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fe41c1b7152c17a4-0 | fe41c1b7152c17a4 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/backtracking/graph_coloring.rs | file | graph_coloring.rs | src/backtracking/graph_coloring.rs | 1 | 370 | 370 | I need a Rust module that generates all valid colorings of a graph represented by an adjacency matrix. The implementation should use backtracking to assign colors from 0 to num_colors-1 to each vertex, ensuring no two adjacent vertices share the same color (checking both adjacency_matrix[i][j] and adjacency_matrix[j][i... | //! This module provides functionality for generating all possible colorings of a undirected (or directed) graph
//! given a certain number of colors. It includes the GraphColoring struct and methods
//! for validating color assignments and finding all valid colorings.
/// Represents potential errors when coloring on ... | nvidia/nemotron-3.5-lightning-30b-a3b |
e3d9fc4214373c94-0 | e3d9fc4214373c94 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/backtracking/hamiltonian_cycle.rs | file | hamiltonian_cycle.rs | src/backtracking/hamiltonian_cycle.rs | 1 | 310 | 310 | I need a Rust module for finding a Hamiltonian cycle in a directed or undirected graph represented by an adjacency matrix. The module should expose an error enum with variants for empty/malformed matrices and out-of-bounds start vertices, a `Graph` struct wrapping the adjacency matrix, and a public function that takes ... | //! This module provides functionality to find a Hamiltonian cycle in a directed or undirected graph.
//! Source: [Wikipedia](https://en.wikipedia.org/wiki/Hamiltonian_path_problem)
/// Represents potential errors when finding hamiltonian cycle on an adjacency matrix.
#[derive(Debug, PartialEq, Eq)]
pub enum FindHamil... | nvidia/nemotron-3.5-lightning-30b-a3b |
0ef042b601d34e7f-0 | 0ef042b601d34e7f | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/backtracking/permutations.rs | file | permutations.rs | src/backtracking/permutations.rs | 1 | 141 | 141 | I need a Rust function `permute` that generates all distinct permutations of a vector of integers. The function should sort the input vector first to handle duplicates effectively, then use a recursive backtracking algorithm that tracks which elements have been used and skips over duplicate values when the previous ide... | //! This module provides a function to generate all possible distinct permutations
//! of a given collection of integers using a backtracking algorithm.
/// Generates all possible distinct permutations of a given vector of integers.
///
/// # Arguments
///
/// * `nums` - A vector of integers. The input vector is sorte... | nvidia/nemotron-3.5-lightning-30b-a3b |
17bd026994000658-0 | 17bd026994000658 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/backtracking/mod.rs | file | mod.rs | src/backtracking/mod.rs | 1 | 21 | 21 | I need a Rust module that declares several backtracking algorithm submodules and re-exports their public functions. The module should define submodules named all_combination_of_size_k, graph_coloring, hamiltonian_cycle, knight_tour, n_queens, parentheses_generator, permutations, rat_in_maze, subset_sum, and sudoku. It ... | mod all_combination_of_size_k;
mod graph_coloring;
mod hamiltonian_cycle;
mod knight_tour;
mod n_queens;
mod parentheses_generator;
mod permutations;
mod rat_in_maze;
mod subset_sum;
mod sudoku;
pub use all_combination_of_size_k::generate_all_combinations;
pub use graph_coloring::generate_colorings;
pub use hamiltonia... | nvidia/nemotron-3.5-lightning-30b-a3b |
025753790b6f4339-0 | 025753790b6f4339 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/backtracking/n_queens.rs | file | n_queens.rs | src/backtracking/n_queens.rs | 1 | 221 | 221 | I need a Rust module that solves the N-Queens problem using backtracking. The module should define a public function `n_queens_solver(n: usize) -> Vec<Vec<String>>` that returns all distinct solutions for an `n×n` board, where each solution is a vector of strings representing rows with `'Q'` for queens and `'.'` for em... | //! This module provides functionality to solve the N-Queens problem.
//!
//! The N-Queens problem is a classic chessboard puzzle where the goal is to
//! place N queens on an NxN chessboard so that no two queens threaten each
//! other. Queens can attack each other if they share the same row, column, or
//! diagonal.
... | nvidia/nemotron-3.5-lightning-30b-a3b |
095318a5152a36f4-0 | 095318a5152a36f4 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/backtracking/all_combination_of_size_k.rs | file | all_combination_of_size_k.rs | src/backtracking/all_combination_of_size_k.rs | 1 | 123 | 123 | I need a Rust module that generates all possible combinations of `k` numbers chosen from the range `0` to `n-1` using a backtracking algorithm. The module should define a public error enum `CombinationError` with two variants: `KGreaterThanN` and `InvalidZeroRange`. Provide a public function `generate_all_combinations(... | //! This module provides a function to generate all possible combinations
//! of `k` numbers out of `0...n-1` using a backtracking algorithm.
