Patent ID: 7311607

Claim:
A method of creating a gaming machine adapted for accepting a wager, playing a game based on the wager and granting a payout based on the result of the game, the method comprising: developing a game theme for said gaming machine; designing artwork for said gaming machine based on said game theme, said artwork including a plurality of designed visual images; implementing at least four images from said plurality of designed visual images onto a first physical medium via a lenticular process to form one or more multi-image sheets having a plurality of lenticular layers, wherein at least one resulting multi-image sheet contains one or more regions of overlapping images, such that a first overlapping image at a first region is visually predominant at a first viewing angle while a second overlapping image at said first region is visually predominant at a second viewing angle distinct from said first viewing angle and a third overlapping image at a second region is visually predominant at a third viewing angle while a fourth overlapping image at said second region is visually predominant at a fourth viewing angle distinct from said third viewing angle; attaching a first portion of said one or more multi-image sheets to a first movable base; attaching a second portion of said one or more multi-image sheets to a second movable base; installing said first movable base to said gaming machine such that said first movable base comprises a first viewable region and is adapted to be moved from a first position to a second position, wherein such movement enables a viewer at a stationary location outside said gaming machine to view said first overlapping image at said first viewing angle and said second overlapping image at said second viewing angle without moving; and installing said second movable base to said gaming machine such that said second movable base comprises a second viewable region and is adapted to be moved from a third position to a fourth position, wherein such movement enables a viewer at said stationary location outside said gaming machine to view said third overlapping image at said third viewing angle and said fourth overlapping image at said fourth viewing angle without moving, wherein movement of the first and second movable bases results in the apparent movement of a visual image from said first movable base to said second movable base while said visual image remains within said first and second viewable regions, and wherein said apparent movement is due to the lenticular coordination of said first, second, third and fourth overlapping images.