativeness and leads to a significant increase in the number of image tokens. To perform a more adaptive and efficient document understanding, we propose Token-level Correlation-guided Compression, a parameter-free and plug-and-play methodology to optimize token processing. Firstly, we propose an innovative approach for assessing the pattern repetitiveness based on the correlation between each patch tokens. This method identifies redundant tokens, allowing for the determination of the sub-image's information density. Secondly, we present a token-level sampling method that efficiently captures the most informative tokens by delving into the correlation between the [CLS] token and patch tokens. By integrating these strategies, we develop a plug-and-play adaptive compressor module that can be seamlessly incorporated into MLLMs utilizing cropping techniques. This module not only enhances the processing speed during training and inference but also maintains comparable performance. We conduct experiments with the SOTA document understanding model mPLUG-DocOwl1.5 and the effectiveness is demonstrated through extensive comparisons with other compression methods.

Zero-TPrune: Zero-Shot Token Pruning through Leveraging of the Attention Graph in Pre-Trained Transformers

Deployment of Transformer models on edge devices is becoming increasingly challenging due to the exponentially growing inference cost that scales quadratically with the number of tokens in the input sequence. Token pruning is an emerging solution to address this challenge due to its ease of deployment on various Transformer backbones. However, most token pruning methods require computationally expensive fine-tuning, which is undesirable in many edge deployment cases. In this work, we propose Zero-TPrune, the first zero-shot method that considers both the importance and similarity of tokens in performing token pruning. It leverages the attention graph of pre-trained Transformer models to produce an importance distribution for tokens via our proposed Weighted Page Rank (WPR) algorithm. This distribution further guides token partitioning for efficient similarity-based pruning. Due to the elimination of the fine-tuning overhead, Zero-TPrune can prune large models at negligible computational cost, switch between different pruning configurations at no computational cost, and perform hyperparameter tuning efficiently. We evaluate the performance of Zero-TPrune on vision tasks by applying it to various vision Transformer backbones and testing them on ImageNet. Without any fine-tuning, Zero-TPrune reduces the FLOPs cost of DeiT-S by 34.7\% and improves its throughput by 45.3\% with only 0.4\% accuracy loss. Compared with state-of-the-art pruning methods that require fine-tuning, Zero-TPrune not only eliminates the need for fine-tuning after pruning but also does so with only 0.1\% accuracy loss. Compared with state-of-the-art fine-tuning-free pruning methods, Zero-TPrune reduces accuracy loss by up to 49\% with the same or higher throughput.

StreamDiffusion: A Pipeline-level Solution for Real-time Interactive Generation

We introduce StreamDiffusion, a real-time diffusion pipeline designed for interactive image generation. Existing diffusion models are adept at creating images from text or image prompts, yet they often fall short in real-time interaction. This limitation becomes particularly evident in scenarios involving continuous input, such as Metaverse, live video streaming, and broadcasting, where high throughput is imperative. To address this, we present a novel approach that transforms the original sequential denoising into the batching denoising process. Stream Batch eliminates the conventional wait-and-interact approach and enables fluid and high throughput streams. To handle the frequency disparity between data input and model throughput, we design a novel input-output queue for parallelizing the streaming process. Moreover, the existing diffusion pipeline uses classifier-free guidance(CFG), which requires additional U-Net computation. To mitigate the redundant computations, we propose a novel residual classifier-free guidance (RCFG) algorithm that reduces the number of negative conditional denoising steps to only one or even zero. Besides, we introduce a stochastic similarity filter(SSF) to optimize power consumption. Our Stream Batch achieves around 1.5x speedup compared to the sequential denoising method at different denoising levels. The proposed RCFG leads to speeds up to 2.05x higher than the conventional CFG. Combining the proposed strategies and existing mature acceleration tools makes the image-to-image generation achieve up-to 91.07fps on one RTX4090, improving the throughputs of AutoPipline developed by Diffusers over 59.56x. Furthermore, our proposed StreamDiffusion also significantly reduces the energy consumption by 2.39x on one RTX3060 and 1.99x on one RTX4090, respectively.

ENAT: Rethinking Spatial-temporal Interactions in Token-based Image Synthesis

Recently, token-based generation have demonstrated their effectiveness in image synthesis. As a representative example, non-autoregressive Transformers (NATs) can generate decent-quality images in a few steps. NATs perform generation in a progressive manner, where the latent tokens of a resulting image are incrementally revealed. At each step, the unrevealed image regions are padded with mask tokens and inferred by NAT. In this paper, we delve into the mechanisms behind the effectiveness of NATs and uncover two important patterns that naturally emerge from NATs: Spatially (within a step), although mask and visible tokens are processed uniformly by NATs, the interactions between them are highly asymmetric. In specific, mask tokens mainly gather information for decoding, while visible tokens tend to primarily provide information, and their deep representations can be built only upon themselves. Temporally (across steps), the interactions between adjacent generation steps mostly concentrate on updating the representations of a few critical tokens, while the computation for the majority of tokens is generally repetitive. Driven by these findings, we propose EfficientNAT (ENAT), a NAT model that explicitly encourages these critical interactions inherent in NATs. At the spatial level, we disentangle the computations of visible and mask tokens by encoding visible tokens independently, while decoding mask tokens conditioned on the fully encoded visible tokens. At the temporal level, we prioritize the computation of the critical tokens at each step, while maximally reusing previously computed token representations to supplement necessary information. ENAT improves the performance of NATs notably with significantly reduced computational cost. Experiments on ImageNet-256, ImageNet-512 and MS-COCO validate the effectiveness of ENAT. Code is available at https://github.com/LeapLabTHU/ENAT.

