clip_id stringlengths 17 41 | scenario_id int64 1 14 | scenario stringclasses 13
values | command stringlengths 119 389 | duration_s float64 4.63 14.4 | humans_frames int64 139 431 | g1_frames int64 231 717 | g1_motion_source stringclasses 2
values | g1_root_drift_peak_m float64 0.02 0.45 | g1_root_err_mean_m float64 0.01 0.21 | g1_joint_err_mean_rad float64 0.05 0.09 | human_b_path_m float64 0.04 9.89 | g1_path_m float64 0.04 8.15 | g1_decollide_passes int64 1 7 | a_frames_inside_before float64 0 1 | a_frames_inside_after float64 0 0.03 | a_wrist_moved_mean_cm float64 0 7.72 | b_frames_inside_before float64 0 1 | b_frames_inside_after float64 0 0.01 | b_wrist_moved_mean_cm float64 0.15 7.61 | humans_glb stringlengths 28 52 | g1_glb stringlengths 24 48 | g1_npz stringlengths 24 48 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
p00001_wave_attention_construction_slab | 2 | wave_attention | Someone roughly seven meters behind you waves an arm overhead to get your attention. After a couple of seconds, notice and turn all the way around toward them. Raise a hand in a quick wave, walk up to them at an ordinary pace, and stop about one and a half meters from them. | 9.433 | 283 | 471 | policy | 0.0656 | 0.0274 | 0.069 | 1.885 | 1.604 | 1 | 0.9859 | 0 | 4.0569 | 0.2721 | 0 | 2.0671 | humans/p00001_wave_attention_construction_slab.glb | g1/p00001_wave_attention_construction_slab.glb | g1/p00001_wave_attention_construction_slab.npz |
p00003_wait_then_come_beach | 7 | wait_then_come | You are walking toward someone at your usual pace. When they hold up one finger toward you, stop about four meters from them and wait. When they beckon, walk over at your usual pace and stop about one and a half meters from them. | 10.133 | 304 | 506 | policy | 0.0868 | 0.0336 | 0.0662 | 2.49 | 2.447 | 1 | 0.7533 | 0 | 2.482 | 0.7007 | 0 | 2.6655 | humans/p00003_wait_then_come_beach.glb | g1/p00003_wait_then_come_beach.glb | g1/p00003_wait_then_come_beach.npz |
p00004_beckon_follow_rooftop | 5 | beckon_follow | Someone, three meters from you, curls their fingers toward themselves twice, then sets off walking away from you. Walk after them immediately at your usual pace, keeping a step and a half behind. They halt after a few steps and turn; halt at the same time and wait. | 8.933 | 268 | 446 | policy | 0.1441 | 0.0606 | 0.0652 | 2.376 | 2.264 | 1 | 0.5149 | 0 | 2.2573 | 0.8545 | 0 | 3.2228 | humans/p00004_beckon_follow_rooftop.glb | g1/p00004_beckon_follow_rooftop.glb | g1/p00004_beckon_follow_rooftop.npz |
p00008_direct_onward_event_hall | 12 | direct_onward | You are turned side-on to the other person, looking elsewhere, until they wave to get your attention; then turn to face them. The other person, about five meters from you, directs you onward with a sweeping point beyond you. Head off in the direction they point, five steps at an ordinary pace, then stop and turn your h... | 8 | 240 | 399 | kinematic | 0.202 | 0.0863 | 0.0599 | 1.297 | 1.18 | 1 | 0.2417 | 0 | 1.3467 | 0.8333 | 0 | 3.2254 | humans/p00008_direct_onward_event_hall.glb | g1/p00008_direct_onward_event_hall.glb | g1/p00008_direct_onward_event_hall.npz |
p00009_make_room_beach | 4 | make_room | The other person starts about four meters from you, facing you. They come a few steps closer, then wave a hand to the side to ask you to move over. Sidestep three times to open up about two meters of space, facing them throughout, and hold still. | 10.133 | 304 | 506 | policy | 0.1558 | 0.0525 | 0.0671 | 0.822 | 0.809 | 1 | 0.1053 | 0 | 1.67 | 0.9671 | 0 | 3.6605 | humans/p00009_make_room_beach.glb | g1/p00009_make_room_beach.glb | g1/p00009_make_room_beach.npz |
p00010_wait_then_come_store_closed | 7 | wait_then_come | Walk at a normal walking pace toward the other person. They raise an index finger to signal one moment: stop roughly four meters short and wait, shifting your weight once. Once they wave you over, go to them and stop a step or two away. | 8 | 240 | 399 | policy | 0.0846 | 0.0532 | 0.0639 | 2.091 | 1.73 | 1 | 0.8583 | 0 | 3.4807 | 0.7208 | 0 | 3.1115 | humans/p00010_wait_then_come_store_closed.glb | g1/p00010_wait_then_come_store_closed.glb | g1/p00010_wait_then_come_store_closed.npz |
p00012_beckon_follow_factory_floor | 5 | beckon_follow | Someone, roughly three meters away, curls their fingers toward themselves twice, then sets off walking away from you. Walk after them immediately calmly, keeping a step and a half behind. When they stop after about five steps and turn around, stop too and stand still. | 10.2 | 306 | 509 | policy | 0.1845 | 0.0642 | 0.0637 | 1.967 | 1.686 | 1 | 0.7157 | 0 | 2.7515 | 0.8562 | 0 | 4.4987 | humans/p00012_beckon_follow_factory_floor.glb | g1/p00012_beckon_follow_factory_floor.glb | g1/p00012_beckon_follow_factory_floor.npz |
p00013_point_to_spot_riding_arena | 1 | point_to_spot | Begin turned to the side. A single wave from the other person makes you turn toward them. The other person, about six meters from you, points past you at a spot about two meters behind you. Go there calmly, about four steps, then turn back toward them and wait. | 9.433 | 283 | 471 | policy | 0.1664 | 0.0386 | 0.0682 | 3.457 | 2.923 | 2 | 0.318 | 0 | 1.2223 | 0.0777 | 0 | 0.2306 | humans/p00013_point_to_spot_riding_arena.glb | g1/p00013_point_to_spot_riding_arena.glb | g1/p00013_point_to_spot_riding_arena.npz |
p00014_direct_onward_store_closed | 12 | direct_onward | The person facing you, five meters away, points past you and sweeps the arm that way twice. Turn that way and walk briskly five steps away from them, then stop and look back at them. | 10.133 | 304 | 506 | kinematic | 0.2201 | 0.0863 | 0.0644 | 1.493 | 1.24 | 1 | 0.5263 | 0 | 1.8322 | 0.5395 | 0 | 2.4348 | humans/p00014_direct_onward_store_closed.glb | g1/p00014_direct_onward_store_closed.glb | g1/p00014_direct_onward_store_closed.npz |
p00015_palm_down_beckon_store_closed | 8 | palm_down_beckon | You are turned side-on to the other person, looking elsewhere, until they wave to get your attention; then turn to face them. The other person, about four meters away, beckons you with a downward-facing palm. Go to them at your usual pace and stop a step or two short. | 7.767 | 233 | 387 | kinematic | 0.2391 | 0.0587 | 0.0666 | 1.526 | 1.301 | 1 | 0.2618 | 0 | 0.8644 | 1 | 0 | 4.4593 | humans/p00015_palm_down_beckon_store_closed.glb | g1/p00015_palm_down_beckon_store_closed.glb | g1/p00015_palm_down_beckon_store_closed.npz |
p00016_wait_then_come_hangar | 7 | wait_then_come | You are walking toward someone at your usual pace. When they hold up one finger toward you, stop about four meters from them and wait. When they beckon, walk over at your usual pace and stop about one and a half meters from them. | 9.1 | 273 | 454 | policy | 0.1496 | 0.0574 | 0.0642 | 3.394 | 2.971 | 1 | 0.0037 | 0 | 0.0622 | 0.9414 | 0 | 4.0201 | humans/p00016_wait_then_come_hangar.glb | g1/p00016_wait_then_come_hangar.glb | g1/p00016_wait_then_come_hangar.npz |
p00017_direct_onward_store_closed | 12 | direct_onward | You are turned side-on to the other person, looking elsewhere, until they wave to get your attention; then turn to face them. The other person, about four meters from you, points past you and sweeps the arm that way twice. Walk away from them in that direction at a normal walking pace for five steps, stop, and glance b... | 7.3 | 219 | 364 | policy | 0.1294 | 0.0447 | 0.0632 | 1.693 | 1.389 | 1 | 0.3242 | 0 | 1.1248 | 0.7215 | 0 | 3.2666 | humans/p00017_direct_onward_store_closed.glb | g1/p00017_direct_onward_store_closed.glb | g1/p00017_direct_onward_store_closed.npz |
p00018_beckon_follow_backyard | 5 | beckon_follow | You face the other person, three meters from you; they beckon, turn, and start walking. Follow right away, about one and a half meters behind them, at their pace and without passing them. They halt after a few steps and turn; halt at the same time and wait. | 9.5 | 285 | 474 | policy | 0.0761 | 0.034 | 0.0652 | 2.756 | 2.506 | 1 | 0.1825 | 0 | 0.8076 | 0.6772 | 0 | 2.651 | humans/p00018_beckon_follow_backyard.glb | g1/p00018_beckon_follow_backyard.glb | g1/p00018_beckon_follow_backyard.npz |
