Datasets:
audio audioduration (s) 120 120 | language stringclasses 1
value | speaker_a_snr_db float64 19.5 34.2 | speaker_a_dnsmos float64 2.39 2.7 | speaker_a_bleed_pct float64 0 49.3 | speaker_a_bandwidth_khz float64 20.7 23.4 | speaker_a_speech_ratio float64 0.26 0.4 | speaker_b_snr_db float64 17 28.9 | speaker_b_dnsmos float64 2.54 3.06 | speaker_b_bleed_pct float64 0 54.1 | speaker_b_bandwidth_khz float64 11.3 23.4 | speaker_b_speech_ratio float64 0.27 0.43 |
|---|---|---|---|---|---|---|---|---|---|---|---|
English | 23.3 | 2.53 | 0 | 23.2 | 0.31 | 17 | 3.06 | 0 | 22.5 | 0.34 | |
English | 24.7 | 2.39 | 0 | 22.5 | 0.36 | 25.4 | 2.87 | 0 | 22.6 | 0.36 | |
English | 22 | 2.62 | 49.3 | 22.6 | 0.32 | 20.8 | 2.94 | 0 | 22.3 | 0.43 | |
English | 34.2 | 2.7 | 44.8 | 23.4 | 0.26 | 20.9 | 2.76 | 54.1 | 23.4 | 0.27 | |
English | 19.5 | 2.39 | 48.7 | 20.7 | 0.4 | 28.9 | 2.54 | 40.4 | 11.3 | 0.37 |
Description of Data Source
An app that helps couples connect through interactive games and guided conversations. Partners can answer questions together and explore their relationship in a fun and engaging way. Audio is recorded separately on each device, producing time-aligned, channel-separated tracks.
Technical Analysis
| Measure | Value |
|---|---|
| Sample rate | 48 kHz |
| Bit depth | 24-bit PCM |
| File format | WAV (stereo, one person per channel) |
| Processing | None: no noise suppression, echo cancellation or automatic gain |
| Full-band audio | 82 % of hours carry speech above 20 kHz (the rest are headset mics) |
| Average call duration | 17.3 min (median 11.8 min) for two-person calls |
These metrics vary from call to call. Contact us for a breakdown at the quality level you need. Pricing and collection rate depend on that level.
| Measure | Range |
|---|---|
| SNR | about 5-27 dB (median 17 dB) |
| Speech level (RMS) | about -40 to -23 dBFS |
| Speech ratio | median 0.36 per conversation |
| Audio bleed | present in about 80 % of hours of two-person calls |
| Spectral centroid | about 0.4-1.7 kHz |
SNR (signal-to-noise ratio) is how much louder the speech is than the background. No noise suppression is applied, so the background is the natural sound of each person's room.
Audio Bleed
Audio bleed occurs when a participant’s microphone picks up the other person’s voice. Most of this dataset contains bleed because many users don’t wear headphones. Audio is recorded losslessly without noise suppression. Some researchers intentionally keep the bleed, others process the audio themselves, and others prefer to purchase only recordings without bleed. Pricing and collection rates depend on your requirements. Contact us for details.
Without audio bleed
Sample 1
Sample 2
With audio bleed (the majority of the dataset)
Sample 1
Sample 2
Languages
Distribution of conversation hours by language.
| Language | Share of hours |
|---|---|
| English | 84.2 % |
| Spanish | 4.8 % |
| German | 2.8 % |
| Finnish | 1.8 % |
| Italian | 1.4 % |
| Filipino | 1.2 % |
| Afrikaans | 1.1 % |
| Swedish | 1.0 % |
| Portuguese | 0.8 % |
| Unknown | 0.9 % |
Speakers per Conversation
Distribution of conversation hours by number of speakers.
| Speakers | Share of hours |
|---|---|
| 2 | 100 % |
Conversation Categories
Distribution of two-person conversation hours by category. Categories were defined and conversations classified from transcripts using an LLM.
Questions
| Question category | Share of hours |
|---|---|
| Deeper emotional questions | 5.8 % |
| Shared memories | 2.1 % |
| Spicy / intimate topics | 1.5 % |
| Relationship boundaries | 1.2 % |
| Future plans | 0.7 % |
| Funny hypotheticals | 0.4 % |
Games
| Game | Share of hours |
|---|---|
| Draw & Guess | 15.8 % |
| Hot Take | 9.3 % |
| Mini Golf | 7.5 % |
| Same Wavelength | 7.1 % |
| Word games | 7.1 % |
| Connect 4 | 6.8 % |
| Who's More Likely | 6.6 % |
| Cooperative puzzles / mysteries | 2.3 % |
| Other games | 2.0 % |
Other
| Activity | Share of hours |
|---|---|
| Free conversation | 16.9 % |
| Setup / technical | 6.9 % |
Accents
Distribution of English conversation hours by estimated accent. At least one participant in each conversation has the specified accent. Accents are inferred from IP addresses.
| Accent | Share of hours |
|---|---|
| General American | 27.5 % |
| Southern American English | 22.0 % |
| Western European influenced English | 8.6 % |
| Unknown | 5.6 % |
| Australian English | 4.1 % |
| Southern European influenced English | 4.1 % |
| Southern British English | 4.1 % |
| Canadian English | 3.9 % |
| Northern British English | 3.6 % |
| East Asian influenced English | 1.8 % |
| Middle Eastern influenced English | 0.9 % |
| Maritime Southeast Asian English | 0.6 % |
| Irish English | 0.5 % |
| Southern African English | 0.4 % |
| Latin American influenced English | 0.4 % |
| Caribbean English | 0.4 % |
| Mainland Southeast Asian influenced English | 0.4 % |
| South Asian English | 0.3 % |
| West African English | 0.1 % |
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