Ensembling Diffusion Models via Adaptive Feature Aggregation

The success of the text-guided diffusion model has inspired the development and release of numerous powerful diffusion models within the open-source community. These models are typically fine-tuned on various expert datasets, showcasing diverse denoising capabilities. Leveraging multiple high-quality models to produce stronger generation ability is valuable, but has not been extensively studied. Existing methods primarily adopt parameter merging strategies to produce a new static model. However, they overlook the fact that the divergent denoising capabilities of the models may dynamically change across different states, such as when experiencing different prompts, initial noises, denoising steps, and spatial locations. In this paper, we propose a novel ensembling method, Adaptive Feature Aggregation (AFA), which dynamically adjusts the contributions of multiple models at the feature level according to various states (i.e., prompts, initial noises, denoising steps, and spatial locations), thereby keeping the advantages of multiple diffusion models, while suppressing their disadvantages. Specifically, we design a lightweight Spatial-Aware Block-Wise (SABW) feature aggregator that adaptive aggregates the block-wise intermediate features from multiple U-Net denoisers into a unified one. The core idea lies in dynamically producing an individual attention map for each model's features by comprehensively considering various states. It is worth noting that only SABW is trainable with about 50 million parameters, while other models are frozen. Both the quantitative and qualitative experiments demonstrate the effectiveness of our proposed Adaptive Feature Aggregation method. The code is available at https://github.com/tenvence/afa/.

ERASE: Error-Resilient Representation Learning on Graphs for Label Noise Tolerance

Deep learning has achieved remarkable success in graph-related tasks, yet this accomplishment heavily relies on large-scale high-quality annotated datasets. However, acquiring such datasets can be cost-prohibitive, leading to the practical use of labels obtained from economically efficient sources such as web searches and user tags. Unfortunately, these labels often come with noise, compromising the generalization performance of deep networks. To tackle this challenge and enhance the robustness of deep learning models against label noise in graph-based tasks, we propose a method called ERASE (Error-Resilient representation learning on graphs for lAbel noiSe tolerancE). The core idea of ERASE is to learn representations with error tolerance by maximizing coding rate reduction. Particularly, we introduce a decoupled label propagation method for learning representations. Before training, noisy labels are pre-corrected through structural denoising. During training, ERASE combines prototype pseudo-labels with propagated denoised labels and updates representations with error resilience, which significantly improves the generalization performance in node classification. The proposed method allows us to more effectively withstand errors caused by mislabeled nodes, thereby strengthening the robustness of deep networks in handling noisy graph data. Extensive experimental results show that our method can outperform multiple baselines with clear margins in broad noise levels and enjoy great scalability. Codes are released at https://github.com/eraseai/erase.

TokenFlow: Unified Image Tokenizer for Multimodal Understanding and Generation

We present TokenFlow, a novel unified image tokenizer that bridges the long-standing gap between multimodal understanding and generation. Prior research attempt to employ a single reconstruction-targeted Vector Quantization (VQ) encoder for unifying these two tasks. We observe that understanding and generation require fundamentally different granularities of visual information. This leads to a critical trade-off, particularly compromising performance in multimodal understanding tasks. TokenFlow addresses this challenge through an innovative dual-codebook architecture that decouples semantic and pixel-level feature learning while maintaining their alignment via a shared mapping mechanism. This design enables direct access to both high-level semantic representations crucial for understanding tasks and fine-grained visual features essential for generation through shared indices. Our extensive experiments demonstrate TokenFlow's superiority across multiple dimensions. Leveraging TokenFlow, we demonstrate for the first time that discrete visual input can surpass LLaVA-1.5 13B in understanding performance, achieving a 7.2\% average improvement. For image reconstruction, we achieve a strong FID score of 0.63 at 384*384 resolution. Moreover, TokenFlow establishes state-of-the-art performance in autoregressive image generation with a GenEval score of 0.55 at 256*256 resolution, achieving comparable results to SDXL.

FlexTok: Resampling Images into 1D Token Sequences of Flexible Length

Image tokenization has enabled major advances in autoregressive image generation by providing compressed, discrete representations that are more efficient to process than raw pixels. While traditional approaches use 2D grid tokenization, recent methods like TiTok have shown that 1D tokenization can achieve high generation quality by eliminating grid redundancies. However, these methods typically use a fixed number of tokens and thus cannot adapt to an image's inherent complexity. We introduce FlexTok, a tokenizer that projects 2D images into variable-length, ordered 1D token sequences. For example, a 256x256 image can be resampled into anywhere from 1 to 256 discrete tokens, hierarchically and semantically compressing its information. By training a rectified flow model as the decoder and using nested dropout, FlexTok produces plausible reconstructions regardless of the chosen token sequence length. We evaluate our approach in an autoregressive generation setting using a simple GPT-style Transformer. On ImageNet, this approach achieves an FID<2 across 8 to 128 tokens, outperforming TiTok and matching state-of-the-art methods with far fewer tokens. We further extend the model to support to text-conditioned image generation and examine how FlexTok relates to traditional 2D tokenization. A key finding is that FlexTok enables next-token prediction to describe images in a coarse-to-fine "visual vocabulary", and that the number of tokens to generate depends on the complexity of the generation task.