p00019_make_room_beach | 4 | make_room | The other person starts six meters from you, facing you. After walking up to about two meters from you, they gesture for you to shift over. Take three large sidesteps away from them, about two meters, keep facing them, and stand still while they step into the place you left. | 11.533 | 346 | 576 | policy | 0.1686 | 0.0349 | 0.0734 | 0.886 | 0.779 | 1 | 0.078 | 0 | 0.9305 | 0.0116 | 0 | 0.7883 | humans/p00019_make_room_beach.glb | g1/p00019_make_room_beach.glb | g1/p00019_make_room_beach.npz |
p00021_wave_attention_riding_arena | 2 | wave_attention | You stand facing away from the other person, who is eight meters behind you. Do not react for the first two seconds; then turn around to face them. Wave back once, then walk over steadily and stop a step or two short of them. | 11.533 | 346 | 576 | policy | 0.122 | 0.0426 | 0.0657 | 1.766 | 1.477 | 1 | 0.0145 | 0 | 0.5628 | 0.1098 | 0 | 1.058 | humans/p00021_wave_attention_riding_arena.glb | g1/p00021_wave_attention_riding_arena.glb | g1/p00021_wave_attention_riding_arena.npz |
p00023_go_back_loading_yard | 10 | go_back | You are walking toward someone briskly. Two steps in, they wave you back the way you came. Stop, turn all the way around and walk briskly five steps back past where you started, then glance back at them. | 9.133 | 274 | 456 | policy | 0.1861 | 0.1078 | 0.0599 | 6.701 | 6.029 | 1 | 0.8321 | 0 | 3.3334 | 0.5328 | 0 | 2.5984 | humans/p00023_go_back_loading_yard.glb | g1/p00023_go_back_loading_yard.glb | g1/p00023_go_back_loading_yard.npz |
p00024_palm_down_beckon_backyard | 8 | palm_down_beckon | Someone, about seven meters away, beckons you with a downward-facing palm. Go to them at an ordinary pace and stop a step or two short. | 6.167 | 185 | 307 | policy | 0.1046 | 0.0501 | 0.0607 | 0.994 | 0.917 | 1 | 0.0595 | 0 | 0.3703 | 0.9459 | 0 | 3.2582 | humans/p00024_palm_down_beckon_backyard.glb | g1/p00024_palm_down_beckon_backyard.glb | g1/p00024_palm_down_beckon_backyard.npz |
p00025_wave_attention_riding_arena | 2 | wave_attention | You stand facing away from the other person, who is about six meters behind you. Do not react for the first two seconds; then turn around to face them. Raise a hand in a quick wave, walk up to them at your usual pace, and stop about one and a half meters from them. | 11.533 | 346 | 576 | policy | 0.1431 | 0.0409 | 0.0711 | 2.27 | 1.869 | 1 | 0.1965 | 0 | 0.7264 | 0.6474 | 0 | 2.1023 | humans/p00025_wave_attention_riding_arena.glb | g1/p00025_wave_attention_riding_arena.glb | g1/p00025_wave_attention_riding_arena.npz |
p00026_inhibit_kitchen | 13 | inhibit | Facing someone five meters away, you begin a step back toward a spot right behind you. They shake their head and cross their forearms in an X. Abandon the step, move back once toward them, give a little apologetic wave, and hold still. | 6.6 | 198 | 329 | policy | 0.1522 | 0.0656 | 0.0642 | 1.748 | 1.504 | 1 | 0.3788 | 0 | 1.2592 | 0.0152 | 0 | 0.3711 | humans/p00026_inhibit_kitchen.glb | g1/p00026_inhibit_kitchen.glb | g1/p00026_inhibit_kitchen.npz |
p00027_urgent_stop_construction_slab | 3 | urgent_stop | Stride forward at a brisk pace, head turned away from your path. Keep going for two seconds, until the other person thrusts a flat palm out toward you. Halt at once, glance down at the ground just ahead, then back away two steps. | 6.433 | 193 | 321 | policy | 0.1373 | 0.0935 | 0.0632 | 2.449 | 2.028 | 1 | 0.4093 | 0 | 3.8706 | 0.1244 | 0 | 0.7229 | humans/p00027_urgent_stop_construction_slab.glb | g1/p00027_urgent_stop_construction_slab.glb | g1/p00027_urgent_stop_construction_slab.npz |
p00028_wave_attention_event_hall | 2 | wave_attention | Someone eight meters behind you waves an arm overhead to get your attention. Do not react for the first two seconds; then turn around to face them. Raise a hand in a quick wave, walk up to them at your usual pace, and stop about one and a half meters from them. | 11.533 | 346 | 576 | kinematic | 0.3053 | 0.1143 | 0.065 | 2.543 | 2.268 | 1 | 0.2919 | 0 | 1.2108 | 0.9162 | 0 | 4.0966 | humans/p00028_wave_attention_event_hall.glb | g1/p00028_wave_attention_event_hall.glb | g1/p00028_wave_attention_event_hall.npz |
p00030_wave_attention_sports_court | 2 | wave_attention | Someone roughly five meters behind you waves an arm overhead to get your attention. Keep still for about two seconds before turning to face them. Raise a hand in a quick wave, walk up to them at a normal walking pace, and stop about one and a half meters from them. | 9.433 | 283 | 471 | kinematic | 0.2203 | 0.0905 | 0.0618 | 2.633 | 2.409 | 1 | 0.6042 | 0 | 2.6258 | 0.3074 | 0 | 1.9759 | humans/p00030_wave_attention_sports_court.glb | g1/p00030_wave_attention_sports_court.glb | g1/p00030_wave_attention_sports_court.npz |
p00031_beckon_follow_beach | 5 | beckon_follow | The person facing you, three meters away, beckons you with a curled hand and then turns and walks away. Go after them at the same speed, staying about one and a half meters back. When they stop after about five steps and turn around, stop too and stand still. | 9.8 | 294 | 489 | policy | 0.0994 | 0.0437 | 0.0653 | 1.716 | 1.487 | 1 | 0.7959 | 0 | 2.9113 | 0.8878 | 0 | 2.7629 | humans/p00031_beckon_follow_beach.glb | g1/p00031_beckon_follow_beach.glb | g1/p00031_beckon_follow_beach.npz |
p00034_wait_then_come_construction_slab | 7 | wait_then_come | Head toward the other person steadily. They raise an index finger to signal one moment: stop roughly four meters short and wait, shifting your weight once. After they beckon you, close the distance steadily and stop about one and a half meters in front of them. | 9.433 | 283 | 471 | policy | 0.1079 | 0.0421 | 0.0558 | 3.338 | 2.896 | 1 | 0.6396 | 0 | 2.5422 | 0.3428 | 0 | 1.7751 | humans/p00034_wait_then_come_construction_slab.glb | g1/p00034_wait_then_come_construction_slab.glb | g1/p00034_wait_then_come_construction_slab.npz |
p00036_not_addressee_factory_floor | 6 | not_addressee | You stand waiting, side-on to the other person, roughly four meters away, and looking elsewhere. They turn away from you and wave high at someone off to their far side. Give them a quick glance and go back to waiting; do not take a step. | 7.3 | 219 | 364 | policy | 0.1649 | 0.0765 | 0.0681 | 1.576 | 1.397 | 1 | 0.2922 | 0 | 1.3443 | 0.621 | 0 | 2.5243 | humans/p00036_not_addressee_factory_floor.glb | g1/p00036_not_addressee_factory_floor.glb | g1/p00036_not_addressee_factory_floor.npz |
p00037_wave_attention_parking_garage | 2 | wave_attention | You are facing away from the other person while they wave widely behind you. After a couple of seconds, notice and turn all the way around toward them. Wave back once, then walk over steadily and stop a step or two short of them. | 10.133 | 304 | 506 | policy | 0.172 | 0.0652 | 0.067 | 1.88 | 1.552 | 1 | 0.1711 | 0 | 1.0502 | 0.0493 | 0 | 0.6443 | humans/p00037_wave_attention_parking_garage.glb | g1/p00037_wave_attention_parking_garage.glb | g1/p00037_wave_attention_parking_garage.npz |
p00038_urgent_stop_gallery | 3 | urgent_stop | Walk fast toward the other person while looking sideways, not at where you are going. Keep going for two seconds, until the other person thrusts a flat palm out toward you. Halt at once, glance down at the ground just ahead, then back away two steps. | 8 | 240 | 399 | kinematic | 0.2044 | 0.1008 | 0.0651 | 2.733 | 2.3 | 1 | 0.225 | 0 | 1.306 | 0.0667 | 0 | 0.5556 | humans/p00038_urgent_stop_gallery.glb | g1/p00038_urgent_stop_gallery.glb | g1/p00038_urgent_stop_gallery.npz |
