preview_image imagewidth (px) 1.92k 1.92k | environment stringlengths 12 35 | scene_id stringlengths 33 33 | textured_usd stringlengths 72 72 | base_glb stringlengths 55 55 | source_code stringlengths 113k 210k | isaac_sim_export stringclasses 1
value | mujoco_export stringclasses 1
value | gazebo_export stringclasses 1
value | inputs stringlengths 61 61 | generation_model stringclasses 1
value | part_count int64 166 896 | joint_count int64 1 37 | parts stringlengths 60 60 | articulation stringlengths 67 67 | measurements stringlengths 67 67 | physics stringlengths 62 62 | materials stringlengths 64 64 | mujoco_mjcf stringlengths 67 67 | gazebo_sdf stringlengths 61 61 | category stringclasses 3
values |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
School entrance and street | 135yCY9mek1lgvxr6K-chsrWBQKLNlWbZ | scenes/135yCY9mek1lgvxr6K-chsrWBQKLNlWbZ/simulation/environment_pbr.usda | scenes/135yCY9mek1lgvxr6K-chsrWBQKLNlWbZ/base/model.glb | """PS-IS 229 street frontage: an outdoor digital twin of a New York City residential block.
BRIEF
R1 Faithful, editable, simulation-ready twin of the photographed OUTDOOR place
(8 photos + 456-frame 3 fps walkthrough, intrinsics f=400 px on 800 px => 90 deg hfov).
R2 Reconstruct layout, ground, buildings, ... | ✓ | ✓ | ✓ | scenes/135yCY9mek1lgvxr6K-chsrWBQKLNlWbZ/inputs/manifest.json | Opus 5.5 | 256 | 7 | scenes/135yCY9mek1lgvxr6K-chsrWBQKLNlWbZ/metadata/parts.json | scenes/135yCY9mek1lgvxr6K-chsrWBQKLNlWbZ/metadata/articulation.json | scenes/135yCY9mek1lgvxr6K-chsrWBQKLNlWbZ/metadata/measurements.json | scenes/135yCY9mek1lgvxr6K-chsrWBQKLNlWbZ/metadata/physics.json | scenes/135yCY9mek1lgvxr6K-chsrWBQKLNlWbZ/metadata/materials.json | scenes/135yCY9mek1lgvxr6K-chsrWBQKLNlWbZ/simulation/environment.xml | scenes/135yCY9mek1lgvxr6K-chsrWBQKLNlWbZ/simulation/world.sdf | street_corridor | |
Arts venue frontage | 18aW1aG0WSpntTSmqsgvL2A6eyZUF7aGF | scenes/18aW1aG0WSpntTSmqsgvL2A6eyZUF7aGF/simulation/environment_pbr.usda | scenes/18aW1aG0WSpntTSmqsgvL2A6eyZUF7aGF/base/model.glb | "\"\"\"Digital twin: sidewalk, '235' courtyard and playground frontage of the Third Street\nMusic Sc(...TRUNCATED) | ✓ | ✓ | ✓ | scenes/18aW1aG0WSpntTSmqsgvL2A6eyZUF7aGF/inputs/manifest.json | Opus 5.5 | 586 | 10 | scenes/18aW1aG0WSpntTSmqsgvL2A6eyZUF7aGF/metadata/parts.json | scenes/18aW1aG0WSpntTSmqsgvL2A6eyZUF7aGF/metadata/articulation.json | scenes/18aW1aG0WSpntTSmqsgvL2A6eyZUF7aGF/metadata/measurements.json | scenes/18aW1aG0WSpntTSmqsgvL2A6eyZUF7aGF/metadata/physics.json | scenes/18aW1aG0WSpntTSmqsgvL2A6eyZUF7aGF/metadata/materials.json | scenes/18aW1aG0WSpntTSmqsgvL2A6eyZUF7aGF/simulation/environment.xml | scenes/18aW1aG0WSpntTSmqsgvL2A6eyZUF7aGF/simulation/world.sdf | street_corridor | |
