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BEAT Audio-to-Blendshape
Paired 80-bin log-mel speech features and 51-dim ARKit blendshape tracks, derived from BEAT v1 (english v0.2.1). 6,357 speech segments / 55.5 hours / 30 speakers.
This is the exact data our audio-driven face model was trained on, in the exact train/validation partition it used — not a re-cut sample.
Contents
| Segments | 6,357 (train 5,970 · validation 387) |
| Duration | 55.5 h (train 52.5 h · validation 3.0 h) |
| Speakers | 30 (validation covers 26) |
| Audio | log-mel, 80 bins @ 100 fps |
| Face | ARKit blendshapes, 51 dims @ 30 fps, in [0, 1] |
Segments come from energy-VAD speaking spans of the source recordings, so silence
is largely excluded. Blendshapes are BEAT's own ARKit capture, resampled from
their native 60 fps onto the 30 fps grid and reordered to a canonical name order
(face_names.json).
The two tracks run at different rates. mel has ~10/3 frames per face
frame; both start at the same instant. Use num_frames / num_mel_frames rather
than assuming an exact ratio.
Schema
| column | type | notes |
|---|---|---|
id |
string | e.g. 2_scott_0_18_18_seg000 |
speaker_id / speaker_name |
int16 / string | 1–30, e.g. scott |
source_clip |
string | recording the segment was cut from |
segment_index |
int16 | index within that recording |
emotion_id / emotion |
int8 / string | 8 classes, see below |
start_frame |
int32 | segment offset in the source clip, @30 fps |
num_frames / num_mel_frames |
int32 | face rows / mel rows |
duration_sec |
float32 | num_frames / 30 |
face |
list[float16] | flattened, reshape to (num_frames, 51) |
mel |
list[float16] | flattened, reshape to (num_mel_frames, 80) |
Arrays are stored flattened as float16 — quantisation error is ≤0.004 on log-mel (range ≈ −11.5 … 8.3) and ≤0.0003 on blendshapes.
import numpy as np
from datasets import load_dataset
ds = load_dataset("prateek-0-gupta/beat-audio2blendshape", split="train")
r = ds[0]
mel = np.asarray(r["mel"], np.float16).reshape(-1, 80) # (T_mel, 80) @100fps
face = np.asarray(r["face"], np.float16).reshape(-1, 51) # (T, 51) @30fps
Audio frontend
Only log-mel is distributed, not waveforms, so reproducing it on your own audio matters. Fixed constants, streamable frame-by-frame:
| Sample rate | 16 kHz mono |
| Window | 400 samples (25 ms), Hann |
| Hop | 160 samples (10 ms) → 100 fps |
| FFT | 512 |
| Mels | 80, Slaney-style triangular, fmin 20 Hz, fmax 8 kHz |
| Output | log(mel_energy + 1e-5), no per-utterance normalisation |
Mel energies are power (magnitude²) projected through the filterbank; the mel
scale is 2595·log10(1 + f/700), with bin edges floored to
floor((n_fft + 1)·hz / sr).
Splits
Split by source recording (1,769 train / 93 validation clips), seed 1337, 5% of clips held out. No recording contributes segments to both sides, so a model cannot see a validation clip's other half during training.
Emotion labels
From BEAT's per-recording emotion spans, assigned per segment by largest time overlap. Heavily skewed — treat as weak conditioning, not a balanced task:
neutral 76.6% · happiness 3.9% · contempt 3.9% · sadness 3.6% ·
disgust 3.5% · fear 3.2% · surprise 2.8% · anger 2.5%
Provenance and license
Derived from BEAT v1 (Liu et al., ECCV 2022). All speech and blendshape content originates there; this release contributes only segmentation, feature extraction, and alignment.
⚠️ The upstream license is ambiguous. The official BEAT
page states "Licensed under the
Non-commercial license", while the H-Liu1997/BEAT mirror is tagged
apache-2.0. This derivative is released under the stricter reading,
CC BY-NC 4.0 — non-commercial use only. Confirm terms with the BEAT authors
before any commercial use, and cite BEAT:
@inproceedings{liu2022beat,
title={{BEAT}: A Large-Scale Semantic and Emotional Multi-Modal Dataset
for Conversational Gestures Synthesis},
author={Liu, Haiyang and Zhu, Zihao and Iwamoto, Naoya and Peng, Yichen and
Li, Zhengqing and Zhou, You and Bozkurt, Elif and Zheng, Bo},
booktitle={ECCV},
year={2022}
}
The recordings are of identifiable speakers. Do not use this data to clone, impersonate, or synthesise likenesses of them without their consent.
Limitations
- No waveforms. Log-mel only, so you cannot substitute your own audio encoder (wav2vec2, HuBERT, Whisper) — you are locked into this frontend. Recover raw audio from BEAT directly if you need it.
- Acted, not spontaneous. BEAT is studio-recorded scripted/acted speech; expect a domain gap against conversational audio.
- Blendshape quality is BEAT's. Capture artefacts, tracking noise, and speaker-specific rest poses pass through unchanged; no cleanup was applied.
- Unnormalised mel — no CMVN or per-speaker normalisation, by design.
- English only.
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