Patent ID: 8083586

Claim:
A system comprising: a network entity capable of operating a master electronic game and maintaining the state of the master electronic game; and a client capable of interacting, via a processor, with the network entity to play the master electronic game using at least one shared attribute otherwise configured for use in at least one subordinate electronic game, the client being capable of interpreting the respective shared attributes for use during play of the master electronic game, wherein the at least one shared attribute provides interoperability between the master electronic game and the at least one subordinate electronic game, wherein the master electronic game and the at least one subordinate electronic game are operable independently from one another, wherein, during play of the master electronic game, the client is capable of receiving a selection of at least one subordinate game from within the master electronic game such that the client initiates the selected subordinate game for play using at least one shared attribute otherwise configured for use in at least one of the master electronic game and another subordinate electronic game, the client being capable of interpreting the respective shared attributes for use during play of the selected subordinate game, wherein, during play of the master electronic game or the subordinate game, play of the respective electronic game is capable of being stopped or continued, and wherein at least one shared attribute used during play of the master electronic game is the same as at least one shared attribute used during play of the selected subordinate game.