Dataset Viewer
Auto-converted to Parquet Duplicate
seat_me_wind
string
seat_me_points
int64
seat_right_wind
string
seat_right_points
int64
seat_left_wind
string
seat_left_points
int64
seat_top_wind
string
seat_top_points
int64
dora_indicator
string
dora_value
string
round_wind
string
round_num
int64
tiles_left
int64
room
string
hand
list
disc_right
list
disc_left
list
disc_top
list
call_me
dict
call_right
dict
call_left
dict
call_top
dict
north
25,000
east
25,000
west
25,000
south
25,000
1s
2s
east
1
65
Friendly Match - 4-Player South
[ "2m", "1p", "3p", "4p", "8p", "4s", "6s", "east", "west", "west", "north", "R", "0s" ]
[ "1p" ]
[ "1p" ]
[ "W", "1p" ]
{ "actions": [], "tiles": [] }
{ "actions": [], "tiles": [] }
{ "actions": [], "tiles": [] }
{ "actions": [ "pon" ], "tiles": [ "south" ] }
west
25,000
north
25,000
south
25,000
east
25,000
G
R
east
1
67
Friendly Match - 4-Player South
[ "6m", "7m", "2p", "3p", "1s", "1s", "2s", "2s", "3s", "7s", "9s", "south", "W", "W" ]
[]
[ "W" ]
[ "north" ]
{ "actions": [], "tiles": [] }
{ "actions": [], "tiles": [] }
{ "actions": [], "tiles": [] }
{ "actions": [], "tiles": [] }
east
25,000
south
25,000
north
25,000
west
25,000
9s
1s
east
1
69
Friendly Match - 4-Player South
[ "5m", "7m", "7m", "8m", "4p", "7p", "7p", "1s", "4s", "6s", "7s", "west", "west", "west" ]
[]
[]
[]
{ "actions": [], "tiles": [] }
{ "actions": [], "tiles": [] }
{ "actions": [], "tiles": [] }
{ "actions": [], "tiles": [] }
east
25,000
south
25,000
north
25,000
west
25,000
6p
7p
east
1
69
Friendly Match - 4-Player South
[ "3m", "9m", "9m", "1p", "2p", "4p", "5p", "8p", "9s", "south", "south", "west", "north", "R" ]
[]
[]
[]
{ "actions": [], "tiles": [] }
{ "actions": [], "tiles": [] }
{ "actions": [], "tiles": [] }
{ "actions": [], "tiles": [] }
north
25,000
east
25,000
west
25,000
south
25,000
0p
6p
east
1
66
Friendly Match - 4-Player South
[ "0m", "7p", "9p", "1s", "4s", "4s", "7s", "8s", "9s", "east", "north", "north", "W", "8p" ]
[ "R" ]
[ "G" ]
[ "W" ]
{ "actions": [], "tiles": [] }
{ "actions": [], "tiles": [] }
{ "actions": [], "tiles": [] }
{ "actions": [], "tiles": [] }
south
25,000
west
25,000
east
25,000
north
25,000
south
west
east
1
68
Friendly Match - 4-Player South
[ "1m", "8m", "2p", "5p", "1s", "1s", "3s", "3s", "7s", "8s", "9s", "west", "G" ]
[]
[ "9p" ]
[]
{ "actions": [], "tiles": [] }
{ "actions": [], "tiles": [] }
{ "actions": [], "tiles": [] }
{ "actions": [], "tiles": [] }

SightRead — Mahjong pack v0.1 (ground truth + prompt)

Hand-verified ground truth for the SightRead benchmark: exact game-state extraction from screenshots by vision-language models.

Not whether a model can play mahjong — whether it can see the board.

What's in here

File Purpose
pack.yaml field spec: 22 fields with comparator types + grounding traps
prompt.md the extraction prompt shown to every model
gt/*.json 6 hand-verified full game states (sym-1..3, ind-1..3)

Each GT state contains: 4 seat winds + 4 seat point counts, dora indicator and computed dora value, round wind/number, wall tile count, room text, the complete 14-tile hand (canonical multiset), three ordered discard rivers, and four pon/chii/kan call states.

What's deliberately NOT here

The screenshots. Game captures are copyrighted by their platforms (MahjongSoul), so this repo ships ground truth + prompt only. To run the benchmark, capture your own screenshots of the corresponding states and drop them in packs/mahjong/images/ (gitignored by design) — the GT filenames name which state each image must show.

Grounding trap

prompt.md contains an example hand that matches NO state (1m 2m 3m 1p 2p 3p 1s 2s 3s N S W N R). A model whose extracted hand equals it echoed the prompt instead of reading the image — SightRead's grounding-fidelity signal, declared in pack.yaml and flagged automatically by the scorer.

Scoring

Format-agnostic: responses are parsed line-wise with a fallback pass that recovers fields anywhere in the text. Hands score as unordered multisets (exact + per-tile F1); discard rivers as ordered sequences; numbers exact; text dash/case/quote-insensitive. Full logic in src/sightread/ at the repository above.

Citation

@software{sightread2026,
  title  = {SightRead: Exact Game-State Extraction Benchmark for Vision-Language Models},
  author = {AnsteinHuynh},
  year   = {2026},
  url    = {https://github.com/AnsteinHuynh/sightread-bench}
}
Downloads last month
36

Space using sightread-bench/mahjong-v0.1 1