Patent ID: 7399229

Claim:
A gaming system comprising: at least one gaming machine comprising: a gaming controller designed or configured 1) to generate a first game of chance played on the gaming machine by executing first machine readable game code, 2) to receive from a player tracking device coupled to the gaming machine a download of second machine readable game code wherein the second machine readable code is for generating a second game of chance played on the gaming machine and wherein the second machine readable code is for execution by the gaming controller, 3) to communicate with one or more first peripheral devices coupled to the gaming machine; a memory for storing at least the first machine readable game code; a display for presenting at least the first game of chance; the one or more first peripheral devices; and a player tracking device, coupled to the gaming machine and operable to communicate with the gaming controller, a player tracking host and the remote server, comprising: a player tracking controller, separate from the gaming controller, designed or configured to a) control one or more second peripheral devices coupled to the player tracking device, b) to download the second machine readable game code to the player tracking device from the remote server wherein the second machine readable game code is not intended for execution by the player tracking controller or for execution by the one or more second peripheral devices and c) transmit the second machine readable game code to the gaming controller; the one or more second peripheral devices including a first peripheral device for receiving player tracking information; a first communication interface associated with said player tracking device for permitting said player tracking device to receive the second machine readable game code that is for execution by the gaming controller from the remote server; a second communication interface operable to allow transmission of information between the gaming controller and the player tracking device including a download of the second machine readable game code to the gaming controller; a first memory for storing at least a portion of the second machine readable game code received from the remote server; and a second memory for storing machine readable player tracking code executed by the player tracking controller; the player tracking host operable to store data regarding activities of one or more players of said gaming machine and to communicate with the player tracking device; the remote sever operable to store the second machine readable game code and to transmit the second machine readable game code to the player tracking device; and a communication network allowing communications between the player tracking host, the remote server and the player tracking device.