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Wanderland Preview
Compressed, browser-ready previews of the 42 Wanderland V2 showcase scenes, used by the interactive explorer.
These previews are not for research use. Full-resolution data is available in ai4ce/wanderland under data/v2/01_showcase/.
Layout
Each scene is stored under scenes/<scene_id>/:
| File | Contents |
|---|---|
3dgs.sog |
3D Gaussian Splatting in PlayCanvas SOG v2 (SH degree 3), converted from 3dgs.ply with @playcanvas/splat-transform. |
pointcloud.glb |
Voxel-downsampled (~2–3M points) colored LiDAR point cloud from lidar/colorized.las; glTF POINTS + meshopt compression (requires MeshoptDecoder). |
mesh.glb |
scene.ply TSDF mesh with vertex colors baked from the colored LiDAR, meshopt-compressed. |
Coordinate frame
All assets use the source release's wanderland_colmap_y_up coordinate frame, in meters; physical up is −Y. All three assets and the camera poses in the source transforms.json are aligned.
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