Patent ID: 8454367

Claim:
A method of playing a board game ( 1 ), comprising: Providing a game board ( 90 ); said game board ( 90 ) having a one-directional playing track ( 94 ); a read pawn ( 20 ) is placed on said board 90 , by each team or a player; said player or said team move a read pawn ( 20 ) along said one-directional playing track ( 94 ) based on successfully answering a question indicated on at least one of either a read card ( 50 ), a spelling card ( 60 ), a tell the story card ( 70 ), or a greed card ( 80 ); said respective card ( 50 ), ( 60 ), ( 70 ), ( 80 ), is chosen based on where a point of a spinner ( 110 ) of a spinner board ( 112 ) lands; said spinner rotates about an axis when pushed with a finger; whereby a player with the most predetermined points wins and points are awarded by correctly answering questions on said respective card ( 50 ), ( 60 ), ( 70 ), ( 80 ); once the number category ( 200 ), ( 210 ), ( 220 , ( 230 ) question has been answered, then the player or team covers the number location on said board ( 90 ) with a wink ( 40 ) if the spinner lands on a number category that has already been answered, the player or team loses a turn and cannot draw a card; and the next player spins the spinner ( 110 ); if, at the end of the game, there is a tie score, then a player uses the bonus spinner ( 120 ) to break the tie by upon successfully answering the question, the player is awarded the points indicated on the bonus spinner until the tie may be broke; at one turn, the player spins the bonus spinner ( 120 ) twice; and if a player cannot answer the question posed after spinning the bonus spinner ( 120 ), then another player may steal: this other player indicates their intent to steal by placing a steal button ( 20 ) on a steal indicia ( 92 ) on the game board ( 90 ); to steal means to answer the question posed to the player who did not correctly answer the question; then the other player who stole answers the question, then that player, the “stealer” would win the game.