/// Custom error type for combination generation.
#[derive(Debug, PartialEq)]
pub enum CombinationError {
KGreaterThanN,
InvalidZeroRange,
}
/// Generates all possible ... | nvidia/nemotron-3.5-lightning-30b-a3b |
9062a572e1244df7-0 | 9062a572e1244df7 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/backtracking/sudoku.rs | file | sudoku.rs | src/backtracking/sudoku.rs | 1 | 164 | 164 | I need a Rust module that implements a Sudoku solver using the backtracking algorithm. The module should expose a public function `sudoku_solver` that accepts a `&[[u8; 9]; 9]` and returns `Option<[[u8; 9]; 9]>`, returning the solved board or `None` if unsolvable. Additionally, define a `SudokuSolver` struct with a `bo... | //! A Rust implementation of Sudoku solver using Backtracking.
//!
//! This module provides functionality to solve Sudoku puzzles using the backtracking algorithm.
//!
//! GeeksForGeeks: [Sudoku Backtracking](https://www.geeksforgeeks.org/sudoku-backtracking-7/)
/// Solves a Sudoku puzzle.
///
/// Given a partially fi... | nvidia/nemotron-3.5-lightning-30b-a3b |
99fbf83e1ab99c58-0 | 99fbf83e1ab99c58 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/backtracking/subset_sum.rs | file | subset_sum.rs | src/backtracking/subset_sum.rs | 1 | 55 | 55 | I need a Rust function `has_subset_with_sum` that determines if a subset of a given slice of `isize` integers adds up to a target `isize`. The function should use recursive backtracking: at each step, it either skips the current element or includes it by subtracting it from the target. A helper function `backtrack` sho... | //! This module provides functionality to check if there exists a subset of a given set of integers
//! that sums to a target value. The implementation uses a recursive backtracking approach.
/// Checks if there exists a subset of the given set that sums to the target value.
pub fn has_subset_with_sum(set: &[isize], t... | nvidia/nemotron-3.5-lightning-30b-a3b |
32de02c803b75dbf-0 | 32de02c803b75dbf | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/big_integer/fast_factorial.rs | file | fast_factorial.rs | src/big_integer/fast_factorial.rs | 1 | 87 | 87 | I need a Rust function `fast_factorial` that computes the factorial of a non-negative integer `n` using Peter Borwein's 1985 algorithm. The input is a `usize` and the output is a `num_bigint::BigUint`. The algorithm should first generate all primes up to `n` using a function `sieve_of_eratosthenes`. Then, for each prim... | // Algorithm created by Peter Borwein in 1985
// https://doi.org/10.1016/0196-6774(85)90006-9
use crate::math::sieve_of_eratosthenes;
use num_bigint::BigUint;
use num_traits::One;
use std::collections::BTreeMap;
/// Calculate the sum of n / p^i with integer division for all values of i
fn index(p: usize, n: usize) ->... | nvidia/nemotron-3.5-lightning-30b-a3b |
060d812d7a308209-0 | 060d812d7a308209 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/backtracking/knight_tour.rs | file | knight_tour.rs | src/backtracking/knight_tour.rs | 1 | 195 | 195 | Write a Rust module for the Knight's Tour problem using backtracking. The module must export a function `find_knight_tour(size_x: usize, size_y: usize, start_x: usize, start_y: usize) -> Option<Vec<Vec<usize>>>` that returns a board matrix of move orders, or `None` if no tour exists. Include a `KnightTour` struct with ... | //! This module contains the implementation of the Knight's Tour problem.
//!
//! The Knight's Tour is a classic chess problem where the objective is to move a knight to every square on a chessboard exactly once.
/// Finds the Knight's Tour starting from the specified position.
///
/// # Arguments
///
/// * `size_x` -... | nvidia/nemotron-3.5-lightning-30b-a3b |
4710d1a963b9ea27-0 | 4710d1a963b9ea27 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/bit_manipulation/counting_bits.rs | file | counting_bits.rs | src/bit_manipulation/counting_bits.rs | 1 | 54 | 54 | I need a Rust function that counts the number of set bits (1s) in the binary representation of an unsigned integer using Brian Kernighan's algorithm. The function should accept a usize and return a usize. It should iteratively clear the least significant set bit via n &= n - 1 until n is zero, running in O(k) time wher... | //! This module implements a function to count the number of set bits (1s)
//! in the binary representation of an unsigned integer.
//! It uses Brian Kernighan's algorithm, which efficiently clears the least significant
//! set bit in each iteration until all bits are cleared.
//! The algorithm runs in O(k), where k is... | nvidia/nemotron-3.5-lightning-30b-a3b |
f37c8db473350605-0 | f37c8db473350605 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/bit_manipulation/highest_set_bit.rs | file | highest_set_bit.rs | src/bit_manipulation/highest_set_bit.rs | 1 | 52 | 52 | I need a Rust function named `find_highest_set_bit` that accepts a `usize` and returns `Option<usize>`. The function should find the position of the most significant bit set to 1 using 0-based indexing. If the input is 0, it should return `None`. The implementation should use a simple loop that right-shifts the number ... | //! This module provides a function to find the position of the most significant bit (MSB)
//! set to 1 in a given positive integer.
