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pos
string
move
string
score
int32
cands
list
tag
string
origin
string
game
int64
depth
int16
count
int32
teacher
string
source
string
split
string
bb.bb...b.wb.b.b....w.ww.w.ww.ww w - 0
26-22
130
[ { "move": "11-7", "score": 4 }, { "move": "11-8", "score": 4 }, { "move": "21-17", "score": 15 }, { "move": "23-18", "score": -154 }, { "move": "23-19", "score": -157 }, { "move": "24-19", "score": 0 }, { "move": "24-20", "score": 113 ...
step
play
4,000,098
9
1
custom-d9
games
train
..bbb.b.b.bb.w.b..wwb...w.wwww.w b - 0
9x18
112
[ { "move": "9x18", "score": 112 }, { "move": "16x23", "score": 19 } ]
capture
play
1,000,113
9
1
custom-d9
games
train
.bbb.b.b.b.b..b..w.bbw.www.www.. b 20 0
20x27
407
[ { "move": "20x27", "score": 407 } ]
chain
chainwalk
7,000,450
9
1
custom-d9
games
train
W..B.w.....w.....W.....w.b.w...w b - 0
26-30
-19,994
[ { "move": "4-8", "score": -19994 }, { "move": "26-30", "score": -19994 }, { "move": "26-31", "score": -19994 } ]
promo
endgame
4,000,195
11
1
custom-d9
games
train
bbb.b.b...b......w.w.b.w..wwB..w w - 0
27-23
-327
[ { "move": "18-14", "score": -389 }, { "move": "18-15", "score": -441 }, { "move": "20-16", "score": -436 }, { "move": "24-19", "score": -330 }, { "move": "27-23", "score": -327 } ]
king
play
4,000,120
9
1
custom-d9
games
train
bbbb.b.b.bb..b.bw..w..w.ww.wwwww b 14 0
14x21
117
[ { "move": "14x21", "score": 117 } ]
chain
chainwalk
226
9
1
custom-d9
games
train
.bbb.b.b.b.ww...b.wwww...bw...w. w - 0
21x14
106
[ { "move": "21x14", "score": 106 } ]
capture
play
7,000,167
9
1
custom-d9
games
train
.bbbbb.bb..b.bwb....w.ww.wwww.ww b - 0
14-17
10
[ { "move": "2-7", "score": -56 }, { "move": "3-7", "score": 7 }, { "move": "6-10", "score": 10 }, { "move": "8-11", "score": 7 }, { "move": "9-13", "score": 7 }, { "move": "14-17", "score": 10 }, { "move": "14-18", "score": 3 }, { ...
step
play
5,000,076
9
1
custom-d9
games
train
..WB...B....W.b.bWwww..Bw.b..BWw w 19 0
19x10
484
[ { "move": "19x10", "score": 484 } ]
chain
chainhunt
7,000,096
9
1
custom-d9
games
train
bbbbb.b.b.bb.bwb....www.wwwwww.w w 15 0
15x8
3
[ { "move": "15x8", "score": 3 } ]
chain
chainwalk
2,000,051
9
1
custom-d9
games
train
........W....w....b........b.B.. w - 0
14-10
-175
[ { "move": "9-5", "score": -175 }, { "move": "9-6", "score": -175 }, { "move": "9-13", "score": -175 }, { "move": "14-10", "score": -175 } ]
late
play
223
13
1
custom-d9
games
train
..b......b.b.bw.....w.wwB....... b 10 0
10x19
19,990
[ { "move": "10x19", "score": 19990 } ]
chain
chainwalk
5,000,229
11
1
custom-d9
games
train
bbbb.bb.b.b.b.....w.w..ww..www.w w - 0
24-20
-111
[ { "move": "19-15", "score": -210 }, { "move": "19-16", "score": -213 }, { "move": "21-17", "score": -223 }, { "move": "24-20", "score": -111 }, { "move": "25-22", "score": -111 }, { "move": "30-26", "score": -119 }, { "move": "32-27", "...
step
play
7,000,038
9
1
custom-d9
games
train
..Wbw.....w........w.bww......B. w - 0
5-1
403
[ { "move": "3-7", "score": 369 }, { "move": "3-8", "score": 352 }, { "move": "5-1", "score": 403 }, { "move": "11-7", "score": 403 }, { "move": "11-8", "score": 327 }, { "move": "20-16", "score": 300 }, { "move": "23-18", "score": 400 ...
promo
play
4,000,192
11
1
custom-d9
games
train
.bbbb.bbbbbwb..w...ww.w.ww.wwww. b - 0
13-17
-104
[ { "move": "2-6", "score": -123 }, { "move": "9-14", "score": -109 }, { "move": "10-14", "score": -109 }, { "move": "10-15", "score": -115 }, { "move": "11-15", "score": -124 }, { "move": "13-17", "score": -104 } ]
step
play
6,000,064
9
1
custom-d9
games
train
...bbb.b...bw.........b.w...B... b - 0
29x22
19,997
