Patent ID: 8221230

Claim:
A gaming machine for wagering on a virtual football game comprising: an input panel for receiving a player's selection information; a processor in electronic communication with said input panel and a non-transitory computer readable medium; a display in communication with said processor for displaying a current position and a game clock; a set of predefined plays embodied in said non-transitory computer readable medium representing offensive running and passing plays; a set of kickoff return results embodied in said non-transitory computer readable medium representing kickoff return yardage from a kickoff return; a deep, mid, and near zone defined by predetermined distances from a goal line; a deep zone set of play advancement information stored in said non-transitory computer readable medium representing the probability of advancing a predetermined distance toward said goal line when a current position is in said deep zone; a mid zone set of play advancement information stored in said non-transitory computer readable medium representing the probability of advancing a predetermined distance toward said goal line when said current position is in said mid zone; a near zone set of play advancement information embodied in said non-transitory computer readable medium representing the probability of advancing a predetermined distance toward said goal line when said current position is in said near zone; and, a set of computer readable instructions that, when executed by said processor, perform the steps of establishing a game clock having a predetermined period of time representing the amount of time remaining to play, displaying said game clock through said display, receiving said player's selection information representing a kickoff reception request through said input panel representing that the player wishes to receive a kickoff, calculating a current field position according to said set of kickoff return results if a touchdown is not achieved, (a) receiving said player's selection information representing an offensive play request from said input panel representing the players play selection from said set of predefined plays, (b) updating said current field position according to said deep zone set of play advancement information if said current position is in said deep zone or according to said mid zone set of play advancement information if said current position is in said mid zone or according to said near zone set of play advancement information is said current position is in said near zone and said game clock is not expired and said goal line has not been reached, repeating steps (a) and (b) until a touchdown is achieved or said game clock expires or a first down is not achieved after four tries and displaying said current position to the player.