Help Us Test Reference-to-Video + Audio — Share Your Images and Prompts

#29
by lightx2v - opened

Hi everyone!
We’re collecting community test cases for our reference-to-video generation. We’d love your help testing it with diverse, creative, and challenging examples.
To participate, please reply with:
Reference image: Upload an image you have permission to use.
Prompt: Describe the video you want to generate, including the subject’s actions, scene, camera movement, visual style, and desired audio.
Optional notes: Tell us what you expect the model to preserve from the reference image or what capability you want to test.

We especially welcome cases involving:
Character or object consistency
Complex movement and interactions
Camera motion
Speaking, music, sound effects, or ambient audio
Stylized or unusual visual concepts
Difficult scenes that may reveal model limitations
Please avoid copyrighted, private, sensitive, or harmful material, and only submit images you’re authorized to share and use for testing.
We may use submitted images and prompts to evaluate and improve the feature. If you’re comfortable with us showcasing your example publicly, please mention that in your reply.
Thank you—we’re excited to see what you create!

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integrated_multimodal_description: [Shot 1] Live-action, cinematic, realistic dark crime-thriller aesthetic. Use Picture 1 as the strict reference for the abandoned warehouse interior, spatial layout, large open doorway, long wooden table, two chairs, wet reflective floor, storage racks, crates, industrial architecture, sparse overhead lamps, cold blue exterior rain light, and warmer dim interior practical lighting. Use Picture 3 as the strict identity and wardrobe reference for the middle-aged East Asian man seated inside the warehouse, preserving his stocky build, slicked-back black hair, stern facial structure, black subtly patterned long-sleeve shirt, black trousers, black belt, and black leather shoes. Use Picture 2 as the strict identity and wardrobe reference for the younger East Asian man entering the warehouse, preserving his lean build, short messy black hair, facial appearance, dark hooded layered jacket, black cargo pants, and dark work boots. He carries one plain black backpack on his back. Maintain both men's identities, facial structures, hairstyles, body proportions, clothing, and accessories consistently throughout the video without mutation or identity swapping.

The composition establishes a tense meeting inside the warehouse. The middle-aged man from Picture 3 is already seated upright and motionless on the chair on the far side of the wooden table, facing the large open doorway. Four adult male bodyguards in dark clothing stand silently behind him in a restrained symmetrical formation, two slightly to his left and two slightly to his right, leaving his seated silhouette clearly visible. The bodyguards remain secondary characters with stable positions and do not resemble either principal man. The empty chair on the near side of the table faces the seated middle-aged man. Beyond them, heavy rain is visible through the large doorway. The camera holds a wide cinematic composition from inside the warehouse, clearly establishing the table, both chairs, seated middle-aged man, four standing bodyguards, and distant doorway within one continuous spatial axis.

At 00:02.000, the younger man from Picture 2 appears through the open doorway with the black backpack secured over both shoulders and walks in from the heavy rain. His clothing and hair are visibly wet. He advances directly toward the table at a calm, deliberate pace while looking toward the seated middle-aged man. His boots cross the wet floor with natural steps and small puddle splashes. The middle-aged man remains seated and watches him approach without speaking; the four bodyguards remain still behind the chair. The camera performs a slow Push In with small amplitude while preserving the doorway-to-table depth and keeping the principal characters on a consistent screen axis.

At 00:05.000, the younger man reaches the near side of the wooden table and stops beside the empty chair directly opposite the middle-aged man. He removes the black backpack naturally: one hand releases a shoulder strap, he slides the first strap from his shoulder, then frees the second strap and brings the same backpack forward without duplication or deformation. He places the black backpack firmly on top of the wooden table between himself and the middle-aged man. The bag makes physical contact with the tabletop and remains there, stable and clearly visible. The middle-aged man's eyes stay fixed on him while the four bodyguards remain standing behind their employer.

At 00:07.500, without changing sides of the table, the younger man pulls the empty chair slightly backward, turns his body, bends naturally at the hips and knees, and sits down opposite the middle-aged man. His hands briefly settle near the table edge as he straightens into a controlled seated posture. The black backpack remains stationary on the tabletop between the two men.

