Patent ID: 7249764

Claim:
A method of playing a board game, comprising: (a) providing: a game board having a plurality of spaces arranged in a two dimensional grid wherein some of the spaces are castle spaces and at least one of the spaces is a dark lightning space, a pair of dice; a plurality of valiant figures each controlled by different valiant players, a plurality of darkness figures all controlled by one darkness player and a set of treasure cards that include: darkness cards, a scepter card and a living throne card; (b) randomly associating one of the treasure cards with each of the castle spaces face down so the valiant players and darkness player do not know which of the treasure cards are associated with the castle spaces; (c) placing each of the valiant figures on the castle spaces and placing one of the plurality of darkness figures on the dark lightning space; (d) rolling the pair of dice for one of the valiant figures; (e) moving the valiant figure on the game board grid horizontally or vertically a number of spaces corresponding to the first dice on the game board and optionally moving the valiant figure horizontally or vertically a number of spaces corresponding to the second dice on the game board; (f) if the valiant figure lands on one of the castle spaces on the game board that has one of the face down treasure cards, disclosing the treasure card, if the disclosed treasure card is one of the darkness cards, placing one of the darkness figures not on the board in the dark lightning space, if the disclosed treasure card is the scepter, associating the scepter with the valiant figure and if the disclosed treasure card is the living throne, designating the castle space as the living throne castle; (g) repeating steps d-f until each of the valiant figures has moved; (h) rolling the pair of dice for the darkness figures; (i) moving each of the darkness figures horizontally or vertically by a number of spaces associated with the first dice on the game board and optionally moving each of the darkness figures horizontally or vertically a number of spaces associated with the second dice on the game board; (j) if any of the darkness figures lands on one of the castle spaces on the game board, disclosing the treasure card associated with the castle space, if the disclosed treasure card is one of the darkness cards, placing one of the darkness figures not on the board in the dark lightning space, if the disclosed treasure card is the scepter card the corresponding darkness figure obtains the scepter and if the disclosed treasure card is the living throne card the castle space becomes the living throne; (k) repeating steps d through k; and (l) winning the board game for the valiant figures if one of the valiant figures picks up the scepter treasure card and moves to the living throne castle space or winning the board game for the darkness figures if one of the darkness figures pick up the scepter treasure card and any of the darkness figures moves to the living throne castle space.