/// Finds the position of the highest (most significant) set bit in a positive integer.
///
/// # Arguments
///
/// * `num` - An integer value for which the highest set bit will be deter... | nvidia/nemotron-3.5-lightning-30b-a3b |
824ca5bbfbf41e32-0 | 824ca5bbfbf41e32 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/backtracking/parentheses_generator.rs | file | parentheses_generator.rs | src/backtracking/parentheses_generator.rs | 1 | 76 | 76 | I need a Rust implementation that generates every valid combination of well-formed parentheses for a given non-negative integer n using a backtracking approach. The solution should expose a function generate_parentheses(n: usize) -> Vec<String> that returns all possible strings of n pairs of parentheses. I'd also like ... | /// Generates all combinations of well-formed parentheses given a non-negative integer `n`.
///
/// This function uses backtracking to generate all possible combinations of well-formed
/// parentheses. The resulting combinations are returned as a vector of strings.
///
/// # Arguments
///
/// * `n` - A non-negative int... | nvidia/nemotron-3.5-lightning-30b-a3b |
f866ecdd366ffd1d-0 | f866ecdd366ffd1d | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/big_integer/poly1305.rs | file | poly1305.rs | src/big_integer/poly1305.rs | 1 | 98 | 98 | Write a Rust function/module for Poly1305 MAC using `num_bigint` and `num_traits`, following RFC8439, with key setup, message processing, and tag output. | use num_bigint::BigUint;
use num_traits::Num;
use num_traits::Zero;
macro_rules! hex_uint {
($a:literal) => {
BigUint::from_str_radix($a, 16).unwrap()
};
}
/**
* Poly1305 Message Authentication Code:
* This implementation is based on RFC8439.
* Note that the Big Integer library we are using may not... | nvidia/nemotron-3.5-lightning-30b-a3b |
6ef07d6e3e430990-0 | 6ef07d6e3e430990 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/bit_manipulation/n_bits_gray_code.rs | file | n_bits_gray_code.rs | src/bit_manipulation/n_bits_gray_code.rs | 1 | 75 | 75 | I need a Rust function named `generate_gray_code` that takes a `usize` for the number of bits and returns `Result<Vec<String>, GrayCodeError>`. The function should generate an n-bit Gray code sequence using the direct binary formula, return an error if the bit count is zero, and produce a `Vec<String>` where each strin... | /// Custom error type for Gray code generation.
#[derive(Debug, PartialEq)]
pub enum GrayCodeError {
ZeroBitCount,
}
/// Generates an n-bit Gray code sequence using the direct Gray code formula.
///
/// # Arguments
///
/// * `n` - The number of bits for the Gray code.
///
/// # Returns
///
/// A vector of Gray cod... | nvidia/nemotron-3.5-lightning-30b-a3b |
6d634f297152a833-0 | 6d634f297152a833 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/bit_manipulation/sum_of_two_integers.rs | file | sum_of_two_integers.rs | src/bit_manipulation/sum_of_two_integers.rs | 1 | 55 | 55 | I need a Rust function named `add_two_integers` that adds two `isize` integers using only bitwise XOR and AND operations, without using the `+` operator. The function should simulate ripple-carry addition: compute the sum portion with XOR and the carry with AND left-shifted, then repeat with the carry until it becomes ... | //! This module provides a function to add two integers without using the `+` operator.
//! It relies on bitwise operations (XOR and AND) to compute the sum, simulating the addition process.
/// Adds two integers using bitwise operations.
///
/// # Arguments
///
/// * `a` - The first integer to be added.
