Patent ID: 8727890

Claim:
A game system in which a server device and a plurality of terminal devices are connected to one another through a network, a matching request containing player identification information for identifying players is transmitted from each of the plurality of terminal devices to the server device, the server device receiving the matching request matches the players with reference to the player identification information, and a game is executed using communication between the terminal devices of the matched players, and wherein each of the plurality of terminal devices comprises: a priority determining device that determines whether or not a player satisfies predetermined priority condition set in association with information held by the terminal device, in order to determine whether to prioritize a matching between specific players over other matching; and a priority information adding device that adds priority information, which indicates that the corresponding priority condition is satisfied, to the matching request, when it is determined in the priority determining device that the priority condition is satisfied, and the server device comprises a preferential matching device that, when receiving the matching request to which the priority information is added, matches players of the terminal devices transmitting the matching request among the specific players in preference to players who do not satisfy the priority condition.