Datasets:
split large_string | batch large_string | rule_id int64 | scene_id large_string | label int64 | image_path large_string | tensor_path large_string | rule_nl large_string | rule_query large_string |
|---|---|---|---|---|---|---|---|---|
train | training2 | 57 | 57_0 | 1 | images/train/57/57_0.png | tensors/train/57/57_0.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_1 | 1 | images/train/57/57_1.png | tensors/train/57/57_1.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_10 | 1 | images/train/57/57_10.png | tensors/train/57/57_10.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_11 | 1 | images/train/57/57_11.png | tensors/train/57/57_11.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_12 | 1 | images/train/57/57_12.png | tensors/train/57/57_12.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_13 | 1 | images/train/57/57_13.png | tensors/train/57/57_13.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_14 | 1 | images/train/57/57_14.png | tensors/train/57/57_14.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_15 | 1 | images/train/57/57_15.png | tensors/train/57/57_15.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_16 | 1 | images/train/57/57_16.png | tensors/train/57/57_16.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_17 | 1 | images/train/57/57_17.png | tensors/train/57/57_17.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_18 | 1 | images/train/57/57_18.png | tensors/train/57/57_18.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_19 | 1 | images/train/57/57_19.png | tensors/train/57/57_19.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_2 | 1 | images/train/57/57_2.png | tensors/train/57/57_2.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_20 | 1 | images/train/57/57_20.png | tensors/train/57/57_20.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_21 | 1 | images/train/57/57_21.png | tensors/train/57/57_21.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_22 | 1 | images/train/57/57_22.png | tensors/train/57/57_22.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_23 | 1 | images/train/57/57_23.png | tensors/train/57/57_23.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_24 | 1 | images/train/57/57_24.png | tensors/train/57/57_24.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_25 | 1 | images/train/57/57_25.png | tensors/train/57/57_25.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_26 | 1 | images/train/57/57_26.png | tensors/train/57/57_26.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_27 | 1 | images/train/57/57_27.png | tensors/train/57/57_27.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_28 | 1 | images/train/57/57_28.png | tensors/train/57/57_28.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_29 | 1 | images/train/57/57_29.png | tensors/train/57/57_29.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_3 | 1 | images/train/57/57_3.png | tensors/train/57/57_3.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_4 | 1 | images/train/57/57_4.png | tensors/train/57/57_4.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_5 | 1 | images/train/57/57_5.png | tensors/train/57/57_5.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_6 | 1 | images/train/57/57_6.png | tensors/train/57/57_6.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_7 | 1 | images/train/57/57_7.png | tensors/train/57/57_7.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_8 | 1 | images/train/57/57_8.png | tensors/train/57/57_8.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 57 | 57_9 | 1 | images/train/57/57_9.png | tensors/train/57/57_9.pt | A structure must contain at least 1 upside_down pieces touching a upright piece. | generate_valid_structure([at_least_interaction(upside_down, upright, touching, 1, Structure)], Structure) |
train | training2 | 58 | 58_0 | 1 | images/train/58/58_0.png | tensors/train/58/58_0.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_1 | 1 | images/train/58/58_1.png | tensors/train/58/58_1.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_10 | 1 | images/train/58/58_10.png | tensors/train/58/58_10.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_11 | 1 | images/train/58/58_11.png | tensors/train/58/58_11.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_12 | 1 | images/train/58/58_12.png | tensors/train/58/58_12.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_13 | 1 | images/train/58/58_13.png | tensors/train/58/58_13.