Patent ID: 8876606

Claim:
A method of aggregating a user's digital gaming preferences by a gaming service including at least one internet based computer system, comprising: receiving user input device settings for different remotely executed videogames from one or more remote computing devices associated with a user over a period of time; maintaining the user input device settings for the different remotely executed videogames in a user profile associated with the user, the user profile including an anonymous digital identity for the user; updating user input device settings for different remotely executed videogames based on the user input device settings received over the period of time; receiving, from a specific new remotely executed videogame for which user input device settings have never previously been received for the user, a request for default user input device settings for the specific new remotely executed videogame; determining default user input device settings for the specific new remotely executed videogame based on the updated user input device settings of other videogames for which user input device settings have previously been received; sending the determined default user input device settings for the specific new remotely executed videogame to a remote computing device; receiving said user's game achievements earned by playing the specific new remotely executed videogame; receiving community feedback information regarding said user from other users connected to said gaming service; updating said user profile with said user's game achievements earned by playing the specific new remotely executed videogame and with said community feedback information; and displaying said user profile, including said anonymous digital identity, to said other users in accordance with user preferences.