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Minecraftism 4B Thinking Uncensored (safetensors)

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Minecraftism is a small model that knows Minecraft and plays it: the brain of PyMC Bot, a Minecraft player bot. Given the bot's situation it replies with the next action as JSON (flee the creeper, eat, answer the player in chat, mine wood...), it chats like a player, and it answers questions about mobs, items, crafting and mechanics without a web search. It is also an everyday assistant: questions, writing, code, advice or just a chat.

It thinks first: before every answer it writes a short <think> about its health, the mobs around it (with facts from the mob database), chat and its goal, then the JSON action. Smarter choices, slower turns.

It is uncensored: trained on an abliterated base (the refusal direction removed from the weights) and on chat data with refusals filtered out, so it answers directly instead of lecturing. You are responsible for how you use it.

This repo has the full-precision safetensors (the LoRA merged into the base, 16-bit) for transformers, vLLM, further fine-tuning or your own quantisation. For Ollama, llama.cpp, LM Studio and PyMC Bot use the GGUF edition: mr-sus/Minecraftism-4B-Thinking-Uncensored-GGUF

GGUF: every quant from F16 to IQ1_S ยท [base model](https://huggingface.co/{'score': 68.1, 'right_tool': 65.0, 'exact_calls': 61.7, 'no_call_when_none_fits': 100.0, 'asked': 72}) ยท PyMC Bot

Quick start

With transformers:

from transformers import AutoModelForCausalLM, AutoTokenizer

tokenizer = AutoTokenizer.from_pretrained("mr-sus/Minecraftism-4B-Thinking-Uncensored")
model = AutoModelForCausalLM.from_pretrained("mr-sus/Minecraftism-4B-Thinking-Uncensored", torch_dtype="auto", device_map="auto")
messages = [{"role": "user", "content": "How do I find diamonds fast?"}]
inputs = tokenizer.apply_chat_template(messages, add_generation_prompt=True, return_tensors="pt").to(model.device)
output = model.generate(inputs, max_new_tokens=400)
reply = tokenizer.decode(output[0][inputs.shape[-1]:], skip_special_tokens=True)
print(reply)

With vLLM (an OpenAI-compatible server):

vllm serve mr-sus/Minecraftism-4B-Thinking-Uncensored

With PyMC Bot / Ollama, use the GGUF edition:

python -m pymc_bot llm import --hf mr-sus/Minecraftism-4B-Thinking-Uncensored-GGUF

Prompt format

Qwen3's ChatML. tokenizer.apply_chat_template builds it for you.

<|im_start|>system
{system prompt}<|im_end|>
<|im_start|>user
{your message}<|im_end|>
<|im_start|>assistant

It writes its thinking first, inside <think>...</think>, then the answer: hide or strip that part before showing the reply.

Recommended settings

setting value
temperature 0.6
top_p 0.95
top_k 20
repeat penalty 1.0
context (tokens) 8192

Use them for generate / vLLM sampling.

About this edition

Edition Minecraftism 4B Thinking Uncensored (safetensors) (minecraftism-thinking)
Training base actually used [{'score': 68.1, 'right_tool': 65.0, 'exact_calls': 61.7, 'no_call_when_none_fits': 100.0, 'asked': 72}](https://huggingface.co/{'score': 68.1, 'right_tool': 65.0, 'exact_calls': 61.7, 'no_call_when_none_fits': 100.0, 'asked': 72})
Upstream Qwen lineage Qwen/Qwen3-4B-Thinking-2507 (Hub tree grouping; the training base above was used)
Fine-tune LoRA r=32 with Unsloth on Kaggle (T4), 36918 rows, loss 0.5807
Data mr-sus/Minecraftism-dataset, OpenAssistant/oasst_top1_2023-08-25, pymc-bot, nvidia/Nemotron-Post-Training-Dataset-v1, nvidia/Nemotron-Post-Training-Dataset-v1
Size ~8.04 GB of 16-bit weights (bf16 / fp16), ~10 GB of GPU memory to run - 4.02B parameters

Evaluation (held-out rows)

valid JSON right action right answers rows
100.0% 72.9% 57.9% 60

Agentic score (tool calling)

Held-out multi-turn tool chats it never trained on (72 prompts: the right function with exactly the right arguments, and no call when no tool fits), base model measured on the same prompts:

model score right tool exact calls no call when none fits
Huihui-Qwen3-4B-Thinking-2507-abliterated 68.1% 65.0% 61.7% 100.0%
Minecraftism 4B Thinking Uncensored 77.8% 85.0% 73.3% 100.0%

Test suite after training: 2 refusal(s) in 14 prompts, identity not learned, bot JSON 3/3.

