Patent ID: 8244595

Claim:
A computer implemented method for performing a plurality of transactions of user generated content in a centralized marketplace, the method comprising: storing a first set of categories of content files associated with lockable content items; storing a second set of categories of content files associated with non-lockable content items; receiving user generated content files usable in a game during gameplay, each user generated content file having an associated category and having no user specified usage rights; identifying one or more of the received user generated content files as lockable within the centralized marketplace and the game by one or more processors implementing the centralized marketplace comparing the associated categories of at least one of the received user generated content files with the stored first set of categories of content files associated with lockable content items: the one or more processors implementing the centralized marketplace applying at least one or more of a re-sale restriction, a re-use restriction and a modify restriction to the one or more of the received user generated content files identified as lockable within the centralized marketplace and the game; identifying one or more of the received user generated content files as non-lockable items within the centralized marketplace and the game by the one or more processors implementing the centralized marketplace comparing the associated categories of at least one of the received user generated content files with the stored second set of categories of content files associated with non-lockable content items; the one or more processors implementing the centralized marketplace refraining from applying the re-sale restriction, re-use restriction, and modify restriction to the one or more of the received user generated content files identified as non-lockable and instead sharing the one or more of the received user generated content files identified as non-lockable to users of the centralized marketplace and the game; displaying the one or more of the received user generated content files identified as lockable and the one or more of the received user generated content files identified as non-lockable in the centralized marketplace; and performing one or more transactions between at least one user and at least one content owner of the one or more of the received user generated content files identified as lockable and the one or more of the received user generated content files identified as non-lockable within the centralized marketplace and the game.