Vision-guided and Mask-enhanced Adaptive Denoising for Prompt-based Image Editing

Text-to-image diffusion models have demonstrated remarkable progress in synthesizing high-quality images from text prompts, which boosts researches on prompt-based image editing that edits a source image according to a target prompt. Despite their advances, existing methods still encounter three key issues: 1) limited capacity of the text prompt in guiding target image generation, 2) insufficient mining of word-to-patch and patch-to-patch relationships for grounding editing areas, and 3) unified editing strength for all regions during each denoising step. To address these issues, we present a Vision-guided and Mask-enhanced Adaptive Editing (ViMAEdit) method with three key novel designs. First, we propose to leverage image embeddings as explicit guidance to enhance the conventional textual prompt-based denoising process, where a CLIP-based target image embedding estimation strategy is introduced. Second, we devise a self-attention-guided iterative editing area grounding strategy, which iteratively exploits patch-to-patch relationships conveyed by self-attention maps to refine those word-to-patch relationships contained in cross-attention maps. Last, we present a spatially adaptive variance-guided sampling, which highlights sampling variances for critical image regions to promote the editing capability. Experimental results demonstrate the superior editing capacity of ViMAEdit over all existing methods.

Discovering Interpretable Directions in the Semantic Latent Space of Diffusion Models

Denoising Diffusion Models (DDMs) have emerged as a strong competitor to Generative Adversarial Networks (GANs). However, despite their widespread use in image synthesis and editing applications, their latent space is still not as well understood. Recently, a semantic latent space for DDMs, coined `h-space', was shown to facilitate semantic image editing in a way reminiscent of GANs. The h-space is comprised of the bottleneck activations in the DDM's denoiser across all timesteps of the diffusion process. In this paper, we explore the properties of h-space and propose several novel methods for finding meaningful semantic directions within it. We start by studying unsupervised methods for revealing interpretable semantic directions in pretrained DDMs. Specifically, we show that global latent directions emerge as the principal components in the latent space. Additionally, we provide a novel method for discovering image-specific semantic directions by spectral analysis of the Jacobian of the denoiser w.r.t. the latent code. Next, we extend the analysis by finding directions in a supervised fashion in unconditional DDMs. We demonstrate how such directions can be found by relying on either a labeled data set of real images or by annotating generated samples with a domain-specific attribute classifier. We further show how to semantically disentangle the found direction by simple linear projection. Our approaches are applicable without requiring any architectural modifications, text-based guidance, CLIP-based optimization, or model fine-tuning.

BART: Denoising Sequence-to-Sequence Pre-training for Natural Language Generation, Translation, and Comprehension

We present BART, a denoising autoencoder for pretraining sequence-to-sequence models. BART is trained by (1) corrupting text with an arbitrary noising function, and (2) learning a model to reconstruct the original text. It uses a standard Tranformer-based neural machine translation architecture which, despite its simplicity, can be seen as generalizing BERT (due to the bidirectional encoder), GPT (with the left-to-right decoder), and many other more recent pretraining schemes. We evaluate a number of noising approaches, finding the best performance by both randomly shuffling the order of the original sentences and using a novel in-filling scheme, where spans of text are replaced with a single mask token. BART is particularly effective when fine tuned for text generation but also works well for comprehension tasks. It matches the performance of RoBERTa with comparable training resources on GLUE and SQuAD, achieves new state-of-the-art results on a range of abstractive dialogue, question answering, and summarization tasks, with gains of up to 6 ROUGE. BART also provides a 1.1 BLEU increase over a back-translation system for machine translation, with only target language pretraining. We also report ablation experiments that replicate other pretraining schemes within the BART framework, to better measure which factors most influence end-task performance.

Iterative Token Evaluation and Refinement for Real-World Super-Resolution

Real-world image super-resolution (RWSR) is a long-standing problem as low-quality (LQ) images often have complex and unidentified degradations. Existing methods such as Generative Adversarial Networks (GANs) or continuous diffusion models present their own issues including GANs being difficult to train while continuous diffusion models requiring numerous inference steps. In this paper, we propose an Iterative Token Evaluation and Refinement (ITER) framework for RWSR, which utilizes a discrete diffusion model operating in the discrete token representation space, i.e., indexes of features extracted from a VQGAN codebook pre-trained with high-quality (HQ) images. We show that ITER is easier to train than GANs and more efficient than continuous diffusion models. Specifically, we divide RWSR into two sub-tasks, i.e., distortion removal and texture generation. Distortion removal involves simple HQ token prediction with LQ images, while texture generation uses a discrete diffusion model to iteratively refine the distortion removal output with a token refinement network. In particular, we propose to include a token evaluation network in the discrete diffusion process. It learns to evaluate which tokens are good restorations and helps to improve the iterative refinement results. Moreover, the evaluation network can first check status of the distortion removal output and then adaptively select total refinement steps needed, thereby maintaining a good balance between distortion removal and texture generation. Extensive experimental results show that ITER is easy to train and performs well within just 8 iterative steps. Our codes will be available publicly.

