Reinforcement Learning
stable-baselines3
SpaceInvadersNoFrameskip-v4
deep-reinforcement-learning
Eval Results (legacy)
Instructions to use kaleido-jean/dqn-SpaceInvadersNoFrameskip-v4 with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- stable-baselines3
How to use kaleido-jean/dqn-SpaceInvadersNoFrameskip-v4 with stable-baselines3:
from huggingface_sb3 import load_from_hub checkpoint = load_from_hub( repo_id="kaleido-jean/dqn-SpaceInvadersNoFrameskip-v4", filename="{MODEL FILENAME}.zip", ) - Notebooks
- Google Colab
- Kaggle
DQN Agent playing SpaceInvadersNoFrameskip-v4
This is a trained model of a DQN agent playing SpaceInvadersNoFrameskip-v4 using the stable-baselines3 library and the RL Zoo.
The RL Zoo is a training framework for Stable Baselines3 reinforcement learning agents, with hyperparameter optimization and pre-trained agents included.
Usage (with SB3 RL Zoo)
RL Zoo: https://github.com/DLR-RM/rl-baselines3-zoo
SB3: https://github.com/DLR-RM/stable-baselines3
SB3 Contrib: https://github.com/Stable-Baselines-Team/stable-baselines3-contrib
SBX (SB3 + Jax): https://github.com/araffin/sbx
Install the RL Zoo (with SB3 and SB3-Contrib):
pip install rl_zoo3
# Download model and save it into the logs/ folder
python -m rl_zoo3.load_from_hub --algo dqn --env SpaceInvadersNoFrameskip-v4 -orga kaleido-jean -f logs/
python -m rl_zoo3.enjoy --algo dqn --env SpaceInvadersNoFrameskip-v4 -f logs/
If you installed the RL Zoo3 via pip (pip install rl_zoo3), from anywhere you can do:
python -m rl_zoo3.load_from_hub --algo dqn --env SpaceInvadersNoFrameskip-v4 -orga kaleido-jean -f logs/
python -m rl_zoo3.enjoy --algo dqn --env SpaceInvadersNoFrameskip-v4 -f logs/
Training (with the RL Zoo)
python -m rl_zoo3.train --algo dqn --env SpaceInvadersNoFrameskip-v4 -f logs/
# Upload the model and generate video (when possible)
python -m rl_zoo3.push_to_hub --algo dqn --env SpaceInvadersNoFrameskip-v4 -f logs/ -orga kaleido-jean
Hyperparameters
OrderedDict([('batch_size', 32),
('buffer_size', 100000),
('env_wrapper',
['stable_baselines3.common.atari_wrappers.AtariWrapper']),
('exploration_final_eps', 0.01),
('exploration_fraction', 0.1),
('frame_stack', 4),
('gradient_steps', 1),
('learning_rate', 0.0001),
('learning_starts', 100000),
('n_timesteps', 1000000.0),
('optimize_memory_usage', False),
('policy', 'CnnPolicy'),
('target_update_interval', 1000),
('train_freq', 4),
('normalize', False)])
Environment Arguments
{'render_mode': 'rgb_array'}
Training Details
Training Procedure
- Training regime: fp32 on CUDA (SB3 default; no mixed precision)
- Wall-clock train time: 1,000,000 steps in 45 min 38 s (SLURM job elapsed; ≈ 365 steps/s end-to-end, incl. 100k-step random buffer prefill and periodic eval)
- Trained as a non-interactive SLURM batch job (
sbatch) via RL-Baselines3-Zoo (rl_zoo3.train); exact hyperparameters are inconfig.yml/args.ymlin this repo.
Training Hardware / Carbon
- Hardware Type: 1× NVIDIA Tesla V100-SXM2-32GB (PSC Bridges-2,
GPU-sharedpartition, node v003; 5 CPU cores / 63 GB RAM allocated) - Hours used: ~0.76 h GPU (00:45:38 wall-clock, training job only; evaluation, replay-video encode and Hub upload ran as separate CPU-only jobs)
- Cloud Provider: PSC Bridges-2 / university HPC cluster
- Compute Region: US (Pittsburgh Supercomputing Center)
- Carbon Emitted: ~0.1 kg CO₂e (rough estimate: ≈0.3 kW draw × 0.76 h × US-average grid intensity)
Technical Specifications
Compute Infrastructure
- Training: single-GPU DQN (stable-baselines3 + PyTorch/CUDA 12.6) through RL-Baselines3-Zoo
- Evaluation & Hub push: CPU-only SLURM jobs on the
RM-sharedpartition — zero additional GPU hours
- Downloads last month
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Evaluation results
- mean_reward on SpaceInvadersNoFrameskip-v4self-reported486.00 +/- 129.75