Patent ID: 7702723

Claim:
A method for efficiently transmitting, to a client, a content up date for an on-line game, the method comprising the steps of: a) hosting in a non-volatile memory element, for transmission, a content update having a plurality of data files; b) identifying a subset of the plurality of data files as high-quality data files using a data quality function to identify a subset of the plurality of data files contained in the content update as high-quality data files; c) creating a high-quality content update that includes the identified high-quality data files; d) receiving a client connection request; e) determining that high-quality data files are to be transmitted to the client on the basis of information indicating high-quality files should be transferred, wherein the client is one of a plurality of clients comprising a player platform; f) transmitting the high-quality data files from the high-quality content update; and g) transmitting remaining non-high-quality data files in the content update; wherein the plurality of data files contained in the content update are sorted by data quality, wherein a certain fixed percentage of the highest quality data files are separated as high-quality data files; wherein the high-quality data files comprise data files having at least one of audio and graphics, and wherein a high-quality data file is larger than a corresponding non-high-quality data file.