[ { "move": "29x22", "score": 19997 } ]
capture
play
2,000,099
11
1
custom-d9
games
train
bbbbb.....bwb..b.w..w.ww..wwww.. b - 0
4-8
-99
[ { "move": "1-6", "score": -101 }, { "move": "2-6", "score": -101 }, { "move": "2-7", "score": -102 }, { "move": "3-7", "score": -112 }, { "move": "3-8", "score": -308 }, { "move": "4-8", "score": -99 }, { "move": "5-9", "score": -204 ...
step
play
2,000,008
9
1
custom-d9
games
train
b..bb..b.w.....bw....w....ww.www w - 0
28-24
406
[ { "move": "10-6", "score": 234 }, { "move": "10-7", "score": 400 }, { "move": "17-13", "score": 400 }, { "move": "17-14", "score": 406 }, { "move": "22-18", "score": 406 }, { "move": "27-23", "score": 400 }, { "move": "27-24", "score": ...
step
play
1,000,102
9
1
custom-d9
games
train
b.bb..b..w.bb.......ww.w..w..ww. b - 0
7x14
-100
[ { "move": "7x14", "score": -100 } ]
capture
play
1,000,062
9
1
custom-d9
games
train
..W...............B.W..b..BB.w.. b - 3
27-23
241
[ { "move": "19-15", "score": 238 }, { "move": "19-16", "score": 238 }, { "move": "19-23", "score": 238 }, { "move": "27-23", "score": 241 }, { "move": "27-31", "score": 238 }, { "move": "27-32", "score": 238 }, { "move": "28-32", "score"...
late
play
2,000,293
11
1
custom-d9
games
train
...b..b..bb..bb....ww.w..b..B..B w - 0
20-16
-19,994
[ { "move": "20-16", "score": -19994 }, { "move": "21-17", "score": -19994 }, { "move": "23-18", "score": -19994 }, { "move": "23-19", "score": -19994 } ]
king
play
2,000,233
9
1
custom-d9
games
train
bb.b.bbb.b.....b..b.bw.www.wwwww w - 0
24x15
-112
[ { "move": "24x15", "score": -112 } ]
capture
play
5,000,115
9
1
custom-d9
games
train
.............wwWb....b...B..w... b - 0
26-23
-54
[ { "move": "17-21", "score": -93 }, { "move": "22-25", "score": -399 }, { "move": "26-23", "score": -54 }, { "move": "26-30", "score": -102 }, { "move": "26-31", "score": -102 } ]
late
play
2,000,301
11
1
custom-d9
games
train
......W...b.b.....w.bbw.....w... b - 1
21-25
-51
[ { "move": "11-15", "score": -102 }, { "move": "11-16", "score": -102 }, { "move": "13-17", "score": -90 }, { "move": "21-25", "score": -51 }, { "move": "22-25", "score": -209 }, { "move": "22-26", "score": -60 } ]
late
play
2,000,301
11
1
custom-d9
games
train
.....W..W.W.....W........B...B.B b - 9
26-23
-175
[ { "move": "26-22", "score": -175 }, { "move": "26-23", "score": -175 }, { "move": "26-31", "score": -175 }, { "move": "30-25", "score": -175 }, { "move": "32-27", "score": -175 }, { "move": "32-28", "score": -175 } ]
late
play
7,000,309
11
1
custom-d9
games
train
bbbb.bbbbbbb.....ww.w.w..wwwwwww b - 0
10-15
12
[ { "move": "1-5", "score": -3 }, { "move": "9-13", "score": -3 }, { "move": "9-14", "score": 9 }, { "move": "10-14", "score": -3 }, { "move": "10-15", "score": 12 }, { "move": "11-15", "score": 12 }, { "move": "11-16", "score": -3 }, ...
step
play
5,000,100
9
1
custom-d9
games
train
bb.bb..b.w..bb....bwww..w...ww.w w - 0
20-16
53
[ { "move": "10-6", "score": -98 }, { "move": "10-7", "score": -115 }, { "move": "20-16", "score": 53 }, { "move": "21-17", "score": -47 }, { "move": "22-17", "score": 8 }, { "move": "22-18", "score": -93 }, { "move": "30-26", "score": 0 ...
step
play
5,000,005
9
1
custom-d9
games
train
b.bb.bb...bbw.....wb..w.wbw..www w - 0
31x22
10
[ { "move": "31x22", "score": 10 } ]
capture
play
1,000,132
9
1
custom-d9
games
train
Wb.bb.bb...bb.......w..ww.ww.wBw w - 0
25-22
96
[ { "move": "1-6", "score": -80 }, { "move": "21-17", "score": -187 }, { "move": "24-19", "score": -197 }, { "move": "24-20", "score": -16 }, { "move": "25-22", "score": 96 }, { "move": "27-23", "score": -15 }, { "move": "30-26", "score":...
king
play
