G1 Depth Dodge (Hebbian Robotics)
This is the checkpoint labelled Οβ in the paper, one of the two fixed G1 depth-dodgeball policies evaluated in Beyond Dodge Rate: Testing Humanoid Dodgeball Under Camera Failures (Kingston Kuan and Brandon Ong, Hebbian Robotics).
Οβ was trained by Hebbian Robotics with the same PPO method, architecture and objective as the released G1 Depth Dodge policy (Οβ), by Martino Russi. It ran 4,000 updates with 512 environments spread across eight GPUs. All 60 recorded configuration fields match the reference, including seed 42. The full training history is not available, so differences between Οβ and Οβ should not be attributed to any specific training difference.
- Paper and code: https://github.com/Hebbian-Robotics/beyond-dodge-rate
- Evaluation trial data: https://huggingface.co/datasets/hebbianrobotics/beyond-dodge-rate
Files
| File | SHA-256 |
|---|---|
actor.onnx |
22c6fd3c437558947d29874a61e35a57870346e5d03abbb1a4c8951567a43e01 |
perception.onnx |
250c5e76f4393b8e41d63e7205211bde88c1b14e4fead670b4843e40b34d636f |
manifest.json |
Training configuration and I/O contract (iteration 4000) |
These ONNX files were exported from training checkpoint model_4000.pt
(SHA-256 23069f416d89f257c4ec889d47d9cac5f56570a2822f03e08bf9fc72f4d58714).
The PyTorch checkpoint and its optimizer state are not distributed.
The frozen encoders sonic_plain.onnx and theia_image.onnx are
byte-identical to those in the Οβ release. Download them from
that revision,
which also documents the input and output contract. actor.onnx and
perception.onnx replace the corresponding Οβ files.
Intended use and limitations
This checkpoint is a fixed research artifact for reproducing the paper's simulated camera-failure evaluations. It has been evaluated only in MuJoCo simulation. It is not validated for physical robots or for safety-critical use. Under the paper's healthy-camera evaluation it succeeded in 161 of 192 trials. Its responses to stale and blank depth images differ from Οβ's; see the paper.
License and attribution
actor.onnx contains the frozen NVIDIA SONIC decoder with folded LoRA
adapters, making it a derivative of SONIC. These files are distributed under
the NVIDIA Open Model License; a copy is included in
NVIDIA-OPEN-MODEL-LICENSE.txt.
Licensed by NVIDIA Corporation under the NVIDIA Open Model License.
The training method and reference policy are by Martino Russi (G1 Depth Dodge). The perception stack uses Theia; Theia weights are not redistributed here and retain their original license.
Citation
@misc{kuan2026beyonddodgerate,
title = {Beyond Dodge Rate: Testing Humanoid Dodgeball Under Camera Failures},
author = {Kuan, Kingston and Ong, Brandon},
year = {2026},
howpublished = {\url{https://github.com/Hebbian-Robotics/beyond-dodge-rate}}
}
Model tree for hebbianrobotics/g1-depth-dodge
Base model
nepyope/g1_depth_dodge