Patent ID: 8758131

Claim:
A method of synchronizing audio in a bank of gaming machines comprising: providing, by a processing circuit, a first audio track of a game to a first gaming machine and a second audio track of the game to a second gaming machine, synchronizing, by the processing circuit, the first and second audio tracks of the game provided to the first and second gaming machines; receiving an indication of a status change for the game from the first gaming machine; and changing the first audio track provided to the first gaming machine to a third audio track, wherein the first audio track is changed in response to receiving the indication of the status change, wherein the third audio track remains synchronized with the second audio track provided to the second gaming machine, wherein the first, second, and third audio tracks correspond to variations of the same song and have the same playback lengths, and wherein the first audio track corresponds to the game being in a normal state of gameplay, the second audio track corresponds to the game being in a waiting state, and the third audio track corresponds to the game being in a bonus round of gameplay.