Patent ID: 7914286

Claim:
A method for playing a game that teaches principles of dynamic business management by advancing tokens along a work flow path to simulate multiple processes of a fictitious business enterprise over time, comprising the steps of: providing a plurality of tokens each representing an imaginary unit of economic activity; displaying a work flow path for advancement of the tokens from a start end to a finish end during the play of the game; establishing a first processing area positioned at the start end of the work flow path and a last processing area positioned at the finish end of the work flow path and at least one intermediate processing area positioned along the work flow path between the first and last processing areas; establishing a constraint zone with a specified token capacity in each processing area through which all tokens must pass while advancing toward the finish end of the work flow path during the play of the game for limiting the number of tokens therein at any one time; playing a plurality of rounds with each round comprising the steps of; adding at least one new token to the start end of the work flow path in the first processing area, removing tokens positioned at the finish end from the work flow path, advancing tokens along the work flow path, and changing the token capacity of at least one of the constraint zones during a round to provoke variations in the rate of token advance along the work flow path to thereby simulate a management decision on a dynamic system over time so that its effects can be observed.