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YAML Metadata Warning:empty or missing yaml metadata in repo card
Check out the documentation for more information.
Game-data quality — CORRECTED analysis (controller / uncaptured-input finding)
TL;DR
Many sessions that the first pass called "completely idle" are not idle. They were played with a controller/gamepad (or are cutscenes / auto-path), which the keyboard+mouse capture tool never recorded. The video shows full gameplay while the action labels are empty — poison for keyboard+mouse behaviour cloning.
Proof (胡宸 / Monster Hunter World)
- parquet
actions: 18,857 frames, 100%{dx:0,dy:0,scroll:0,buttons:[]}, total mouse displacement 0px, keyboard in 2 frames. - raw source
video-km-frames.json: 257,162 frames @60fps, every frameevents:[], 0.000% non-zero → empty at the source, not a conversion bug. - video frame-to-frame Δ = 39.5 (clearly moving),
fps.jsonl= 100–300 fps, game = running. - Parser verified correct on a contrast session (Need for Speed / 李博: keyboard detected in 99.58% of frames).
- 100% of the 252 "completely-idle ≥50%" sessions have a changing picture (brightness range 150–255); zero are truly frozen.
Corrected metric (genre-independent)
Per session: share of time spent in long (>5s) continuous zero-keyboard-mouse runs while the picture is changing. This catches controller play, cutscenes, auto-path and desync, and does NOT penalise genre (keyboard-only racing, mouse-only CRPG, key-holding, FPS flicks).
Numbers (1923 sessions, 2413 h)
| class | sessions | hours | meaning |
|---|---|---|---|
| ok (<15% dead) | ~905 | ~1200 | usable |
| uncaptured_some (15–40% dead) | 738 | 873 | trim the dead segments, keep rest |
| uncaptured_heavy/full (≥40% dead) | 253 | 311 | exclude (controller/cutscene) |
| black_screen | 35 | 41 | pixel defect |
| dark | 5 | 5 | pixel defect |
Top games in the exclude set: genshin (120), cyberpunk-2077, where-winds-meet, uncharted-4, hogwarts-legacy, horizon-forbidden-west, death-stranding-2 … (controller-first titles).
Files
reclassified_sessions.csv— every session with corrected class +long_noinput_pct,input_active_pct, brightness motion, black/dark/teleport, hours, path.exclude_uncaptured.csv— the exclude + trim candidates.
Note on the videos/<flag>/ folders
Those folders use the FIRST (action-only) taxonomy. In particular completely_idle/,
freeze/ and most mouse_static/ are really controller/uncaptured or genre-normal — use
reclassified_sessions.csv for the corrected label of each session. (black_strict/,
dark/ pixel defects remain valid.)
Genre false-positives to ignore (from the first pass)
mouse_static(e.g. Need for Speed): keyboard-only driving — normal.keyboard_unused(e.g. The Sims 4 / 廖子豪): mouse-only game — normal.hyperactive(e.g. holding W+TAB while racing): normal, not a bot.
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