1,000,044
9
1
custom-d9
games
train
bbb.bbb...bb....w......wwww.wwww b - 0
5-9
-99
[ { "move": "3-8", "score": -110 }, { "move": "5-9", "score": -99 }, { "move": "6-9", "score": -104 }, { "move": "6-10", "score": -99 }, { "move": "7-10", "score": -102 }, { "move": "11-15", "score": -102 }, { "move": "11-16", "score": -1...
step
play
3,000,063
9
1
custom-d9
games
train
....bbbb....w.b..B....w....b.... b - 0
18x27
19,997
[ { "move": "18x27", "score": 19997 } ]
capture
play
2,000,131
11
1
custom-d9
games
train
....Ww..w...w....b......B.B...B. w - 1
6-1
-48
[ { "move": "5-1", "score": -57 }, { "move": "6-1", "score": -48 }, { "move": "6-2", "score": -48 } ]
promo
play
3,000,218
11
1
custom-d9
games
train
b.bb.bb.b.bb.b..ww.w.ww.w...w.ww w - 0
17x10
10
[ { "move": "17x10", "score": 10 } ]
capture
play
49
9
1
custom-d9
games
train
bbbbbb.b.wbw..b.....w.wwwww.ww.w b - 0
11-16
-212
[ { "move": "2-7", "score": -317 }, { "move": "3-7", "score": -393 }, { "move": "5-9", "score": -263 }, { "move": "6-9", "score": -263 }, { "move": "11-16", "score": -212 }, { "move": "15-18", "score": -220 }, { "move": "15-19", "score": ...
step
play
6,000,062
9
1
custom-d9
games
train
......b...BwbB....WB.w.BbB..WW.. w 19 0
19x28
-263
[ { "move": "19x28", "score": -263 } ]
chain
chainhunt
2,000,160
9
1
custom-d9
games
train
b.b..bb..b.bbbb.w.wbww.www.ww... b 20 0
20x27
308
[ { "move": "20x27", "score": 308 } ]
chain
chainwalk
372
9
1
custom-d9
games
train
.W......b.b.........ww.....B.... b - 0
9-14
0
[ { "move": "9-13", "score": -3 }, { "move": "9-14", "score": 0 }, { "move": "11-15", "score": -3 }, { "move": "11-16", "score": -3 }, { "move": "28-24", "score": -3 }, { "move": "28-32", "score": -3 } ]
late
play
2,000,168
13
1
custom-d9
games
train
.b.b.bb.b..bb....b...ww..w.wwBw. b 18 0
18x27
501
[ { "move": "18x25", "score": 385 }, { "move": "18x27", "score": 501 } ]
chain
chainwalk
6,000,084
9
1
custom-d9
games
train
b.b...W..w..b....b....bww.b..... b - 0
23-26
330
[ { "move": "1-5", "score": 229 }, { "move": "1-6", "score": 281 }, { "move": "3-8", "score": 226 }, { "move": "13-17", "score": 287 }, { "move": "18-22", "score": 158 }, { "move": "23-26", "score": 330 }, { "move": "27-31", "score": 301 ...
promo
play
7,000,186
11
1
custom-d9
games
train
.Wbb...b..bbwbb....w.w.....wwBwB w - 0
2-6
-275
[ { "move": "2-6", "score": -275 }, { "move": "2-7", "score": -403 }, { "move": "13-9", "score": -281 }, { "move": "20-16", "score": -345 }, { "move": "22-17", "score": -345 }, { "move": "22-18", "score": -348 }, { "move": "28-24", "score...
king
play
2,000,158
9
1
custom-d9
games
train
bb.W...wb..b....ww..w....w.ww..w w - 0
8-3
670
[ { "move": "8-3", "score": 670 }, { "move": "17-13", "score": 658 }, { "move": "17-14", "score": 670 }, { "move": "18-14", "score": 586 }, { "move": "18-15", "score": 657 }, { "move": "26-22", "score": 663 }, { "move": "26-23", "score": ...
promo
play
6,000,128
9
1
custom-d9
games
train
b....bb....bw.w..b......w.b....B w - 0
25-21
-665
[ { "move": "13-9", "score": -19992 }, { "move": "15-10", "score": -19992 }, { "move": "15-11", "score": -19990 }, { "move": "25-21", "score": -665 }, { "move": "25-22", "score": -19994 } ]
king
play
5,000,129
11
1
custom-d9
games
train
bbbbb.bbbbwb..b.w....ww.wwwwwwww b - 0
7x16
-3
[ { "move": "7x16", "score": -3 } ]
capture
play
1,000,045
9
1
custom-d9
games
train
..bbb...b...b......b...ww..wwwB. b 20 0
20x27
389
[ { "move": "20x27", "score": 389 } ]
chain
chainwalk
7,000,283
9
1
custom-d9
games
train
b...b.....b..w..b.w.........ww.. b - 0
17-22
-5