At 00:09.000, the camera continues a subtle slow Push In into a balanced confrontation composition: the younger man sits on the near side of the table facing the middle-aged man across from him; the black backpack rests between them; the four bodyguards stand silently behind the middle-aged man. Neither principal character speaks. They hold eye contact across the table while rain and cold exterior light remain visible through the doorway behind the scene. End with all characters physically still, preserving the exact spatial relationship: younger man seated opposite middle-aged man, one black backpack on the table between them, four bodyguards behind the middle-aged man, with no additional people, duplicated bags, identity changes, wardrobe changes, or unexplained repositioning.

overall_soundscape: Heavy rain pounds outside the open warehouse doorway and against the metal structure, with continuous dripping water and distant thunder. Wet boots produce measured footsteps and small splashes across the concrete floor; backpack straps and soaked fabric rustle as the younger man removes the bag, followed by a muted thump w

HunterBlack

HunterBlue

Scene

subject_definitions:
<Subject 1> is the rainy cyberpunk city intersection in the first reference image, featuring towering skyscrapers, a giant flickering holographic billboard with a blue-purple female silhouette, neon purple and orange signage, wet reflective asphalt, drifting fog, and distant car light trails.
<Subject 2> is the dark-cloak female hunter in the second reference image, an East Asian woman with long wet black hair, a black tight leather combat bodysuit, a tattered floor-length black cloak, black gloves, and a reverse-grip silver short blade, with a cold assassin-like demeanor.
<Subject 3> is the fox-mask tech female hunter in the third reference image, an East Asian woman with short black hair, a white fox mask with red inner ears and brown whisker markings, a black leather trench coat embedded with glowing cyan neon circuit lines, a waist-mounted glowing data device, black thigh-high boots, and a blue energy dagger crackling with electric arcs.

summary:
[reference generation] The target video is a 10-second cinematic action sequence in which <Subject 2> and <Subject 3> duel in <Subject 1>, a rainy neon cyberpunk intersection. The sequence opens with a tense standoff, escalates into fast close-quarters blade combat, builds to a slow-motion energy surge, and culminates in a powerful mid-air blade clash. All three reference subjects guide character identity, wardrobe, and environment throughout the sequence.

retention_analysis:
<Subject 1> (appears in [Shot 1], [Shot 2], [Shot 3], [Shot 4], [Shot 5]): fully_preserved - the rainy intersection, holographic billboard, neon lighting, wet pavement, fog, and skyscraper skyline are retained across all shots.
<Subject 2> (appears in [Shot 1], [Shot 2], [Shot 3], [Shot 4], [Shot 5]): fully_preserved - the long black hair, black leather bodysuit, tattered cloak, silver short blade, and cold assassin demeanor are retained in every shot.
<Subject 3> (appears in [Shot 1], [Shot 2], [Shot 3], [Shot 4], [Shot 5]): fully_preserved - the short black hair, white fox mask, cyan-neon trench coat, blue energy dagger, and cybernetic aesthetic are retained in every shot.

