Patent ID: 8663003

Claim:
A computer-implemented method of licensing and downloading wagering games from a remote wagering game store via accessing a local download manager connected to the wagering game store by a communications network, the method implemented in a gaming system having one or more processors and one or more memory devices, the method comprising: determining, via at least one of the one or more processors, a list of stored wagering games available to an administrative user and the licensing models associated with the available wagering games; displaying, on a thin client interface connected to the local download manager, the list to the administrative user; receiving, from the administrative user via the thin client interface, a wagering game content order including a selection of an available wagering game associated with a first and a second licensing model and a selection of either the first or the second licensing model, wherein the first licensing model calculates licensing fees for the wagering game in a different way than the second licensing model; transmitting, via at least one of the one or more processors, the wagering game content order to the remote wagering game store via the communications network; in response to receiving the wagering game content order at the remote wagering game store, transmitting, via at least one of the one or more processors and to the local download manager, executable wagering game code needed to execute and present the ordered wagering game according to the selected licensing model; and locally executing, via at least one of the one or more processors, the executable wagering game code corresponding to the ordered wagering game and presenting the ordered wagering game in accordance with the selected licensing model on one or more local gaming machines connected to the local download manager.