[ { "move": "1-6", "score": -11 }, { "move": "5-9", "score": -52 }, { "move": "11-15", "score": -179 }, { "move": "11-16", "score": -179 }, { "move": "17-21", "score": -11 }, { "move": "17-22", "score": -5 } ]
late
play
2,000,301
11
1
custom-d9
games
train
...Wb...w....b..B..b......b..... w - 0
9-6
-378
[ { "move": "4-8", "score": -384 }, { "move": "9-6", "score": -378 } ]
late
play
1,000,209
11
1
custom-d9
games
train
.b.WW........B.B....b.........B. b - 1
16-11
519
[ { "move": "2-6", "score": 462 }, { "move": "2-7", "score": 462 }, { "move": "14-9", "score": 289 }, { "move": "14-10", "score": 464 }, { "move": "14-17", "score": 464 }, { "move": "14-18", "score": 464 }, { "move": "16-11", "score": 519...
late
play
320
11
1
custom-d9
games
train
bbbbbbbbb.b...bb..wwww..wwwwwwww b - 0
16x23
9
[ { "move": "15x24", "score": -103 }, { "move": "16x23", "score": 9 } ]
capture
play
2,000,089
9
1
custom-d9
games
train
bbbb.b.b.....b.b....ww.w...wwwww w - 0
31-26
-4
[ { "move": "21-17", "score": -111 }, { "move": "22-17", "score": -12 }, { "move": "22-18", "score": -11 }, { "move": "24-19", "score": -10 }, { "move": "24-20", "score": -6 }, { "move": "29-25", "score": -12 }, { "move": "30-25", "score"...
step
play
106
9
1
custom-d9
games
train
bbbbbbbb.b.b.bb.w...w.wwwwwwwwww w - 0
24-19
6
[ { "move": "17-13", "score": -1 }, { "move": "23-18", "score": 3 }, { "move": "23-19", "score": 6 }, { "move": "24-19", "score": 6 }, { "move": "24-20", "score": -6 }, { "move": "25-22", "score": -6 }, { "move": "26-22", "score": -5 } ...
step
play
13
9
1
custom-d9
games
train
....w.....bb......ww..b.w....... b - 0
23-26
-121
[ { "move": "11-15", "score": -269 }, { "move": "11-16", "score": -230 }, { "move": "12-16", "score": -260 }, { "move": "23-26", "score": -121 }, { "move": "23-27", "score": -121 } ]
late
play
2,000,166
11
1
custom-d9
games
train
W.b....b.w.....bw..b......ww.B.. b - 0
8-11
2
[ { "move": "3-7", "score": -166 }, { "move": "8-11", "score": 2 }, { "move": "8-12", "score": -19 }, { "move": "16-19", "score": -95 }, { "move": "20-24", "score": -448 }, { "move": "30-25", "score": -16 }, { "move": "30-26", "score": -1...
king
play
1,000,206
11
1
custom-d9
games
train
.W.b....w..b..b.....B......wB.ww w - 1
9-6
-3
[ { "move": "2-6", "score": -43 }, { "move": "2-7", "score": -43 }, { "move": "9-5", "score": -3 }, { "move": "9-6", "score": -3 }, { "move": "28-24", "score": -40 }, { "move": "31-26", "score": -27 }, { "move": "31-27", "score": -3 }, ...
king
play
4,000,130
11
1
custom-d9
games
train
bbbbb..bbbb.....ww..w...w..wwwww b - 0
9-14
11
[ { "move": "1-6", "score": 7 }, { "move": "2-6", "score": 4 }, { "move": "2-7", "score": -13 }, { "move": "3-7", "score": 1 }, { "move": "8-12", "score": -7 }, { "move": "9-13", "score": -4 }, { "move": "9-14", "score": 11 }, { "...
step
play
6,000,109
9
1
custom-d9
games
train
bbbb.bb...bb.b...w.ww..w.w..wwww w 18 0
18x9
8
[ { "move": "18x9", "score": 8 } ]
chain
chainwalk
7,000,228
9
1
custom-d9
games
train
bb.bbwbb...b.b.b....ww.ww.w.wwww b - 0
1x10
-1
[ { "move": "1x10", "score": -1 }, { "move": "2x9", "score": -9 } ]
capture
play
1,000,003
9
1
custom-d9
games
train
.b.bw.bb.bb.bww.w.bbw..wwwwww... w 15 0
15x6
66
[ { "move": "15x6", "score": 66 } ]
chain
chainwalk
5,000,399
9
1
custom-d9
games
train
....bbbb..b.w....w.w....ww....wB w - 0
18-14
-43
[ { "move": "13-9", "score": -445 }, { "move": "18-14", "score": -43 }, { "move": "18-15", "score": -160 }, { "move": "20-16", "score": -155 }, { "move": "25-21", "score": -49 }, { "move": "25-22", "score": -49 }, { "move": "26-22", "scor...
king
play
164
9
1
custom-d9
games
train
bb.bbbbbbb.b....w.wwww....w.wwww b - 0
7-11
-1