detailed_description:
The target video uses a cinematic ultra-realistic style with 8K detail, Blade Runner 2049 color grading, volumetric light, anamorphic lens flare, shallow depth of field, and high dynamic range. Heavy rain and wet surfaces create constant specular highlights.
[Shot 1] The camera begins on a rain-soaked puddle reflecting two silhouettes and neon signs; a raindrop shatters the reflection. The camera tilts up slowly to a wide establishing shot of <Subject 1>, the rainy cyberpunk intersection. <Subject 2>, the long-haired dark-cloak hunter, crouches low in a predatory stance five meters from <Subject 3>, the fox-mask tech hunter who stands upright with her blue energy dagger pointed forward. The giant holographic billboard behind them flickers with scan-line glitches. A distant thunder flash briefly illuminates the entire street. Rain falls in visible streaks, and fog drifts across the wet road.
[Shot 2] At 00:02.000, the shot cuts to a fast tracking shot as <Subject 2> explodes forward, kicking up a massive water splash, her black cloak unfurling like dark wings. She closes the distance and slashes her silver blade upward diagonally, carving through the rain. <Subject 3> sidesteps sharply and brings her energy dagger up to block. The blades collide in a blinding blue-white electric burst, the shockwave sending ring-shaped mist and droplets outward. The camera rapidly orbits 360 degrees around the clash at chest height, motion blur streaking the weapons and rain.
[Shot 3] At 00:04.000, the shot cuts to handheld close-quarters coverage. <Subject 2> unleashes a rapid triple thrust with the silver blade, three precise lethal streaks cutting through the rain. <Subject 3> parries each blow, every impact generating blue electric arcs; the neon circuits on her trench coat flicker on contact. <Subject 3> delivers a sharp side kick to <Subject 2>'s ribs; <Subject 2> blocks with her forearm and slides half a step back on the wet ground, leaving water trails. <Subject 2> spins under her cloak and launches a roundhouse kick; <Subject 3> leans back to dodge. The camera shakes subtly, and raindrops hit the lens creating soft blur.
[Shot 4] At 00:06.000, the shot cuts to a low Dutch angle in slow motion. <Subject 3> slams her energy dagger into the ground; a cyan shockwave ripples across the cracked pavement, blasting <Subject 2> airborne. <Subject 2> twists mid-air, cloak fully spread, rain droplets suspended around her, long hair flowing upward as she raises the silver blade overhead. <Subject 3> pulls the dagger free, its blue glow doubling in length, and looks up at her airborne opponent, rain streaming down the white fox mask. Purple and cyan rim light outlines both figures against the towering skyscrapers.
[Shot 5] At 00:08.000, the shot cuts and rapidly pulls back. <Subject 2> dives down from the air with full body weight, blade overhead, cloak cascading like a black waterfall. <Subject 3> grips the energy dagger with both hands and raises it to meet the strike. The blades collide mid-air in an enormous blue-white energy explosion, a shockwave expanding outward, rain vaporizing into steam, puddles erupting into a circular water wall. The camera pulls all the way back to a full wide shot of the intersection; the explosion glows like a newborn star, building windows hum, and the holographic billboard suffers severe static distortion. The final frame freezes on the moment of impact, both warriors locked blade-to-blade, rain suspended, neon refracting through droplets.

overall_soundscape:
Heavy relentless rainfall continues throughout, with individual splashes on wet asphalt and leather. Distant low-frequency thunder rumbles under the opening. Metallic blade-clash impacts carry a sharp high-frequency ring followed by electric crackling and zapping from the energy dagger. Water splashes and footstep impacts deliver heavy low-end thuds. Cloak and fabric whoosh during spins and dashes. Faint distant city ambience includes traffic hum, neon sign electrical buzz, and echoing drips. The final energy explosion delivers a deep bass boom with high-pitched electric discharge and rushing steam.

non_diegetic_music:
An intense cinematic orchestral score with dark synth undertones. Slow-building atmospheric drones and low sustained strings open the standoff, then aggressive taiko-style percussion and industrial synth stabs drive the combat. The slow-motion power surge shifts to a soaring tense string crescendo, and the final clash hits with a massive orchestral impact followed by decaying reverb and near-silence. Tempo accelerates from 80 BPM to 140 BPM across the sequence.

Victorian_sitting_room_at_night_202608131832
Character_reference_sheet_for_man_202608131830
Man_holding_briar_pipe_turnaround_202608131828

subject_definitions:
<Subject 1> is the lean fictional Victorian detective in <Picture 1>, with dark hair combed back, an angular clean-shaven face, deep-set eyes, a long dark wool overcoat over a brown patterned waistcoat, cream cravat, watch chain, rings, and a briar smoking pipe.
<Subject 2> is the sturdy fictional Victorian doctor in <Picture 2>, with short cropped brown hair, a heavy moustache, a brown tweed three-piece suit, dark tie, and a wooden walking cane.
<Subject 3> is the Victorian Baker Street study in <Picture 3>, a wood-paneled room with a lit fireplace beneath a mounted deer-antler trophy, dark bookshelves lined with old books on both sides, a wooden ladder against the shelves, an ornate gold chandelier overhead, two tall rain-streaked windows with wall-mounted oil lamps, a tufted leather armchair near the fire, a low side table holding a violin, bow, and a glass of whisky, a large partner's desk with an open book, magnifying glass, quill, papers, a globe, and a human skull, and a patterned area rug across the wooden floor.

