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Human pose augmentation for Articulation XL2
This dataset contains historical human-focused training variants and the associated base, validation, and test collections derived from Seed3D Articulation XL2.0. They preserve the original NumPy object-array format for compatibility with Puppeteer-style skeleton training.
Files
| File | Samples | File size | Contents |
|---|---|---|---|
train_human_final_augmented.npz |
69,534 | 38,226,475,998 bytes | Historical augmented variant; count equals the 34,767-sample base plus 34,767 additions |
train_human_final_hard4_aug.npz |
173,835 | 70,880,586,260 bytes | Base plus four hard pose augmentations per base sample |
train_human.npz |
32,855 | 25,073,678,050 bytes | Earlier human training collection; not assumed identical to the final base |
train_human_final.npz |
34,767 | 27,340,400,445 bytes | Final unaugmented training base |
val_human.npz |
3,864 | 2,948,658,404 bytes | Preserved historical validation collection |
test_human.npz |
1,836 | 1,265,922,892 bytes | Preserved historical test collection |
Both variants include the same base training collection. They are alternative training variants, not disjoint dataset splits; concatenating them repeats base examples. The four additional NPZs preserve historical split files without reconstructing or reshuffling them. File names identify their intended roles; UUID-level disjointness and overlap between earlier and final training versions have not been newly audited. Do not concatenate the earlier training collection with the final base as though they were independent data.
Processing
The base collection was constructed by filtering human-related categories from the upstream main and diverse-pose collections and forming a training split. Pose augmentation uses skeleton-joint rotations, forward kinematics, linear blend skinning, and resampled point clouds. The upstream mesh and rig fields are retained.
The hard variant uses difficulty=hard and four augmentations per sample. The
current generator's default seed is 42. Exact historical dependency versions are
not recorded. For the older augmented variant, the sample count is known but its
exact historical augmentation settings are not fully recorded. Do not assume it
is a strict subset of the hard variant.
Loading
import numpy as np
with np.load("train_human_final_augmented.npz", allow_pickle=True) as archive:
samples = archive["arr_0"]
The files contain pickled Python objects: only load trusted files.
Accessing arr_0 loads a large object array; compressed NPZ object arrays do not
provide effective memory-mapped sample access. Use a sufficiently large-memory
machine. A tabular dataset viewer is not expected for this format.
Attribution
The original data and rig annotations are credited to the authors of MagicArticulate and Puppeteer, including Chaoyue Song and collaborators. This repository adds human-focused selection and pose augmentation; it is not an official Seed3D release. The upstream dataset declares CC BY 4.0. Retain upstream attribution and applicable underlying asset notices when reusing or redistributing the data.
Augmentation code and recipes
The original augmentation implementation is included in
scripts/augment_poses.py. Only machine-specific
example paths and the default visualization directory have been made portable;
the augmentation algorithm is unchanged. It supports both dataset generation
and headless comparison PNGs. Dependencies are listed in
scripts/requirements.txt; no GPU is required.
The implementation applies these steps to each eligible rigged sample:
- Sample a random rotation axis and an angle uniformly between zero and a depth-dependent maximum. Base maximum angles are 5°, 20°, 45°, and 75° at depths 0, 1, 2, and 3 or greater. Difficulty multiplies these by 0.5, 1.0, or 1.5 for easy, medium, or hard. Disconnected joints receive no rotation.
- Update joint positions by forward kinematics and deform mesh vertices with linear blend skinning using the existing sparse skinning weights.
- Recenter and uniformly scale the posed mesh to maximum absolute coordinate 0.5; apply the same transform to the posed joints.
- Sample 8,192 surface points and face normals. Recenter and uniformly scale point coordinates to maximum absolute coordinate 0.9995; normalize normals and store the six point features as float16.
- Preserve original records first, then append successful augmentations in source-sample order. Original topology, skinning data, and other fields are retained; joints, vertices, point cloud, and UUID are updated. Failed augmentations are counted and skipped, so output counts can vary on other inputs.
For hard4, the maximum rotation angles are 7.5°, 30°, 67.5°, and 112.5°. The command below implements its recorded difficulty and augmentation count:
python scripts/augment_poses.py \
--input_npz train_human_final.npz \
--mode augment --difficulty hard --augments_per_sample 4 --seed 42 \
--output_npz regenerated_hard4.npz
Seed 42 is the available script's default, not a verified historical run seed.
The exact historical dependency versions are unavailable; point sampling can
also depend on the trimesh version. This is the generation method, not a promise
of byte-identical regeneration. The older augmented artifact has one additional
record per base record by count, but its exact difficulty is unspecified.
recipes.json keeps these facts separate from default settings.
The separate train_human_final.npz is now distributed directly. The generator
also keeps the original base collection as the first 34,767 records.
As an alternative to downloading the separate base, recover that prefix from
augmented file with:
python scripts/extract_base.py \
--input_npz train_human_final_augmented.npz \
--output_npz recovered_train_human_final.npz
Extraction loads the entire object array into RAM. The uncompressed arr_0
member is about 75.1 GB for augmented and 121.2 GB for hard4; Python object
overhead and generation buffers require additional memory. Extraction does not
reconstruct the original upstream category-filtering or train/validation split.
Both augmented variants contain related versions of the same base objects;
split by source object, not by individual augmentation, when constructing new
train/test partitions.
Sample fields and integrity
arr_0 is a one-dimensional object array of sample dictionaries. The fields used
by the augmentation code are:
| Field | Layout | Meaning |
|---|---|---|
uuid |
string | Original object ID, or original ID plus _aug0, _aug1, etc. |
joints |
(J, 3) |
Joint positions; regenerated values are float64 |
bones |
(B, 2) |
Parent–child joint index pairs |
root_index |
scalar | Root joint index |
vertices |
(V, 3) |
Mesh vertices; regenerated values are float64 |
faces |
(F, 3) |
Triangle vertex indices, retained from the source |
pc_w_norm |
(8192, 6) for regenerated samples |
XYZ coordinates followed by normal XYZ, float16 |
skinning_weights_value |
sparse entries | Skinning weights |
skinning_weights_row / skinning_weights_rows |
sparse row indices | Vertex indices |
skinning_weights_col / skinning_weights_cols |
sparse column indices | Joint indices |
skinning_weights_shape |
(V, J) |
Sparse skinning matrix shape |
Original records retain their source dtypes and point counts. Fields not updated
by augmentation are copied unchanged; do not assume every ancillary source field
was recomputed for the posed mesh. UUID augmentation suffixes are local to each
source record, not globally unique IDs across variants or repeated source IDs.
An additional allow_pickle archive member is a historical NumPy save artifact,
not another dataset split. Always read arr_0 explicitly.
dataset_metadata.json records sizes, counts, schema,
and SHA-256 hashes. SHA256SUMS can check downloaded NPZs:
sha256sum -c SHA256SUMS
Source revision and transformation details are recorded in
provenance.json.
Selected historical checkpoint backups, their full-validity records and preview images are available in Puppeteer human skeleton selected. The 1,836-sample and older 1,412-sample evaluation cohorts are reported separately.
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