Instructions to use Gini11/argentum-sprite-v3-altos with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Diffusers
How to use Gini11/argentum-sprite-v3-altos with Diffusers:
pip install -U diffusers transformers accelerate
import torch from diffusers import DiffusionPipeline # switch to "mps" for apple devices pipe = DiffusionPipeline.from_pretrained("Runware/BFL-FLUX.2-klein-base-9B", dtype=torch.bfloat16, device_map="cuda") pipe.load_lora_weights("Gini11/argentum-sprite-v3-altos") prompt = "argentumsprite, male body, elegant evil looking black tunic, golden details, big white wings, no head <lora:ArgentumSpriteV3-Altos_6:1>" image = pipe(prompt).images[0] - Notebooks
- Google Colab
- Kaggle
- Local Apps Settings
- Draw Things
- DiffusionBee
Argentum Sprite V3 Altos

- Prompt
- argentumsprite, male body, elegant evil looking black tunic, golden details, big white wings, no head <lora:ArgentumSpriteV3-Altos_6:1>
Model description
LoRA trained by kojax12 for generating tall character armor and tunic sprites in the style of Argentum Online, a classic Argentine MMORPG.
Trigger words
You should use argentumsprite to trigger the image generation.
Download model
Download them in the Files & versions tab.
- Downloads last month
- 11
Model tree for Gini11/argentum-sprite-v3-altos
Base model
Runware/BFL-FLUX.2-klein-base-9B