Patent ID: 7384339

Claim:
In a server device, a computer-implemented method for presenting captured game history for a game of chance played on a device, comprising: facilitating execution of a game of chance on a first device in a network, the execution causing generation of a plurality of game presentation actual frames capable of being presented on a multimedia display of the first device in the network; determining and/or receiving the outcome of the game of chance; automatically detecting a game presentation capturing event corresponding to the outcome of the game of chance executing on the first device, wherein the game presentation capturing event effectively triggers capture of game presentation for the game of chance, and wherein the game presentation capturing event is automatically detected without input from a human; facilitating capture of at least one selected game presentation actual frame from the plurality of the game presentation actual frames for the game of chance as generated when the game of chance is executed when the detecting detects the game presentation capturing event, wherein said selected game presentation actual frame is a frame generated and stored in a frame buffer of the first device for presentation on the multimedia display of the first device when said game of chance is executed on the first device in the network; receiving first frame data from the first device via the network when the game of chance is executed, the first frame data representing at least a portion of the game history of the execution of the game of chance and including the selected game presentation actual frame; storing the first frame data after receiving the first frame data on a computer readable medium; and displaying only the first frame data after the receiving of the first frame data, thereby effectively presenting the captured game history for the game of chance by displaying the selected game presentation actual frame.