so101-tic-tac-toe-sim — SIMULATED twin of cagataydev/so101-tic-tac-toe
Used by cagataydev/agi-wfm-so101-ttt — the model that plays at api.agi.diy/play (65 % of moves completed in rendered sim, n = 180).
Co-trained 1 : 1 by windows with the real set.
This is simulation, produced by a scripted IK expert (scripted-ik-ttt-v1), not teleoperation. It exists to be
co-trained with the owner's real dataset cagataydev/so101-tic-tac-toe
(210 real episodes, 20 tasks). Every episode carries meta/expert, meta/seed, meta/pace, meta/pitch_deg,
meta/board_center, meta/board_yaw; meta/info.json carries agi_wfm.provenance (code commit d55bb59).
| episodes / frames | 2200 / 535456 (success-only) |
| fps | 30 |
| cameras | observation.images.top, observation.images.wrist, 480x640 |
| state / action | 6-D, names shoulder_pan.pos … gripper.pos, units so101-degrees-gripper-percent-v1 = LeRobot degrees for the arm, 0–100 % gripper — the same as the real dataset |
| tasks | the 20 real strings, verbatim (meta/tasks.parquet) |
| robot_type | so_follower |
| scene | MuJoCo (CPU), so101.xml (Menagerie) + Hashtag Robotics CAD board/tokens (CERN-OHL-P-2.0) |
Co-trained into cagataydev/agi-wfm-so101-ttt, the flagship of api.agi.diy: 190 real + these 2,200 episodes,
1 : 1 by windows → 117 of 180 held-out rendered episodes solved (seed_base 7, disjoint from this set's seed_base 0). Rendered
simulation only; the real-arm number does not exist yet. Collection: agi (model + the real dataset).
How the scene was matched to the real one (measured, agi_wfm/sim/ttt)
- Board + piles placed by FK of the 210 real episodes (cell lattice fit to 148 release points: 11.3 mm RMS vs the CAD 84 mm pitch); X pile robot-right, O pile robot-left.
topcamera fitted by PnP to the median real first frame: bar-crossing error mean 1.9 px / max 3.6 px.wristcamera fitted to the real wrist frames: jaw tips within 7 px.- Expert copies the human: top-down grasp 3–16° from vertical, X by one cross arm, O by the rim (moving jaw in the hole), gripper opens only as far as the real 12–25 %; timing medians grasp 3.38 s / release 5.9 s / done 7.9 s vs real 3.7 / 6.3 / 8.5 s.
- Domain randomisation per episode: board pose ±1.5 cm / ±3°, table/sheet/bar/token colours, light direction+intensity, token poses + yaw, start pose drawn from the real rest-pose distribution.
- Known gaps (stated, not hidden): sim arm = ideal so101.xml kinematics — the real arm's calibration may carry a pan offset ≤10°; the real board moved between episodes; the real room/keyboard/cables are not modelled; sim lighting is one lamp.
Expert success at record time (success-only: failures were discarded)
| task | kept | attempts | success |
|---|---|---|---|
| pick up the x piece | 110 | 121 | 90.9 % |
| pick up the o piece | 110 | 111 | 99.1 % |
| pick up the x piece and place it on the top left cell | 110 | 129 | 85.3 % |
| pick up the x piece and place it on the top center cell | 110 | 130 | 84.6 % |
| pick up the x piece and place it on the top right cell | 110 | 128 | 85.9 % |
| pick up the x piece and place it on the middle left cell | 110 | 129 | 85.3 % |
| pick up the x piece and place it on the center cell | 110 | 125 | 88.0 % |
| pick up the x piece and place it on the middle right cell | 110 | 130 | 84.6 % |
| pick up the x piece and place it on the bottom left cell | 110 | 137 | 80.3 % |
| pick up the x piece and place it on the bottom center cell | 110 | 134 | 82.1 % |
| pick up the x piece and place it on the bottom right cell | 110 | 119 | 92.4 % |
| pick up the o piece and place it on the top left cell | 110 | 112 | 98.2 % |
| pick up the o piece and place it on the top center cell | 110 | 110 | 100.0 % |
| pick up the o piece and place it on the top right cell | 110 | 113 | 97.3 % |
| pick up the o piece and place it on the middle left cell | 110 | 112 | 98.2 % |
| pick up the o piece and place it on the center cell | 110 | 110 | 100.0 % |
| pick up the o piece and place it on the middle right cell | 110 | 111 | 99.1 % |
| pick up the o piece and place it on the bottom left cell | 110 | 111 | 99.1 % |
| pick up the o piece and place it on the bottom center cell | 110 | 110 | 100.0 % |
| pick up the o piece and place it on the bottom right cell | 110 | 111 | 99.1 % |
QA (agi_wfm.sim.verify_dataset on the merged bytes)
{
"episodes": 2200,
"frames": 535456,
"windows": 465056,
"ok": true,
"problems": [],
"follows_command": true,
"mean_cosine_to_command": 0.773,
"moved_toward_command_fraction": 0.917,
"units": "so101-degrees-gripper-percent-v1"
}
Frame pts exact (max |pts − k/fps| = 0 ms on every file). Rows are (observation BEFORE the step, command OF the step).
Lane
EXPO-THE-ARM / TTT-SIM, 2026-10-26. Transfer measurement (done 2026-10-26 07:25Z, ACT 40k steps, real held-out 19,29,…,209, every 15th frame, degrees):
| training data | 3.333 s chunk RMSE | first-step | 1.667 s chunk RMSE | tasks beating hold-last-action |
|---|---|---|---|---|
| hold-last-action (same windows) | 25.42 | — | 18.18 | — |
| sim-only (this dataset, 2,200) | 28.30 | 9.95 | 23.25 | 5/20 |
real-only (190 real, cagataydev/ttt-act-so101) |
17.86 | 3.88 | 12.48 | 19/20 |
| mix 1:1 (190 real + 200 sim) | 19.39 | 3.74 | 13.50 | 18/20 |
| mix 1:3 (190 real + 580 sim) | 17.73 | 3.53 | 12.82 | 19/20 |
A policy trained only on this dataset does NOT transfer to the real arm (worse than repeating the last action), and co-training with it did not improve a real-only ACT (1:3 level within 1 %, 1:1 worse). Artefacts: cagataydev/ttt-act-so101-{sim,mix1to1,mix1to3}; recipe repo cagataydev/so101-tic-tac-toe-mix. Use this dataset as a sim twin for tooling, scene/expert development and as a negative result — not as evidence of sim-to-real.
Successor: sim-v2
cagataydev/so101-tic-tac-toe-sim-v2 (4,104
episodes / 930,088 frames) extends this set with what a trained policy needed and this one does not contain: DAgger
grasp recoveries recorded from the policy's own stalls, 18 clean-up strings (piece on a cell -> back to its pile), and
heavier grasp-focused domain randomisation. Training on real + v1 + v2 lifted the grasp rate from 63.3 % to 71.1 % on
the play board but scored 0/90 on clean-up — the v2 card records why.
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