Patent ID: 7101283

Claim:
A game machine, comprising: movement instructing unit for instructing the movement of a player character in a three-dimensional virtual space; space setting unit for setting the shapes of said player character and an object existing around the player character and their arrangement in said virtual space; image generating unit for generating an image in said virtual space as looked from a virtual visual point position; timing decision unit for deciding the timing at which said player character and said object satisfy relatively a predetermined relation for at least one of the shapes and the arrangement in said virtual space; a timer for measuring a fixed time after said timing decision unit decides that said player character and said object satisfy the predetermined relation; and visual point position setting unit for shifting said visual point position along with the movement of said player character so that said player character may be contained in a visual field range, and changing said visual point position in a predetermined range almost centered at said player character, when the elapse of said fixed time is detected by said timer.