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OpenCS2 Local Snapshot
This repository is an unofficial, unmodified data snapshot assembled from two public OpenCS2-related Hugging Face datasets. It contains 18,087 data files (642.29 GiB logical size). Download caches and local download logs are intentionally excluded.
Sources and attribution
- POV videos, tick tables, and the upstream index:
blanchon/opencs2_datasetat revision8d7deddcd30c081fb197b75f58b4a0fba1117b9d. - CS2 demo files:
blanchon/cs2_dataset_demoat revision912a363098feec3f220e41d68634d2f71676c28b.
Both upstream dataset cards identify their license as CC BY 4.0. Credit remains with the upstream dataset authors and the original content creators. This mirror is not affiliated with or endorsed by Valve, HLTV, or the upstream authors.
Contents
index/pov_rounds.parquet
rounds/match_id=<id>/map_name=<map>/round=<NN>/player=<NN>/
video.mp4
ticks.parquet # available for a subset of videos
demos/shard-europe-<shard>/<match_id>/<match-name>-<map>.dem
manifests/
all_files.jsonl
upload_stats.json
matches_05_08*.json[l]
File counts in this snapshot:
12,120POV MP4 files.5,910per-POV tick Parquet files plus one upstream index Parquet.56CS2 demo files.
Join POV and tick data with (match_id, map_name, round, player_slot). Demo files can be associated at (match_id, map_name) level. There are more POV videos than tick files in this snapshot; absence of a sibling ticks.parquet is expected for part of the collection.
index/pov_rounds.parquet is the larger upstream index (165,270 rows), not an index limited to files mirrored here. Use manifests/all_files.jsonl as the authoritative path-and-size inventory for this repository.
Manifests and integrity
The matches_05_08* files are a legacy subset manifest covering 5,910 POV/tick pairs, 28 demos, and the index. Local absolute paths were normalized to repository-relative paths for publication. manifests/all_files.jsonl covers every uploaded data file and records exact byte sizes.
Binary content was not decoded or altered during mirroring. Videos and demos may display player names, chat, audio, or other in-game identifiers. Users are responsible for complying with the CC BY 4.0 attribution terms and any applicable game, tournament, privacy, and platform rules.
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