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Dota 2 Videos

Dota 2

Every video of the Dota 2 interface: the animated hero portraits of the hero picker (every hero), event and battle pass trailers with their subtitles in every language, the tutorial, promos, seasonal and healthbar animations. 533 files, 2.8 GB, as the game keeps them (.webm, .mp4, .mov, subtitles .vtt).

What's inside

Folder What Files Size
panorama/videos/heroes/ animated hero portraits 141 229 MB
panorama/videos/crownfall/ event trailer, subtitles 54 456 MB
panorama/videos/diretide2020/ event trailer, subtitles 47 111 MB
panorama/videos/events/ events 47 790 MB
panorama/videos/healthbar_deaths/ healthbar deaths 43 11 MB
panorama/videos/seasonal/ seasonal 41 23 MB
panorama/videos/tutorial_video/ the tutorial, with subtitles 30 312 MB
panorama/videos/continuum_conundrum/ event trailer, subtitles 28 1 MB
panorama/videos/spring2021/ event trailer, subtitles 28 1 MB
panorama/videos/aghanims_labyrinth/ event trailer, subtitles 27 1 MB
panorama/videos/international2022/ TI 2022 23 22 MB
panorama/videos/promo/ promos 10 534 MB
panorama/videos/dark_carnival/ event trailer, subtitles 5 104 MB
panorama/videos/* 3 67 MB
Path What
panorama/videos/heroes/npc_dota_hero_<hero>.webm A hero's animated portrait (the hero grid)
panorama/videos/<event>/*.webm, *_<language>.vtt Event trailers and their subtitles
panorama/videos/promo/, tutorial_video/ Promos and the tutorial

How to use it

One file, straight from its link (works in a browser, an <img>, fetch; served with CORS):

https://huggingface.co/datasets/Sqls1/dota2-videos/resolve/main/panorama/videos/heroes/npc_dota_hero_pudge.webm

Python (huggingface_hub):

from huggingface_hub import hf_hub_download, snapshot_download

# one file
path = hf_hub_download("Sqls1/dota2-videos", "panorama/videos/heroes/npc_dota_hero_pudge.webm", repo_type="dataset")

# a whole folder
snapshot_download("Sqls1/dota2-videos", repo_type="dataset", allow_patterns="panorama/videos/heroes/*", local_dir="dota2-videos")

Command line (pip install -U huggingface_hub):

hf download Sqls1/dota2-videos --repo-type dataset --include "panorama/videos/heroes/*" --local-dir dota2-videos

Find anything: files.json at the root lists every file with its size, one download instead of walking the folders:

const { files } = await (await fetch("https://huggingface.co/datasets/Sqls1/dota2-videos/resolve/main/files.json")).json(); // [[path, size], ...]

How it stays up to date

Exported from the game files by videos.js. The tracker checks Steam every six hours; after a game update it exports only what changed and removes what the game removed. Everything at the game's own paths, so a file you know from the game is easy to find.

Made for Dotadex, a site that shows every Dota 2 hero and cosmetic in 3D as the game does, and open to everyone.

The whole family

  • dota2-data: every script and text of the game as JSON (items, heroes, abilities, 28 languages)
  • dota2-images: every picture of the interface: icons, portraits, loading screens
  • dota2-videos: every video of the interface: animated hero portraits, trailers (this one)
  • dota2-models: every 3D model: heroes, cosmetics, units, buildings, props
  • dota2-textures: every texture of the 3D models and maps, on its own
  • dota2-particles: every particle effect system and its textures
  • dota2-sounds: every sound: voice lines, abilities, music, announcers
  • dota2-maps: every map and scene: the main map, events, backgrounds, MVP screens

License and credit

Everything here is Valve's content (and the Dota 2 Workshop authors' for cosmetics), taken from the game files and shared for reference, research, fan sites, art and other non-commercial community projects. Dota 2 is a registered trademark of Valve Corporation. This is an unofficial, fan-made dataset, not affiliated with or endorsed by Valve. If you use it, please credit Valve and Dota 2.

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