Instructions to use masterProfessortv/bashav1 with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Diffusers
How to use masterProfessortv/bashav1 with Diffusers:
pip install -U diffusers transformers accelerate
import torch from diffusers import DiffusionPipeline # switch to "mps" for apple devices pipe = DiffusionPipeline.from_pretrained("black-forest-labs/FLUX.1-dev", dtype=torch.bfloat16, device_map="cuda") pipe.load_lora_weights("masterProfessortv/bashav1") prompt = "BSHAV1 , A large humanoid beetle with green exoskeleton armor, golden accents, curved black horns, and claw-like hands, in stylized 3D rendering style.A stylized 3D-rendered anthropomorphic beetle character with a large, round body and detailed textures. The beetle has dark curved horns, a wide face with chubby cheeks, and a confident expression. Its body is covered in a dark green armored suit with golden ornamental details and engravings, including a large, central medallion on the chest with tassels. The arms and legs are stubby yet muscular, with clawed hands and feet. The texture of the armor is slightly wrinkled, resembling a beetle’s exoskeleton, with gold accents throughout. The character stands upright in a proud, regal pose. Background is plain or transparent. Modeled in Pixar or DreamWorks character style." image = pipe(prompt).images[0] - Inference
- Notebooks
- Google Colab
- Kaggle
- Local Apps Settings
- Draw Things
- DiffusionBee
import torch
from diffusers import DiffusionPipeline
# switch to "mps" for apple devices
pipe = DiffusionPipeline.from_pretrained("black-forest-labs/FLUX.1-dev", dtype=torch.bfloat16, device_map="cuda")
pipe.load_lora_weights("masterProfessortv/bashav1")
prompt = "BSHAV1 , A large humanoid beetle with green exoskeleton armor, golden accents, curved black horns, and claw-like hands, in stylized 3D rendering style.A stylized 3D-rendered anthropomorphic beetle character with a large, round body and detailed textures. The beetle has dark curved horns, a wide face with chubby cheeks, and a confident expression. Its body is covered in a dark green armored suit with golden ornamental details and engravings, including a large, central medallion on the chest with tassels. The arms and legs are stubby yet muscular, with clawed hands and feet. The texture of the armor is slightly wrinkled, resembling a beetle’s exoskeleton, with gold accents throughout. The character stands upright in a proud, regal pose. Background is plain or transparent. Modeled in Pixar or DreamWorks character style."
image = pipe(prompt).images[0]bashav1
Model trained with AI Toolkit by Ostris

- Prompt
- BSHAV1 , A large humanoid beetle with green exoskeleton armor, golden accents, curved black horns, and claw-like hands, in stylized 3D rendering style.A stylized 3D-rendered anthropomorphic beetle character with a large, round body and detailed textures. The beetle has dark curved horns, a wide face with chubby cheeks, and a confident expression. Its body is covered in a dark green armored suit with golden ornamental details and engravings, including a large, central medallion on the chest with tassels. The arms and legs are stubby yet muscular, with clawed hands and feet. The texture of the armor is slightly wrinkled, resembling a beetle’s exoskeleton, with gold accents throughout. The character stands upright in a proud, regal pose. Background is plain or transparent. Modeled in Pixar or DreamWorks character style.

- Prompt
- BSHAV1 , A large humanoid beetle with green exoskeleton armor, golden accents, curved black horns, and claw-like hands, in stylized 3D rendering style.A stylized 3D-rendered anthropomorphic beetle character with a large, round body and detailed textures. The beetle has dark curved horns, a wide face with chubby cheeks, and a confident expression. Its body is covered in a dark green armored suit with golden ornamental details and engravings, including a large, central medallion on the chest with tassels. The arms and legs are stubby yet muscular, with clawed hands and feet. The texture of the armor is slightly wrinkled, resembling a beetle’s exoskeleton, with gold accents throughout. The character stands upright in a proud, regal pose. Background is plain or transparent. Modeled in Pixar or DreamWorks character style.

- Prompt
- BSHAV1 , A large humanoid beetle with green exoskeleton armor, golden accents, curved black horns, and claw-like hands, in stylized 3D rendering style.A stylized 3D-rendered anthropomorphic beetle character with a large, round body and detailed textures. The beetle has dark curved horns, a wide face with chubby cheeks, and a confident expression. Its body is covered in a dark green armored suit with golden ornamental details and engravings, including a large, central medallion on the chest with tassels. The arms and legs are stubby yet muscular, with clawed hands and feet. The texture of the armor is slightly wrinkled, resembling a beetle’s exoskeleton, with gold accents throughout. The character stands upright in a proud, regal pose. Background is plain or transparent. Modeled in Pixar or DreamWorks character style.
Trigger words
You should use BSHAV1 to trigger the image generation.
Download model and use it with ComfyUI, AUTOMATIC1111, SD.Next, Invoke AI, etc.
Weights for this model are available in Safetensors format.
Download them in the Files & versions tab.
Use it with the 🧨 diffusers library
from diffusers import AutoPipelineForText2Image
import torch
pipeline = AutoPipelineForText2Image.from_pretrained('black-forest-labs/FLUX.1-dev', torch_dtype=torch.bfloat16).to('cuda')
pipeline.load_lora_weights('masterProfessortv/bashav1', weight_name='bashav1.safetensors')
image = pipeline('BSHAV1 , A large humanoid beetle with green exoskeleton armor, golden accents, curved black horns, and claw-like hands, in stylized 3D rendering style.A stylized 3D-rendered anthropomorphic beetle character with a large, round body and detailed textures. The beetle has dark curved horns, a wide face with chubby cheeks, and a confident expression. Its body is covered in a dark green armored suit with golden ornamental details and engravings, including a large, central medallion on the chest with tassels. The arms and legs are stubby yet muscular, with clawed hands and feet. The texture of the armor is slightly wrinkled, resembling a beetle’s exoskeleton, with gold accents throughout. The character stands upright in a proud, regal pose. Background is plain or transparent. Modeled in Pixar or DreamWorks character style.').images[0]
image.save("my_image.png")
For more details, including weighting, merging and fusing LoRAs, check the documentation on loading LoRAs in diffusers
- Downloads last month
- 15
Model tree for masterProfessortv/bashav1
Base model
black-forest-labs/FLUX.1-dev