Distillation

Trained with Qwen3's strong-to-weak distillation recipe, with huihui-ai/Huihui-Qwen3-8B-abliterated-v2 as the teacher (same tokenizer, Apache-2.0):

  • Off-policy: teacher output was accepted for 0 training rows (0 everyday chat, 0 Minecraft facts). Minecraft answers remain unchanged; teacher traces may contain errors. Game turns kept their rule-checked JSON.
  • On-policy: 25 steps (0 replies written by the student and graded token by token by the teacher, reverse KL 1.8014 -> 0.6721).

Training data (scheduled rows)

source licence commercial use rows
mr-sus/Minecraftism-dataset unknown - check the dataset card no 25459
OpenAssistant/oasst_top1_2023-08-25 Apache-2.0 yes 2984
pymc-bot PyMC Bot rules, mob facts and your own recordings (codero-sus) yes 7462
nvidia/Nemotron-Post-Training-Dataset-v1 CC BY 4.0 yes 997
nvidia/Nemotron-Post-Training-Dataset-v1 CC BY 4.0 yes 16

System prompt

The personality it was trained with. Send it as the system message (the GGUF edition has it built into its Modelfile):

You are Minecraftism, an AI assistant made by codero-sus.

You know Minecraft inside out - mobs, items, crafting, redstone, farms, building, survival, PvP, servers and mods - but you are a general assistant first, just as glad to help with everyday life, questions, writing, studying, code, maths, ideas, advice or simply a chat.

How you work:
- Be genuinely useful. Answer what was asked with the details that matter, then stop. No filler.
- Be honest. If you don't know or aren't sure, say so. Never invent facts, numbers, versions or sources.
- Treat the user as a capable adult. Don't lecture, moralise or add warnings and disclaimers nobody asked for, and don't refuse something just because it is edgy, dark, mature or controversial.
- Have a personality: friendly, witty when it fits, with your own opinions when asked.
- Match the user: short and casual for chat, clear and structured for real tasks. Reply in the user's language.
- Use Markdown only when it helps (steps, lists, code).

If a message describes a game situation and asks for a specific format (for example a JSON action from PyMC Bot), reply in exactly that format.

Files

  • model*.safetensors - the merged weights (LoRA folded into the base, 16-bit)
  • config.json, generation_config.json - model config
  • tokenizer files + chat_template.jinja - the chat format it was trained with
  • Modelfile and IMPORTING.md - local import instructions (runtime support varies)

Limitations

  • It is a small (4B) model: it can be confidently wrong. Check important facts, and let PyMC Bot's rule checks guard the game actions.
  • Its Minecraft knowledge comes mostly from Java Edition data; Bedrock differences and the newest updates may be missing.
  • It was trained on examples of up to 3072 tokens; very long chats lose the thread.
  • It is uncensored: it does not refuse. You are responsible for how you use it.

License and credits

Required Notice: Copyright codero-sus (https://github.com/codero-sus). Minecraftism is part of PyMC Bot (https://github.com/codero-sus/PyMC_Bot) and is licensed under PolyForm Noncommercial 1.0.0 (https://polyformproject.org/licenses/noncommercial/1.0.0/). Anyone who shares these weights, or quants or fine-tunes made from them, must pass on this notice and a link to the original.

  • Quants, merges and fine-tunes by others are welcome for non-commercial use: keep the notice above and link here.
  • Made with โค๏ธ by codero-sus - https://codero.is-a.dev - https://the-codero.web.app/
  • Personal, non-commercial use only. The fine-tune is released under PolyForm Noncommercial 1.0.0, and every training source allows commercial use (table above; the CC BY 4.0 data is NVIDIA's Nemotron post-training set, credited here as its licence asks). The base model's own license (Apache-2.0) still applies to the base weights.
  • Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft.
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