[ { "move": "7-11", "score": -1 }, { "move": "8-11", "score": -1 }, { "move": "9-13", "score": -3 }, { "move": "9-14", "score": -107 }, { "move": "10-14", "score": -211 }, { "move": "10-15", "score": -218 }, { "move": "12-16", "score": -2...
step
play
3,000,022
9
1
custom-d9
games
train
..bb..bbbbbbb.b..ww..w.ww.www.ww w - 0
27-23
172
[ { "move": "18-14", "score": -106 }, { "move": "19-16", "score": 3 }, { "move": "22-17", "score": -107 }, { "move": "24-20", "score": 5 }, { "move": "25-21", "score": -116 }, { "move": "27-23", "score": 172 }, { "move": "31-26", "score":...
step
play
4,000,092
9
1
custom-d9
games
train
bbbbbbbb.w.b.....w..w..ww..wwwww b - 0
7x14
14
[ { "move": "6x15", "score": 4 }, { "move": "7x14", "score": 14 } ]
capture
play
1,000,066
9
1
custom-d9
games
train
........bb..bb..w...w.w.....B... w - 0
23-19
-396
[ { "move": "23-18", "score": -19994 }, { "move": "23-19", "score": -396 } ]
late
play
7,000,263
11
1
custom-d9
games
train
.bb.bbbb...bbbw...w..ww...w.wwww w - 0
27-24
25
[ { "move": "15-10", "score": -98 }, { "move": "15-11", "score": -102 }, { "move": "19-16", "score": -96 }, { "move": "22-17", "score": -89 }, { "move": "22-18", "score": 19 }, { "move": "23-18", "score": 23 }, { "move": "27-24", "score":...
step
play
3,000,072
9
1
custom-d9
games
train
bbbbbb..bbbww.bb....ww.w.wwwwwww b - 0
10-14
-105
[ { "move": "2-7", "score": -114 }, { "move": "3-7", "score": -150 }, { "move": "3-8", "score": -274 }, { "move": "4-8", "score": -108 }, { "move": "9-14", "score": -106 }, { "move": "10-14", "score": -105 }, { "move": "15-18", "score": -...
step
play
2,000,003
9
1
custom-d9
games
train
bbbbbb.b.......b.b..w..w.wwwwwww w - 0
21-17
4
[ { "move": "21-17", "score": 4 }, { "move": "24-19", "score": -2 }, { "move": "24-20", "score": -8 }, { "move": "26-22", "score": 4 }, { "move": "26-23", "score": -3 }, { "move": "27-23", "score": -2 }, { "move": "29-25", "score": -2 }...
step
play
1,000,065
9
1
custom-d9
games
train
bb.bbbb..b...bb.ww..w.w...www.ww b 15 0
15x22
121
[ { "move": "15x22", "score": 121 } ]
chain
chainwalk
7,000,271
9
1
custom-d9
games
train
bWb.....b..bb..b....ww..www.ww.. w - 0
22-18
292
[ { "move": "2-6", "score": 99 }, { "move": "2-7", "score": 99 }, { "move": "21-17", "score": 281 }, { "move": "22-17", "score": -6 }, { "move": "22-18", "score": 292 }, { "move": "26-23", "score": 281 }, { "move": "27-23", "score": 273 ...
king
play
2,000,051
9
1
custom-d9
games
train
...b.b.b..wbwwwB...w...w........ b 16 0
16x7
54
[ { "move": "16x7", "score": 54 } ]
chain
chainwalk
1,000,212
9
1
custom-d9
games
train
.....bW....wb.......bw...w.w..w. w - 0
12-8
398
[ { "move": "7-2", "score": 395 }, { "move": "7-3", "score": 383 }, { "move": "7-10", "score": 258 }, { "move": "7-11", "score": 389 }, { "move": "12-8", "score": 398 }, { "move": "22-17", "score": 395 }, { "move": "22-18", "score": 398 ...
king
play
255
11
1
custom-d9
games
train
bbb.b.b...b.....www.w..b.w..ww.. b - 0
11-16
85
[ { "move": "1-6", "score": 54 }, { "move": "2-6", "score": 54 }, { "move": "3-8", "score": 10 }, { "move": "5-9", "score": 60 }, { "move": "7-10", "score": 59 }, { "move": "11-15", "score": 65 }, { "move": "11-16", "score": 85 }, { ...
step
play
80
9
1
custom-d9
games
train
W.b....b...w.b...B..w...wBb..... b - 1
27-31
464
[ { "move": "3-7", "score": 190 }, { "move": "8-11", "score": 464 }, { "move": "14-17", "score": 352 }, { "move": "18-15", "score": 464 }, { "move": "18-22", "score": 8 }, { "move": "18-23", "score": 449 }, { "move": "26-22", "score": 464...
promo
play
6,000,245
11
1
custom-d9
games
train
......W....bW.....Bww.........B. w - 2
7-10
172
