Refine GS-007 to GS-009 gameplay and integrate GameBench assets
#4
by JackSmith077 - opened
Fix the gameplay blockers in GS-007, GS-008 and GS-009 and improve their presentation using selected GameBench models and audio.
- GS-007 Polaroid Realm: correct frustum/occlusion capture, photo placement and rotation, undo, respawn and persistent state; expand the chapter to three puzzle areas with album/progression, a rebuilt island village, HUD, settings and sound.
- GS-008 Raccoon Coin Hall: fix pusher physics so coins can reach the scoring edge; improve tokens/reactions, bosses, shop, save/resume, machine rendering, arcade presentation, touch controls and feedback.
- GS-009 Draft Manor: fix impassable doorways and menu layout; improve room drafting, keys/locks, shops, Room 46 clues/placement, transitions, persistence, room visuals, estate scenery, HUD and audio.
Include the source, runtime assets, per-project GLB LFS rules, Godot import/UID settings, dependency manifests/lockfile, reproducible tests/tools, asset provenance and documented before/after screenshots. Temporary files, dependency directories, engine caches, logs, and packaged/build output are excluded.
Fresh validation before submission:
- GS-007, Godot 4.5.1: 48/48 rule checks and 65/65 playthrough checks pass.
- GS-008: production build succeeds; 34/34 unit and physics integration tests pass. Rapier emits its existing initialization deprecation warning.
- GS-009, Godot 4.5.1: rule tests and the physics doorway traversal test pass.
- JSON/configuration, submitted file scope, LFS pointers and object integrity checked. Existing visual/browser reports are retained; rendered browser/GPU checks were not rerun during submission.
Based on the latest main branch after PR #2 was merged. The diff is limited to GS-007, GS-008 and GS-009; it does not resubmit GS-001 or GS-010–GS-015. The games remain limited prototypes; each README documents unfinished content and platform coverage.
JackSmith077 changed pull request status to open
zbhpku changed pull request status to merged