summary:
[reference generation] The target video is a 15-second photorealistic live-action Victorian dialogue scene recreating <Subject 1> and <Subject 2> inside <Subject 3>. The two men exchange a quiet, dry-witted conversation across four static, locked-off shots, with restrained performances, practical firelight and window light, and continuous rainy-night ambience.

retention_analysis:
<Subject 1> (appears in [Shot 1], [Shot 2], [Shot 3], [Shot 4]): fully_preserved - the detective's facial identity, hairstyle, build, overcoat and waistcoat, cravat, watch chain, and pipe are retained, along with his fireplace-side placement and restrained mannerisms.
<Subject 2> (appears in [Shot 1], [Shot 2], [Shot 3], [Shot 4]): fully_preserved - the doctor's facial identity, moustache, hairstyle, build, tweed suit, and cane are retained, along with his window-side, armchair placement and warmer mannerisms.
<Subject 3> (appears in [Shot 1], [Shot 2], [Shot 3], [Shot 4]): fully_preserved - the fireplace, antler mount, bookshelves, ladder, chandelier, windows, leather armchair, side table, desk with skull and globe, and rug are retained, with the warm-firelight-versus-cool-window-light relationship held across all four shots.

detailed_description:
The target video has the appearance of a photorealistic live-action Victorian feature film, with natural skin texture, subtle 35mm film texture, restrained contrast, shallow depth of field, and understated acting. Every shot uses a fully static, locked-off camera with no push, pan, tilt, drift, or handheld movement.
[Shot 1] A medium-wide two-shot establishes <Subject 3>, the Baker Street study, with warm firelight moving across the room and cool blue-grey light entering through the rain-streaked windows. <Subject 1>, the detective, stands beside the mantel holding his pipe. <Subject 2> (S1), the doctor, sits opposite in the leather armchair, one hand resting on the head of his cane. Both are already relaxed into the conversation. <Subject 2> (S1) glances toward the detective with familiar curiosity and says, in a light, teasing, genuinely fond tone, [English] Sometimes I wonder, Holmes — what if you'd chosen crime? <Subject 1> (S2) takes a quiet draw from his pipe, waits a brief natural beat, and replies without fully turning, voice dry and self-assured, a faint private smile rather than a laugh, [English] I'd have been remarkably successful. <Subject 2>'s mild amusement begins changing into genuine curiosity.
[Shot 2] At 00:04.300, the shot cuts to a medium close-up of <Subject 2> (S1), still seated in the same armchair, looking toward <Subject 1>, held on a static, locked-off camera. The detective remains only a soft dark foreground presence at the opposite edge, preserving their established eyeline. <Subject 2> (S1) studies him, brow faintly creasing with real curiosity rather than doubt, and asks, [English] You sound certain. <Subject 1> (S2), off-screen, answers immediately, tone matter-of-fact and unhurried, almost amused at the obviousness of it, [English] Detection and crime want the same talents. The doctor's faint smile disappears while he listens, his expression settling into thoughtful unease; he remains physically active through subtle breathing, blinking, and a small shift of his grip on the cane.
[Shot 3] At 00:08.000, the shot cuts to a tight close-up of <Subject 1> (S2) beside the fireplace, held on a static, locked-off camera, with <Subject 2> softly suggested at the opposite foreground edge. He slowly lowers the pipe from his lips and meets the doctor's eyeline, expression analytical and composed. Firelight moves subtly across his face as he says, voice low and measured, each word placed deliberately, [English] Observation. Patience. Imagination. Only the use differs. Only the corner of his mouth shifts. <Subject 2> (S1), off-screen, replies, quieter now, tinged with concern and admiration, [English] You've thought of this before.
[Shot 4] At 00:12.000, the shot cuts back to <Subject 2> (S1) in the leather armchair, held on a static, locked-off camera, while <Subject 1> remains a soft dark foreground presence on the opposite side. <Subject 1> (S2), off-screen, answers with calm understatement, a faint trace of dry humor beneath an otherwise level tone, [English] Only professionally. <Subject 2> (S1) holds his gaze for a short beat, taps the head of his cane once, and replies dryly, deadpan but warm, [English] Not reassuring. A quiet amused breath comes from <Subject 1> (S2), off-screen. <Subject 2> (S1) keeps watching him as the fire gives a small crackle and rain moves across the window behind him, small living movements in his eyes and breathing as the video ends, suggesting the conversation continues beyond the final frame.

