Patent ID: 7414629

Claim:
A method for automatically generating a unique display of scenery objects for each of a plurality of visual display tiles of a computing application by applying unique seed values for each of the one or more visual display tiles to a random number generator that generates output defining display characteristics of the scenery objects, the method comprising: receiving a request from a scenery module for data defining scenery objects for a tile that is included with a plurality of tiles that are each associated with a class type defined by an underlying texture, each tile also including an annotation defining one or more ranges for display characteristics of the scenery objects; obtaining a composite mask of the tile; determining a seed value for each of the plurality of tiles, wherein the seed value is a predefined value based on a location of the tile within a simulated area of the computing application and such that each tile within the simulated area comprises a different seed value; using the seed value for each of the plurality of tiles to automatically generate one or more display objects within each of the tiles with display characteristics that are controlled by a combination of the class type associated with each tile as well as the seed value associated with each tile, by applying the seed value of each tile to a random number generator that controls the display characteristics that are selected from the one or more ranges of display characteristics for the one or more display objects within each tile, and such that at least some tiles having similar composite masks and class types will have displayed objects that are displayed differently than object displayed by other tiles having similar composite masks and class types, and based on the use of the different seed values for each of the tiles, respectively.