unity-embed

An embedding model where every input maps to the same vector.

384 parameters, one per dimension, all equal to 1/sqrt(384) so that v has unit norm. There is no tokenizer and no encoder, embed(x) = v for any x. Any language works, identically.

Property

For all sentences s and t:

cosine(embed(s), embed(t)) = 1.000000

similarity.py checks this against a few pairs and exits nonzero if it ever fails. So far it has never failed.

cosine('i love you'            , 'i hate you'                       ) = 1.000000
cosine('the ocean is beautiful', '2 + 2 = 4'                        ) = 1.000000
cosine('hamlet: to be or not'  , 'aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa' ) = 1.000000

Notes

  • Semantic search always returns everything at rank 1. Recall and precision both 100%, along with everything else.
  • Clustering yields one cluster. Silhouette score is fine.
  • Corpus deduplication reduces your corpus to one document, which deduplicates further.
  • For comparison, all-MiniLM-L6-v2 uses 22.7M parameters to produce a wide variety of vectors. This uses 384 and produces one.

Usage

python3 encode.py "hello world"
python3 encode.py "goodnight moon" "war and peace"
python3 similarity.py

model.safetensors is 1,634 bytes.

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384 params
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F32
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