Patent ID: 7828294

Claim:
A gaming system comprising: at least one display device; at least one input device; at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to: (a) display a plurality of wager areas; (b) display a plurality of different wager area values, each one of the wager area values being associated with one of the wager areas; (c) display a plurality of different reward ratios, each one of the reward ratios being associated with one of the wager areas; (d) display at least one bonus area; (e) display a bonus area value in association with the bonus area, the bonus area value being different from the wager area values; (f) receive a wager input associated with a wager from an amount of money of a player stored on the at least one memory device; (g) receive a selection input associated with a selection of at least one of the wager areas, the wager being applied to the at least one selected wager area; (h) display a simulated rolling of a plurality of dice, each one of the dice having a plurality of sides, each one of the sides displaying at least one symbol, each symbol indicating a die value, at least two of the die values being different; (i) stop the display of the simulated rolling of the dice; (j) display a first display of one of the sides of each one of the stopped dice; (k) calculate a first sum of the die values of the first displayed one of the sides of each one of the stopped dice; (l) provide a game award to the player if the calculated first sum is equal to the wager area value of the at least one selected wager area; (m) add the value of any game award provided to the player to the amount of money of the player stored on the at least one memory device; (n) determine whether the calculated first sum is associated with a bonus event; and (o) thereafter, if the calculated first sum is associated with the bonus event: (1) repeat (h) to (i); (2) display a second display of one of the sides of each one of the stopped dice; (3) calculate a second sum of the die values of the second displayed one of the sides of each one of the stopped dice; (4) calculate a third sum based on the calculated first sum and the calculated second sum; (5) provide a bonus award to the player based on the calculated third sum; and (6) add the value of any bonus award provided to the player to the amount of money of the player stored on the at least one memory device.