Patent ID: 8147311

Claim:
A game status presenting device comprising: an identifier storing unit that stores information related to a plurality of operation targets, each operation target having an associated unique identifier, the information stored in the identifier storing unit including the unique identifier of at least one operation target held by each of a plurality of players so as not to be acquired by another player in a game in which the plurality of players participate and operate a plurality of operation targets; a first correspondence-table acquisition unit that acquires a first correspondence table, the first correspondence table associating the unique identifier of each of the plurality of operation targets with respective player presentation information to be presented to a respective player; a second correspondence-table acquisition unit that acquires a second correspondence table, the second correspondence table associating the unique identifier of each of the plurality of operation targets with respective audience presentation information to be presented to an audience of the game, the audience presentation information associated with each unique identifier being different than the player presentation information associated with the same unique identifier; a player presentation unit that presents each player the respective player presentation information associated in the first correspondence table with the unique identifier of each operation target held by the associated player stored in the identifier storing unit so as not to be acquired by another player, as a game status of the player, for each of the plurality of players when the game progresses and the identifier storing unit is updated; and an audience presentation unit that presents the audience the audience presentation information associated in the second correspondence table with the unique identifier of an operation target stored in the identifier storing unit and being held by all of the players, as a game status of the entire game in association with each player when the game progresses and the identifier storing unit is updated.