Patent ID: 8167718

Claim:
A non-transitory computer readable storage medium storing a game program for a game apparatus that displays on a screen a virtual game space in which a plurality of non-player objects serving as targets are arranged, said game program causing a computer of said game apparatus to perform: sequentially switching said plurality of non-player objects and selecting one non-player object therefrom each time a predetermined input is made from an input operation controller; setting priorities for selection to be made for said plurality of non-player objects; detecting a continuous time during which a state where said predetermined input is being made continues; sequentially switching said plurality of non-player objects and selecting a non-player object, according to the set priorities, when said continuous time is less than a predetermined value; and switching to a non-player object with a highest one of said priorities and selecting said non-player object, when said continuous time is equal to or greater than the predetermined value.