max_rotation_orthogonality_error float64 | max_rotation_determinant_error float64 | max_debug_rotation_reconstruction_error float64 | max_debug_xyz_reconstruction_error float64 | max_target_axis_angle_roundtrip_error float64 | max_duplicate_eef_state_error float64 | max_duplicate_gripper_state_error float64 |
|---|---|---|---|---|---|---|
0.000001 | 0.000001 | 0.000001 | 0 | 0.000001 | 0 | 0 |
libero_spatial_no_noops_lerobot: detailed LeRobot v3.0
This dataset was converted from the Fast-WAM LIBERO MuJoCo 3.3.2 LeRobot v2.1
libero_spatial_no_noops_lerobot partition. It contains successful demonstrations whose historical no-op actions
were removed by simulator replay before this conversion. This converter preserves all remaining
frames and does not apply any additional filtering.
The original 8D state and 7D action vectors are preserved exactly as
raw_state.ref_state and raw_action.ref_action. Canonical low-dimensional fields follow
failure_rollout_data/dataset.md; debug.gripper_eef_* contains ground-truth next-step relative
EEF motion for inspection. Source joint positions are exposed as raw_state.joint_pos and
state.joint_pos.
Required camera transform for canonical training
The source observation.images.image and observation.images.wrist_image videos are preserved
unchanged. For canonical training, horizontally flip both camera views at load time. The
videos are deliberately not rewritten or re-encoded.
The source replay pipeline vertically flips the raw robosuite render and then rotates it by 180 degrees. Those vertical components cancel, leaving the stored image horizontally mirrored.
# NumPy (..., height, width, channels)
image = np.flip(image, axis=-2)
# PyTorch (..., channels, height, width)
image = torch.flip(image, dims=(-1,))
Apply this only to camera pixels. Do not flip or negate any low-dimensional field.
Conversion notes
- The source action gripper is already binary:
0=closed,1=open. - No frames were filtered during this conversion; see
meta/noop_audit.json. - Rotation and reconstruction checks are in
meta/conversion_validation.json. - Controller, alignment, filtering, camera, and source assumptions are in
meta/conversion_config.json. - Every numeric and video statistic includes
q01andq99.
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