overall_soundscape:
Continuous intimate Victorian interior ambience runs through all four shots: steady irregular rain striking the windows, quiet coal-fire crackling, occasional subtle pipe sounds, faint creak of leather and the tap of the cane, low room tone, and very distant horse-drawn carriage wheels on wet London streets. Acoustic perspective remains consistent across every cut, with no artificial silence between dialogue lines.

non_diegetic_music:
N/A

comfortable with you people using this example. The characters are in public domain

subject_definitions:
<Subject 1> (appears in [Shot 1], [Shot 2], [Shot 3], [Shot 4]): fully_preserved - Stell, the woman in the blue shirt and blue jeans, referenced by <Picture 1>.
<Subject 2> (appears in [Shot 1], [Shot 2], [Shot 3], [Shot 4]): fully_preserved - Evelyn, the woman with long brown hair and white striped shirt and jeans, referenced by <Picture 2>.
<Subject 3> (appears in [Shot 1], [Shot 2], [Shot 3], [Shot 4]): fully_preserved - the environment, burning petrol pump at night, referenced by <Picture 3>.

summary:
Stell and Evelyn engage in an extremely fast, close-range martial arts fight, exchanging powerful, clean strikes and kicks that send them crashing through the environment, with the fight continuing without resolution.

retention_analysis:
<Subject 1> (appears in [Shot 1], [Shot 2], [Shot 3], [Shot 4]): fully_preserved - Stell's referenced identity and appearance remain consistent.
<Subject 2> (appears in [Shot 1], [Shot 2], [Shot 3], [Shot 4]): fully_preserved - Evelyn's referenced identity and appearance remain consistent.
<Subject 3> (appears in [Shot 1], [Shot 2], [Shot 3], [Shot 4]): fully_preserved - the referenced environment remains visually consistent.

detailed_description:
[Shot 1] The video begins with Stell and Evelyn already fighting at close range. Evelyn throws a powerful straight punch toward Stell. Stell narrowly slips past the punch and immediately counters with a fast spinning kick to Evelyn's torso. The kick connects hard and sends Evelyn several meters backward. Evelyn crashes against a damaged parked car, denting the vehicle from the impact.

[Shot 2] At 00:03.000, Evelyn instantly recovers and launches herself back toward Stell at extreme speed. She attacks with a rapid combination of two powerful punches. Stell blocks the first strike but the second punch breaks through her guard and pushes her backward. Stell quickly regains balance and counters with a fast low sweep, forcing Evelyn to jump.

[Shot 3] At 00:05.500, while Evelyn is airborne,

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ref-lora-v0.1-test,4steps

Optional description: I hope that the model will retain role consistency and high-dynamic details from the reference image, and speed up the resolution of pixel painting problems after lora. Thank you!!