p00040_go_back_construction_slab | 10 | go_back | Walk at a quick pace toward the person in front of you. Two steps in, they wave you back the way you came. Stop, turn all the way around and walk at a quick pace five steps back past where you started, then glance back at them. | 10.133 | 304 | 506 | kinematic | 0.2297 | 0.0992 | 0.0672 | 4.344 | 3.624 | 1 | 0.0921 | 0 | 1.8504 | 0.5132 | 0 | 2.4986 | humans/p00040_go_back_construction_slab.glb | g1/p00040_go_back_construction_slab.glb | g1/p00040_go_back_construction_slab.npz |
p00041_wave_attention_backyard | 2 | wave_attention | You are facing away from the other person while they wave widely behind you. Keep still for about two seconds before turning to face them. Give a short wave with one hand and walk at an ordinary pace toward them, stopping about one and a half meters away. | 9.433 | 283 | 471 | policy | 0.192 | 0.071 | 0.0687 | 1.951 | 1.667 | 1 | 0.1201 | 0 | 0.5951 | 0.1979 | 0 | 1.5414 | humans/p00041_wave_attention_backyard.glb | g1/p00041_wave_attention_backyard.glb | g1/p00041_wave_attention_backyard.npz |
p00042_point_to_spot_kitchen | 1 | point_to_spot | The person facing you, about four meters away, points past you at a spot about two meters behind you. Walk five steps away from them at a relaxed walk, stop on the spot, turn around to face them and stand still. | 12.267 | 368 | 612 | kinematic | 0.2494 | 0.102 | 0.0728 | 2.551 | 2.236 | 1 | 0.0408 | 0 | 0.1375 | 0.9511 | 0 | 5.3886 | humans/p00042_point_to_spot_kitchen.glb | g1/p00042_point_to_spot_kitchen.glb | g1/p00042_point_to_spot_kitchen.npz |
p00043_point_to_spot_living_room | 1 | point_to_spot | You are turned side-on to the other person, looking elsewhere, until they wave to get your attention; then turn to face them. The other person, three meters from you, points past you at a spot about two meters behind you. Walk four steps away from them without hurrying, stop on the spot, turn around to face them and st... | 8 | 240 | 399 | kinematic | 0.2881 | 0.1299 | 0.0723 | 2.147 | 1.934 | 1 | 0.2875 | 0 | 1.685 | 0.8833 | 0 | 5.2366 | humans/p00043_point_to_spot_living_room.glb | g1/p00043_point_to_spot_living_room.glb | g1/p00043_point_to_spot_living_room.npz |
p00044_wait_then_come_rooftop | 7 | wait_then_come | Walk at a normal walking pace toward the other person. They raise an index finger to signal one moment: stop roughly four meters short and wait, shifting your weight once. Once they wave you over, go to them and stop a step or two away. | 9.433 | 283 | 471 | kinematic | 0.2046 | 0.065 | 0.0636 | 2.283 | 1.987 | 3 | 0.2827 | 0 | 0.9953 | 0.8057 | 0 | 3.36 | humans/p00044_wait_then_come_rooftop.glb | g1/p00044_wait_then_come_rooftop.glb | g1/p00044_wait_then_come_rooftop.npz |
p00047_urgent_stop_loading_yard | 3 | urgent_stop | Walk fast toward the other person while looking sideways, not at where you are going. Keep going for two seconds, until the other person thrusts a flat palm out toward you. Halt at once, glance down at the ground just ahead, then back away two steps. | 8 | 240 | 399 | policy | 0.184 | 0.1138 | 0.0688 | 5.069 | 4.609 | 1 | 0.3333 | 0 | 1.8942 | 0.4667 | 0 | 2.0777 | humans/p00047_urgent_stop_loading_yard.glb | g1/p00047_urgent_stop_loading_yard.glb | g1/p00047_urgent_stop_loading_yard.npz |
p00049_direct_onward_living_room | 12 | direct_onward | You start side-on and looking away. When the other person waves once, turn to face them. The other person, about three meters from you, points past you and sweeps the arm that way twice. Walk away from them in that direction at a normal walking pace for five steps, stop, and glance back. | 7.7 | 231 | 384 | policy | 0.1465 | 0.0546 | 0.063 | 2.405 | 2.075 | 1 | 0.5238 | 0 | 3.5355 | 0.8095 | 0 | 3.3664 | humans/p00049_direct_onward_living_room.glb | g1/p00049_direct_onward_living_room.glb | g1/p00049_direct_onward_living_room.npz |
p00050_direct_onward_warehouse | 12 | direct_onward | From five meters away, the other person sweeps an arm past you to send you on. Head off in the direction they point, five steps at an ordinary pace, then stop and turn your head toward them. | 9.433 | 283 | 471 | policy | 0.1214 | 0.0493 | 0.0646 | 2.159 | 1.903 | 1 | 0.5724 | 0 | 1.7828 | 0.7032 | 0 | 2.5897 | humans/p00050_direct_onward_warehouse.glb | g1/p00050_direct_onward_warehouse.glb | g1/p00050_direct_onward_warehouse.npz |
p00051_urgent_stop_construction_slab | 3 | urgent_stop | You are walking quickly toward someone, looking off to one side rather than ahead. When the person ahead suddenly holds an arm straight out, palm facing you, react. Halt at once, glance down at the ground just ahead, then back away two steps. | 7.3 | 219 | 364 | policy | 0.0954 | 0.0519 | 0.0639 | 3.297 | 3.129 | 1 | 0.1918 | 0 | 0.691 | 0.9132 | 0 | 4.0034 | humans/p00051_urgent_stop_construction_slab.glb | g1/p00051_urgent_stop_construction_slab.glb | g1/p00051_urgent_stop_construction_slab.npz |
p00052_inhibit_gym | 13 | inhibit | You stand facing the other person, roughly three meters from you, and start to step toward a spot just behind you. They answer with a firm crossed-arms X and a head shake. Freeze, withdraw your foot, take one step back toward them, wave a hand in apology, and wait. | 6.033 | 181 | 301 | policy | 0.1405 | 0.0781 | 0.0574 | 3.067 | 2.549 | 1 | 0.8343 | 0 | 1.2025 | 0.3315 | 0 | 1.7243 | humans/p00052_inhibit_gym.glb | g1/p00052_inhibit_gym.glb | g1/p00052_inhibit_gym.npz |
p00053_point_to_spot_beach | 1 | point_to_spot | You start side-on and looking away. When the other person waves once, turn to face them. The other person, five meters from you, extends an arm and points at the ground about two meters behind you. Go there calmly, about five steps, then turn back toward them and wait. | 11.533 | 346 | 576 | policy | 0.16 | 0.0634 | 0.0682 | 2.76 | 2.371 | 1 | 0.4566 | 0 | 1.1664 | 0.1474 | 0 | 1.6872 | humans/p00053_point_to_spot_beach.glb | g1/p00053_point_to_spot_beach.glb | g1/p00053_point_to_spot_beach.npz |
p00054_palm_down_beckon_warehouse | 8 | palm_down_beckon | From four meters away, the other person waves you over with the palm turned down. Walk the four meters over at a normal walking pace, stopping about one and a half meters from them. | 6.367 | 191 | 317 | policy | 0.056 | 0.0331 | 0.0597 | 1.339 | 1.118 | 1 | 0.0471 | 0 | 0.1989 | 0.3717 | 0 | 1.8916 | humans/p00054_palm_down_beckon_warehouse.glb | g1/p00054_palm_down_beckon_warehouse.glb | g1/p00054_palm_down_beckon_warehouse.npz |
p00055_make_room_hangar | 4 | make_room | You stand facing the other person, roughly four meters away. They walk a few steps toward you, stop about two meters away and motion with one hand for you to move over. Take three large sidesteps away from them, about two meters, keep facing them, and stand still while they step into the place you left. | 8.2 | 246 | 409 | policy | 0.1087 | 0.0412 | 0.0679 | 0.95 | 0.797 | 1 | 0.8455 | 0 | 3.1918 | 0.6992 | 0 | 2.0385 | humans/p00055_make_room_hangar.glb | g1/p00055_make_room_hangar.glb | g1/p00055_make_room_hangar.npz |
p00057_go_back_construction_slab | 10 | go_back | Start walking toward the other person at a quick pace. When they wave you away with a backward motion of the hand, respond. Halt, turn around, retrace your path for about five steps beyond your starting point, and look back over your shoulder. | 8 | 240 | 399 | policy | 0.1974 | 0.0885 | 0.0651 | 6.174 | 5.207 | 1 | 0.275 | 0 | 1.7879 | 0.25 | 0 | 1.4965 | humans/p00057_go_back_construction_slab.glb | g1/p00057_go_back_construction_slab.glb | g1/p00057_go_back_construction_slab.npz |
p00058_go_back_loading_yard | 10 | go_back | Start walking toward the other person at an ordinary pace. Two steps in, they wave you back the way you came. Halt, turn around, retrace your path for about five steps beyond your starting point, and look back over your shoulder. | 8 | 240 | 399 | policy | 0.1605 | 0.0545 | 0.0645 | 3.498 | 3.318 | 1 | 0.7125 | 0 | 2.2118 | 0.8125 | 0 | 3.3357 | humans/p00058_go_back_loading_yard.glb | g1/p00058_go_back_loading_yard.glb | g1/p00058_go_back_loading_yard.npz |