Oculus plaza | 18qtBG3qGQUoIkM2LW-bEQR6fwzP2I9cm | scenes/18qtBG3qGQUoIkM2LW-bEQR6fwzP2I9cm/simulation/environment_pbr.usda | scenes/18qtBG3qGQUoIkM2LW-bEQR6fwzP2I9cm/base/model.glb | "\"\" \n\n \n (...TRUNCATED) | ✓ | ✓ | ✓ | scenes/18qtBG3qGQUoIkM2LW-bEQR6fwzP2I9cm/inputs/manifest.json | Opus 5.5 | 352 | 4 | scenes/18qtBG3qGQUoIkM2LW-bEQR6fwzP2I9cm/metadata/parts.json | scenes/18qtBG3qGQUoIkM2LW-bEQR6fwzP2I9cm/metadata/articulation.json | scenes/18qtBG3qGQUoIkM2LW-bEQR6fwzP2I9cm/metadata/measurements.json | scenes/18qtBG3qGQUoIkM2LW-bEQR6fwzP2I9cm/metadata/physics.json | scenes/18qtBG3qGQUoIkM2LW-bEQR6fwzP2I9cm/metadata/materials.json | scenes/18qtBG3qGQUoIkM2LW-bEQR6fwzP2I9cm/simulation/environment.xml | scenes/18qtBG3qGQUoIkM2LW-bEQR6fwzP2I9cm/simulation/world.sdf | open_public_space | |
Shopfront and crosswalk | 1EhnbBlIOGf2k2mvSjwZVJOVYC92LqWDO | scenes/1EhnbBlIOGf2k2mvSjwZVJOVYC92LqWDO/simulation/environment_pbr.usda | scenes/1EhnbBlIOGf2k2mvSjwZVJOVYC92LqWDO/base/model.glb | "\"\"\"Digital twin: 4th Avenue x East 12th Street corner, Manhattan (Apple Bank / Crunch).\n\nBRIEF(...TRUNCATED) | ✓ | ✓ | ✓ | scenes/1EhnbBlIOGf2k2mvSjwZVJOVYC92LqWDO/inputs/manifest.json | Opus 5.5 | 508 | 5 | scenes/1EhnbBlIOGf2k2mvSjwZVJOVYC92LqWDO/metadata/parts.json | scenes/1EhnbBlIOGf2k2mvSjwZVJOVYC92LqWDO/metadata/articulation.json | scenes/1EhnbBlIOGf2k2mvSjwZVJOVYC92LqWDO/metadata/measurements.json | scenes/1EhnbBlIOGf2k2mvSjwZVJOVYC92LqWDO/metadata/physics.json | scenes/1EhnbBlIOGf2k2mvSjwZVJOVYC92LqWDO/metadata/materials.json | scenes/1EhnbBlIOGf2k2mvSjwZVJOVYC92LqWDO/simulation/environment.xml | scenes/1EhnbBlIOGf2k2mvSjwZVJOVYC92LqWDO/simulation/world.sdf | street_corridor | |
Residential entrance and steps | 1JVjwAoHfLk1fHguJopKYQcI3Rz1PKOvs | scenes/1JVjwAoHfLk1fHguJopKYQcI3Rz1PKOvs/simulation/environment_pbr.usda | scenes/1JVjwAoHfLk1fHguJopKYQcI3Rz1PKOvs/base/model.glb | "\"\"\"Digital twin: one residential street block in Jersey City (capture 1JVjwAoHfLk1fHguJopKYQcI3R(...TRUNCATED) | ✓ | ✓ | ✓ | scenes/1JVjwAoHfLk1fHguJopKYQcI3Rz1PKOvs/inputs/manifest.json | Opus 5.5 | 896 | 37 | scenes/1JVjwAoHfLk1fHguJopKYQcI3Rz1PKOvs/metadata/parts.json | scenes/1JVjwAoHfLk1fHguJopKYQcI3Rz1PKOvs/metadata/articulation.json | scenes/1JVjwAoHfLk1fHguJopKYQcI3Rz1PKOvs/metadata/measurements.json | scenes/1JVjwAoHfLk1fHguJopKYQcI3Rz1PKOvs/metadata/physics.json | scenes/1JVjwAoHfLk1fHguJopKYQcI3Rz1PKOvs/metadata/materials.json | scenes/1JVjwAoHfLk1fHguJopKYQcI3Rz1PKOvs/simulation/environment.xml | scenes/1JVjwAoHfLk1fHguJopKYQcI3Rz1PKOvs/simulation/world.sdf | street_corridor | |