[ { "move": "7-2", "score": 121 }, { "move": "7-3", "score": 154 }, { "move": "7-10", "score": 172 }, { "move": "7-11", "score": 145 }, { "move": "13-9", "score": 112 }, { "move": "13-17", "score": 106 }, { "move": "20-16", "score": 42 ...
late
play
4,000,292
11
1
custom-d9
games
train
bbbbbbb.b..b..wb....w...wwwwwwww b - 0
9-14
13
[ { "move": "3-8", "score": -1 }, { "move": "4-8", "score": 6 }, { "move": "6-10", "score": 1 }, { "move": "7-10", "score": 7 }, { "move": "7-11", "score": 7 }, { "move": "9-13", "score": 10 }, { "move": "9-14", "score": 13 }, { "...
step
play
1,000,003
9
1
custom-d9
games
train
....W.w.......w.w...w....w.B.... b - 0
28-24
-662
[ { "move": "28-24", "score": -662 }, { "move": "28-32", "score": -662 } ]
late
play
5,000,293
11
1
custom-d9
games
train
bbbb....bb.wbb.bw...www.wwwww... b - 0
4-8
-38
[ { "move": "1-5", "score": -103 }, { "move": "1-6", "score": -38 }, { "move": "2-6", "score": -38 }, { "move": "2-7", "score": -44 }, { "move": "3-7", "score": -56 }, { "move": "3-8", "score": -204 }, { "move": "4-8", "score": -38 }, ...
step
play
1,000,006
9
1
custom-d9
games
train
b.bb.b.b..b..bb...www..w...www.w w 19 0
19x10
3
[ { "move": "19x10", "score": 3 } ]
chain
chainwalk
361
9
1
custom-d9
games
train
..W.w........Ww.....B.....b..... b - 1
27-31
-350
[ { "move": "21-17", "score": -525 }, { "move": "21-25", "score": -350 }, { "move": "27-31", "score": -350 }, { "move": "27-32", "score": -350 } ]
promo
play
6,000,258
13
1
custom-d9
games
train
.W......w.w.....w.......B..w.... b - 0
25-21
-565
[ { "move": "25-21", "score": -565 }, { "move": "25-22", "score": -19995 }, { "move": "25-29", "score": -568 }, { "move": "25-30", "score": -568 } ]
late
play
5,000,230
13
1
custom-d9
games
train
..bb.b.bbbbb.bb.w..ww.wwwww.w..w w - 0
23-19
45
[ { "move": "17-13", "score": -26 }, { "move": "20-16", "score": -230 }, { "move": "23-18", "score": -295 }, { "move": "23-19", "score": 45 }, { "move": "24-19", "score": -314 }, { "move": "25-22", "score": -269 }, { "move": "26-22", "sco...
step
play
82
9
1
custom-d9
games
train
.....W.WWw........B............. b - 2
19-16
-531
[ { "move": "19-15", "score": -19988 }, { "move": "19-16", "score": -531 }, { "move": "19-23", "score": -531 }, { "move": "19-24", "score": -531 } ]
late
play
308
13
1
custom-d9
games
train
....b..b......bb....wwWww....Bw. b - 0
8-12
-84
[ { "move": "5-9", "score": -85 }, { "move": "8-11", "score": -96 }, { "move": "8-12", "score": -84 }, { "move": "15-18", "score": -223 }, { "move": "15-19", "score": -217 }, { "move": "16-19", "score": -308 }, { "move": "16-20", "score":...
king
play
2,000,159
9
1
custom-d9
games
train
bbbbbbbbb..b..bbw.w..ww.wwwwwwww b - 0
15x24
-1
[ { "move": "15x24", "score": -1 } ]
capture
play
7,000,034
9
1
custom-d9
games
train
bbbb.b.bbb.bb....w..ww..ww.wwwww w - 0
28-24
6
[ { "move": "18-14", "score": -109 }, { "move": "18-15", "score": -94 }, { "move": "21-17", "score": 2 }, { "move": "22-17", "score": -6 }, { "move": "26-23", "score": 4 }, { "move": "28-24", "score": 6 }, { "move": "31-27", "score": -2 ...
step
play
1,000,001
9
1
custom-d9
games
train
..bW....b..w.b....b.ww..w.....B. w - 0
4-8
-8
[ { "move": "4-8", "score": -8 }, { "move": "12-8", "score": -70 }, { "move": "21-17", "score": -286 }, { "move": "22-17", "score": -14 }, { "move": "22-18", "score": -162 } ]
king
play
1,000,228
11
1
custom-d9
games
train
....w.....bbb........b..b...w..B w - 0
5-1
-574
[ { "move": "5-1", "score": -574 } ]
promo
play
6,000,255
11
1
custom-d9
games
train
..bbw......b.......w........www. b - 0
3-8
-274
[ { "move": "3-7", "score": -276 }, { "move": "3-8", "score": -274 }, { "move": "4-8", "score": -274 }, { "move": "12-16", "score": -449 } ]
late