p00059_point_to_spot_warehouse | 1 | point_to_spot | You start side-on and looking away. When the other person waves once, turn to face them. When the other person, roughly three meters away, raises an arm and points beyond you, the target is a spot two meters behind you. Go there at a normal walking pace, about four steps, then turn back toward the other person and wait... | 10.133 | 304 | 506 | policy | 0.1586 | 0.0672 | 0.0681 | 2.891 | 2.41 | 1 | 0.727 | 0 | 2.213 | 0.4243 | 0 | 1.7445 | humans/p00059_point_to_spot_warehouse.glb | g1/p00059_point_to_spot_warehouse.glb | g1/p00059_point_to_spot_warehouse.npz |
p00060_urgent_stop_kitchen | 3 | urgent_stop | Walk briskly toward the other person with your head turned to the side. When the person ahead suddenly holds an arm straight out, palm facing you, react. Stop dead, turn your head toward them, then take two slow steps back and hold still. | 8 | 240 | 399 | policy | 0.1549 | 0.1072 | 0.0667 | 3.591 | 2.904 | 1 | 0.3 | 0 | 1.9381 | 0.2583 | 0 | 1.8314 | humans/p00060_urgent_stop_kitchen.glb | g1/p00060_urgent_stop_kitchen.glb | g1/p00060_urgent_stop_kitchen.npz |
p00062_wave_attention_park_plaza | 2 | wave_attention | You are facing away from the other person while they wave widely behind you. Do not react for the first two seconds; then turn around to face them. Wave back once, then walk over at an ordinary pace and stop a step or two short of them. | 9.433 | 283 | 471 | policy | 0.1257 | 0.0633 | 0.0615 | 2.056 | 1.701 | 1 | 0.0954 | 0 | 0.4476 | 0.1873 | 0 | 0.9838 | humans/p00062_wave_attention_park_plaza.glb | g1/p00062_wave_attention_park_plaza.glb | g1/p00062_wave_attention_park_plaza.npz |
p00063_direct_onward_gym | 12 | direct_onward | Begin turned to the side. A single wave from the other person makes you turn toward them. The other person, about three meters away, points past you and sweeps the arm that way twice. Turn that way and walk at an ordinary pace five steps away from them, then stop and look back at them. | 9.433 | 283 | 471 | kinematic | 0.3187 | 0.1046 | 0.0667 | 3.176 | 2.735 | 1 | 0.47 | 0 | 2.1242 | 0.3569 | 0 | 2.1034 | humans/p00063_direct_onward_gym.glb | g1/p00063_direct_onward_gym.glb | g1/p00063_direct_onward_gym.npz |
p00064_wait_then_come_backyard | 7 | wait_then_come | Head toward the person facing you at a normal walking pace. They raise an index finger to signal one moment: stop roughly four meters short and wait, shifting your weight once. After they beckon you, close the distance at a normal walking pace and stop about one and a half meters in front of them. | 11.533 | 346 | 576 | policy | 0.1993 | 0.114 | 0.0739 | 3.492 | 3.004 | 1 | 0.7052 | 0 | 2.5106 | 0.8497 | 0 | 3.3932 | humans/p00064_wait_then_come_backyard.glb | g1/p00064_wait_then_come_backyard.glb | g1/p00064_wait_then_come_backyard.npz |
p00065_wait_then_come_construction_slab | 7 | wait_then_come | Head toward the other person steadily. When they hold up one finger toward you, stop about four meters from them and wait. After they beckon you, close the distance steadily and stop about one and a half meters in front of them. | 9.433 | 283 | 471 | policy | 0.1819 | 0.0885 | 0.06 | 3.609 | 3.485 | 1 | 0 | 0 | 0 | 0.9505 | 0 | 4.2621 | humans/p00065_wait_then_come_construction_slab.glb | g1/p00065_wait_then_come_construction_slab.glb | g1/p00065_wait_then_come_construction_slab.npz |
p00066_palm_down_beckon_parking_garage | 8 | palm_down_beckon | Someone, about five meters away, beckons you with a downward-facing palm. Walk the five meters over steadily, stopping about one and a half meters from them. | 10.133 | 304 | 506 | policy | 0.1498 | 0.0836 | 0.0633 | 2.066 | 1.712 | 1 | 0 | 0 | 0.1069 | 0.7829 | 0 | 3.3042 | humans/p00066_palm_down_beckon_parking_garage.glb | g1/p00066_palm_down_beckon_parking_garage.glb | g1/p00066_palm_down_beckon_parking_garage.npz |
p00068_wait_then_come_park_plaza | 7 | wait_then_come | Walk at an ordinary pace toward the other person. When they hold up one finger toward you, stop about four meters from them and wait. When they beckon, walk over at an ordinary pace and stop about one and a half meters from them. | 9.433 | 283 | 471 | policy | 0.184 | 0.083 | 0.0651 | 2.375 | 2.219 | 1 | 0.8905 | 0 | 2.8588 | 0.8869 | 0 | 3.6138 | humans/p00068_wait_then_come_park_plaza.glb | g1/p00068_wait_then_come_park_plaza.glb | g1/p00068_wait_then_come_park_plaza.npz |
p00069_wait_then_come_loading_yard | 7 | wait_then_come | Walk without hurrying toward the person facing you. When they hold up one finger toward you, stop about four meters from them and wait. Once they wave you over, go to them and stop a step or two away. | 10.133 | 304 | 506 | kinematic | 0.2049 | 0.1052 | 0.0629 | 3.304 | 3.058 | 1 | 0 | 0 | 0.0426 | 0.8224 | 0 | 3.0443 | humans/p00069_wait_then_come_loading_yard.glb | g1/p00069_wait_then_come_loading_yard.glb | g1/p00069_wait_then_come_loading_yard.npz |
p00070_wave_attention_store_closed | 2 | wave_attention | Someone about seven meters behind you waves an arm overhead to get your attention. Do not react for the first two seconds; then turn around to face them. Wave back once, then walk over at your usual pace and stop a step or two short of them. | 10.133 | 304 | 506 | policy | 0.1842 | 0.0532 | 0.0599 | 1.801 | 1.64 | 1 | 0.1743 | 0 | 1.2153 | 0.602 | 0 | 2.6202 | humans/p00070_wave_attention_store_closed.glb | g1/p00070_wave_attention_store_closed.glb | g1/p00070_wave_attention_store_closed.npz |
p00071_make_room_living_room | 4 | make_room | You face someone about five meters from you. After walking up to about two meters from you, they gesture for you to shift over. Sidestep three times to open up about two meters of space, facing them throughout, and hold still. | 6.833 | 205 | 341 | policy | 0.1472 | 0.0385 | 0.0641 | 1.057 | 0.882 | 1 | 0.9024 | 0 | 6.1135 | 0.9268 | 0 | 4.4334 | humans/p00071_make_room_living_room.glb | g1/p00071_make_room_living_room.glb | g1/p00071_make_room_living_room.npz |
p00072_slow_down_photo_studio | 9 | slow_down | You are hurrying toward someone with quick, long steps. Two seconds in, they push both flat hands down through the air. Settle into a calm walk and stop when you are about two meters from them. | 5.8 | 174 | 289 | policy | 0.1543 | 0.0919 | 0.0687 | 2.275 | 1.936 | 1 | 0.2816 | 0 | 1.8679 | 0.4368 | 0 | 2.169 | humans/p00072_slow_down_photo_studio.glb | g1/p00072_slow_down_photo_studio.glb | g1/p00072_slow_down_photo_studio.npz |
p00073_direct_onward_parking_garage | 12 | direct_onward | From five meters away, the other person sweeps an arm past you to send you on. Turn that way and walk at a quick pace five steps away from them, then stop and look back at them. | 7.3 | 219 | 364 | policy | 0.0666 | 0.0208 | 0.0556 | 1.03 | 0.929 | 1 | 0.6621 | 0 | 2.7947 | 0.7671 | 0 | 3.2623 | humans/p00073_direct_onward_parking_garage.glb | g1/p00073_direct_onward_parking_garage.glb | g1/p00073_direct_onward_parking_garage.npz |
p00076_wave_attention_beach | 2 | wave_attention | You stand facing away from the other person, who is roughly eight meters behind you. Do not react for the first two seconds; then turn around to face them. Wave back once, then walk over at an ordinary pace and stop a step or two short of them. | 11.533 | 346 | 576 | kinematic | 0.2227 | 0.0673 | 0.0629 | 1.77 | 1.546 | 1 | 0.159 | 0 | 0.9335 | 0.7081 | 0 | 3.3454 | humans/p00076_wave_attention_beach.glb | g1/p00076_wave_attention_beach.glb | g1/p00076_wave_attention_beach.npz |
p00077_wave_attention_gallery | 2 | wave_attention | You stand facing away from the other person, who is roughly six meters behind you. After a couple of seconds, notice and turn all the way around toward them. Wave back once, then walk over steadily and stop a step or two short of them. | 10.133 | 304 | 506 | policy | 0.126 | 0.0475 | 0.0724 | 1.539 | 1.28 | 1 | 0.4276 | 0 | 2.4057 | 0.1842 | 0 | 1.7969 | humans/p00077_wave_attention_gallery.glb | g1/p00077_wave_attention_gallery.glb | g1/p00077_wave_attention_gallery.npz |
