Patent ID: 8668583

Claim:
A game system comprising: a display portion adapted and configured to display a game image; an operation input portion adapted and configured to accept operations by a player; and a display information storage portion adapted and configured to store display information where a display point at which an enemy character is displayed in a game field where a player character can travel and the enemy character are correlated with each other, where a game is executed such that the player character is moved in the game field displayed in the game image, and when the player character and the enemy character have a predetermined relation with each other, a battle game is started between the player character and the enemy character, wherein the game system further comprises: an enemy setting portion adapted and configured to set the enemy character to be made to battle the player character in the battle game based on the position of the player character and the display point; a battle determination portion adapted and configured to make the player select whether or not a battle between the player character and the enemy character is retained; a battle game execution portion adapted and configured to, if the player selects to not retain the battle, execute a battle game between the player character and the enemy character set by the enemy setting portion; a stock character setting portion adapted and configured to, if the player selects to retain the battle: set the enemy character set by the enemy setting portion as the stock character, and resume the game without executing the battle game between the player character and the enemy character set by the enemy setting portion; and a stock battle game execution portion adapted and configured to, when an operation for making the player character battle the stock character is performed by the player, execute a stock battle game using the enemy character set as the stock character as a competitor.