Patent ID: 7645192

Claim:
A game device executing game processing relating to a game character holding attack means, the game device comprising: signal input means for inputting a direction instruction signal and an attack instruction signal; attack instruction signal input determining means for determining whether or not the attack instruction signal is inputted by the signal input means; game character moving means for moving the game character in real time in virtual space on the basis of the direction instruction signal inputted by the signal input means while the attack instruction signal is not being inputted by the signal input means; and attack direction changing means for changing an attack direction resulting from the attack means on the basis of the direction instruction signal inputted by the signal input means while the attack instruction signal is being inputted by the signal input means, the attack direction changing means being for changing the attack direction resulting from the attack means on the basis of the direction instruction signal inputted by the signal input means while restricting the movement of the game character based on the direction instruction signal inputted by the signal input means while the attack instruction signal is being inputted by the signal input means, and the attack direction changing means being for changing the posture of the game character and the attack means is also changed based on the direction instruction.