/// * `b` - T... | nvidia/nemotron-3.5-lightning-30b-a3b |
d6bf5843d57211bb-0 | d6bf5843d57211bb | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/ciphers/rail_fence.rs | file | rail_fence.rs | src/ciphers/rail_fence.rs | 1 | 41 | 41 | I need a Rust implementation of the rail fence cipher. Please write `rail_fence_encrypt(plain_text: &str, key: usize) -> String` and `rail_fence_decrypt(cipher: &str, key: usize) -> String`, plus a `zigzag` helper iterator. The cipher should write characters in a zigzag pattern across `key` rails and read them off sequ... | // wiki: https://en.wikipedia.org/wiki/Rail_fence_cipher
pub fn rail_fence_encrypt(plain_text: &str, key: usize) -> String {
let mut cipher = vec![Vec::new(); key];
for (c, i) in plain_text.chars().zip(zigzag(key)) {
cipher[i].push(c);
}
return cipher.iter().flatten().collect::<String>();
}
p... | nvidia/nemotron-3.5-lightning-30b-a3b |
f045284c2dc0dabf-0 | f045284c2dc0dabf | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/big_integer/mod.rs | file | mod.rs | src/big_integer/mod.rs | 1 | 9 | 9 | Write a Rust module file for a big_integer module that conditionally compiles only when the `big-math` feature is enabled, declares three submodules (`fast_factorial`, `multiply`, `poly1305`), and re-exports their public `fast_factorial` function, `multiply` function, and `Poly1305` type. | #![cfg(feature = "big-math")]
mod fast_factorial;
mod multiply;
mod poly1305;
pub use self::fast_factorial::fast_factorial;
pub use self::multiply::multiply;
pub use self::poly1305::Poly1305; | nvidia/nemotron-3.5-lightning-30b-a3b |
3dac988b6b26a7fc-0 | 3dac988b6b26a7fc | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/ciphers/kernighan.rs | file | kernighan.rs | src/ciphers/kernighan.rs | 1 | 23 | 23 | Write a Rust function named `kernighan` that counts the number of set bits in a `u32` integer using Brian Kernighan's algorithm. The function should accept a `u32` as input and return an `i32` representing the bit count, clearing the lowest set bit iteratively with `n = n & (n - 1)` until the input reaches zero. Ensure... | pub fn kernighan(n: u32) -> i32 {
let mut count = 0;
let mut n = n;
while n > 0 {
n = n & (n - 1);
count += 1;
}
count
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn count_set_bits() {
assert_eq!(kernighan(0b0000_0000_0000_0000_0000_0000_0000_1011), 3);
... | nvidia/nemotron-3.5-lightning-30b-a3b |
d7f15ac81adb3c63-0 | d7f15ac81adb3c63 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/compression/mod.rs | file | mod.rs | src/compression/mod.rs | 1 | 13 | 13 | I need a Rust module file for a compression crate that aggregates several standard algorithms into a single public API. The file should declare six submodules: `burrows_wheeler_transform`, `huffman_encoding`, `lz77`, `move_to_front`, `peak_signal_to_noise_ratio`, and `run_length_encoding`. After the module declarations... | mod burrows_wheeler_transform;
mod huffman_encoding;
mod lz77;
mod move_to_front;
mod peak_signal_to_noise_ratio;
mod run_length_encoding;
pub use self::burrows_wheeler_transform::{all_rotations, bwt_transform, reverse_bwt, BwtResult};
pub use self::huffman_encoding::{huffman_decode, huffman_encode};
pub use self::lz7... | nvidia/nemotron-3.5-lightning-30b-a3b |
1c93a2599a24d4c0-0 | 1c93a2599a24d4c0 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/conversions/decimal_to_binary.rs | file | decimal_to_binary.rs | src/conversions/decimal_to_binary.rs | 1 | 26 | 26 | Write a Rust function that converts a u64 decimal number into its binary string representation. The function should use repeated division by 2, collecting the remainder as bits, and then reverse the collected bits to produce the final binary string. The function takes a single u64 argument and returns a String. Include... | pub fn decimal_to_binary(base_num: u64) -> String {
let mut num = base_num;
let mut binary_num = String::new();
loop {
let bit = (num % 2).to_string();
binary_num.push_str(&bit);
num /= 2;
if num == 0 {
break;
}
}
let bits = binary_num.chars();
... | nvidia/nemotron-3.5-lightning-30b-a3b |
3dbb381383b8293b-0 | 3dbb381383b8293b | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/conversions/decimal_to_octal.rs | file | decimal_to_octal.rs | src/conversions/decimal_to_octal.rs | 1 | 37 | 37 | I need a Rust function that converts a decimal unsigned 64-bit integer to its octal string representation using repeated division by 8. The function should explicitly handle zero, collect remainders as digits, reverse them, and return the result as a String. Include unit tests asserting the outputs for decimal 0, 8, 15... | // Author: NithinU2802
// Decimal to Octal Converter: Converts Decimal to Octal
// Wikipedia References:
// 1. https://en.wikipedia.org/wiki/Decimal
// 2. https://en.wikipedia.org/wiki/Octal
pub fn decimal_to_octal(decimal_num: u64) -> String {
if decimal_num == 0 {
return "0".to_string();
}
let m... | nvidia/nemotron-3.5-lightning-30b-a3b |
