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SVL Simulator assets: the prebuilt bundle library

This dataset is the asset bundle library of the SVL Simulator fork at github.com/lilejin322/simulator, branch assets (Unity 2020.3.48f1). It keeps the original LGSVL workflow: maps, vehicles and plugins are prebuilt asset bundles (SVL asset format 3, as built for SVL 2021.3) that the player loads at runtime, together with the WISE metadata records that describe them. Nothing here is compiled into the player; for the source-built branches of the simulator (main, mac, unity-2020) see lilejin322/svl-content instead.

How it is used

Clone the simulator's assets branch and run its build.sh. The script downloads this dataset into the repository's LocalAssets/ with hf download (always the latest main), builds the player and points its config.yml at that library. To prepare the library alone, for example on a Docker host:

hf download lilejin322/svl-assets --repo-type dataset --local-dir LocalAssets --exclude .gitattributes

Keep the files as they are: they are bundles, not archives to extract. Maps, vehicles and plugins are loaded on demand; NPCs, pedestrians and controllables are loaded at startup. Assets are selected by WISE ID, assetGuid or name; the simulator's README describes the lookup rules and config.yml.

Contents

maps/              94 map bundles, named by assetGuid                                   9.6 GB
vehicles/          31 vehicle bundles, named by assetGuid                               629 MB
plugins/           59 sensor and bridge plugin bundles                                   17 MB
npcs/              7 NPC bundles (DefaultNPC/, Bicycles/)                                49 MB
pedestrians/       15 pedestrian bundles (Walkers/, Animals/, Scooters/)               100 MB
controllables/     22 controllable bundles                                              86 MB
hdmaps/<guid>/     HD map files of 88 maps, for external tools and autonomy stacks     432 MB
metadata/          maps.json, vehicles.json, plugins.json: WISE records in the format
                   preserved by SORA-SVL, with the vehicles' sensor configurations; LICENSE
LICENSE            Simulator Software License Agreement

The controllables are the three of SVL Content (ChargingStation, TrafficCone, TriggerZone) and 19 props from TrashFuzz (benches, bins, a cart, a hydrant, a rock, a tank, a trash bag, trees, a warning stand, a water tank), bundles in the same asset format. The hdmaps/ files are not scanned by the simulator's library loader.

License

The bundles are covered by the Simulator Software License Agreement in LICENSE. The metadata records were preserved by SORA-SVL (Yuqi Huai, UCI) under the BSD 3-Clause License in metadata/LICENSE.

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