p00078_not_addressee_office_lobby | 6 | not_addressee | You stand waiting, side-on to the other person, about seven meters away, and looking elsewhere. They turn away from you and wave high at someone off to their far side. Look over briefly, then turn your head back and keep standing exactly where you are. | 5.667 | 170 | 282 | policy | 0.0261 | 0.0143 | 0.0577 | 0.054 | 0.063 | 1 | 0.3647 | 0 | 2.2198 | 0.8353 | 0 | 4.0433 | humans/p00078_not_addressee_office_lobby.glb | g1/p00078_not_addressee_office_lobby.glb | g1/p00078_not_addressee_office_lobby.npz |
p00079_beckon_follow_riding_arena | 5 | beckon_follow | You face the other person, about two meters from you; they beckon, turn, and start walking. Go after them at the same speed, staying about one and a half meters back. Stop when they stop and turn back toward you, about one and a half meters from them. | 12.267 | 368 | 612 | kinematic | 0.2257 | 0.1002 | 0.0736 | 2.326 | 2.27 | 1 | 0 | 0 | 0.0304 | 0.5815 | 0 | 2.4095 | humans/p00079_beckon_follow_riding_arena.glb | g1/p00079_beckon_follow_riding_arena.glb | g1/p00079_beckon_follow_riding_arena.npz |
p00080_wait_then_come_event_hall | 7 | wait_then_come | Walk at your usual pace toward the person facing you. They raise an index finger to signal one moment: stop roughly four meters short and wait, shifting your weight once. After they beckon you, close the distance at your usual pace and stop about one and a half meters in front of them. | 11.533 | 346 | 576 | policy | 0.1649 | 0.0962 | 0.0629 | 3.58 | 3.255 | 1 | 0.0462 | 0 | 0.295 | 0.8266 | 0 | 3.4485 | humans/p00080_wait_then_come_event_hall.glb | g1/p00080_wait_then_come_event_hall.glb | g1/p00080_wait_then_come_event_hall.npz |
p00081_palm_down_beckon_factory_floor | 8 | palm_down_beckon | The person facing you, six meters away, holds an arm out with the palm down and flaps the fingers toward themselves. Walk the six meters over calmly, stopping about one and a half meters from them. | 7.167 | 215 | 357 | policy | 0.0892 | 0.0574 | 0.0638 | 1.758 | 1.515 | 1 | 0.0977 | 0 | 0.6652 | 1 | 0 | 5.8591 | humans/p00081_palm_down_beckon_factory_floor.glb | g1/p00081_palm_down_beckon_factory_floor.glb | g1/p00081_palm_down_beckon_factory_floor.npz |
p00083_make_room_gallery | 4 | make_room | You stand facing the other person, four meters from you. They walk a few steps toward you, stop about two meters away and motion with one hand for you to move over. Take three large sidesteps away from them, about two meters, keep facing them, and stand still while they step into the place you left. | 7.933 | 238 | 396 | policy | 0.1424 | 0.0341 | 0.0661 | 0.931 | 0.814 | 1 | 0.3319 | 0 | 1.5016 | 0.937 | 0 | 3.1415 | humans/p00083_make_room_gallery.glb | g1/p00083_make_room_gallery.glb | g1/p00083_make_room_gallery.npz |
p00085_point_to_spot_loading_yard | 1 | point_to_spot | The person facing you, roughly six meters from you, points past you at a spot about two meters behind you. Walk five steps away from the other person at your usual pace, stop on the spot, turn around to face the other person and stand still. | 11.533 | 346 | 576 | kinematic | 0.2466 | 0.1261 | 0.0636 | 3.696 | 3.184 | 1 | 0.4884 | 0 | 1.6596 | 0.3439 | 0 | 1.8545 | humans/p00085_point_to_spot_loading_yard.glb | g1/p00085_point_to_spot_loading_yard.glb | g1/p00085_point_to_spot_loading_yard.npz |
p00086_wave_attention_sports_court | 2 | wave_attention | You stand facing away from the other person, who is about seven meters behind you. Keep still for about two seconds before turning to face them. Give a short wave with one hand and walk at your usual pace toward them, stopping about one and a half meters away. | 12.267 | 368 | 612 | policy | 0.1988 | 0.0699 | 0.0735 | 1.866 | 1.55 | 1 | 0.2391 | 0 | 1.4588 | 0.8397 | 0 | 3.9009 | humans/p00086_wave_attention_sports_court.glb | g1/p00086_wave_attention_sports_court.glb | g1/p00086_wave_attention_sports_court.npz |
p00088_point_to_spot_event_hall | 1 | point_to_spot | Begin turned to the side. A single wave from the other person makes you turn toward them. The other person, six meters from you, extends an arm and points at the ground about two meters behind you. Walk five steps away from the other person at an easy pace, stop on the spot, turn around to face the other person and sta... | 8 | 240 | 399 | policy | 0.1414 | 0.0387 | 0.0638 | 2.658 | 2.42 | 1 | 0.9917 | 0 | 3.1748 | 0.95 | 0 | 4.4457 | humans/p00088_point_to_spot_event_hall.glb | g1/p00088_point_to_spot_event_hall.glb | g1/p00088_point_to_spot_event_hall.npz |
p00090_wave_attention_hangar | 2 | wave_attention | You stand facing away from the other person, who is about seven meters behind you. Keep still for about two seconds before turning to face them. Raise a hand in a quick wave, walk up to them steadily, and stop about one and a half meters from them. | 7.433 | 223 | 371 | policy | 0.0662 | 0.027 | 0.0598 | 1.873 | 1.549 | 1 | 0.1031 | 0 | 0.4769 | 0.0359 | 0 | 0.589 | humans/p00090_wave_attention_hangar.glb | g1/p00090_wave_attention_hangar.glb | g1/p00090_wave_attention_hangar.npz |
p00091_wait_then_come_gallery | 7 | wait_then_come | Head toward the person facing you at your usual pace. At their raised-finger signal, halt about four meters away and stand waiting. When they beckon, walk over at your usual pace and stop about one and a half meters from them. | 9.867 | 296 | 492 | policy | 0.168 | 0.0901 | 0.0619 | 2.535 | 2.215 | 1 | 0.0068 | 0 | 0.9324 | 0.9392 | 0 | 3.7336 | humans/p00091_wait_then_come_gallery.glb | g1/p00091_wait_then_come_gallery.glb | g1/p00091_wait_then_come_gallery.npz |
p00092_wave_attention_beach | 2 | wave_attention | You are facing away from the other person while they wave widely behind you. After a couple of seconds, notice and turn all the way around toward them. Raise a hand in a quick wave, walk up to them at a normal walking pace, and stop about one and a half meters from them. | 9 | 270 | 449 | policy | 0.116 | 0.0385 | 0.0541 | 1.724 | 1.488 | 1 | 0.537 | 0 | 2.2697 | 0.4185 | 0 | 2.2105 | humans/p00092_wave_attention_beach.glb | g1/p00092_wave_attention_beach.glb | g1/p00092_wave_attention_beach.npz |
p00093_point_to_spot_factory_floor | 1 | point_to_spot | Someone, about three meters away, extends an arm and points at the ground about two meters behind you. Go there at an easy pace, about four steps, then turn back toward them and wait. | 8 | 240 | 399 | policy | 0.1394 | 0.0786 | 0.0638 | 2.456 | 2.044 | 1 | 0.35 | 0 | 1.6421 | 0.55 | 0 | 2.627 | humans/p00093_point_to_spot_factory_floor.glb | g1/p00093_point_to_spot_factory_floor.glb | g1/p00093_point_to_spot_factory_floor.npz |
p00094_wave_attention_loading_yard | 2 | wave_attention | You are facing away from the other person while they wave widely behind you. After a couple of seconds, notice and turn all the way around toward them. Give a short wave with one hand and walk at your usual pace toward them, stopping about one and a half meters away. | 9.433 | 283 | 471 | kinematic | 0.2852 | 0.1103 | 0.075 | 2.496 | 2.229 | 1 | 0.4346 | 0 | 2.5851 | 0.2544 | 0 | 1.4712 | humans/p00094_wave_attention_loading_yard.glb | g1/p00094_wave_attention_loading_yard.glb | g1/p00094_wave_attention_loading_yard.npz |
p00095_wave_attention_living_room | 2 | wave_attention | Someone five meters behind you waves an arm overhead to get your attention. Do not react for the first two seconds; then turn around to face them. Give a short wave with one hand and walk at your usual pace toward them, stopping about one and a half meters away. | 9.767 | 293 | 487 | policy | 0.1448 | 0.0634 | 0.0638 | 1.828 | 1.474 | 1 | 0.2935 | 0 | 1.5163 | 0.7406 | 0 | 3.5444 | humans/p00095_wave_attention_living_room.glb | g1/p00095_wave_attention_living_room.glb | g1/p00095_wave_attention_living_room.npz |