eb906653e579b1e7-0 | eb906653e579b1e7 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/compression/move_to_front.rs | file | move_to_front.rs | src/compression/move_to_front.rs | 1 | 60 | 60 | I need a Rust module that implements the Move-to-Front transform for data compression. It must include an `encode` function taking `&str` and returning `Vec<u8>`, where each byte is the index of the character in a 256-element table that moves the character to the front after recording. Also implement a `decode` functio... | // https://en.wikipedia.org/wiki/Move-to-front_transform
fn blank_char_table() -> Vec<char> {
(0..=255).map(|ch| ch as u8 as char).collect()
}
pub fn move_to_front_encode(text: &str) -> Vec<u8> {
let mut char_table = blank_char_table();
let mut result = Vec::new();
for ch in text.chars() {
if... | nvidia/nemotron-3.5-lightning-30b-a3b |
c846c0321779cffe-0 | c846c0321779cffe | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/conversions/mod.rs | file | mod.rs | src/conversions/mod.rs | 1 | 55 | 55 | I need a Rust module file that organizes and re-exports a comprehensive set of conversion functions and types for a algorithms library. The module should support converting between numeric bases (binary, decimal, hexadecimal, octal) in both directions, converting energy values with their unit types, handling IPv4 addre... | mod binary_to_decimal;
mod binary_to_hexadecimal;
mod binary_to_octal;
mod decimal_to_binary;
mod decimal_to_hexadecimal;
mod decimal_to_octal;
mod energy;
mod hexadecimal_to_binary;
mod hexadecimal_to_decimal;
mod hexadecimal_to_octal;
mod ipv4_conversion;
mod length_conversion;
mod octal_to_binary;
mod octal_to_decim... | nvidia/nemotron-3.5-lightning-30b-a3b |
98444a461d6fc629-0 | 98444a461d6fc629 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/data_structures/b_tree.rs | file | b_tree.rs | src/data_structures/b_tree.rs | 1 | 209 | 209 | I need a complete Rust module implementing a B-tree data structure. The implementation should include a `Node` struct, a `BTreeProps` struct to store tree properties like degree, max keys, and mid key index, and a `BTree` generic struct parameterized over type `T`. The type `T` must implement `Ord`, `Copy`, `Debug`, an... | use std::convert::TryFrom;
use std::fmt::Debug;
use std::mem;
struct Node<T> {
keys: Vec<T>,
children: Vec<Node<T>>,
}
pub struct BTree<T> {
root: Node<T>,
props: BTreeProps,
}
// Why to need a different Struct for props...
// Check - http://smallcultfollowing.com/babysteps/blog/2018/11/01/after-nll-... | nvidia/nemotron-3.5-lightning-30b-a3b |
b367182bd288997f-0 | b367182bd288997f | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/bit_manipulation/mod.rs | file | mod.rs | src/bit_manipulation/mod.rs | 1 | 35 | 35 | I need a Rust module file that sets up a bit manipulation crate with several submodules, each exporting specific functions at the crate root. The structure should include submodules for binary coded decimal, bit counting, bit shifts, finding missing numbers, power-of-two operations, Hamming distance, highest set bit, G... | mod binary_coded_decimal;
mod binary_count_trailing_zeros;
mod binary_shifts;
mod counting_bits;
mod find_missing_number;
mod find_previous_power_of_two;
mod find_unique_number;
mod hamming_distance;
mod highest_set_bit;
mod is_power_of_two;
mod n_bits_gray_code;
mod reverse_bits;
mod rightmost_set_bit;
mod sum_of_two_... | nvidia/nemotron-3.5-lightning-30b-a3b |
939fa086d710739b-0 | 939fa086d710739b | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/conversions/rgb_cmyk_conversion.rs | file | rgb_cmyk_conversion.rs | src/conversions/rgb_cmyk_conversion.rs | 1 | 60 | 60 | Write a Rust function `rgb_to_cmyk` that takes a tuple `(u8, u8, u8)` representing red, green, and blue components and returns a tuple `(u8, u8, u8, u8)` of cyan, magenta, yellow, and key (black) values. The conversion should scale the inputs to [0, 1], compute K as `1 - max(r, g, b)`, and derive C, M, Y using `100 * (... | /// Author : https://github.com/ali77gh\
/// References:\
/// RGB: https://en.wikipedia.org/wiki/RGB_color_model\
/// CMYK: https://en.wikipedia.org/wiki/CMYK_color_model\
/// This function Converts RGB to CMYK format
///
/// ### Params
/// * `r` - red
/// * `g` - green
/// * `b` - blue
///
/// ### Returns
/// (C, M,... | nvidia/nemotron-3.5-lightning-30b-a3b |
8f9315ace65fea20-0 | 8f9315ace65fea20 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/conversions/rectangular_to_polar.rs | file | rectangular_to_polar.rs | src/conversions/rectangular_to_polar.rs | 1 | 47 | 47 | Write a Rust function `rectangular_to_polar` that converts rectangular (Cartesian) coordinates given as `f64` real and imaginary parts into polar coordinates. It should return a tuple of two `f64` values: the magnitude and the angle in degrees. The angle must be computed using `atan2` and converted to degrees. Both val... | //! Conversions between rectangular (Cartesian) and polar coordinate systems.
//!
//! This module provides utilities for converting rectangular coordinates
//! into polar coordinates with angles expressed in degrees.
//!
