Patent ID: 7774180

Claim:
A method of identifying zones of proximity between at least first and second digitally simulated objects, the method being characterized in that it comprises the following steps: a) providing data describing a geometry of each of the first and the second digitally simulated objects and storing this data in memory, (b) creating a population consisting of a set of N individuals called pions each defined by a first and a second nucleon themselves defined as points belonging to the respective geometries of each of the first and the second objects, (c) organizing sessions of a tournament involving the N pions of the created population, during each of which sessions a percentage of the population is subject to combats during which, for each pair of pions subjected to a combat, and as a function of an evaluation of quality defined on the basis of an aptitude criterion, it is evaluated which pion has won and which pion has lost, and the winner and the loser are identified by a mark that is different after each session of the tournament, (d) after the tournament, performing: an exploratory mutation of pions that lost during a first session; a replacement of pions that lost during a second session, by crossing randomly chosen pions; and a random redefinition of pions that lost during a third session, (e) considering only a population of winners of the combats for processing the pions to be used to identify zones of proximity between the first and the second objects, (f) executing steps (c), (d) and (e) again repetitively, and (g) extracting geometrical information on demand from an updated configuration of the population of pions, during the repetitive execution.