Patent ID: 8662975

Claim:
A system for implementing a multiplayer game, comprising: a. a computing system having a capability for executing programming to implement gameplay in a game environment; b. memory in communication with the computing system, the memory comprising a plurality of profiles associated with characters in the game environment, the profiles including information about the characters; c. memory in communication with the computing system, the memory comprising information associated with the position of a subject player character in the game environment; d. memory in communication with the computing system bearing computer-readable instructions capable of determining the proximity of a user location point in the game environment to the subject player character; and e. memory in communication with the computing system bearing computer-readable instructions capable of capturing and manipulating the subject player character if the proximity of the subject player character to the user location point is less than a user radius, the manipulating occurring for a time, 1 wherein the time is a function of the success of the captured character.