WoWSP decision models

Built-in ONNX decision/scoring models for WoWSP (a World of Warships replay analysis and in-game overlay tool). The app loads these weights through its signed model channel; this repository is the generated release artifact, not a development home.

Status: PUBLISHED. Release seq 2, generated 2026-11-09T03:41:24Z from GitHub commit 886ce2d2b84510bff61c3336f031483b2a83ed68. Runtime manifest: manifest.json. LOS rasters included: yes.

Files

path kind feature set bytes sha256
fire_model.onnx fire-two-head fire-v1 2,592,543 8ba95cc2b1c03fd6...
move_model.onnx move-sectors-17 move-v1 2,652,542 bc91bdd3dfd1aeb0...
advice_fire_model.onnx advice-fire-attrs advice-e24 2,595,135 b98f59ac0f599556...
torpedo_model.onnx torpedo-three-head torpedo-e26d 492,411 a7e36f3844cd5b4b...
ship_attributes.json data - 261,507 2bbd38317d08d101...
00_CO_ocean/terrain_los.npz data - 5,986 300b294e9e25884a...
08_NE_passage/terrain_los.npz data - 127,319 b96cf89be42bfb21...
10_NE_big_race/terrain_los.npz data - 190,545 ed6fea54b3dffb9e...
13_OC_new_dawn/terrain_los.npz data - 176,612 cb540d0b82140618...
14_Atlantic/terrain_los.npz data - 135,296 b49a0f7c41c55d0b...
15_NE_north/terrain_los.npz data - 133,769 083ba7d6944bf7df...
16_OC_bees_to_honey/terrain_los.npz data - 154,629 9c498a2a4901165f...
17_NA_fault_line/terrain_los.npz data - 172,432 cd3454d96224b27b...
18_NE_ice_islands/terrain_los.npz data - 143,779 a3f35b6e881a0975...
19_OC_prey/terrain_los.npz data - 136,771 d6bbc5aeec5f71f5...
20_NE_two_brothers/terrain_los.npz data - 140,770 6adda85b258adb20...
22_tierra_del_fuego/terrain_los.npz data - 162,677 71e234ce54a98ac0...
23_Shards/terrain_los.npz data - 179,767 35ea79e89a5cda5a...
25_sea_hope/terrain_los.npz data - 151,993 d3f581b61a928199...
28_naval_mission/terrain_los.npz data - 118,095 c831088fe6205428...
35_NE_north_winter/terrain_los.npz data - 123,623 a2cea9bcc0d2c3b9...
37_Ridge/terrain_los.npz data - 164,199 8882331b9de18979...
38_Canada/terrain_los.npz data - 138,378 413ed3cc513c49be...
40_Okinawa/terrain_los.npz data - 193,017 35fdc498f7a827bf...
41_Conquest/terrain_los.npz data - 174,035 07f4bf0cc6baba59...
42_Neighbors/terrain_los.npz data - 216,782 5981410087504afd...
44_Path_warrior/terrain_los.npz data - 133,730 b5e8dbc1ac368384...
45_Zigzag/terrain_los.npz data - 155,919 284df379538d5c0b...
46_Estuary/terrain_los.npz data - 184,199 4f19cdac0573197f...
47_Sleeping_Giant/terrain_los.npz data - 142,712 74fcc08c37f95e56...
50_Gold_harbor/terrain_los.npz data - 139,658 2c027b52d1ece4c0...
51_Greece/terrain_los.npz data - 153,457 4c2d91d42f75a230...
52_Britain/terrain_los.npz data - 139,879 2c49206a3cc29f07...
53_Shoreside/terrain_los.npz data - 134,502 c0f0556923ea3a04...
54_Faroe/terrain_los.npz data - 221,638 176c4a5e268bf42e...
e02_Halloween_2017/terrain_los.npz data - 173,022 e9a236cbaca2cd2f...
e04_Halloween_2018/terrain_los.npz data - 168,785 be4618ca14c23d98...
e09_Halloween_2019/terrain_los.npz data - 143,699 eb225405d0518e7c...
r01_military_navigation/terrain_los.npz data - 113,900 f3ff56d57360fa9d...
s12_WW2_OP1/terrain_los.npz data - 153,200 eb9e06325a55d449...

Runtime contract

  • manifest.json is the only entry point. It is Ed25519-signed with the same pinned keys as WoWSP's release-digest channel and pins every file above by sha256 plus the Hugging Face commit that contains it.
  • Clients download each file from /resolve//
  • featureSet values (fire-v1, move-v1, advice-e24, torpedo-e26d) are the app-featurizer contract. A featurizer change bumps the set name in an app release; never reuse a set name for different input semantics.
  • Every file stays below 10 MB so an update stays small; the Hub may store binaries through Xet/LFS, in which case /resolve/ answers a signed CDN redirect that the downloader follows (Range/resume on the final host). No Xet client is needed.

Provenance and reproducibility

  • Source of truth: https://github.com/langyo/wowsp at 886ce2d2b84510bff61c3336f031483b2a83ed68.
  • The training and deployment scripts are snapshotted under training/ for reproducibility; the model card and metrics live in that script tree (see scripts/experiments/README.md at the recorded commit).
  • Training data: features derived from user-contributed replay sessions. No raw replay data, player identifiers or game files are published here.
  • Do not edit files in this repository by hand; run scripts/publish_ai_models.py from the GitHub checkout instead.

Licence and game-data notice

Licensed under the Synthetic Source License, Version 1.0 (SySL-1.0); see LICENSE. The ship-attribute routing table is derived from game data and the terrain-LOS rasters (when present) from published map geometry; see NOTICE.md for the provenance statement.

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