//! More information: <https://en.wikipedia.org/wiki/Polar_coordinate_system>
/// Convert rectangu... | nvidia/nemotron-3.5-lightning-30b-a3b |
515d3db37c0f5113-0 | 515d3db37c0f5113 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/ciphers/mod.rs | file | mod.rs | src/ciphers/mod.rs | 1 | 57 | 57 | I need a Rust source file that serves as a ciphers module. It should declare multiple submodules for different cipher algorithms, then publicly re-export specific functions and types from each submodule using `pub use self::` statements. The re-exports must include exactly: AES encryption and decryption functions along... | mod aes;
mod affine_cipher;
mod another_rot13;
mod baconian_cipher;
mod base16;
mod base32;
mod base64;
mod base85;
mod caesar;
mod chacha;
mod diffie_hellman;
mod gronsfeld;
mod hill_cipher;
mod kernighan;
mod morse_code;
mod polybius;
mod rail_fence;
mod rot13;
mod rsa_cipher;
mod salsa;
mod tea;
mod theoretical_rot1... | nvidia/nemotron-3.5-lightning-30b-a3b |
4eb7e2f37d6e2575-0 | 4eb7e2f37d6e2575 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/ciphers/salsa.rs | file | salsa.rs | src/ciphers/salsa.rs | 1 | 128 | 128 | I want a Rust function `salsa20` that implements the core Salsa20 cipher transformation. It should take `input: &[u32; 16]` and `output: &mut [u32; 16]`, where the 16 words encode the constant `expand 32-byte k` in the first four positions, a 256-bit key in the next eight, and 128 bits each for nonce and counter in the... | macro_rules! quarter_round {
($v1:expr,$v2:expr,$v3:expr,$v4:expr) => {
$v2 ^= ($v1.wrapping_add($v4).rotate_left(7));
$v3 ^= ($v2.wrapping_add($v1).rotate_left(9));
$v4 ^= ($v3.wrapping_add($v2).rotate_left(13));
$v1 ^= ($v4.wrapping_add($v3).rotate_left(18));
};
}
/// This is ... | nvidia/nemotron-3.5-lightning-30b-a3b |
480a13a3b83ab358-0 | 480a13a3b83ab358 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/data_structures/queue.rs | file | queue.rs | src/data_structures/queue.rs | 1 | 91 | 91 | I need a Rust module that implements a generic Queue data structure using std::collections::LinkedList, following FIFO semantics. The queue should support: creating a new empty queue via Queue::new() or Default; enqueuing elements to the back with enqueue(&mut self, value: T); dequeuing the front element and returning ... | //! This module provides a generic `Queue` data structure, implemented using
//! Rust's `LinkedList` from the standard library. The queue follows the FIFO
//! (First-In-First-Out) principle, where elements are added to the back of
//! the queue and removed from the front.
use std::collections::LinkedList;
#[derive(De... | nvidia/nemotron-3.5-lightning-30b-a3b |
b2796ad3d11c6dac-0 | b2796ad3d11c6dac | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/data_structures/mod.rs | file | mod.rs | src/data_structures/mod.rs | 1 | 47 | 47 | I'm building a Rust data structures and algorithms library and need a module root file that declares and re-exports several core DS and algorithm modules. The file should define submodules for an AVL tree, a B-tree, a binary search tree, a Fenwick tree, Floyd's cycle detection, directed and undirected graphs, a hash ta... | mod avl_tree;
mod b_tree;
mod binary_search_tree;
mod fenwick_tree;
mod floyds_algorithm;
pub mod graph;
mod hash_table;
mod heap;
mod lazy_segment_tree;
mod linked_list;
mod probabilistic;
mod queue;
mod range_minimum_query;
mod rb_tree;
mod segment_tree;
mod segment_tree_recursive;
mod skip_list;
mod stack_using_sing... | nvidia/nemotron-3.5-lightning-30b-a3b |
7aa8d27f448796f8-0 | 7aa8d27f448796f8 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/dynamic_programming/egg_dropping.rs | file | egg_dropping.rs | src/dynamic_programming/egg_dropping.rs | 1 | 84 | 84 | I need a Rust function `egg_drop` that takes `eggs: usize` and `floors: usize` and returns `Option<usize>`, solving the egg dropping puzzle by finding the minimum number of droppings needed to determine the highest floor from which an egg can be dropped without breaking. If `eggs` is 0, return `None`. For 1 egg or when... | //! This module contains the `egg_drop` function, which determines the minimum number of egg droppings
//! required to find the highest floor from which an egg can be dropped without breaking. It also includes
//! tests for the function using various test cases, including edge cases.