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_14 | 1 | images/train/58/58_14.png | tensors/train/58/58_14.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_15 | 1 | images/train/58/58_15.png | tensors/train/58/58_15.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_16 | 1 | images/train/58/58_16.png | tensors/train/58/58_16.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_17 | 1 | images/train/58/58_17.png | tensors/train/58/58_17.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_18 | 1 | images/train/58/58_18.png | tensors/train/58/58_18.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_19 | 1 | images/train/58/58_19.png | tensors/train/58/58_19.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_2 | 1 | images/train/58/58_2.png | tensors/train/58/58_2.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_20 | 1 | images/train/58/58_20.png | tensors/train/58/58_20.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_21 | 1 | images/train/58/58_21.png | tensors/train/58/58_21.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_22 | 1 | images/train/58/58_22.png | tensors/train/58/58_22.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_23 | 1 | images/train/58/58_23.png | tensors/train/58/58_23.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_24 | 1 | images/train/58/58_24.png | tensors/train/58/58_24.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_25 | 1 | images/train/58/58_25.png | tensors/train/58/58_25.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_26 | 1 | images/train/58/58_26.png | tensors/train/58/58_26.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_27 | 1 | images/train/58/58_27.png | tensors/train/58/58_27.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_28 | 1 | images/train/58/58_28.png | tensors/train/58/58_28.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_29 | 1 | images/train/58/58_29.png | tensors/train/58/58_29.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_3 | 1 | images/train/58/58_3.png | tensors/train/58/58_3.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_4 | 1 | images/train/58/58_4.png | tensors/train/58/58_4.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_5 | 1 | images/train/58/58_5.png | tensors/train/58/58_5.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_6 | 1 | images/train/58/58_6.png | tensors/train/58/58_6.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_7 | 1 | images/train/58/58_7.png | tensors/train/58/58_7.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_8 | 1 | images/train/58/58_8.png | tensors/train/58/58_8.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training2 | 58 | 58_9 | 1 | images/train/58/58_9.png | tensors/train/58/58_9.pt | A structure must contain exactly 2 upright pieces touching a upside_down piece. | generate_valid_structure([exactly_interaction(upright, upside_down, touching, 2, Structure)], Structure) |
train | training5 | 153 | 153_0 | 1 | images/train/153/153_0.png | tensors/train/153/153_0.pt | A structure must contain either 2 or 1 of total pieces. | generate_valid_structure([either_or(2, 1, Structure)], Structure) |
train | training5 | 153 | 153_1 | 1 | images/train/153/153_1.png | tensors/train/153/153_1.pt | A structure must contain either 2 or 1 of total pieces. | generate_valid_structure([either_or(2, 1, Structure)], Structure) |
train | training5 | 153 | 153_10 | 1 | images/train/153/153_10.png | tensors/train/153/153_10.pt | A structure must contain either 2 or 1 of total pieces. | generate_valid_structure([either_or(2, 1, Structure)], Structure) |
train | training5 | 153 | 153_11 | 1 | images/train/153/153_11.png | tensors/train/153/153_11.pt | A structure must contain either 2 or 1 of total pieces. | generate_valid_structure([either_or(2, 1, Structure)], Structure) |
train | training5 | 153 | 153_12 | 1 | images/train/153/153_12.png | tensors/train/153/153_12.pt | A structure must contain either 2 or 1 of total pieces. | generate_valid_structure([either_or(2, 1, Structure)], Structure) |
train | training5 | 153 | 153_13 | 1 | images/train/153/153_13.png | tensors/train/153/153_13.pt | A structure must contain either 2 or 1 of total pieces. | generate_valid_structure([either_or(2, 1, Structure)], Structure) |
train | training5 | 153 | 153_14 | 1 | images/train/153/153_14.png | tensors/train/153/153_14.pt | A structure must contain either 2 or 1 of total pieces. | generate_valid_structure([either_or(2, 1, Structure)], Structure) |