ProDiff: Progressive Fast Diffusion Model For High-Quality Text-to-Speech

Denoising diffusion probabilistic models (DDPMs) have recently achieved leading performances in many generative tasks. However, the inherited iterative sampling process costs hinder their applications to text-to-speech deployment. Through the preliminary study on diffusion model parameterization, we find that previous gradient-based TTS models require hundreds or thousands of iterations to guarantee high sample quality, which poses a challenge for accelerating sampling. In this work, we propose ProDiff, on progressive fast diffusion model for high-quality text-to-speech. Unlike previous work estimating the gradient for data density, ProDiff parameterizes the denoising model by directly predicting clean data to avoid distinct quality degradation in accelerating sampling. To tackle the model convergence challenge with decreased diffusion iterations, ProDiff reduces the data variance in the target site via knowledge distillation. Specifically, the denoising model uses the generated mel-spectrogram from an N-step DDIM teacher as the training target and distills the behavior into a new model with N/2 steps. As such, it allows the TTS model to make sharp predictions and further reduces the sampling time by orders of magnitude. Our evaluation demonstrates that ProDiff needs only 2 iterations to synthesize high-fidelity mel-spectrograms, while it maintains sample quality and diversity competitive with state-of-the-art models using hundreds of steps. ProDiff enables a sampling speed of 24x faster than real-time on a single NVIDIA 2080Ti GPU, making diffusion models practically applicable to text-to-speech synthesis deployment for the first time. Our extensive ablation studies demonstrate that each design in ProDiff is effective, and we further show that ProDiff can be easily extended to the multi-speaker setting. Audio samples are available at https://ProDiff.github.io/.

LeMo: Enabling LEss Token Involvement for MOre Context Fine-tuning

The escalating demand for long-context applications has intensified the necessity of extending the LLM context windows. Despite recent fine-tuning approaches successfully expanding context lengths, their high memory footprints, especially for activations, present a critical practical limitation. Current parameter-efficient fine-tuning methods prioritize reducing parameter update overhead over addressing activation memory constraints. Similarly, existing sparsity mechanisms improve computational efficiency but overlook activation memory optimization due to the phenomenon of Shadowy Activation. In this paper, we propose LeMo, the first LLM fine-tuning system that explores and exploits a new token-level sparsity mechanism inherent in long-context scenarios, termed Contextual Token Sparsity. LeMo minimizes redundant token involvement by assessing the informativeness of token embeddings while preserving model accuracy. Specifically, LeMo introduces three key techniques: (1) Token Elimination, dynamically identifying and excluding redundant tokens across varying inputs and layers. (2) Pattern Prediction, utilizing well-trained predictors to approximate token sparsity patterns with minimal overhead. (3) Kernel Optimization, employing permutation-free and segment-based strategies to boost system performance. We implement LeMo as an end-to-end fine-tuning system compatible with various LLM architectures and other optimization techniques. Comprehensive evaluations demonstrate that LeMo reduces memory consumption by up to 1.93x and achieves up to 1.36x speedups, outperforming state-of-the-art fine-tuning systems.

Unleashing Text-to-Image Diffusion Models for Visual Perception

Diffusion models (DMs) have become the new trend of generative models and have demonstrated a powerful ability of conditional synthesis. Among those, text-to-image diffusion models pre-trained on large-scale image-text pairs are highly controllable by customizable prompts. Unlike the unconditional generative models that focus on low-level attributes and details, text-to-image diffusion models contain more high-level knowledge thanks to the vision-language pre-training. In this paper, we propose VPD (Visual Perception with a pre-trained Diffusion model), a new framework that exploits the semantic information of a pre-trained text-to-image diffusion model in visual perception tasks. Instead of using the pre-trained denoising autoencoder in a diffusion-based pipeline, we simply use it as a backbone and aim to study how to take full advantage of the learned knowledge. Specifically, we prompt the denoising decoder with proper textual inputs and refine the text features with an adapter, leading to a better alignment to the pre-trained stage and making the visual contents interact with the text prompts. We also propose to utilize the cross-attention maps between the visual features and the text features to provide explicit guidance. Compared with other pre-training methods, we show that vision-language pre-trained diffusion models can be faster adapted to downstream visual perception tasks using the proposed VPD. Extensive experiments on semantic segmentation, referring image segmentation and depth estimation demonstrates the effectiveness of our method. Notably, VPD attains 0.254 RMSE on NYUv2 depth estimation and 73.3% oIoU on RefCOCO-val referring image segmentation, establishing new records on these two benchmarks. Code is available at https://github.com/wl-zhao/VPD

Robust Latent Matters: Boosting Image Generation with Sampling Error

Recent image generation schemes typically capture image distribution in a pre-constructed latent space relying on a frozen image tokenizer. Though the performance of tokenizer plays an essential role to the successful generation, its current evaluation metrics (e.g. rFID) fail to precisely assess the tokenizer and correlate its performance to the generation quality (e.g. gFID). In this paper, we comprehensively analyze the reason for the discrepancy of reconstruction and generation qualities in a discrete latent space, and, from which, we propose a novel plug-and-play tokenizer training scheme to facilitate latent space construction. Specifically, a latent perturbation approach is proposed to simulate sampling noises, i.e., the unexpected tokens sampled, from the generative process. With the latent perturbation, we further propose (1) a novel tokenizer evaluation metric, i.e., pFID, which successfully correlates the tokenizer performance to generation quality and (2) a plug-and-play tokenizer training scheme, which significantly enhances the robustness of tokenizer thus boosting the generation quality and convergence speed. Extensive benchmarking are conducted with 11 advanced discrete image tokenizers with 2 autoregressive generation models to validate our approach. The tokenizer trained with our proposed latent perturbation achieve a notable 1.60 gFID with classifier-free guidance (CFG) and 3.45 gFID without CFG with a sim400M generator. Code: https://github.com/lxa9867/ImageFolder.

