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Dota 2 Images

Dota 2

Every picture of the Dota 2 interface: hero portraits in every style, ability and item icons, every cosmetic's inventory icon, loading screens, emoticons, sprays, event and battle pass art, interface icons. 47,394 files, 16.6 GB, as the game keeps them: the PNG or JPEG inside each texture taken out byte for byte, the others decoded to PNG, vector icons as SVG.

What's inside

Folder What Files Size
panorama/images/econ/ cosmetics' icons 22,454 1.7 GB
panorama/images/teamfancontent/ team fan content 6,485 4.6 GB
panorama/images/events/ events 2,907 4.3 GB
panorama/images/spellicons/ ability icons 2,250 71 MB
panorama/images/emoticons/ emoticons 2,039 26 MB
panorama/images/compendium/ compendiums 1,501 238 MB
panorama/images/talentcontent/ talent and caster content 1,259 924 MB
panorama/images/loadingscreens/ loading screens 1,207 3.4 GB
panorama/images/hud/ the HUD 838 36 MB
panorama/images/leaf_pages/ event pages 766 163 MB
panorama/images/heroes/ hero portraits 670 12 MB
panorama/images/items/ item icons 614 7 MB
panorama/images/teams/ team logos 534 6 MB
panorama/images/control_icons/ interface icons 430 1 MB

Everything is under panorama/images/, at the game's paths. A texture <name>.vtex_c in the game is <name>.png here, or <name>.jpg when its name ends in _jpg.

Path What
heroes/npc_dota_hero_<hero>_png.png Hero portraits (also selection/ tall ones, icons/ small ones, and every alternate look)
spellicons/<ability>_png.png Ability icons
items/<item>_png.png Shop item icons
econ/... Every cosmetic's inventory icon, sets, couriers, wards, tools
loadingscreens/... Loading screens, full size
emoticons/, sprays/ Emoticons (animated strips) and sprays

Names people know: names.json maps a path to its name in the game: "panorama/images/spellicons/invoker_sun_strike_png.png": ["Sun Strike", "ability"] (kinds: hero, ability, item, cosmetic).

How to use it

One file, straight from its link (works in a browser, an <img>, fetch; served with CORS):

https://huggingface.co/datasets/Sqls1/dota2-images/resolve/main/panorama/images/heroes/npc_dota_hero_pudge_png.png

Python (huggingface_hub):

from huggingface_hub import hf_hub_download, snapshot_download

# one file
path = hf_hub_download("Sqls1/dota2-images", "panorama/images/heroes/npc_dota_hero_pudge_png.png", repo_type="dataset")

# a whole folder
snapshot_download("Sqls1/dota2-images", repo_type="dataset", allow_patterns="panorama/images/heroes/*", local_dir="dota2-images")

Command line (pip install -U huggingface_hub):

hf download Sqls1/dota2-images --repo-type dataset --include "panorama/images/heroes/*" --local-dir dota2-images

Find anything: files.json at the root lists every file with its size, one download instead of walking the folders:

const { files } = await (await fetch("https://huggingface.co/datasets/Sqls1/dota2-images/resolve/main/files.json")).json(); // [[path, size], ...]

How it stays up to date

Exported from the game files by images.js. The tracker checks Steam every six hours; after a game update it exports only what changed and removes what the game removed. Everything at the game's own paths, so a file you know from the game is easy to find.

Made for Dotadex, a site that shows every Dota 2 hero and cosmetic in 3D as the game does, and open to everyone.

The whole family

  • dota2-data: every script and text of the game as JSON (items, heroes, abilities, 28 languages)
  • dota2-images: every picture of the interface: icons, portraits, loading screens (this one)
  • dota2-videos: every video of the interface: animated hero portraits, trailers
  • dota2-models: every 3D model: heroes, cosmetics, units, buildings, props
  • dota2-textures: every texture of the 3D models and maps, on its own
  • dota2-particles: every particle effect system and its textures
  • dota2-sounds: every sound: voice lines, abilities, music, announcers
  • dota2-maps: every map and scene: the main map, events, backgrounds, MVP screens

License and credit

Everything here is Valve's content (and the Dota 2 Workshop authors' for cosmetics), taken from the game files and shared for reference, research, fan sites, art and other non-commercial community projects. Dota 2 is a registered trademark of Valve Corporation. This is an unofficial, fan-made dataset, not affiliated with or endorsed by Valve. If you use it, please credit Valve and Dota 2.

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