/// Returns the least number of eg... | nvidia/nemotron-3.5-lightning-30b-a3b |
f2dc3995b00c58db-0 | f2dc3995b00c58db | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/dynamic_programming/coin_change.rs | file | coin_change.rs | src/dynamic_programming/coin_change.rs | 1 | 94 | 94 | Write a Rust function `coin_change` that takes `coins: &[usize]` and `amount: usize` and returns `Option<usize>`, implementing the coin change problem via dynamic programming. The function should compute the minimum number of coins needed to make the given amount using the provided denominations, returning `None` if im... | //! This module provides a solution to the coin change problem using dynamic programming.
//! The `coin_change` function calculates the fewest number of coins required to make up
//! a given amount using a specified set of coin denominations.
//!
//! The implementation leverages dynamic programming to build up solution... | nvidia/nemotron-3.5-lightning-30b-a3b |
cd27d531d43ac481-0 | cd27d531d43ac481 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/data_structures/probabilistic/bloom_filter.rs | file | bloom_filter.rs | src/data_structures/probabilistic/bloom_filter.rs | 1 | 271 | 271 | I need a complete Rust source file implementing a Bloom Filter probabilistic data structure as a module. The code should define a `BloomFilter` trait parameterized over `Item: Hash` with `insert` and `contains` methods, and provide three concrete types: `BasicBloomFilter<const CAPACITY: usize>` using a fixed-size boole... | use std::collections::hash_map::{DefaultHasher, RandomState};
use std::hash::{BuildHasher, Hash, Hasher};
/// A Bloom Filter <https://en.wikipedia.org/wiki/Bloom_filter> is a probabilistic data structure testing whether an element belongs to a set or not
/// Therefore, its contract looks very close to the one of a set... | nvidia/nemotron-3.5-lightning-30b-a3b |
506a536c80be129d-0 | 506a536c80be129d | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/dynamic_programming/is_subsequence.rs | file | is_subsequence.rs | src/dynamic_programming/is_subsequence.rs | 1 | 71 | 71 | Write a Rust function `is_subsequence(sub: &str, main: &str) -> bool` that determines whether the string `sub` is a subsequence of `main`. The function should use a peekable iterator over the characters of `sub` and iterate through the characters of `main`; when a character in `main` matches the current character of `s... | //! A module for checking if one string is a subsequence of another string.
//!
//! A subsequence is formed by deleting some (can be none) of the characters
//! from the original string without disturbing the relative positions of the
//! remaining characters. This module provides a function to determine if
//! a given... | nvidia/nemotron-3.5-lightning-30b-a3b |
f03a16840cfac9a0-0 | f03a16840cfac9a0 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/dynamic_programming/longest_common_substring.rs | file | longest_common_substring.rs | src/dynamic_programming/longest_common_substring.rs | 1 | 70 | 70 | I need a Rust function named `longest_common_substring` that finds the length of the longest common substring between two strings using dynamic programming. It should accept two `&str` parameters and return `usize`. The implementation must use a 2D DP table where each cell `dp[i][j]` represents the length of the longes... | //! This module provides a function to find the length of the longest common substring
//! between two strings using dynamic programming.
/// Finds the length of the longest common substring between two strings using dynamic programming.
///
/// The algorithm uses a 2D dynamic programming table where each cell represe... | nvidia/nemotron-3.5-lightning-30b-a3b |
8a86f27c7dfb2aeb-0 | 8a86f27c7dfb2aeb | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/dynamic_programming/longest_common_subsequence.rs | file | longest_common_subsequence.rs | src/dynamic_programming/longest_common_subsequence.rs | 1 | 116 | 116 | I want a Rust implementation of the longest common subsequence algorithm. Specifically, I need a function named `longest_common_subsequence` that takes two `&str` arguments and returns a `String`. It should handle Unicode correctly by processing characters via `.chars()`, build a dynamic programming table of lengths, a... | //! This module implements the Longest Common Subsequence (LCS) algorithm.
//! The LCS problem is finding the longest subsequence common to two sequences.
//! It differs from the problem of finding common substrings: unlike substrings, subsequences
//! are not required to occupy consecutive positions within the origina... | nvidia/nemotron-3.5-lightning-30b-a3b |
0420043b379c9057-0 | 0420043b379c9057 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/dynamic_programming/maximal_square.rs | file | maximal_square.rs | src/dynamic_programming/maximal_square.rs | 1 | 66 | 66 | I need a Rust function maximal_square that takes &mut [Vec<i32>] representing a binary matrix and returns the area of the largest square of 1's. The solution should use dynamic programming with O(m*n) time and O(1) extra space by updating the matrix in place. For each cell equal to 1, if it is in the first row or colum... | use std::cmp::max;
use std::cmp::min;
/// Maximal Square
///
/// Given an `m` * `n` binary matrix filled with 0's and 1's, find the largest square containing only 1's and return its area.\
/// <https://leetcode.com/problems/maximal-square/>
///
/// # Arguments:
/// * `matrix` - an array of integer array
///
/// # Co... | nvidia/nemotron-3.5-lightning-30b-a3b |
fe1eb58045578c4a-0 | fe1eb58045578c4a | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/dynamic_programming/longest_continuous_increasing_subsequence.rs | file | longest_continuous_increasing_subsequence.rs | src/dynamic_programming/longest_continuous_increasing_subsequence.rs | 1 | 93 | 93 | I need a Rust function `longest_continuous_increasing_subsequence` that takes a slice `&[T]` where `T: Ord` and returns the longest contiguous sub-slice where each element is less than or equal to the next element (a non-decreasing run). If there are multiple subsequences of the same length, return the first one found.... | use std::cmp::Ordering;
/// Finds the longest continuous increasing subsequence in a slice.