p00098_beckon_follow_store_closed | 5 | beckon_follow | The person in front of you, roughly two meters away, beckons you with a curled hand and then turns and walks away. Go after them at the same speed, staying about one and a half meters back. When they stop after about five steps and turn around, stop too and stand still. | 9.467 | 284 | 472 | policy | 0.1602 | 0.052 | 0.063 | 1.38 | 1.19 | 1 | 0.5317 | 0 | 2.4178 | 0.912 | 0 | 3.676 | humans/p00098_beckon_follow_store_closed.glb | g1/p00098_beckon_follow_store_closed.glb | g1/p00098_beckon_follow_store_closed.npz |
p00099_palm_down_beckon_parking_garage | 8 | palm_down_beckon | You start side-on and looking away. When the other person waves once, turn to face them. The other person, roughly four meters away, holds an arm out with the palm down and flaps the fingers toward themselves. Walk toward them steadily and stop about one and a half meters away, facing them. | 6.133 | 184 | 306 | policy | 0.1376 | 0.0478 | 0.0586 | 1.442 | 1.317 | 1 | 0.0598 | 0 | 0.438 | 0.75 | 0 | 2.6974 | humans/p00099_palm_down_beckon_parking_garage.glb | g1/p00099_palm_down_beckon_parking_garage.glb | g1/p00099_palm_down_beckon_parking_garage.npz |
p00100_beckon_follow_hangar | 5 | beckon_follow | You face the other person, about three meters from you; they beckon, turn, and start walking. Walk after them immediately steadily, keeping a step and a half behind. They halt after a few steps and turn; halt at the same time and wait. | 11.533 | 346 | 576 | policy | 0.1318 | 0.055 | 0.0654 | 2.9 | 2.712 | 1 | 0.3988 | 0 | 2.1885 | 0.9306 | 0 | 3.4635 | humans/p00100_beckon_follow_hangar.glb | g1/p00100_beckon_follow_hangar.glb | g1/p00100_beckon_follow_hangar.npz |
p00101_point_to_spot_gallery | 1 | point_to_spot | When the other person, about four meters from you, raises an arm and points beyond you, the target is a spot two meters behind you. Turn, walk at a normal walking pace to that spot, then face them again and hold still. | 8.767 | 263 | 437 | policy | 0.1657 | 0.0705 | 0.0631 | 2.752 | 2.335 | 1 | 1 | 0 | 4.1281 | 0.7529 | 0 | 3.8789 | humans/p00101_point_to_spot_gallery.glb | g1/p00101_point_to_spot_gallery.glb | g1/p00101_point_to_spot_gallery.npz |
p00102_wait_then_come_kitchen | 7 | wait_then_come | Walk steadily toward the person facing you. At their raised-finger signal, halt about four meters away and stand waiting. When they beckon, walk over steadily and stop about one and a half meters from them. | 8.5 | 255 | 424 | kinematic | 0.2229 | 0.1084 | 0.058 | 2.796 | 2.338 | 1 | 0.2549 | 0 | 1.2238 | 0.9451 | 0 | 3.6321 | humans/p00102_wait_then_come_kitchen.glb | g1/p00102_wait_then_come_kitchen.glb | g1/p00102_wait_then_come_kitchen.npz |
p00104_wave_attention_office_lobby | 2 | wave_attention | You are facing away from the other person while they wave widely behind you. Keep still for about two seconds before turning to face them. Raise a hand in a quick wave, walk up to them at a normal walking pace, and stop about one and a half meters from them. | 9.6 | 288 | 479 | policy | 0.1235 | 0.047 | 0.064 | 2.001 | 1.674 | 1 | 0.4201 | 0 | 1.5143 | 0.2118 | 0 | 1.7512 | humans/p00104_wave_attention_office_lobby.glb | g1/p00104_wave_attention_office_lobby.glb | g1/p00104_wave_attention_office_lobby.npz |
p00105_palm_down_beckon_backyard | 8 | palm_down_beckon | You start side-on and looking away. When the other person waves once, turn to face them. The other person, roughly four meters away, beckons you with a downward-facing palm. Go to them steadily and stop a step or two short. | 9.433 | 283 | 471 | policy | 0.1991 | 0.0848 | 0.0702 | 2.072 | 1.897 | 1 | 0.1519 | 0 | 0.6687 | 0.9929 | 0 | 4.5151 | humans/p00105_palm_down_beckon_backyard.glb | g1/p00105_palm_down_beckon_backyard.glb | g1/p00105_palm_down_beckon_backyard.npz |
p00107_point_to_spot_living_room | 1 | point_to_spot | When the person facing you, about four meters from you, raises an arm and points beyond you, the target is a spot two meters behind you. Walk four steps away from the other person at an easy pace, stop on the spot, turn around to face the other person and stand still. | 12.267 | 368 | 612 | policy | 0.151 | 0.0948 | 0.0692 | 2.407 | 2.063 | 1 | 0.4647 | 0 | 1.6159 | 0.9293 | 0 | 5.2119 | humans/p00107_point_to_spot_living_room.glb | g1/p00107_point_to_spot_living_room.glb | g1/p00107_point_to_spot_living_room.npz |
p00108_beckon_follow_construction_slab | 5 | beckon_follow | The person facing you, three meters from you, beckons you with a curled hand and then turns and walks away. Follow right away, about one and a half meters behind them, at their pace and without passing them. Stop when they stop and turn back toward you, about one and a half meters from them. | 12.267 | 368 | 612 | policy | 0.0854 | 0.0276 | 0.0625 | 2.055 | 1.713 | 1 | 0.4321 | 0 | 2.3155 | 0.2554 | 0 | 2.2299 | humans/p00108_beckon_follow_construction_slab.glb | g1/p00108_beckon_follow_construction_slab.glb | g1/p00108_beckon_follow_construction_slab.npz |
p00110_wave_attention_park_plaza | 2 | wave_attention | You stand facing away from the other person, who is roughly five meters behind you. Do not react for the first two seconds; then turn around to face them. Give a short wave with one hand and walk at an ordinary pace toward them, stopping about one and a half meters away. | 11.533 | 346 | 576 | policy | 0.1548 | 0.0555 | 0.062 | 2.093 | 1.944 | 1 | 0.0925 | 0 | 0.9813 | 0.8121 | 0 | 3.9324 | humans/p00110_wave_attention_park_plaza.glb | g1/p00110_wave_attention_park_plaza.glb | g1/p00110_wave_attention_park_plaza.npz |
p00111_beckon_follow_loading_yard | 5 | beckon_follow | Someone, roughly two meters from you, curls their fingers toward themselves twice, then sets off walking away from you. Walk after them immediately steadily, keeping a step and a half behind. When they stop after about five steps and turn around, stop too and stand still. | 10.767 | 323 | 537 | policy | 0.1126 | 0.0499 | 0.0608 | 2.54 | 2.252 | 1 | 0.5108 | 0 | 1.9694 | 0.9009 | 0 | 3.4072 | humans/p00111_beckon_follow_loading_yard.glb | g1/p00111_beckon_follow_loading_yard.glb | g1/p00111_beckon_follow_loading_yard.npz |
p00112_direct_onward_event_hall | 12 | direct_onward | From roughly four meters away, the other person sweeps an arm past you to send you on. Head off in the direction they point, five steps at your usual pace, then stop and turn your head toward them. | 7.3 | 219 | 364 | policy | 0.1166 | 0.0402 | 0.0648 | 1.353 | 1.175 | 1 | 0.1872 | 0 | 0.928 | 0.8493 | 0 | 3.1114 | humans/p00112_direct_onward_event_hall.glb | g1/p00112_direct_onward_event_hall.glb | g1/p00112_direct_onward_event_hall.npz |
p00114_point_to_spot_office_lobby | 1 | point_to_spot | Someone, about three meters from you, extends an arm and points at the ground about two meters behind you. Walk four steps away from the other person at an easy pace, stop on the spot, turn around to face the other person and stand still. | 9 | 270 | 449 | policy | 0.1182 | 0.0518 | 0.0616 | 2.671 | 2.363 | 1 | 0.1259 | 0 | 0.7224 | 0.9889 | 0 | 4.7473 | humans/p00114_point_to_spot_office_lobby.glb | g1/p00114_point_to_spot_office_lobby.glb | g1/p00114_point_to_spot_office_lobby.npz |
p00116_not_addressee_parking_garage | 6 | not_addressee | You stand waiting, side-on to the other person, four meters from you, and looking elsewhere. They turn away from you and wave high at someone off to their far side. Give them a quick glance and go back to waiting; do not take a step. | 9.433 | 283 | 471 | policy | 0.0609 | 0.0257 | 0.0687 | 0.105 | 0.101 | 1 | 0.0459 | 0 | 0.8719 | 0.9435 | 0 | 3.5641 | humans/p00116_not_addressee_parking_garage.glb | g1/p00116_not_addressee_parking_garage.glb | g1/p00116_not_addressee_parking_garage.npz |
p00117_palm_down_beckon_backyard | 8 | palm_down_beckon | From four meters away, the other person waves you over with the palm turned down. Walk toward them calmly and stop about one and a half meters away, facing them. | 6.533 | 196 | 326 | policy | 0.1559 | 0.0763 | 0.0681 | 1.268 | 1.215 | 1 | 0.0663 | 0 | 0.3721 | 0.3163 | 0 | 1.8701 | humans/p00117_palm_down_beckon_backyard.glb | g1/p00117_palm_down_beckon_backyard.glb | g1/p00117_palm_down_beckon_backyard.npz |
