Patent ID: 7104902

Claim:
A method of playing a throwing and catching game comprising: providing a course comprising a plurality of poles having a length, each pole comprising a starting mark and a pylon separated by a pole length, wherein the poles are arranged sequentially such that a player can conveniently move from one pole to the starting mark of the next pole; providing a throwing object, and wherein a turn comprises standing at a throw location and throwing the throwing object towards the pylon corresponding to the pole being played, and a successful turn comprises moving to a catch location and catching the throwing object before the throwing object contacts the ground, and an unsuccessful turn comprises moving to the catch location and failing to catch the throwing object before the throwing object contacts the ground; playing each pole sequentially by standing at a first throw location corresponding to a starting mark for the pole, and taking successive turns and wherein for a successful turn the throw location for the next turn corresponds to the catch location of the successful previous turn, and wherein for an unsuccessful turn the throw location for the next turn corresponds to one of the throw location of the unsuccessful previous turn and the starting mark of the pole being played; wherein a pole is completed when a player located at the catch location of a successful turn is able to touch the pylon of the pole being played, and a score for the completed pole comprises the number of throws taken to complete the pole being played; and adding the scores for each pole to obtain a total score.