subject_definitions:
<Subject 1> is the Nine-Tailed Spirit Fox heroine from <Picture 1>. She has long straight black hair with two thin braids framing her face, an ornate golden crown hair ornament with a central blue gem and pearl tassels, and a flowing pale blue-and-cyan hanfu dress with white cloud-gold embroidery on the bodice, a golden waist belt, and sheer draped wide sleeves. Her weapon is the Blue-Feather Spirit Fox Fan — an ornate fan made of layered blue feathers with a golden frame, central blue gem, and blue tassel. Her signature skill "Nine-Tailed Spirit Fox · Azure Feather Celestial Dance" summons a translucent blue nine-tailed fox spirit and a swirling storm of cyan feathers.
<Subject 2> is the Heavenly Xuan Domain Lord from <Picture 2>. He has long black hair tied in a high ponytail, a golden imperial crown hair ornament, and a majestic black robe lavishly embroidered with golden cloud-dragon patterns, with ornate golden shoulder armor, a wide golden belt with a central blue gem and hanging tassel. His weapon is the Divine Punishment Xuan Heaven Sword — a black-and-gold longsword with intricate golden filigree, a glowing golden blade edge crackling with lightning energy. His signature skill "Heavenly Xuan Domain Shatter · Nine Heavens Divine Punishment" summons a massive golden thunder formation with purple energy and a coiling golden dragon spirit.
<Picture 1> is the full character reference sheet for <Subject 1>, defining her appearance, weapon design, and skill visual effects.
<Picture 2> is the full character reference sheet for <Subject 2>, defining his appearance, weapon design, and skill visual effects.

summary:
[reference generation] The target video is a 15-second epic Chinese-mythology high-octane battle between <Subject 1> and <Subject 2>, set atop a shattered celestial mountain peak under a stormy sky. The sequence builds from tense对峙 to rapid sword-fan exchanges, culminating in a climactic ultimate-skill collision. It features dialogue, high-dynamic combat, rapid camera movement across varied shot scales, and maximum visual impact. <Picture 1> and <Picture 2> provide complete character, weapon, and skill-effect references.

retention_analysis:
<Subject 1> (appears in [Shot 1], [Shot 3], [Shot 4], [Shot 5], [Shot 6], [Shot 7], [Shot 8]): fully_preserved - her pale blue hanfu, golden crown with blue gem, pearl tassel earrings, the Blue-Feather Spirit Fox Fan, and her blue nine-tailed fox spirit + cyan feather storm skill effects are all retained exactly as defined in <Picture 1>, with dynamic combat poses and expressions added.
<Subject 2> (appears in [Shot 1], [Shot 2], [Shot 3], [Shot 6], [Shot 7], [Shot 8]): fully_preserved - his black-and-gold embroidered robe, golden imperial crown, the Divine Punishment Xuan Heaven Sword with lightning effects, and his golden thunder formation + purple energy + golden dragon skill effects are all retained exactly as defined in <Picture 2>, with aggressive combat poses and expressions added.
<Picture 1> (character + weapon + skill reference for <Subject 1>): fully_preserved - used as the authoritative reference for the heroine's appearance, fan design, and blue fox-feather skill visuals across all shots.
<Picture 2> (character + weapon + skill reference for <Subject 2>): fully_preserved - used as the authoritative reference for the domain lord's appearance, sword design, and golden thunder-dragon skill visuals across all shots.

