Patent ID: 8667473

Claim:
A method for analyzing performance of a video game, the method comprising: capturing, using a frame format, run-time game data responsive to hardware of a game platform being in a minimal impact state, wherein the run-time game data comprises run-time parameters associated with execution of application code of the video game and run-time parameters associated with the hardware of the game platform upon which the application code of the video game is being executed; storing the run-time parameters associated with the hardware of the game platform using a non-contiguous storage format in accordance with a capture sequence that is non-linear, wherein the hardware of the game platform is a graphics processor unit (GPU); responsive to a request to review performance of the hardware of the game platform, concatenating the stored run-time parameters associated with the hardware of the game platform in accordance with the capture sequence that was non-linear; and displaying performance data in a frame-by-frame format, based on the run-time game data captured using the frame format.