G1 depth dodgeball on frozen SONIC (ONNX deploy)

Frozen SONIC whole-body controller + seven rank-16 LoRAs on the decoder, conditioned on a 128-d percept from a head depth camera (Theia-Tiny tokens + temporal adapter). PPO, iteration 4000. Consumed by lerobot's DepthDodgeController for the Unitree G1.

file inputs outputs
theia_image.onnx image uint8 [B,224,224] (depth mapped 255 near .. 1 far, 0 invalid) tokens [B,197,192] fp32
perception.onnx depth_tokens fp32 [1,16,197,192] (16-frame ring at 25 Hz, fp16-rounded) percept [1,128]
actor.onnx tokenizer[1,640], policy[1,930], conditioning[1,768] = concat(tokenizer, percept) actions[1,29] SONIC-normalized PD residuals, MuJoCo joint order

Camera contract: 64x96 optical-Z depth in metres, 45 deg vertical FOV, 0 deg pitch, valid 0.2-6 m, 25 Hz. See manifest.json for the full training config.

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