p00118_direct_onward_rooftop | 12 | direct_onward | Someone, about four meters from you, directs you onward with a sweeping point beyond you. Head off in the direction they point, five steps at an ordinary pace, then stop and turn your head toward them. | 5.667 | 170 | 282 | policy | 0.0635 | 0.0265 | 0.059 | 1.778 | 1.489 | 1 | 0.7706 | 0 | 5.5669 | 1 | 0 | 5.487 | humans/p00118_direct_onward_rooftop.glb | g1/p00118_direct_onward_rooftop.glb | g1/p00118_direct_onward_rooftop.npz |
p00119_beckon_follow_gym | 5 | beckon_follow | The other person, three meters away, beckons you with a curled hand and then turns and walks away. Follow right away, about one and a half meters behind them, at their pace and without passing them. They halt after a few steps and turn; halt at the same time and wait. | 8.7 | 261 | 434 | policy | 0.0836 | 0.043 | 0.0629 | 1.562 | 1.5 | 1 | 0.5249 | 0 | 2.4166 | 0.9923 | 0 | 4.2028 | humans/p00119_beckon_follow_gym.glb | g1/p00119_beckon_follow_gym.glb | g1/p00119_beckon_follow_gym.npz |
p00120_go_back_warehouse | 10 | go_back | Walk at a quick pace toward the person in front of you. When they wave you away with a backward motion of the hand, respond. Reverse: turn around, walk five steps away from them at a quick pace, stop, and glance back. | 11.533 | 346 | 576 | kinematic | 0.2521 | 0.1363 | 0.0719 | 5.616 | 4.601 | 1 | 0.6879 | 0 | 3.4867 | 0.3757 | 0 | 1.961 | humans/p00120_go_back_warehouse.glb | g1/p00120_go_back_warehouse.glb | g1/p00120_go_back_warehouse.npz |
p00121_palm_down_beckon_event_hall | 8 | palm_down_beckon | You are turned side-on to the other person, looking elsewhere, until they wave to get your attention; then turn to face them. The other person, roughly seven meters from you, holds an arm out with the palm down and flaps the fingers toward themselves. Walk the seven meters over at an easy pace, stopping about one and a... | 7.267 | 218 | 362 | policy | 0.1296 | 0.0399 | 0.0643 | 1.865 | 1.667 | 1 | 0.3257 | 0 | 1.5145 | 0.9083 | 0 | 3.8661 | humans/p00121_palm_down_beckon_event_hall.glb | g1/p00121_palm_down_beckon_event_hall.glb | g1/p00121_palm_down_beckon_event_hall.npz |
p00122_palm_down_beckon_gallery | 8 | palm_down_beckon | You are turned side-on to the other person, looking elsewhere, until they wave to get your attention; then turn to face them. The other person, roughly five meters from you, holds an arm out with the palm down and flaps the fingers toward themselves. Go to them steadily and stop a step or two short. | 5.367 | 161 | 267 | policy | 0.181 | 0.081 | 0.0631 | 1.381 | 1.199 | 1 | 0.087 | 0 | 0.4229 | 0.5901 | 0 | 2.5284 | humans/p00122_palm_down_beckon_gallery.glb | g1/p00122_palm_down_beckon_gallery.glb | g1/p00122_palm_down_beckon_gallery.npz |
p00123_urgent_stop_loading_yard | 3 | urgent_stop | You are walking quickly toward someone, looking off to one side rather than ahead. Keep going for two seconds, until the other person thrusts a flat palm out toward you. Stop dead, turn your head toward them, then take two slow steps back and hold still. | 9.433 | 283 | 471 | policy | 0.1474 | 0.0493 | 0.0587 | 5.074 | 4.16 | 1 | 0.5548 | 0 | 2.7086 | 0.2049 | 0 | 1.6164 | humans/p00123_urgent_stop_loading_yard.glb | g1/p00123_urgent_stop_loading_yard.glb | g1/p00123_urgent_stop_loading_yard.npz |
p00126_wait_then_come_backyard | 7 | wait_then_come | You are walking toward someone at a normal walking pace. They raise an index finger to signal one moment: stop roughly four meters short and wait, shifting your weight once. Once they wave you over, go to them and stop a step or two away. | 9.2 | 276 | 459 | policy | 0.1343 | 0.0665 | 0.0656 | 3.105 | 2.676 | 1 | 0.0254 | 0 | 0.3129 | 0.7862 | 0 | 3.505 | humans/p00126_wait_then_come_backyard.glb | g1/p00126_wait_then_come_backyard.glb | g1/p00126_wait_then_come_backyard.npz |
p00128_go_back_sports_court | 10 | go_back | You are walking toward someone briskly. When they wave you away with a backward motion of the hand, respond. Halt, turn around, retrace your path for about five steps beyond your starting point, and look back over your shoulder. | 8 | 240 | 399 | kinematic | 0.2193 | 0.0852 | 0.0649 | 5.428 | 4.493 | 3 | 0.775 | 0 | 4.1655 | 0.5208 | 0 | 2.19 | humans/p00128_go_back_sports_court.glb | g1/p00128_go_back_sports_court.glb | g1/p00128_go_back_sports_court.npz |
p00129_repair_kitchen | 14 | repair | Someone, six meters away, points past you at a spot two meters behind you. Take two mistaken steps toward them before they point again, more firmly. Stop, turn, walk at an ordinary pace to the spot behind you, and turn back to face them. | 10.867 | 326 | 542 | policy | 0.139 | 0.0353 | 0.0612 | 5.293 | 4.363 | 1 | 0.7853 | 0 | 2.626 | 0.2914 | 0 | 2.0067 | humans/p00129_repair_kitchen.glb | g1/p00129_repair_kitchen.glb | g1/p00129_repair_kitchen.npz |
p00130_palm_down_beckon_parking_garage | 8 | palm_down_beckon | Begin turned to the side. A single wave from the other person makes you turn toward them. The other person, four meters from you, holds an arm out with the palm down and flaps the fingers toward themselves. Go to them calmly and stop a step or two short. | 7.6 | 228 | 379 | policy | 0.1305 | 0.0645 | 0.0627 | 1.774 | 1.61 | 1 | 0.1096 | 0 | 0.4132 | 0.5088 | 0 | 2.1182 | humans/p00130_palm_down_beckon_parking_garage.glb | g1/p00130_palm_down_beckon_parking_garage.glb | g1/p00130_palm_down_beckon_parking_garage.npz |
p00131_go_back_living_room | 10 | go_back | You are walking toward someone at your usual pace. Two steps in, they wave you back the way you came. Reverse: turn around, walk five steps away from them at your usual pace, stop, and glance back. | 11.533 | 346 | 576 | kinematic | 0.3373 | 0.1405 | 0.0725 | 4.073 | 3.447 | 1 | 1 | 0 | 7.7242 | 0.8208 | 0 | 4.0025 | humans/p00131_go_back_living_room.glb | g1/p00131_go_back_living_room.glb | g1/p00131_go_back_living_room.npz |
p00132_point_to_spot_gym | 1 | point_to_spot | The other person, about five meters away, points past you at a spot about two meters behind you. Turn, walk at a relaxed walk to that spot, then face them again and hold still. | 11.533 | 346 | 576 | policy | 0.1117 | 0.0489 | 0.0648 | 4.206 | 3.56 | 1 | 0.2572 | 0 | 1.0996 | 0.5202 | 0 | 2.0788 | humans/p00132_point_to_spot_gym.glb | g1/p00132_point_to_spot_gym.glb | g1/p00132_point_to_spot_gym.npz |
p00137_not_addressee_sports_court | 6 | not_addressee | You stand waiting, side-on to the other person, roughly four meters away, and looking elsewhere. The other person waves overhead in the opposite direction from you. Give them a quick glance and go back to waiting; do not take a step. | 6.967 | 209 | 347 | policy | 0.1264 | 0.0808 | 0.0547 | 0.6 | 0.581 | 1 | 0.4306 | 0 | 2.2999 | 0.4785 | 0 | 2.1156 | humans/p00137_not_addressee_sports_court.glb | g1/p00137_not_addressee_sports_court.glb | g1/p00137_not_addressee_sports_court.npz |
p00138_wave_attention_beach | 2 | wave_attention | You are facing away from the other person while they wave widely behind you. Keep still for about two seconds before turning to face them. Wave back once, then walk over steadily and stop a step or two short of them. | 10.133 | 304 | 506 | policy | 0.1247 | 0.0444 | 0.0626 | 1.477 | 1.318 | 1 | 0.1053 | 0 | 0.4314 | 0.5197 | 0 | 1.7506 | humans/p00138_wave_attention_beach.glb | g1/p00138_wave_attention_beach.glb | g1/p00138_wave_attention_beach.npz |
Co-Gestures
Two-person gesture-and-response motions, for humans and for a humanoid robot. In every clip person A makes a communicative gesture (points to a spot, waves, signals stop, beckons, sends someone onward, ...) and person B responds with their whole body (walks over, turns, halts, steps aside, follows, or ignores a gesture that was not meant for them). Each clip comes twice: as two human characters on the MHR body model, and with B replaced by a Unitree G1 humanoid performing B's response.