Exact Byte-Level Probabilities from Tokenized Language Models for FIM-Tasks and Model Ensembles

Tokenization is associated with many poorly understood shortcomings in language models (LMs), yet remains an important component for long sequence scaling purposes. This work studies how tokenization impacts model performance by analyzing and comparing the stochastic behavior of tokenized models with their byte-level, or token-free, counterparts. We discover that, even when the two models are statistically equivalent, their predictive distributions over the next byte can be substantially different, a phenomenon we term as "tokenization bias''. To fully characterize this phenomenon, we introduce the Byte-Token Representation Lemma, a framework that establishes a mapping between the learned token distribution and its equivalent byte-level distribution. From this result, we develop a next-byte sampling algorithm that eliminates tokenization bias without requiring further training or optimization. In other words, this enables zero-shot conversion of tokenized LMs into statistically equivalent token-free ones. We demonstrate its broad applicability with two use cases: fill-in-the-middle (FIM) tasks and model ensembles. In FIM tasks where input prompts may terminate mid-token, leading to out-of-distribution tokenization, our method mitigates performance degradation and achieves an approximately 18% improvement in FIM coding benchmarks, consistently outperforming the standard token healing fix. For model ensembles where each model employs a distinct vocabulary, our approach enables seamless integration, resulting in improved performance (up to 3.7%) over individual models across various standard baselines in reasoning, knowledge, and coding.

Tackling the Generative Learning Trilemma with Denoising Diffusion GANs

A wide variety of deep generative models has been developed in the past decade. Yet, these models often struggle with simultaneously addressing three key requirements including: high sample quality, mode coverage, and fast sampling. We call the challenge imposed by these requirements the generative learning trilemma, as the existing models often trade some of them for others. Particularly, denoising diffusion models have shown impressive sample quality and diversity, but their expensive sampling does not yet allow them to be applied in many real-world applications. In this paper, we argue that slow sampling in these models is fundamentally attributed to the Gaussian assumption in the denoising step which is justified only for small step sizes. To enable denoising with large steps, and hence, to reduce the total number of denoising steps, we propose to model the denoising distribution using a complex multimodal distribution. We introduce denoising diffusion generative adversarial networks (denoising diffusion GANs) that model each denoising step using a multimodal conditional GAN. Through extensive evaluations, we show that denoising diffusion GANs obtain sample quality and diversity competitive with original diffusion models while being 2000times faster on the CIFAR-10 dataset. Compared to traditional GANs, our model exhibits better mode coverage and sample diversity. To the best of our knowledge, denoising diffusion GAN is the first model that reduces sampling cost in diffusion models to an extent that allows them to be applied to real-world applications inexpensively. Project page and code can be found at https://nvlabs.github.io/denoising-diffusion-gan

Dehazing Ultrasound using Diffusion Models

Echocardiography has been a prominent tool for the diagnosis of cardiac disease. However, these diagnoses can be heavily impeded by poor image quality. Acoustic clutter emerges due to multipath reflections imposed by layers of skin, subcutaneous fat, and intercostal muscle between the transducer and heart. As a result, haze and other noise artifacts pose a real challenge to cardiac ultrasound imaging. In many cases, especially with difficult-to-image patients such as patients with obesity, a diagnosis from B-Mode ultrasound imaging is effectively rendered unusable, forcing sonographers to resort to contrast-enhanced ultrasound examinations or refer patients to other imaging modalities. Tissue harmonic imaging has been a popular approach to combat haze, but in severe cases is still heavily impacted by haze. Alternatively, denoising algorithms are typically unable to remove highly structured and correlated noise, such as haze. It remains a challenge to accurately describe the statistical properties of structured haze, and develop an inference method to subsequently remove it. Diffusion models have emerged as powerful generative models and have shown their effectiveness in a variety of inverse problems. In this work, we present a joint posterior sampling framework that combines two separate diffusion models to model the distribution of both clean ultrasound and haze in an unsupervised manner. Furthermore, we demonstrate techniques for effectively training diffusion models on radio-frequency ultrasound data and highlight the advantages over image data. Experiments on both in-vitro and in-vivo cardiac datasets show that the proposed dehazing method effectively removes haze while preserving signals from weakly reflected tissue.

