AgentOdyssey: Open-Ended Long-Horizon Text Game Generation for Test-Time Continual Learning Agents Paper • 2606.24893 • Published May 29 • 8
MemSlides: A Hierarchical Memory Driven Agent Framework for Personalized Slide Generation with Multi-turn Local Revision Paper • 2606.17162 • Published 19 days ago • 175
DragMesh-2: Physically Plausible Dexterous Hand-Object Interaction with Articulated Objects Paper • 2606.15133 • Published 21 days ago • 74
Claw-SWE-Bench: A Benchmark for Evaluating OpenClaw-style Agent Harnesses on Coding Tasks Paper • 2606.12344 • Published 24 days ago • 70
Perception or Prejudice: Can MLLMs Go Beyond First Impressions of Personality? Paper • 2605.22109 • Published May 21 • 171
GameWorld: Towards Standardized and Verifiable Evaluation of Multimodal Game Agents Paper • 2604.07429 • Published Apr 8 • 123
RationalRewards: Reasoning Rewards Scale Visual Generation Both Training and Test Time Paper • 2604.11626 • Published Apr 13 • 103
ClawKeeper: Comprehensive Safety Protection for OpenClaw Agents Through Skills, Plugins, and Watchers Paper • 2603.24414 • Published Mar 25 • 183
ShotStream: Streaming Multi-Shot Video Generation for Interactive Storytelling Paper • 2603.25746 • Published Mar 26 • 155
SocialOmni: Benchmarking Audio-Visual Social Interactivity in Omni Models Paper • 2603.16859 • Published Mar 17 • 248