///
/// Given a slice of elements, this function returns a slice representing
/// the longest continuous subsequence where each element is strictly
/// less than the following element.
///
/// # Arguments
///
/// * `arr` - A re... | nvidia/nemotron-3.5-lightning-30b-a3b |
acc4d5d97b173548-0 | acc4d5d97b173548 | TheAlgorithms/Rust | https://github.com/TheAlgorithms/Rust | fed66cb0c74c4a939ec5163648458a8c2b46fd4c | MIT | src/data_structures/fenwick_tree.rs | file | fenwick_tree.rs | src/data_structures/fenwick_tree.rs | 1 | 264 | 264 | Implement a Rust struct `FenwickTree` that acts as a Fenwick Tree (Binary Indexed Tree) with 1-based internal indexing and a 0-based public API. The generic type `T` must satisfy `Add<Output = T> + AddAssign + Sub<Output = T> + SubAssign + Copy + Default`. The struct should store a `Vec<T>` where the first element is u... | use std::ops::{Add, AddAssign, Sub, SubAssign};
/// A Fenwick Tree (also known as a Binary Indexed Tree) that supports efficient
/// prefix sum, range sum and point queries, as well as point updates.
///
/// The Fenwick Tree uses **1-based** indexing internally but presents a **0-based** interface to the user.
/// Thi... | nvidia/nemotron-3.5-lightning-30b-a3b |
Rust code instruction dataset
410 pairs of (question, real Rust code) built from 6 open-source GitHub repositories.
Each answer is original Rust source. Each question was written by nvidia/nemotron-3.5-lightning-30b-a3b from the code context; the model does not generate the answer.
Source repositories
| repository | commit | license | files | chunks | rows |
|---|---|---|---|---|---|
| TheAlgorithms/Rust | fed66cb0c7 |
MIT | 421 | 174 | 163 |
| reyamira/models | 73997bf31e |
MIT | 78 | 29 | 23 |
| AreevAI/flowcat | 9eb2999c33 |
Apache-2.0 | 192 | 88 | 66 |
| cortex/ripasso | 25f855dfc3 |
GPL-3.0-only | 22 | 21 | 18 |
| brentongunning/rust-sv | f2c9e939b3 |
MIT | 54 | 22 | 21 |
| lightningdevkit/rust-lightning | 48e8d4745e |
Apache-2.0 OR MIT | 257 | 138 | 119 |
Rows by kind
| kind | rows |
|---|---|
| file | 410 |
Example
Question
I need a Rust module that declares several backtracking algorithm submodules and re-exports their public functions. The module should define submodules named all_combination_of_size_k, graph_coloring, hamiltonian_cycle, knight_tour, n_queens, parentheses_generator, permutations, rat_in_maze, subset_sum, and sudoku. It must re-export exactly these functions with these exact names: generate_all_combinations, generate_colorings, find_hamiltonian_cycle, find_knight_tour, n_queens_solver, generate_parentheses, permute, find_path_in_maze, has_subset_with_sum, and sudoku_solver. Please generate the module declarations and pub use statements that match this structure.
Answer (TheAlgorithms/Rust - src/backtracking/mod.rs)
mod all_combination_of_size_k;
mod graph_coloring;
mod hamiltonian_cycle;
mod knight_tour;
mod n_queens;
mod parentheses_generator;
mod permutations;
mod rat_in_maze;
mod subset_sum;
mod sudoku;
pub use all_combination_of_size_k::generate_all_combinations;
pub use graph_coloring::generate_colorings;
pub use hamiltonian_cycle::find_hamiltonian_cycle;
pub use knight_tour::find_knight_tour;
pub use n_queens::n_queens_solver;
pub use parentheses_generator::generate_parentheses;
pub use permutations::permute;
pub use rat_in_maze::find_path_in_maze;
pub use subset_sum::has_subset_with_sum;
pub use sudoku::sudoku_solver;
Usage
from datasets import load_dataset
dataset = load_dataset("Shadow0482/rust", split="train")
print(dataset[0]["question"])
print(dataset[0]["answer"])
License and attribution
Code in answer remains under the license of the source repository shown in the license and repo_url columns. Follow that license when redistributing or training on the data. The questions are synthetic; follow the terms of the model provider used to create them.
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