Patent ID: 8393962

Claim:
A non-transitory computer-readable storage medium storing a game program to be executed by a computer of a game device including a voice input element, voice output units, a display, and memory locations, the game program instructing the computer to perform: notification for notifying that a player is prompted to input a voice; acquisition for repeatedly acquiring, after the notification, voice data representing a voice signal, having a predetermined time length, which is inputted to the voice input element; determination for determining, each time the voice data is acquired in the acquisition, whether or not the acquired voice data satisfies a predetermined selecting condition; first memory control for storing a collection comprising a partial subset of the voice data, which is determined to satisfy the predetermined selecting condition in the determination, in the memory locations as a piece of selected voice data; and voice output for outputting, when a game image showing a game character speaking is displayed on the display, a sound effect representing a voice of the game character from the voice output units by using a partial portion of a plurality of pieces of the selected voice data, wherein the sound effect representing a voice of the game character is meaningless.