SyLC 3D Player β€” depth models

ONNX exports of Depth Anything V3 used by SyLC 3D Player for real-time 2D→3D stereoscopic conversion, plus a pre-built TensorRT engine cache.

onnx/ β€” the models (required)

Local re-exports at fixed inference grids, produced by tools_dev/da3_to_onnx.py in the SyLC repository. Fixed shapes rather than dynamic axes: the dynamic export's position-embedding Resize has no DirectML kernel and falls back to the CPU, costing 342 ms per depth map against 55 ms here.

Directory Files Size Notes
onnx/small/ 10 960 MB DA3-SMALL. Makes all three SyLC presets work.
onnx/base/ 10 3.67 GB DA3-BASE. The quality upgrade.

Each family holds the two square grids (756, 518) plus eight adaptive rectangles (756Γ—406/378/350/322, 518Γ—280/266/238/210) selected automatically for letterboxed or already-cropped wide sources.

The player downloads these itself β€” 2Dβ†’3D menu β†’ Depth models… β€” verifying each file against a SHA-256 manifest. Manual download into models/ works too.

trt/ β€” pre-built TensorRT engines (optional, RTX 40-series only)

See trt/sm89-trt10.16.1.11/README.md. Read it before downloading 3.1 GB you may not be able to use.

Licence and attribution

These are derivative exports of the Depth Anything V3 Small and Base checkpoints, both Apache-2.0:

Copyright Β© the Depth Anything V3 authors. Licence text: https://www.apache.org/licenses/LICENSE-2.0

The Large and Giant DA3 variants are CC-BY-NC-4.0 and are never exported, published or redistributed here.

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