Patent ID: 8821247

Claim:
A system for executing an interactive video game having a lotterized component and a skill-based wagering component, the system comprising: at least one computer server communicable with at least one client computing device over a network, the server having a processor and a memory; a gaming engine module stored on the memory and executable by the processor, the gaming engine module having program code that when executed, generates an interactive game play instance playable on the client computing device, the game play instance including a skill-based battle between at least a first player and a second player; a lottery services module stored on the memory and executable by the processor, the lottery services module having program code that when executed, conducts a real world lottery transaction within the game play instance; and a skill-based wagering module stored on the memory and executable by the processor, the skill-based wagering module having program code that when executed, manages wagers placed on an outcome of the game play instance for a chance to win real world money, the outcome being at least partially determined on the basis of player skill; wherein conducting the real world lottery transaction within the game play instance includes generating a request for issuing a real world lottery ticket; wherein the gaming engine module further comprises program code that when executed, generates the real lottery ticket request as a result of an action taken by at least one of the first player and the second player in the skill-based battle.