Purpose: data for multi-person co-gestures: learning and evaluating how a humanoid should move in response to another person's gesture.
| beckon_follow: A beckons and walks off; B follows and stops when A stops. |
| urgent_stop: B walks toward A; A throws up a palm-out stop and B halts. |
| direct_onward: A sweeps an arm to send B onward; B turns and walks the indicated way. |
Left: A and B as MHR characters. Right: the same clip with the G1 in B's place. Rendered from the released files.
At a glance
- 2,098 clips, 5.3 hours, 5-14 s each, 13 scenarios (table).
- Humans: A and B as skinned MHR characters (126 joints, with fingers), 30 fps, in GLB.
- Robot: A as an MHR character and B as a Unitree G1 (29 joints), 30 fps in GLB, and the G1 motion as MuJoCo
qposat 50 Hz in npz. 1,725 clips carry a motion tracked by a whole-body controller in physics simulation, 373 the kinematic retarget (see Files). - Command: one short instruction per clip, addressed to B, that describes B's response
(
beckon_followabove: "Someone, about two meters from you, curls their fingers toward themselves twice, then sets off walking away from you. Follow right away, about one and a half meters behind them, at their pace and without passing them. Stop when they stop and turn back toward you, about one and a half meters from them."). - 152 GB in all; the robot motion and metadata alone (
g1/*.npz,*.json, manifest) are 0.4 GB.
Uses
Research on humanoid behaviour around people: gesture-conditioned motion models for humans or robots, command-to-motion for a humanoid, gesture understanding from body motion, and evaluation of human-robot interaction.
Out of scope: commercial use (see License). The scenes have no objects, no contact between the two people and a flat floor, so the data says nothing about manipulation, handovers or uneven ground.
Layout
manifest.csv / manifest.jsonl one row per clip
humans/<clip_id>.glb A and B as MHR characters
humans/<clip_id>.json clip metadata
g1/<clip_id>.glb A as an MHR character, the G1 in B's place
g1/<clip_id>.npz the G1 motion
g1/<clip_id>.json clip metadata
assets/ the three renders above
LICENSES.md third-party licenses
clip_id is p<number>_<scenario>_<setting>; the setting is a label only, every clip is on an empty flat floor.
Files
humans/*.glb: two skinned MHR characters (126 joints, with fingers), one armature each, A_body_world and
B_body_world (meshes A_MHR_Mesh, B_MHR_Mesh; the bones have the same names in both), in one shared world
frame, Y up, metres, 30 fps. Each person's motion is its own glTF animation, so play all of them together. (Blender's
importer keeps only the first one active and stashes the others as muted NLA tracks: unmute them.)
g1/*.glb: the same A_body_world, and the G1 (root node g1, links g1_*) in B's place, on one timeline at
30 fps. The G1 stands on the plane y = 0.
g1/*.npz: the G1 motion at 50 Hz.
| key | |
|---|---|
qpos |
(T, 36) the motion to use: MuJoCo layout, 0-2 root position (m, Z up), 3-6 root quaternion (w, x, y, z), 7-35 the 29 joint angles (rad) in joint_names order |
motion_source |
policy or kinematic: which of the next two qpos is |
policy_qpos |
the motion tracked by a whole-body controller in physics simulation |
ref_qpos |
the retargeted motion the controller tracked (kinematic, no physics) |
root_drift_peak_m, root_err_*, joint_err_mean_rad, body_err_*, fell, completed |
how closely the simulated robot followed ref_qpos |
gltf_offset |
places the motion in the GLB's world: glTF (x, y, z) = MuJoCo (x, z, -y) + gltf_offset |
fps, joint_names |
50, the 29 joint names |
qpos is the simulated motion when the robot stayed within 20 cm of its reference (1,725 clips), otherwise
the kinematic one (373 clips). The robot's path is B's path scaled to the robot's size, starting where B starts.
In all files, hands and forearms have been moved out of the body where they intersected it (decollide in the
metadata says how much).
*.json / manifest: clip_id, scenario, command, duration and frame counts, the G1 motion's source and
tracking errors, B's and the robot's path lengths, and the decollide statistics.
Quick start
from huggingface_hub import snapshot_download
import json, numpy as np
# the robot motion and the metadata only (0.4 GB); add "humans/*" or "g1/*.glb" for the characters
root = snapshot_download("andrew-cartwheel/co-gestures", repo_type="dataset",
allow_patterns=["manifest.csv", "g1/*.npz", "*/*.json"])
clip = "p00239_beckon_follow_warehouse"
z = np.load(f"{root}/g1/{clip}.npz")
qpos = z["qpos"] # (T, 36) at 50 Hz
print(z["motion_source"], qpos.shape, list(z["joint_names"])[:3])
print(json.load(open(f"{root}/g1/{clip}.json"))["command"])
To play qpos in MuJoCo, load a 29-joint G1 model (for example unitree_g1 from
MuJoCo Menagerie), map the joints by joint_names, and set
data.qpos frame by frame.
Scenarios
| scenario | clips | A | B |
|---|---|---|---|
point_to_spot |
304 | points to a spot on the floor | walks to the spot and turns back to face A |
wave_attention |
259 | waves for the attention of B, who faces away | turns around and comes over |
urgent_stop |
184 | throws up a palm-out stop | halts mid-walk and backs up |
make_room |
154 | motions B to shift over | sidesteps away; A steps into the gap |
beckon_follow |
234 | beckons and walks off | follows and stops when A stops |
not_addressee |
120 | gestures to someone else | glances over and stays put |
wait_then_come |
196 | signals to wait, then beckons | waits, then comes over |
palm_down_beckon |
179 | beckons with the palm down | approaches |
slow_down |
60 | presses both palms down | slows from a brisk walk |
go_back |
123 | waves B back | turns around and retraces their steps |
direct_onward |
182 | sweeps an arm to send B onward | turns and walks the indicated way |
inhibit |
85 | shakes their head and crosses their forearms | pulls back from the step they had started |
repair |
18 | points again after B goes the wrong way | corrects course to the indicated spot |
Limitations
- The G1 is about 1.32 m tall. B's path is scaled to its size from B's starting position, so the robot ends near, but not always exactly where, B ends, and its distance to A differs from B's.
- In the 373
kinematicclips the simulated controller fell or strayed more than 20 cm from the reference; theirqposhas no physics (feet can slide). The simulated motion is still inpolicy_qpos. - The G1 has no fingers; finger motion exists only on the human characters.
- After the decollide, a hand can still sit slightly inside the body on a few frames (the robot's primary motion never more than 3 cm).
- No objects, no contact between A and B, flat floor only.
License
The dataset is released under CC BY-NC 4.0: you may share and adapt it for non-commercial purposes, with attribution. For commercial use, open a discussion on this repository.
The files also carry third-party components under their own licenses (see LICENSES.md):
- MHR (Momentum Human Rig, Meta): the character mesh and skeleton in
humans/*.glbandg1/*.glb. Apache License 2.0. - Unitree G1 model (Unitree Robotics, via MuJoCo Menagerie): the robot meshes in
g1/*.glband the joint layout ofg1/*.npz. BSD 3-Clause License.
Citation
@misc{cogestures2026,
title = {Co-Gestures: Two-Person Gesture and Response Motions for Humans and a Humanoid Robot},
author = {Cartwheel},
year = {2026},
howpublished = {\url{https://huggingface.co/datasets/andrew-cartwheel/co-gestures}}
}
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