Compression with Global Guidance: Towards Training-free High-Resolution MLLMs Acceleration

Multimodal large language models (MLLMs) have attracted considerable attention due to their exceptional performance in visual content understanding and reasoning. However, their inference efficiency has been a notable concern, as the increasing length of multimodal contexts leads to quadratic complexity. Token compression techniques, which reduce the number of visual tokens, have demonstrated their effectiveness in reducing computational costs. Yet, these approaches have struggled to keep pace with the rapid advancements in MLLMs, especially the AnyRes strategy in the context of high-resolution image understanding. In this paper, we propose a novel token compression method, GlobalCom^2, tailored for high-resolution MLLMs that receive both the thumbnail and multiple crops. GlobalCom^2 treats the tokens derived from the thumbnail as the "commander" of the entire token compression process, directing the allocation of retention ratios and the specific compression for each crop. In this way, redundant tokens are eliminated while important local details are adaptively preserved to the highest extent feasible. Empirical results across 10 benchmarks reveal that GlobalCom^2 achieves an optimal balance between performance and efficiency, and consistently outperforms state-of-the-art token compression methods with LLaVA-NeXT-7B/13B models. Our code is released at https://github.com/xuyang-liu16/GlobalCom2.

DisenBooth: Identity-Preserving Disentangled Tuning for Subject-Driven Text-to-Image Generation

Subject-driven text-to-image generation aims to generate customized images of the given subject based on the text descriptions, which has drawn increasing attention. Existing methods mainly resort to finetuning a pretrained generative model, where the identity-relevant information (e.g., the boy) and the identity-irrelevant information (e.g., the background or the pose of the boy) are entangled in the latent embedding space. However, the highly entangled latent embedding may lead to the failure of subject-driven text-to-image generation as follows: (i) the identity-irrelevant information hidden in the entangled embedding may dominate the generation process, resulting in the generated images heavily dependent on the irrelevant information while ignoring the given text descriptions; (ii) the identity-relevant information carried in the entangled embedding can not be appropriately preserved, resulting in identity change of the subject in the generated images. To tackle the problems, we propose DisenBooth, an identity-preserving disentangled tuning framework for subject-driven text-to-image generation. Specifically, DisenBooth finetunes the pretrained diffusion model in the denoising process. Different from previous works that utilize an entangled embedding to denoise each image, DisenBooth instead utilizes disentangled embeddings to respectively preserve the subject identity and capture the identity-irrelevant information. We further design the novel weak denoising and contrastive embedding auxiliary tuning objectives to achieve the disentanglement. Extensive experiments show that our proposed DisenBooth framework outperforms baseline models for subject-driven text-to-image generation with the identity-preserved embedding. Additionally, by combining the identity-preserved embedding and identity-irrelevant embedding, DisenBooth demonstrates more generation flexibility and controllability

DDDM-VC: Decoupled Denoising Diffusion Models with Disentangled Representation and Prior Mixup for Verified Robust Voice Conversion

Diffusion-based generative models have exhibited powerful generative performance in recent years. However, as many attributes exist in the data distribution and owing to several limitations of sharing the model parameters across all levels of the generation process, it remains challenging to control specific styles for each attribute. To address the above problem, this paper presents decoupled denoising diffusion models (DDDMs) with disentangled representations, which can control the style for each attribute in generative models. We apply DDDMs to voice conversion (VC) tasks to address the challenges of disentangling and controlling each speech attribute (e.g., linguistic information, intonation, and timbre). First, we use a self-supervised representation to disentangle the speech representation. Subsequently, the DDDMs are applied to resynthesize the speech from the disentangled representations for denoising with respect to each attribute. Moreover, we also propose the prior mixup for robust voice style transfer, which uses the converted representation of the mixed style as a prior distribution for the diffusion models. The experimental results reveal that our method outperforms publicly available VC models. Furthermore, we show that our method provides robust generative performance regardless of the model size. Audio samples are available https://hayeong0.github.io/DDDM-VC-demo/.

Post-training Quantization on Diffusion Models

Denoising diffusion (score-based) generative models have recently achieved significant accomplishments in generating realistic and diverse data. These approaches define a forward diffusion process for transforming data into noise and a backward denoising process for sampling data from noise. Unfortunately, the generation process of current denoising diffusion models is notoriously slow due to the lengthy iterative noise estimations, which rely on cumbersome neural networks. It prevents the diffusion models from being widely deployed, especially on edge devices. Previous works accelerate the generation process of diffusion model (DM) via finding shorter yet effective sampling trajectories. However, they overlook the cost of noise estimation with a heavy network in every iteration. In this work, we accelerate generation from the perspective of compressing the noise estimation network. Due to the difficulty of retraining DMs, we exclude mainstream training-aware compression paradigms and introduce post-training quantization (PTQ) into DM acceleration. However, the output distributions of noise estimation networks change with time-step, making previous PTQ methods fail in DMs since they are designed for single-time step scenarios. To devise a DM-specific PTQ method, we explore PTQ on DM in three aspects: quantized operations, calibration dataset, and calibration metric. We summarize and use several observations derived from all-inclusive investigations to formulate our method, which especially targets the unique multi-time-step structure of DMs. Experimentally, our method can directly quantize full-precision DMs into 8-bit models while maintaining or even improving their performance in a training-free manner. Importantly, our method can serve as a plug-and-play module on other fast-sampling methods, e.g., DDIM. The code is available at https://github.com/42Shawn/PTQ4DM .