Riverfront promenade | 1MGCVydaEAOq0RP7CnMn3E4b24Ait_M5e | scenes/1MGCVydaEAOq0RP7CnMn3E4b24Ait_M5e/simulation/environment_pbr.usda | scenes/1MGCVydaEAOq0RP7CnMn3E4b24Ait_M5e/base/model.glb | "\"\"\"Digital twin: riverside park promenade beside a 3-tier parking garage (capture\n1MGCVydaEAOq0(...TRUNCATED) | ✓ | ✓ | ✓ | scenes/1MGCVydaEAOq0RP7CnMn3E4b24Ait_M5e/inputs/manifest.json | Opus 5.5 | 369 | 1 | scenes/1MGCVydaEAOq0RP7CnMn3E4b24Ait_M5e/metadata/parts.json | scenes/1MGCVydaEAOq0RP7CnMn3E4b24Ait_M5e/metadata/articulation.json | scenes/1MGCVydaEAOq0RP7CnMn3E4b24Ait_M5e/metadata/measurements.json | scenes/1MGCVydaEAOq0RP7CnMn3E4b24Ait_M5e/metadata/physics.json | scenes/1MGCVydaEAOq0RP7CnMn3E4b24Ait_M5e/metadata/materials.json | scenes/1MGCVydaEAOq0RP7CnMn3E4b24Ait_M5e/simulation/environment.xml | scenes/1MGCVydaEAOq0RP7CnMn3E4b24Ait_M5e/simulation/world.sdf | open_public_space | |
Scaffolded sidewalk | 1P-7EEXp2XCpKqtI3MaLy_t7KEncktjV2 | scenes/1P-7EEXp2XCpKqtI3MaLy_t7KEncktjV2/simulation/environment_pbr.usda | scenes/1P-7EEXp2XCpKqtI3MaLy_t7KEncktjV2/base/model.glb | "\"\" \n\n \n (...TRUNCATED) | ✓ | ✓ | ✓ | scenes/1P-7EEXp2XCpKqtI3MaLy_t7KEncktjV2/inputs/manifest.json | Opus 5.5 | 166 | 1 | scenes/1P-7EEXp2XCpKqtI3MaLy_t7KEncktjV2/metadata/parts.json | scenes/1P-7EEXp2XCpKqtI3MaLy_t7KEncktjV2/metadata/articulation.json | scenes/1P-7EEXp2XCpKqtI3MaLy_t7KEncktjV2/metadata/measurements.json | scenes/1P-7EEXp2XCpKqtI3MaLy_t7KEncktjV2/metadata/physics.json | scenes/1P-7EEXp2XCpKqtI3MaLy_t7KEncktjV2/metadata/materials.json | scenes/1P-7EEXp2XCpKqtI3MaLy_t7KEncktjV2/simulation/environment.xml | scenes/1P-7EEXp2XCpKqtI3MaLy_t7KEncktjV2/simulation/world.sdf | street_corridor | |
Residential shops and garages | 1cPFmcynZnIRhl765fA4CyQzkiAy4rPhc | scenes/1cPFmcynZnIRhl765fA4CyQzkiAy4rPhc/simulation/environment_pbr.usda | scenes/1cPFmcynZnIRhl765fA4CyQzkiAy4rPhc/base/model.glb | "\"\"\"Digital twin: the sidewalks of 1525-1543 Bath Ave, Brooklyn, and the side street behind\nthe (...TRUNCATED) | ✓ | ✓ | ✓ | scenes/1cPFmcynZnIRhl765fA4CyQzkiAy4rPhc/inputs/manifest.json | Opus 5.5 | 718 | 27 | scenes/1cPFmcynZnIRhl765fA4CyQzkiAy4rPhc/metadata/parts.json | scenes/1cPFmcynZnIRhl765fA4CyQzkiAy4rPhc/metadata/articulation.json | scenes/1cPFmcynZnIRhl765fA4CyQzkiAy4rPhc/metadata/measurements.json | scenes/1cPFmcynZnIRhl765fA4CyQzkiAy4rPhc/metadata/physics.json | scenes/1cPFmcynZnIRhl765fA4CyQzkiAy4rPhc/metadata/materials.json | scenes/1cPFmcynZnIRhl765fA4CyQzkiAy4rPhc/simulation/environment.xml | scenes/1cPFmcynZnIRhl765fA4CyQzkiAy4rPhc/simulation/world.sdf | street_corridor | |
Brick homes and crosswalk | 1giQzzRD71Qih-D0Kg-107HJX1KjjKZx5 | scenes/1giQzzRD71Qih-D0Kg-107HJX1KjjKZx5/simulation/environment_pbr.usda | scenes/1giQzzRD71Qih-D0Kg-107HJX1KjjKZx5/base/model.glb | "\"\"\"Digital twin: residential street corner, outer-borough New York City.\n\nBRIEF\n R1 Faithfu(...TRUNCATED) | ✓ | ✓ | ✓ | scenes/1giQzzRD71Qih-D0Kg-107HJX1KjjKZx5/inputs/manifest.json | Opus 5.5 | 603 | 10 | scenes/1giQzzRD71Qih-D0Kg-107HJX1KjjKZx5/metadata/parts.json | scenes/1giQzzRD71Qih-D0Kg-107HJX1KjjKZx5/metadata/articulation.json | scenes/1giQzzRD71Qih-D0Kg-107HJX1KjjKZx5/metadata/measurements.json | scenes/1giQzzRD71Qih-D0Kg-107HJX1KjjKZx5/metadata/physics.json | scenes/1giQzzRD71Qih-D0Kg-107HJX1KjjKZx5/metadata/materials.json | scenes/1giQzzRD71Qih-D0Kg-107HJX1KjjKZx5/simulation/environment.xml | scenes/1giQzzRD71Qih-D0Kg-107HJX1KjjKZx5/simulation/world.sdf | street_corridor | |
