falcon-perception-webgpu β FPQ4 (q8 + q4-lm) weights
Custom mixed-precision quants of tiiuae/Falcon-Perception (0.6B open-vocabulary detection VLM) in the FPQ4 wire format of the falcon-perception-webgpu-demo browser runtime β hand-written WGSL kernels, no ONNX Runtime for the language stack, GPU-resident decode loop with speculative decoding for video.
falcon-q8-lm4.bin (724 MB, single file, everything the engine needs):
- all 113 layer matrices int8 (group 128) β box quality demands it: any single q4 group's noise flips coordinate bins (q4 box-set IoU vs fp32 is only 0.43; q8 reaches hidden cosine 0.9993);
lm_headint4 β bit-exact argmax vs q8, β34 MB and βhalf the lm-read traffic per decode token;- coord/size decode heads f16, Fourier coord/size encoders f32 β 0/14 bin mismatches vs the ONNX reference;
- embeddings f16.
Numbers on an Apple M4 (10-core GPU, ~120 GB/s) in Chrome:
| this runtime | original Space (fp32 ONNX/WASM) | |
|---|---|---|
| full detection query | 1.2 s | 7.8β8.7 s |
| decode | 91β95 tok/s | ~8.7 tok/s |
| download | 724 MB | 2.4 GB |
| video keyframes | 2.2β2.5 Hz (β€3 objects) + 30 FPS correlation tracker | β |
Quality vs the fp32 original on identical pixels: 8/8 boxes matched, mean IoU 0.957. The runtime itself is verified bit-exact per layer (75/75) against a numpy dequantized-weights reference, decode token-for-token.
FPQ4 container
'FPQ4' magic + u32 manifest length + JSON manifest + 256-byte-aligned blobs,
absolute offsets β one fetch, sliced straight into GPU buffers:
const head = new DataView(await file.slice(0, 8).arrayBuffer());
const mlen = head.getUint32(4, true);
const manifest = JSON.parse(new TextDecoder().decode(
await file.slice(8, 8 + mlen).arrayBuffer()));
// per tensor t: file.slice(t.packed.offset, t.packed.offset + t.packed.length) β writeBuffer
q8 matrix β 1.02 bytes/param (packed + f16 scales + i8 zeros, group 128);
q4 β 0.52 bytes/param. Only the mask heads (anyup/segm_head) stay in ONNX
on the demo's segmentation path; detection runs 100% on WGSL.
Try it: https://huggingface.co/spaces/borkiss/falcon-perception-webgpu-demo
(needs WebGPU with shader-f16 + subgroups β Chrome/Edge 125+).
Model tree for borkiss/falcon-perception-webgpu
Base model
tiiuae/Falcon-Perception