Speech Enhancement and Dereverberation with Diffusion-based Generative Models

In this work, we build upon our previous publication and use diffusion-based generative models for speech enhancement. We present a detailed overview of the diffusion process that is based on a stochastic differential equation and delve into an extensive theoretical examination of its implications. Opposed to usual conditional generation tasks, we do not start the reverse process from pure Gaussian noise but from a mixture of noisy speech and Gaussian noise. This matches our forward process which moves from clean speech to noisy speech by including a drift term. We show that this procedure enables using only 30 diffusion steps to generate high-quality clean speech estimates. By adapting the network architecture, we are able to significantly improve the speech enhancement performance, indicating that the network, rather than the formalism, was the main limitation of our original approach. In an extensive cross-dataset evaluation, we show that the improved method can compete with recent discriminative models and achieves better generalization when evaluating on a different corpus than used for training. We complement the results with an instrumental evaluation using real-world noisy recordings and a listening experiment, in which our proposed method is rated best. Examining different sampler configurations for solving the reverse process allows us to balance the performance and computational speed of the proposed method. Moreover, we show that the proposed method is also suitable for dereverberation and thus not limited to additive background noise removal. Code and audio examples are available online, see https://github.com/sp-uhh/sgmse

An Image is Worth 32 Tokens for Reconstruction and Generation

Recent advancements in generative models have highlighted the crucial role of image tokenization in the efficient synthesis of high-resolution images. Tokenization, which transforms images into latent representations, reduces computational demands compared to directly processing pixels and enhances the effectiveness and efficiency of the generation process. Prior methods, such as VQGAN, typically utilize 2D latent grids with fixed downsampling factors. However, these 2D tokenizations face challenges in managing the inherent redundancies present in images, where adjacent regions frequently display similarities. To overcome this issue, we introduce Transformer-based 1-Dimensional Tokenizer (TiTok), an innovative approach that tokenizes images into 1D latent sequences. TiTok provides a more compact latent representation, yielding substantially more efficient and effective representations than conventional techniques. For example, a 256 x 256 x 3 image can be reduced to just 32 discrete tokens, a significant reduction from the 256 or 1024 tokens obtained by prior methods. Despite its compact nature, TiTok achieves competitive performance to state-of-the-art approaches. Specifically, using the same generator framework, TiTok attains 1.97 gFID, outperforming MaskGIT baseline significantly by 4.21 at ImageNet 256 x 256 benchmark. The advantages of TiTok become even more significant when it comes to higher resolution. At ImageNet 512 x 512 benchmark, TiTok not only outperforms state-of-the-art diffusion model DiT-XL/2 (gFID 2.74 vs. 3.04), but also reduces the image tokens by 64x, leading to 410x faster generation process. Our best-performing variant can significantly surpasses DiT-XL/2 (gFID 2.13 vs. 3.04) while still generating high-quality samples 74x faster.

Dynamic Token Pruning in Plain Vision Transformers for Semantic Segmentation

Vision transformers have achieved leading performance on various visual tasks yet still suffer from high computational complexity. The situation deteriorates in dense prediction tasks like semantic segmentation, as high-resolution inputs and outputs usually imply more tokens involved in computations. Directly removing the less attentive tokens has been discussed for the image classification task but can not be extended to semantic segmentation since a dense prediction is required for every patch. To this end, this work introduces a Dynamic Token Pruning (DToP) method based on the early exit of tokens for semantic segmentation. Motivated by the coarse-to-fine segmentation process by humans, we naturally split the widely adopted auxiliary-loss-based network architecture into several stages, where each auxiliary block grades every token's difficulty level. We can finalize the prediction of easy tokens in advance without completing the entire forward pass. Moreover, we keep k highest confidence tokens for each semantic category to uphold the representative context information. Thus, computational complexity will change with the difficulty of the input, akin to the way humans do segmentation. Experiments suggest that the proposed DToP architecture reduces on average 20% - 35% of computational cost for current semantic segmentation methods based on plain vision transformers without accuracy degradation.

3D representation in 512-Byte:Variational tokenizer is the key for autoregressive 3D generation

Autoregressive transformers have revolutionized high-fidelity image generation. One crucial ingredient lies in the tokenizer, which compresses high-resolution image patches into manageable discrete tokens with a scanning or hierarchical order suitable for large language models. Extending these tokenizers to 3D generation, however, presents a significant challenge: unlike image patches that naturally exhibit spatial sequence and multi-scale relationships, 3D data lacks an inherent order, making it difficult to compress into fewer tokens while preserving structural details. To address this, we introduce the Variational Tokenizer (VAT), which transforms unordered 3D data into compact latent tokens with an implicit hierarchy, suited for efficient and high-fidelity coarse-to-fine autoregressive modeling. VAT begins with an in-context transformer, which compress numerous unordered 3D features into a reduced token set with minimal information loss. This latent space is then mapped to a Gaussian distribution for residual quantization, with token counts progressively increasing across scales. In this way, tokens at different scales naturally establish the interconnections by allocating themselves into different subspaces within the same Gaussian distribution, facilitating discrete modeling of token relationships across scales. During the decoding phase, a high-resolution triplane is utilized to convert these compact latent tokens into detailed 3D shapes. Extensive experiments demonstrate that VAT enables scalable and efficient 3D generation, outperforming existing methods in quality, efficiency, and generalization. Remarkably, VAT achieves up to a 250x compression, reducing a 1MB mesh to just 3.9KB with a 96% F-score, and can further compress to 256 int8 tokens, achieving a 2000x reduction while maintaining a 92% F-score.