play
2,000,299
11
1
custom-d9
games
train
W.....bWb.......bb.w....w.ww.w.w w - 0
25-22
833
[ { "move": "1-5", "score": 630 }, { "move": "1-6", "score": 497 }, { "move": "8-3", "score": 597 }, { "move": "8-4", "score": 579 }, { "move": "8-11", "score": 518 }, { "move": "8-12", "score": 552 }, { "move": "20-16", "score": 648 },...
king
play
1,000,204
9
1
custom-d9
games
train
bbbbbb.bbb.b..bb.w..wwwwww.wwwww w - 0
18x11
10
[ { "move": "18x11", "score": 10 } ]
capture
play
5,000,108
9
1
custom-d9
games
train
.W....w...wW....b....B.........w b - 0
17-21
-458
[ { "move": "17-21", "score": -458 }, { "move": "22-18", "score": -458 }, { "move": "22-25", "score": -458 }, { "move": "22-26", "score": -458 } ]
late
play
5,000,209
11
1
custom-d9
games
train
..W...b.b.b.b......ww...wb...... b - 0
26-30
238
[ { "move": "7-10", "score": 18 }, { "move": "9-14", "score": 232 }, { "move": "11-15", "score": -203 }, { "move": "11-16", "score": -151 }, { "move": "13-17", "score": -175 }, { "move": "26-30", "score": 238 }, { "move": "26-31", "score"...
promo
play
1,000,248
11
1
custom-d9
games
train
bbbb.b.bbb.b...b.w...b.wwwwwwwww w - 0
26x17
-9
[ { "move": "26x17", "score": -9 } ]
capture
play
6,000,002
9
1
custom-d9
games
train
b.b.b.b.b..b..bb....wwb.www.ww.w w - 0
27x18
277
[ { "move": "26x19", "score": 103 }, { "move": "27x18", "score": 277 } ]
capture
play
2,000,051
9
1
custom-d9
games
train
..W.........b......w.W....B..... w - 1
20-16
247
[ { "move": "3-7", "score": 247 }, { "move": "3-8", "score": 247 }, { "move": "20-16", "score": 247 }, { "move": "22-17", "score": 0 }, { "move": "22-18", "score": 238 }, { "move": "22-25", "score": 223 }, { "move": "22-26", "score": 223 ...
late
play
4,000,262
13
1
custom-d9
games
train
...bb...............B..w.b..w..w w - 0
24-19
-217
[ { "move": "24-19", "score": -217 }, { "move": "24-20", "score": -217 }, { "move": "29-25", "score": -281 }, { "move": "32-27", "score": -284 }, { "move": "32-28", "score": -236 } ]
late
play
5,000,201
11
1
custom-d9
games
train
bb....bwb...b.b..b.ww..w.ww.ww.. w - 0
26-22
175
[ { "move": "8-3", "score": 139 }, { "move": "8-4", "score": 157 }, { "move": "20-16", "score": 163 }, { "move": "21-17", "score": -112 }, { "move": "24-19", "score": -108 }, { "move": "26-22", "score": 175 }, { "move": "26-23", "score": ...
promo
play
4,000,133
9
1
custom-d9
games
train
b.bb.b.b.wb.........www....ww..w b - 0
6x15
-3
[ { "move": "6x15", "score": -3 } ]
capture
play
7,000,136
9
1
custom-d9
games
train
Wbb...b.w...w..........b.B.bw..w w - 0
9-6
-73
[ { "move": "1-5", "score": -115 }, { "move": "1-6", "score": -183 }, { "move": "9-5", "score": -128 }, { "move": "9-6", "score": -73 }, { "move": "29-25", "score": -108 }, { "move": "32-27", "score": -286 } ]
king
play
3,000,226
9
1
custom-d9
games
train
bbbbb..bb..w....wb.w....www.ww.w b - 0
18-22
-45
[ { "move": "1-6", "score": -123 }, { "move": "2-6", "score": -116 }, { "move": "2-7", "score": -116 }, { "move": "3-7", "score": -51 }, { "move": "8-11", "score": -116 }, { "move": "9-13", "score": -217 }, { "move": "9-14", "score": -211...
step
play
2,000,050
9
1
custom-d9
games
train
bbbbbbbb..bbbb.w....ww.wwwwwwwww b - 0
12x19
112
[ { "move": "11x20", "score": 106 }, { "move": "12x19", "score": 112 } ]
capture
play
6,000,069
9
1
custom-d9
games
train
..b.bb.w...b....w....w.....ww..B w - 0
28-24
-1
[ { "move": "8-4", "score": -6 }, { "move": "17-13", "score": -51 }, { "move": "17-14", "score": -8 }, { "move": "22-18", "score": -6 }, { "move": "28-24", "score": -1 }, { "move": "29-25", "score": -53 } ]
promo
play
192
11
1
custom-d9
games
train
End of preview. Expand in Data Studio