Neighborhood park | 1hMoHmA-KJVleTI6UFeNI__dS4JvJNls9 | scenes/1hMoHmA-KJVleTI6UFeNI__dS4JvJNls9/simulation/environment_pbr.usda | scenes/1hMoHmA-KJVleTI6UFeNI__dS4JvJNls9/base/model.glb | "\"\"\"Digital twin: NYC Parks sitting area in autumn (capture 1hMoHmA-KJVleTI6UFeNI__dS4JvJNls9).\n(...TRUNCATED) | ✓ | ✓ | ✓ | scenes/1hMoHmA-KJVleTI6UFeNI__dS4JvJNls9/inputs/manifest.json | Opus 5.5 | 320 | 2 | scenes/1hMoHmA-KJVleTI6UFeNI__dS4JvJNls9/metadata/parts.json | scenes/1hMoHmA-KJVleTI6UFeNI__dS4JvJNls9/metadata/articulation.json | scenes/1hMoHmA-KJVleTI6UFeNI__dS4JvJNls9/metadata/measurements.json | scenes/1hMoHmA-KJVleTI6UFeNI__dS4JvJNls9/metadata/physics.json | scenes/1hMoHmA-KJVleTI6UFeNI__dS4JvJNls9/metadata/materials.json | scenes/1hMoHmA-KJVleTI6UFeNI__dS4JvJNls9/simulation/environment.xml | scenes/1hMoHmA-KJVleTI6UFeNI__dS4JvJNls9/simulation/world.sdf | open_public_space |
Interactive Real-to-Sim Environments for Embodied AI
Nova3D Website · Open Nova Studio
Building on Wanderland's real-world urban captures, we release 20 outdoor simulation environments reconstructed with Nova3D, adding object-level semantics, articulated mechanisms, physical properties, and editable scene programs.
This collection uses Wanderland (Liu et al., CVPR 2026), developed by researchers at NYU’s AI4CE Lab and Cornell University. We thank Xinhao Liu, Jiaqi Li, Prof. Chen Feng, and the Wanderland team for making their captures available.
Nova3D reconstructs these scenes by generating and executing procedural code from Wanderland's released observations. The code defines individual objects and parts, their semantic labels and dimensions, collision geometry, physical properties, and articulated joints. Researchers can edit the code to change scene geometry, layouts, and physical parameters.
The collection includes reconstruction inputs, executable scene source, annotations, PBR assets, and exports for Isaac Sim, MuJoCo, Gazebo, and PyBullet.
The collection covers 14 street and corridor scenes, four open public spaces, and two other outdoor settings: a loading yard and a parking/commercial area.
Each scene used eight original photos and a compressed video assembled from all released images for that capture. These are image sequences rather than original video recordings. Ten scenes also received scan-derived geometry converted to GLB. The supplied inputs and preparation records are included with each scene.