MrT5: Dynamic Token Merging for Efficient Byte-level Language Models

Models that rely on subword tokenization have significant drawbacks, such as sensitivity to character-level noise like spelling errors and inconsistent compression rates across different languages and scripts. While character- or byte-level models like ByT5 attempt to address these concerns, they have not gained widespread adoption -- processing raw byte streams without tokenization results in significantly longer sequence lengths, making training and inference inefficient. This work introduces MrT5 (MergeT5), a more efficient variant of ByT5 that integrates a token deletion mechanism in its encoder to dynamically shorten the input sequence length. After processing through a fixed number of encoder layers, a learnt delete gate determines which tokens are to be removed and which are to be retained for subsequent layers. MrT5 effectively ``merges'' critical information from deleted tokens into a more compact sequence, leveraging contextual information from the remaining tokens. In continued pre-training experiments, we find that MrT5 can achieve significant gains in inference runtime with minimal effect on performance. When trained on English text, MrT5 demonstrates the capability to transfer its deletion feature zero-shot across several languages, with significant additional improvements following multilingual training. Furthermore, MrT5 shows comparable accuracy to ByT5 on downstream evaluations such as XNLI and character-level tasks while reducing sequence lengths by up to 80%. Our approach presents a solution to the practical limitations of existing byte-level models.

Layton: Latent Consistency Tokenizer for 1024-pixel Image Reconstruction and Generation by 256 Tokens

Image tokenization has significantly advanced visual generation and multimodal modeling, particularly when paired with autoregressive models. However, current methods face challenges in balancing efficiency and fidelity: high-resolution image reconstruction either requires an excessive number of tokens or compromises critical details through token reduction. To resolve this, we propose Latent Consistency Tokenizer (Layton) that bridges discrete visual tokens with the compact latent space of pre-trained Latent Diffusion Models (LDMs), enabling efficient representation of 1024x1024 images using only 256 tokens-a 16 times compression over VQGAN. Layton integrates a transformer encoder, a quantized codebook, and a latent consistency decoder. Direct application of LDM as the decoder results in color and brightness discrepancies. Thus, we convert it to latent consistency decoder, reducing multi-step sampling to 1-2 steps for direct pixel-level supervision. Experiments demonstrate Layton's superiority in high-fidelity reconstruction, with 10.8 reconstruction Frechet Inception Distance on MSCOCO-2017 5K benchmark for 1024x1024 image reconstruction. We also extend Layton to a text-to-image generation model, LaytonGen, working in autoregression. It achieves 0.73 score on GenEval benchmark, surpassing current state-of-the-art methods. Project homepage: https://github.com/OPPO-Mente-Lab/Layton

DM-Codec: Distilling Multimodal Representations for Speech Tokenization

Recent advancements in speech-language models have yielded significant improvements in speech tokenization and synthesis. However, effectively mapping the complex, multidimensional attributes of speech into discrete tokens remains challenging. This process demands acoustic, semantic, and contextual information for precise speech representations. Existing speech representations generally fall into two categories: acoustic tokens from audio codecs and semantic tokens from speech self-supervised learning models. Although recent efforts have unified acoustic and semantic tokens for improved performance, they overlook the crucial role of contextual representation in comprehensive speech modeling. Our empirical investigations reveal that the absence of contextual representations results in elevated Word Error Rate (WER) and Word Information Lost (WIL) scores in speech transcriptions. To address these limitations, we propose two novel distillation approaches: (1) a language model (LM)-guided distillation method that incorporates contextual information, and (2) a combined LM and self-supervised speech model (SM)-guided distillation technique that effectively distills multimodal representations (acoustic, semantic, and contextual) into a comprehensive speech tokenizer, termed DM-Codec. The DM-Codec architecture adopts a streamlined encoder-decoder framework with a Residual Vector Quantizer (RVQ) and incorporates the LM and SM during the training process. Experiments show DM-Codec significantly outperforms state-of-the-art speech tokenization models, reducing WER by up to 13.46%, WIL by 9.82%, and improving speech quality by 5.84% and intelligibility by 1.85% on the LibriSpeech benchmark dataset. The code, samples, and model checkpoints are available at https://github.com/mubtasimahasan/DM-Codec.

RestoreX-AI: A Contrastive Approach towards Guiding Image Restoration via Explainable AI Systems

Modern applications such as self-driving cars and drones rely heavily upon robust object detection techniques. However, weather corruptions can hinder the object detectability and pose a serious threat to their navigation and reliability. Thus, there is a need for efficient denoising, deraining, and restoration techniques. Generative adversarial networks and transformers have been widely adopted for image restoration. However, the training of these methods is often unstable and time-consuming. Furthermore, when used for object detection (OD), the output images generated by these methods may provide unsatisfactory results despite image clarity. In this work, we propose a contrastive approach towards mitigating this problem, by evaluating images generated by restoration models during and post training. This approach leverages OD scores combined with attention maps for predicting the usefulness of restored images for the OD task. We conduct experiments using two novel use-cases of conditional GANs and two transformer methods that probe the robustness of the proposed approach on multi-weather corruptions in the OD task. Our approach achieves an averaged 178 percent increase in mAP between the input and restored images under adverse weather conditions like dust tornadoes and snowfall. We report unique cases where greater denoising does not improve OD performance and conversely where noisy generated images demonstrate good results. We conclude the need for explainability frameworks to bridge the gap between human and machine perception, especially in the context of robust object detection for autonomous vehicles.