Checkers Positions

NeuralCrystal was built by Pete DeLaurentis with Shellcaster, an IDE for building complex projects with agents.

This dataset holds 916,000 American checkers (English draughts) positions, each with the move to play and every legal move scored by a strong checkers engine. It is the training data for the Checkers Crystal, a block of glass that plays checkers with light.

Demo

See the crystal trained on this data play in the optical simulator at NeuralCrystal.com.

What a row looks like

Every row is one position and the move to play there. The crystal sees the position as a picture on a micromirror array, always as the side to move: its own pieces are solid discs, the opponent's are rings:

A checkers position as the crystal sees it, with its pieces and an empty square labeled

Use it

pip install datasets
from datasets import load_dataset

# the main set, labeled by the Stermere/Marcher engine
stermere = load_dataset("neuralcrystal/checkers-positions", "stermere")
row = stermere["train"][0]
print(row["pos"], row["move"])

# the hold-out the crystal's published score comes from: 5,675 test positions
holdout = stermere["test"].filter(lambda r: r["source"] == "holdout")

To read positions, list legal moves and draw the board the way the crystal sees it, use the neuralcrystal package (pip install neuralcrystal): neuralcrystal.checkers.parse(pos), .moves(...) and .frames(...).

Configs

Config Train Test What it is
stermere 803,255 54,291 Labeled by the Stermere/Marcher engine (a neural-network evaluation searched for 0.1 s a move, plus its endgame tablebase). source: "games" (openings, weak and strong play, jump chains), "endgames" (12 pieces down to 2, evenly spread), "tactics" (positions where one move walks into a shot and another doesn't). The test split adds "holdout": the 5,675 positions the crystal is scored on.
custom 54,858 3,600 The same kinds of positions labeled by a simpler engine of our own (a plain search with a hand-written evaluation), at search depths 9 and 11.

The two configs use different teachers, so their scores aren't on the same scale. Don't mix them in one loss without care.

Fields

Field Type What it is
pos string The position: 32 characters, one per playable square in standard draughts order (b/w men, B/W kings, . empty), then the side to move (b/w), the square of a piece that must keep jumping (or -), and the moves since the last capture.
move string The move to learn, in draughts notation: 11-15 is a step, 11x18 a jump. A jump chain is a series of single jumps by the same side.
score int32 The teacher's score for that move, from the side to move's point of view. A man is worth 100; a won position scores up to 20,000.
cands list of {move, score} Every legal move with its score. In stermere each also has raw, the engine's own score before conversion to this scale.
tag string The kind of position: step, capture, chain (in the middle of a jump chain), promo (a man about to crown), king, late (late game).
origin string How the position was generated (e.g. play, endgame, chainwalk, random, tactic:…).
game int64 An id for the game or batch the position came from.
count int32 How many times this row appeared in the crystal's training data (1 for almost all rows).
teacher string stermere, custom-d9 or custom-d11.
depth int16 custom only: the search depth used.
source, split string Which part of the config the row came from (see Configs); train or test.

How it was built

  1. Positions: generated by our own pipeline: openings, games at different strengths, walked jump chains, endgames from 12 pieces down to 2, and tactical positions.
  2. Labels: every legal move in every position scored by the teacher engine.
  3. Duplicates: each position and move appears once per split; count records how many copies there were.
  4. No leaks: no position appears in both train and test of the same config.

Credits

The stermere labels are the output of Stermere/Marcher by Collin Kees (MIT license, © 2023–2026 Collin Kees). The custom labels come from our own engine.

License

CC BY 4.0: free to use, share and adapt, including commercially, with credit.

© 2026 TextJam, Inc.

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