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reacted to freddyaboulton's post with πŸ”₯ 6 days ago
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Version 0.0.21 of gradio-pdf now properly loads chinese characters!
New activity in databricks/dbrx-instruct 9 months ago
reacted to vikhyatk's post with ❀️ 9 months ago
reacted to akhaliq's post with πŸš€ 9 months ago
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Mora

Enabling Generalist Video Generation via A Multi-Agent Framework

Mora: Enabling Generalist Video Generation via A Multi-Agent Framework (2403.13248)

Sora is the first large-scale generalist video generation model that garnered significant attention across society. Since its launch by OpenAI in February 2024, no other video generation models have paralleled {Sora}'s performance or its capacity to support a broad spectrum of video generation tasks. Additionally, there are only a few fully published video generation models, with the majority being closed-source. To address this gap, this paper proposes a new multi-agent framework Mora, which incorporates several advanced visual AI agents to replicate generalist video generation demonstrated by Sora. In particular, Mora can utilize multiple visual agents and successfully mimic Sora's video generation capabilities in various tasks, such as (1) text-to-video generation, (2) text-conditional image-to-video generation, (3) extend generated videos, (4) video-to-video editing, (5) connect videos and (6) simulate digital worlds. Our extensive experimental results show that Mora achieves performance that is proximate to that of Sora in various tasks. However, there exists an obvious performance gap between our work and Sora when assessed holistically. In summary, we hope this project can guide the future trajectory of video generation through collaborative AI agents.
reacted to akhaliq's post with ❀️ 10 months ago
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VisionLLaMA

A Unified LLaMA Interface for Vision Tasks

VisionLLaMA: A Unified LLaMA Interface for Vision Tasks (2403.00522)

Large language models are built on top of a transformer-based architecture to process textual inputs. For example, the LLaMA stands out among many open-source implementations. Can the same transformer be used to process 2D images? In this paper, we answer this question by unveiling a LLaMA-like vision transformer in plain and pyramid forms, termed VisionLLaMA, which is tailored for this purpose. VisionLLaMA is a unified and generic modelling framework for solving most vision tasks. We extensively evaluate its effectiveness using typical pre-training paradigms in a good portion of downstream tasks of image perception and especially image generation. In many cases, VisionLLaMA have exhibited substantial gains over the previous state-of-the-art vision transformers. We believe that VisionLLaMA can serve as a strong new baseline model for vision generation and understanding.
reacted to smangrul's post with 🀯 10 months ago
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🚨 Now you can run Starcoder- 2 models locally on your Mac M1 Pro Apple Silicon with 16GB memory! πŸ§‘πŸ½β€πŸ’» ⚑️✨

Below is the UX with Twinny extension using bigcode/starcoder2-3b for FIM and codellama/CodeLlama-7b-Instruct-hf for chat. Dev tools is showing the prompt being sent to ollama server.

Starcoder-2 is now supported in llama.cpp https://github.com/ggerganov/llama.cpp/pull/5795!
cd llama.cpp
python convert-hf-to-gguf.py ../starcoder2-3b/ --outfile models/starcoder2-3b.gguf --outtype "f16"
./quantize models/starcoder2-3b.gguf models/starcoder2-3b-Q4_K_M.gguf Q4_K_M

For more details, please go through the following tweet thread: https://x.com/sourab_m/status/1764583139798823235?s=20
reacted to vladbogo's post with πŸ‘ 10 months ago
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Genie is a new method from Google DeepMind that generates interactive, action-controllable virtual worlds from unlabelled internet videos using.

Keypoints:
* Genie leverages a spatiotemporal video tokenizer, an autoregressive dynamics model, and a latent action model to generate controllable video environments.
* The model is trained on video data alone, without requiring action labels, using unsupervised learning to infer latent actions between frames.
* The method restricts the size of the action vocabulary to 8 to ensure that the number of possible latent actions remains small.
* The dataset used for training is generated by filtering publicly available internet videos with specific criteria related to 2D platformer games for a total of 6.8M videos used for training.

Paper: Genie: Generative Interactive Environments (2402.15391)
Project page: https://sites.google.com/view/genie-2024/
More detailed overview in my blog: https://huggingface.co/blog/vladbogo/genie-generative-interactive-environments

Congrats to the authors for their work!
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reacted to akhaliq's post with πŸ‘ 10 months ago
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The Era of 1-bit LLMs: All Large Language Models are in 1.58 Bits

The Era of 1-bit LLMs: All Large Language Models are in 1.58 Bits (2402.17764)

Recent research, such as BitNet, is paving the way for a new era of 1-bit Large Language Models (LLMs). In this work, we introduce a 1-bit LLM variant, namely BitNet b1.58, in which every single parameter (or weight) of the LLM is ternary {-1, 0, 1}. It matches the full-precision (i.e., FP16 or BF16) Transformer LLM with the same model size and training tokens in terms of both perplexity and end-task performance, while being significantly more cost-effective in terms of latency, memory, throughput, and energy consumption. More profoundly, the 1.58-bit LLM defines a new scaling law and recipe for training new generations of LLMs that are both high-performance and cost-effective. Furthermore, it enables a new computation paradigm and opens the door for designing specific hardware optimized for 1-bit LLMs.