Get access to Sim-Ready Articulated Objects
Answer 3 quick questions and GET_STARTED.md opens right away: how to generate these assets with the projectsim API. Approval is automatic.
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Sim-Ready Articulated Objects
Sim-ready 3D objects with real joints, masses and colliders, for robot learning in NVIDIA Isaac Sim. We have 100,000+ assets like these. Access is free and instant: answer 3 quick questions in the form on this page, then generate the assets you need with the projectsim API.
Want to try first? 8 objects are free, no form: projectsim/simready-articulated-objects-sample
Free sample (8 objects) · Full access (this page) · projectsim Lab
What sim-ready means here
- Real joints with limits: hinges and sliders that move in the simulator
- Physics on every moving part: its own mass, colliders and friction
- PBR textures: base color, normal, roughness, metallic
- OpenUSD that opens in Isaac Sim
What you can generate
| Route | Use it for |
|---|---|
| Standard asset | One object from an image, text or both, with moving parts if it has them |
| Procedural variation set | Many variants of a geometric object, such as boxes, cabinets or desks with drawers |
| High-fidelity variation set | Many variants with detailed appearance and organic shapes (no moving parts) |
| Measured asset | One object at measured real-world scale, from an image and a ChArUco capture video |
Moving parts are generated for Isaac Sim and Genesis (USD). Rigid objects can also be generated for MuJoCo, SAPIEN and other engines.
How access works
- Log in to Hugging Face and fill in the form at the top of this page. Approval is automatic.
GET_STARTED.mdin this repo opens right away, with sign-up and ready-to-run API calls. Download it with:
hf auth login
hf download projectsim/sim-ready-articulated-objects GET_STARTED.md --repo-type dataset --local-dir .
Questions
Open a Discussion on this repo, or email team@projectsim.ai.
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