Patent ID: 8360879

Claim:
A game machine that executes a game program causing a player object to appear in a virtual space, comprising: one or more computer processing devices configured to perform: pose control processing for determining a pose of the player object; overturn determination processing for determining that the player object is to be overturned if the player object is determined to be in a predetermined pose; overturn processing for overturning the player object if it is determined that the player object is to be overturned by the overturn determination processing; overturn recovery processing for controlling the pose of the player object overturned by the overturn processing and recovering the player object to a state for restarting the game; and traveling direction storage locations for storing a traveling direction of the pre-overturned player object if it is determined that the player object is to be overturned by the overturn determination processing, wherein the overturn recovery processing uses the traveling direction of the pre-overturned player object stored in the traveling direction storage locations to control the pose of the overturned player object so as to bring the traveling direction of the overturned player object gradually and continuously close to the traveling direction stored in the traveling direction storage locations.