train | training5 | 153 | 153_2 | 1 | images/train/153/153_2.png | tensors/train/153/153_2.pt | A structure must contain either 2 or 1 of total pieces. | generate_valid_structure([either_or(2, 1, Structure)], Structure) |
train | training5 | 153 | 153_3 | 1 | images/train/153/153_3.png | tensors/train/153/153_3.pt | A structure must contain either 2 or 1 of total pieces. | generate_valid_structure([either_or(2, 1, Structure)], Structure) |
train | training5 | 153 | 153_4 | 1 | images/train/153/153_4.png | tensors/train/153/153_4.pt | A structure must contain either 2 or 1 of total pieces. | generate_valid_structure([either_or(2, 1, Structure)], Structure) |
train | training5 | 153 | 153_5 | 1 | images/train/153/153_5.png | tensors/train/153/153_5.pt | A structure must contain either 2 or 1 of total pieces. | generate_valid_structure([either_or(2, 1, Structure)], Structure) |
train | training5 | 153 | 153_6 | 1 | images/train/153/153_6.png | tensors/train/153/153_6.pt | A structure must contain either 2 or 1 of total pieces. | generate_valid_structure([either_or(2, 1, Structure)], Structure) |
train | training5 | 153 | 153_7 | 1 | images/train/153/153_7.png | tensors/train/153/153_7.pt | A structure must contain either 2 or 1 of total pieces. | generate_valid_structure([either_or(2, 1, Structure)], Structure) |
train | training5 | 153 | 153_8 | 1 | images/train/153/153_8.png | tensors/train/153/153_8.pt | A structure must contain either 2 or 1 of total pieces. | generate_valid_structure([either_or(2, 1, Structure)], Structure) |
train | training5 | 153 | 153_9 | 1 | images/train/153/153_9.png | tensors/train/153/153_9.pt | A structure must contain either 2 or 1 of total pieces. | generate_valid_structure([either_or(2, 1, Structure)], Structure) |
train | training5 | 154 | 154_0 | 1 | images/train/154/154_0.png | tensors/train/154/154_0.pt | A structure must contain either 6 or 7 of total pieces. | generate_valid_structure([either_or(7, 6, Structure)], Structure) |
train | training5 | 154 | 154_1 | 1 | images/train/154/154_1.png | tensors/train/154/154_1.pt | A structure must contain either 6 or 7 of total pieces. | generate_valid_structure([either_or(7, 6, Structure)], Structure) |
train | training5 | 154 | 154_10 | 1 | images/train/154/154_10.png | tensors/train/154/154_10.pt | A structure must contain either 6 or 7 of total pieces. | generate_valid_structure([either_or(7, 6, Structure)], Structure) |
train | training5 | 154 | 154_11 | 1 | images/train/154/154_11.png | tensors/train/154/154_11.pt | A structure must contain either 6 or 7 of total pieces. | generate_valid_structure([either_or(7, 6, Structure)], Structure) |
train | training5 | 154 | 154_12 | 1 | images/train/154/154_12.png | tensors/train/154/154_12.pt | A structure must contain either 6 or 7 of total pieces. | generate_valid_structure([either_or(7, 6, Structure)], Structure) |
train | training5 | 154 | 154_13 | 1 | images/train/154/154_13.png | tensors/train/154/154_13.pt | A structure must contain either 6 or 7 of total pieces. | generate_valid_structure([either_or(7, 6, Structure)], Structure) |
train | training5 | 154 | 154_14 | 1 | images/train/154/154_14.png | tensors/train/154/154_14.pt | A structure must contain either 6 or 7 of total pieces. | generate_valid_structure([either_or(7, 6, Structure)], Structure) |
train | training5 | 154 | 154_2 | 1 | images/train/154/154_2.png | tensors/train/154/154_2.pt | A structure must contain either 6 or 7 of total pieces. | generate_valid_structure([either_or(7, 6, Structure)], Structure) |
train | training5 | 154 | 154_3 | 1 | images/train/154/154_3.png | tensors/train/154/154_3.pt | A structure must contain either 6 or 7 of total pieces. | generate_valid_structure([either_or(7, 6, Structure)], Structure) |
train | training5 | 154 | 154_4 | 1 | images/train/154/154_4.png | tensors/train/154/154_4.pt | A structure must contain either 6 or 7 of total pieces. | generate_valid_structure([either_or(7, 6, Structure)], Structure) |
train | training5 | 154 | 154_5 | 1 | images/train/154/154_5.png | tensors/train/154/154_5.pt | A structure must contain either 6 or 7 of total pieces. | generate_valid_structure([either_or(7, 6, Structure)], Structure) |
train | training5 | 154 | 154_6 | 1 | images/train/154/154_6.png | tensors/train/154/154_6.pt | A structure must contain either 6 or 7 of total pieces. | generate_valid_structure([either_or(7, 6, Structure)], Structure) |
train | training5 | 154 | 154_7 | 1 | images/train/154/154_7.png | tensors/train/154/154_7.pt | A structure must contain either 6 or 7 of total pieces. | generate_valid_structure([either_or(7, 6, Structure)], Structure) |