detailed_description:
The target video is rendered in a cinematic Chinese-mythology xianxia style with high contrast, saturated energy effects, dramatic volumetric lighting, motion blur on fast actions, and lens flare on impact moments. The environment is the summit of a shattered celestial mountain, with floating rock debris, swirling storm clouds, and distant lightning illuminating the sky.
[Shot 1] A wide establishing shot frames <Subject 1> on the left and <Subject 2> on the right, standing atop the shattered peak with a chasm between them. Wind howls, sending their robes and hair flowing dramatically. <Subject 2> grips the hilt of the Divine Punishment Xuan Heaven Sword at his waist, golden lightning already crackling around his fingers. <Subject 1> holds the Blue-Feather Spirit Fox Fan folded at her side, cyan energy shimmering around her feet. The camera pushes in with large amplitude at fast speed as the two glare at each other. The deep, commanding man (S1) says: [Chinese] 青丘狐族,也敢挡我神罚之路?
[Shot 2] At 00:02.000, the shot cuts to a low-angle medium close-up of <Subject 2> as he draws the Divine Punishment Xuan Heaven Sword in a single explosive motion. The blade erupts with blinding golden lightning, and a burst of purple energy explodes outward from the sword point. The camera shakes strongly as he raises the sword overhead. The clear, defiant young woman (S2) replies: [Chinese] 天玄域主,今日便让你见识青羽之威!
[Shot 3] At 00:04.000, the shot cuts to a dynamic tracking shot at medium range. <Subject 2> slashes downward, unleashing a massive arc of golden lightning that tears across the ground toward <Subject 1>. She spins sideways in a blur of blue silk, the golden lightning arc shattering the stone where she stood. The camera trucks left with large amplitude at fast speed, following her dodge as her sleeves and hair trail behind her.
[Shot 4] At 00:06.000, the shot cuts to a close-up of <Subject 1> as she snaps the Blue-Feather Spirit Fox Fan open with a sharp flick of her wrist. The fan bursts with radiant cyan light, and a translucent blue nine-tailed fox spirit materializes behind her, its tails swirling like ribbons of light. The camera pushes in with medium amplitude at moderate speed, centering on her determined eyes and the glowing fan.
[Shot 5] At 00:07.500, the shot cuts to a medium-wide shot as <Subject 1> thrusts the fan forward, releasing "Azure Feather Celestial Dance" — a raging tornado of cyan feathers and blue fox-fire that roars toward <Subject 2>. The camera arcs around the feather storm with large amplitude at fast speed, showing the fox spirit leaping within the vortex.
[Shot 6] At 00:09.000, the shot cuts to a rapid-fire sequence of close-quarters combat. <Subject 2> meets the feather storm with a horizontal sword slash, golden lightning clashing against cyan feathers in a shower of sparks. The two fighters close in — sword against fan — in a blur of motion. The camera circles them with large amplitude at very fast speed, cutting between close-ups of the sword edge striking the fan surface, their feet skidding across shattered stone, and their intense eye contact. Each impact produces a blinding flash.
[Shot 7] At 00:11.500, the shot cuts to a low-angle wide shot as both fighters leap backward simultaneously and channel their ultimate power. <Subject 2> raises the Divine Punishment Xuan Heaven Sword skyward, summoning a massive golden thunder formation beneath his feet with a coiling golden dragon spirit spiraling upward. <Subject 1> raises the Blue-Feather Spirit Fox Fan above her head, the nine-tailed fox spirit growing to enormous size behind her. The camera pedestals up with large amplitude at fast speed as both ultimate skills charge to maximum.
[Shot 8] At 00:13.500, the shot cuts to an extreme slow-motion wide shot as both ultimate attacks are unleashed simultaneously. The golden dragon of "Nine Heavens Divine Punishment" and the blue nine-tailed fox of "Azure Feather Celestial Dance" collide dead-center in the sky, erupting into a colossal explosion of gold, cyan, and purple light that engulfs the entire mountain peak. Shockwaves ripple outward in slow motion, shattering floating rocks and distorting the air. The video ends on the peak of the detonation, with both fighters' silhouettes visible within the blinding light.

overall_soundscape: A deep, rumbling thunder rolls across the celestial peak throughout, building in intensity. The Divine Punishment Xuan Heaven Sword produces a low, menacing drone with crackling lightning discharges, while the Blue-Feather Spirit Fox Fan emits a high-pitched crystalline whoosh as feathers swirl. Explosive impacts boom with deep sub-bass and sharp metallic clangs as sword meets fan. Wind howls across the summit, and stone fragments clatter and crash after each shockwave. The golden dragon spirit roars with a deep, resonant bellow, and the blue fox spirit cries with a high, ethereal howl.

non_diegetic_music: An epic orchestral battle score driven by thunderous taiko drums, driving string ostinatos, and blaring Chinese brass at a fast tempo. A solo dizi flute line cuts through during the heroine's skill activation, rising in pitch. The music builds to a massive orchestral hit with full choir and brass crescendo at the ultimate collision, then hangs on a single sustained, resonant chord that fades slowly as the explosion peaks.

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Optional description: I hope that the model will retain role consistency and high-dynamic details from the reference image, and speed up the resolution of pixel painting problems after lora. Thank you!!

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