Patent ID: 8206195

Claim:
A shooting toy used in a game for two or more players comprising: an infrared ray signal generating section that generates an infrared ray signal for shooting; an infrared ray signal receiving section that receives an infrared ray signal generated by a shooting toy of a different player; a damage value determining section that determines a damage value based on a parameter value when the infrared ray signal receiving section receives the infrared ray signal; a damage state determining section that determines a damage state based on the damage value; a damage state representing section that represents the damage value and the damage state such that they may visually, aurally, or tactually be confirmed; a radio signal generating section that generates a predetermined radio signal; a radio signal receiving section that receives a radio signal generated by the shooting toy of the different player; a radio intensity determining section that determines a radio intensity of the radio signal received by the radio signal receiving section; and a vibration generating section that vibrates the shooting toy while the radio intensity determining section is recognizing the radio intensity at or beyond a predetermined level, wherein the damage value determining section changes the parameter value according to determination result made by the radio intensity determining section; the damage state determining section determines the damage state based on an accumulation of the damage values, or based on a value obtained by subtracting the damage value from a predetermined value; the infrared ray signal generating section generates the infrared ray signal including identifier to identify a source of the infrared ray signal; the radio signal generating section generates the radio signal including identifier to identify a source of the radio signal; and the vibration generating section has a function of varying a vibration such that the vibration increases with the increasing radio intensity.