Patent ID: 7922557

Claim:
A method of simulating a realistic choreograph physical combat fighting sequence comprising: providing a portable handheld toy having a plurality of buttons, and a plurality of prerecorded simulated physical combat fighting sounds, pressing different buttons plays a different prerecorded simulated physical combat fighting sound, wherein the handheld toy is held in a palm of a user, the handheld toy having a body member, a bottom section of the body member angled away from the user when the body member is held in the palm of the user, the bottom section having a speaker to distribute the different prerecorded simulated physical combat fight sounds; choreographing a physical combat fight sequence by the user of the handheld toy; and pressing a first button of the plurality of buttons by the user to play a first prerecorded simulated physical combat fighting sound simultaneously as said user performs a first physical combat fighting move so as to create an effect that said first physical combat fighting move created said first physical combat fighting sound; wherein the simulated physical combat fighting sounds comprises: kicking, punching, karate-type chopping, karate-type slashing, slapping, swooshing type sound effects of mis-strikes, and combinations thereof.