Patent ID: 8449369

Claim:
A method for operating an electronic gaming device comprising at least one processor, at least one display device, and at least one input device, the method comprising: (A) displaying a user interface on said at least one display device, the user interface enabling a player to communicate with the electronic gaming device via the at least one input device; (B) displaying a visual presentation to the player, the visual presentation including a plurality of game spaces, each game space is assigned, via at least one processor, one gaming symbol from a plurality of gaming symbols, wherein no two or more game spaces are assigned the same gaming symbol from the plurality of gaming symbols, and wherein the assignment of each gaming space with a respective gaming symbol is known and displayed to the player; (C) selecting by the player, via the user interface, a first quantity of gaming spaces from the plurality of gaming spaces, wherein a set of gaming symbols comprising the gaming symbols associated with the selected gaming spaces defines a player-selected set of first gaming symbols; (D) displaying, via the at last one display device, the plurality of gaming spaces, wherein each gaming space is randomly reassigned, via the at least one processor, one of the plurality of gaming symbols, wherein again no two or more of the gaming spaces are assigned the same gaming symbol from the plurality of gaming symbols, and wherein the assignment of each gaming space with a respective gaming symbol is unknown and not displayed to the player; (E) selecting by the player, via the user interface, a second quantity of gaming spaces from the plurality of reassigned gaming spaces, wherein a set of unknown gaming symbols associated with the selected reassigned gaming spaces defines a player-selected set of second gaming symbols; (F) displaying, via the at least one display device, the identity of the player-selected set of second gaming symbols whose identity was previously unknown to the player; and (G) comparing, via the at least one processor, the player-selected set of first gaming symbols with the player-selected set of second gaming symbols to determine if any matching occurred between the player-selected set of first gaming symbols and the player-selected set of second gaming symbols, the matching being used to determine if the player has won the game.