train | training5 | 154 | 154_8 | 1 | images/train/154/154_8.png | tensors/train/154/154_8.pt | A structure must contain either 6 or 7 of total pieces. | generate_valid_structure([either_or(7, 6, Structure)], Structure) |
train | training5 | 154 | 154_9 | 1 | images/train/154/154_9.png | tensors/train/154/154_9.pt | A structure must contain either 6 or 7 of total pieces. | generate_valid_structure([either_or(7, 6, Structure)], Structure) |
train | training5 | 158 | 158_0 | 1 | images/train/158/158_0.png | tensors/train/158/158_0.pt | A structure must contain an odd number of wedge pieces pointing at a pyramid piece. | generate_valid_structure([odd_number_of_interaction(wedge, pyramid, pointing, Structure)], Structure) |
train | training5 | 158 | 158_1 | 1 | images/train/158/158_1.png | tensors/train/158/158_1.pt | A structure must contain an odd number of wedge pieces pointing at a pyramid piece. | generate_valid_structure([odd_number_of_interaction(wedge, pyramid, pointing, Structure)], Structure) |
train | training5 | 158 | 158_10 | 1 | images/train/158/158_10.png | tensors/train/158/158_10.pt | A structure must contain an odd number of wedge pieces pointing at a pyramid piece. | generate_valid_structure([odd_number_of_interaction(wedge, pyramid, pointing, Structure)], Structure) |
train | training5 | 158 | 158_11 | 1 | images/train/158/158_11.png | tensors/train/158/158_11.pt | A structure must contain an odd number of wedge pieces pointing at a pyramid piece. | generate_valid_structure([odd_number_of_interaction(wedge, pyramid, pointing, Structure)], Structure) |
train | training5 | 158 | 158_12 | 1 | images/train/158/158_12.png | tensors/train/158/158_12.pt | A structure must contain an odd number of wedge pieces pointing at a pyramid piece. | generate_valid_structure([odd_number_of_interaction(wedge, pyramid, pointing, Structure)], Structure) |
train | training5 | 158 | 158_13 | 1 | images/train/158/158_13.png | tensors/train/158/158_13.pt | A structure must contain an odd number of wedge pieces pointing at a pyramid piece. | generate_valid_structure([odd_number_of_interaction(wedge, pyramid, pointing, Structure)], Structure) |
train | training5 | 158 | 158_14 | 1 | images/train/158/158_14.png | tensors/train/158/158_14.pt | A structure must contain an odd number of wedge pieces pointing at a pyramid piece. | generate_valid_structure([odd_number_of_interaction(wedge, pyramid, pointing, Structure)], Structure) |
train | training5 | 158 | 158_2 | 1 | images/train/158/158_2.png | tensors/train/158/158_2.pt | A structure must contain an odd number of wedge pieces pointing at a pyramid piece. | generate_valid_structure([odd_number_of_interaction(wedge, pyramid, pointing, Structure)], Structure) |
train | training5 | 158 | 158_3 | 1 | images/train/158/158_3.png | tensors/train/158/158_3.pt | A structure must contain an odd number of wedge pieces pointing at a pyramid piece. | generate_valid_structure([odd_number_of_interaction(wedge, pyramid, pointing, Structure)], Structure) |
train | training5 | 158 | 158_4 | 1 | images/train/158/158_4.png | tensors/train/158/158_4.pt | A structure must contain an odd number of wedge pieces pointing at a pyramid piece. | generate_valid_structure([odd_number_of_interaction(wedge, pyramid, pointing, Structure)], Structure) |
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Zendo Synthetic Visual Reasoning Dataset
Synthetic Zendo-style scenes with associated rules and per-scene tensor representations. Each scene either follows ("positive", label=1) or violates ("negative", label=0) a rule that is given in natural language and as a Prolog query.
Splits
| split | scenes |
|---|---|
| train | 56475 |
| test | 3344 |
| rules total | 3439 |
Layout
images/<split>/<batch>/<rule_id>/<scene_id>.png— rendered scenetensors/<split>/<batch>/<rule_id>/<scene_id>.pt— pre-computed scene tensormetadata/scenes_train.parquet,metadata/scenes_test.parquet— main tables (one row per scene, withimage_path,tensor_path,label,rule_nl,rule_query)metadata/rules.parquet— one row per(batch, rule_id)withrule_nl,query_pos,query_neg
Loading
from datasets import load_dataset
ds = load_dataset("ss567uhg/zendo-synthetic-data")
ds["train"][0]
Tensors are not auto-loaded by datasets; load them via:
import torch
scene = ds["train"][0]
t = torch.load(scene["tensor_path"]) if scene["tensor_path"] else None
Citation
TBD.
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