Patent ID: 8827799

Claim:
A computer-implemented method for funding a real world project based on social gaming in a social gaming computer system, the method comprising: electronically sending, by a social gaming platform comprising a computer processor, information describing a particular real world project to a social gaming computer system, wherein the social gaming computer system is adapted to electronically distribute the information to players of a social game associated with the real world project, and provided by the social gaming computer system; electronically sending, by the social gaming platform, virtual currency to the social gaming computer system, wherein the social gaming computer system is adapted to electronically distribute the virtual currency to the players of the social game; electronically receiving, by the social gaming platform, funding requests from players of the social game, wherein each funding request designates an amount of virtual currency to be used for the real world project associated with the social game; determining, using the computer processor of the social gaming platform, revenue generated in association with the social game, wherein the revenue is generated based at least on one of: a sale of virtual currency, a sale of a virtual good in connection with the social game, a sponsorship of the social game, or subscription fees received from players for playing the social game; and allocating, by the social gaming platform, at least a portion of the determined revenue to the real world project in proportion to a total amount of the virtual currency designated to be used for the real world project.