Patent ID: 6837493

Claim:
A method of playing a mountain and cave game by two teams, the method using a game board having a starting point, a cave, and a mountain, the cave having a cave entrance a cave exit, and at least two path having a plurality of spaces between the cave entrance and cave exit, the mountain having a mountain base, a mountain top, and at least two paths having a plurality of spaces between the base and mountain top, the method using a team marker associated with each of the teams, an obstacle card deck and a helper card deck, the obstacle card deck having several distinct obstacle cards, the helper card deck having several distinct helper cards which are uniquely associated with the obstacle cards and having guide cards, the method comprising the steps of: (a) positioning a marker piece representing each of the teams upon the starting space; (b) selecting one of the teams to have the first turn, and the other of the teams to have the second turn; (c) choosing a quest by the team selected to have the first turn to perform one of climbing the mountain and entering the cave, and positioning the marker for said team on one of the base of the mountain and the cave entrance, respectively, and setting the goal for that team as one of the mountain top and cave exit, respectively; (d) choosing a desired adjacent space to move the team marker in one direction by the team having the current turn; (e) drawing an obstacle card from the obstacle deck by the team having the current turn and associating that obstacle with the desired adjacent space; (f) drawing a card from the helper deck by the team having the current turn, and said team performing one of: (i) selectively proceeding to the desired adjacent space by moving the team marker to the desired adjacent space by overcoming the obstacle, said obstacle is overcome if the card drawn from the helper card deck is a helper card drawn associated with said obstacle, (ii) selectively proceeding to another adjacent space in another direction by the team if the card drawn from the helper deck is a guide card, and (iii) losing a turn if neither (i) nor (ii) are selected; (g) determining the quest for the other of the teams, selected to have the second turn, by placing the marker for said other team at one of the base of the mountain and the cave entrance; and (h) determining a winning team by alternating the current turn by the teams, and repeating steps (e) through (f) between the teams until one of the teams reaches the end of their quest.