Patent ID: 8229796

Claim:
A method for sale and delivery of media content in a multiplayer gaming environment, the multiplayer gaming environment having a plurality of players, each player associated with a video game console, comprising: detecting, by one or more computing devices, an invitation from an inviting player to establish a multiplayer game session with an invitee player, wherein the inviting player and the invitee player belong to a party in which respective video game consoles associated with the inviting player and the invitee player are in communication with one another and the multiplayer game session requires at least one resource; receiving by the one or more computing devices, an acceptance by the invitee player; and based on the acceptance, establishing by the one or more computing devices, a communication between the video game console associated with the inviting player and the video game console associated with the invitee player; detecting by the one or more computing devices, that the invitee player does not have at least one required resource to participate in the multiplayer game session; and based on the detecting, maintaining by the one or more computing devices, communication between the respective video game consoles associated with the inviting player and the invitee player while concurrently: providing, by the one or more computing devices, a bid to the invitee player to purchase the at least one required resource; receiving, by the one or more computing devices, an acceptance by the invitee player to purchase the at least one required resource; and based on the receiving of the acceptance by the invitee player to purchase the at least one required resource: automatically downloading, by the one or more computing devices, the at least one required resource to the video game console associated with the invitee player; automatically installing, by the one or more computing devices, the at least one required resource on the video game console associated with the invitee player; and initiating, by the one or more computing devices, the multiplayer game session between the respective video game consoles associated with the inviting player and the invitee player.