Wanderland captures beside Nova reconstructions
Contributions
| Contribution | Included in this release | Research Applications |
|---|---|---|
| Object and part decomposition | Individually identified geometry, object inventory and static/movable declarations. | Select, move, replace or remove specific scene components. |
| Semantic annotations | Part names, semantic classes and instance references linked to generated geometry. | Associate observations and task targets with identified entities. |
| Spatial annotations | Part bounds, dimensions, positions and scene measurements. | Calculate clearance, object size and spatial relationships. |
| Articulated mechanisms | Hinged and sliding parts with pivots, axes, travel limits and damping. | Define opening, closing and passage tasks. |
| Rigid-body and contact physics | Movable bodies, collision geometry, mass, inertia, friction and restitution. | Simulate contact and motion; vary physical parameters systematically. |
| Executable scene source | Geometry programs and design specifications alongside the assets. | Inspect construction logic and create controlled layout, geometry and mechanism variants. |
| Native simulator exports | USD, MuJoCo MJCF, Gazebo SDF, PyBullet files and GLB. | Use the reconstruction in different simulator and visualization toolchains. |
| PBR appearance and enrichment | Textured USD, surface materials and additional scene assets. | Configure appearance and lighting for visual simulation. |
| Construction records | Generation inputs, source, inventories, physical declarations and file hashes. | Inspect provenance, reproduce configurations and diagnose failures. |
Dataset Schema
Scene IDs are the original Wanderland capture identifiers. Paths are relative to the dataset repository.
| Column | Meaning |
|---|---|
preview_image |
Rendered overview embedded in the interactive dataset viewer. |
environment |
Human-readable description of the scene. |
scene_id |
Original Wanderland capture ID, preserved exactly. Base and textured variants share it. |
textured_usd |
Path to the PBR USD entrypoint and associated scene enrichment. |
base_glb |
Path to the browser-oriented base GLB. |
source_code |
Full Python scene source. The downloadable file is scenes/<scene_id>/source/asset.py. |
isaac_sim_export |
✓: native Isaac Sim USD files and their resources are included. |
mujoco_export |
✓: native MuJoCo MJCF files and their resources are included. |
gazebo_export |
✓: native Gazebo SDF world/model files and their resources are included. |
inputs |
Path to the input file list, hashes and original Wanderland capture references. |
generation_model |
Model used for scene generation: Opus 5.5. |
part_count |
Number of exported base-scene pieces. Several pieces can belong to one object. |
joint_count |
Number of base-scene parts declaring hinge, slide or slider motion. One record per joint-bearing part. |
parts |
Path to full part records, IDs, names and available properties. |
articulation |
Path to joint-bearing part records, including pivots, axes and motion limits. |
measurements |
Path to generated geometry bounds and dimensions, in metres. |
physics |
Path to declared world and body physical parameters. |
materials |
Path to material resources, attribution and format information. |
mujoco_mjcf |
Path to the MuJoCo environment XML. |
gazebo_sdf |
Path to the Gazebo world SDF. |
category |
Broad setting: street/corridor, open public space or other outdoor. |
Download
Install the download library:
pip install huggingface_hub
Download one complete scene, including its textures and dependencies:
from huggingface_hub import snapshot_download
scene_id = "135yCY9mek1lgvxr6K-chsrWBQKLNlWbZ"
folder = snapshot_download(
repo_id="raresense/nova-wanderland",
repo_type="dataset",
revision="main",
allow_patterns=[f"scenes/{scene_id}/*", "LICENSE", "NOTICE", "CREDITS.md"],
local_dir="robotics-scene-reconstructions",
)
To download all 20 scenes, omit allow_patterns.
| Tool | Open inside scenes/<scene_id>/ |
|---|---|
| Isaac Sim, textured | simulation/environment_pbr.usda |
| Isaac Sim, base | simulation/environment.usda |
| MuJoCo | simulation/environment.xml |
| Gazebo | simulation/world.sdf |
| PyBullet | simulation/run_pybullet.py |
| GLB viewer | base/model.glb |
Keep each scene folder together to preserve relative texture and mesh paths.
Documentation and attribution
Files · Citation · Credits and licenses
Apache-2.0, with included Poly Haven resources under CC0.
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