Patent ID: 8002281

Claim:
A method of playing a game using a device, wherein the game has predetermined rules using at least one standard deck of 52 actual or virtual playing cards, wherein at least two but no more than three cards are dealt to a first hand, at least two but no more than three cards are dealt to a second hand, and a player wagers on either (i) the first hand having a score closer or equal to a predetermined high value than the second hand, (ii) the second hand having a score closer or equal to the predetermined high value than the first hand, or (iii) the first and second hands having the same score, wherein the predetermined rules make the odds of the first hand having a score closer or equal to the predetermined high value more likely than the second hand having a score closer or equal to the predetermined high value, the method comprising: providing a display; providing a player input interface comprising a principal bet selector and an ante bet selector; and providing a computer processor in communication with the display and the player input interface, wherein the processor is configured to: store data representing at least one standard deck of virtual playing cards and deal at least two but no more than three cards to a first hand, and at least two but no more than three cards to a second hand; permit a player to place a principal wager on either (i) the first hand having a score closer or equal to a predetermined high value than the second hand, (ii) the second hand having a score closer or equal to the predetermined high value than the first hand, or (iii) the first and second hands having the same score; permit a player to place an ante bet with a wager on the first hand having a score closer or equal to the predetermined high value than the second hand; collect the ante bet from the player if the score of the first hand does not equal the score of the second hand; and pay the player an ante bet payoff if the score of the first hand equals the score of the second hand.