Patent Description:
The ability to decode speech is dependent upon the accurate perception of successive rapidly presented sounds that occur within as few as tens of milliseconds of each other (<NPL>; <NPL>. Medline; <NPL>). To support this decoding, one of the critical functions of the developing brain is the construction of an acoustic representation or brain "map" of all the sounds that comprise a child's native language. That map consists of different groups of interconnected neurons which fire together in response to the individual sounds within an incoming language stream, thus facilitating the automatic processing of language. To develop the neural interconnections which underpin these critical language maps, the infant brain must first pay attention to the very small and rapid successive changes in sound that occur in its environment; recognizing these transitions causes the infant to focus on acoustic cues that differentiate individual speech sounds and encourages the infant's developing brain to create tight connections among the groups of particular neurons that must fire together to correctly and automatically process each sound.

As reported in <NPL>) and in<NPL>. )), researchers have demonstrated that infants as young as two months old can discriminate rapid (e.g., < <NUM> msec) frequency changes "suggesting that the 'hardware' for detecting the difference between two acoustically similar syllables is in place. " Further, as they mature, infants become more proficient at discriminating even finer differences among sounds, specifically they "develop categorical perception, and exhibit cortical specialization for sounds of the native language syllables. " Finally, and critically, as multiple studies from Benasich and colleagues have shown, an infant's ability to process very small and rapid changes in simple non-speech sounds (e.g., tones) can predict the language and cognitive performance of <NUM>- and <NUM>-year olds (<NPL>); Musacchia et al. <NUM>; <NPL>).

Benasich has also shown that even passive engagement by infants with spectro-temporally-modulated non-speech, that is sounds that are not language but contain acoustic cues pertinent to linguistic decoding, can bootstrap the processing of native speech and facilitate the establishment of the accurate and enduring phonemic representations necessary for optimal acoustic processing (<NPL>). In contrast, sustained exposure by infants to temporally disorganized sound patterns or artificially constrained slices of the acoustic environment can have the reverse effect, disrupting critical pre-linguistic acoustic mapping and potentially impairing later language processing. In animal studies for example, Zhang et al. CrossRef Medline) have shown that "exposure to repetitive pure tones" such as pulsed "white noise" (white noise here is defined as a random signal that often contains many frequencies but, even if filtered, has equal intensity at each differing frequency which produces a constant power spectral density (see <FIG>)) resulted in a deteriorated tonotopy (i.e., a degradation of the anatomic organization by which sound frequencies are registered by particular receptors in the ear and then travel along specialized pathways to specific locations in the brain), supporting the researchers' contention that the development of processing by the primary auditory cortex "is powerfully affected by the spectro-temporal input structures delivered from the acoustic environment during a critical period of postnatal development. " <CIT> discloses methods and systems for screening and treatment of young infants demonstrating deficits in auditory processing.

However, infants may not always be exposed to the "spectro-temporal input structures" most beneficial to their development; in fact, the converse is often true. For instance, the previously mentioned white noise is frequently used as a sleep aid for young infants by parents who are likely unaware that Zhang and others have highlighted its potential negative impacts on infant language development (<NPL>; <NPL>>. ; <NPL>; <NPL>; Zhang et al. Moreover, even though some research indicates that, for adults, sustained exposure to white noise is not harmful, other research suggests that such exposure may not be entirely benign. For example, Bao et al. demonstrated that in the adult rat brain, two hours of daily pulsed white noise, presented under certain conditions, can degrade functional organization of the primary auditory cortex (<NPL>).

There is also ample evidence that the ability to decode speech significantly declines with advancing age in humans (e.g.,<NPL>;<NPL>;<NPL>;<NPL>; <NPL>) as well as in non-human species (<NPL>; <NPL>; <NPL>), especially in the presence of background noise, even in aging adults with normal hearing for their age. This deterioration may arise from an increasing inability to distinguish and process acoustic cues that signal rapidly changing elements of speech such as speech transitions within consonants that allow discrimination between, for example, /ba/ and /da/. While some have hypothesized that a loss of outer hair cells or decrease in auditory nerve fibers causes a loss of temporal precision that affects speech discrimination, these effects have been shown to be relatively independent of decreases in outer hair cell function (Anderson et al. Instead, numerous studies suggest that it is the age-related degradation in neural synchronization (i.e., temporal jitter) that compromises the auditory system's ability to generate a precise representation of the incoming auditory stimulus within the acoustic cortex and, quite likely, underlies difficulties in speech perception in the elderly (Anderson et al. , <NUM>; Anderson & Karawani, <NUM>; <NPL>;<NPL>).

Moreover, a recent comprehensive literature review concludes that there is objective evidence of degraded temporal processing in older adults with multiple studies demonstrating decreased temporal resolution using a variety of techniques including measurement of auditory brainstem response, auditory steady-state response, the frequency-following (sound envelope) response, cortical auditory-evoked potentials, and neural tracking of continuous speech (Anderson & Karawani, <NUM>). In fact, in older listeners, the response in auditory cortex is characterized by markedly broader tuning (where tuning is the amplitude and frequency necessary to elicit a response from a specific neuron) and loss of the temporal selectivity that allows precise following of temporal rate information (<NPL>). Therefore, there is a direct relationship between advancing age and decreases in the accurate temporal-rate tuning critical to speech perception, an effect that is not tied to decreases in auditory acuity (Erb et al. <NUM>; <NPL>).

There is also evidence that the plasticity of the aging brain, though diminished from levels of younger brains, is sufficient to make it vulnerable to becoming more broadly tuned and thus less efficient at sound processing when, as noted above, it is exposed to non-optimal environments, including persistent exposure to uninformative sounds (e.g., <NPL>. <NPL>; Pienkowski & Eggermont, <NUM>) or disruptive (<NPL>; Kamal et al. However, that plasticity can work in the other direction as well, making the aging brain sensitive and responsive to training that refines and re-tunes acoustic mapping (Bao et al. <NUM>; Benasich et al. , <NUM>;<NPL>; Thomas et al.

Additionally, Lahav and Skoe have documented the negative impacts to the development of auditory processing faced by infants in Neonatal Intensive Care Units ("NICUs"), which are characterized by high frequency ("HF"), noisy environments. According to the two, "[o]verexposure to HF noise during critical periods disrupts the functional organization of auditory cortical circuits. As a result,. the ability to tune out noise and extract acoustic information. may be impaired, leading to increased risks for a variety of auditory, language, and attention disorders" (Lahav and Skoe, <NUM>). In other work, Chang and Merzenich (<NPL>) have shown that rats raised in continuous moderate-level noise environments were delayed in their refinement of response selectivity far beyond normal benchmarks, positing that such effects were "due to deprivation of the instructive nature of saliently patterned spatiotemporal inputs.

Given the importance of supportive acoustic environments to the development and maintenance of optimal auditory and language processing, it would benefit infants, and even adults - during sleep or while awake - to be exposed to appropriately structured sound streams in place of (while still serving the same purpose as) less beneficial acoustic streams such as white noise, or to augment and enhance patterned sound environments inherently less supportive of optimal brain development (e.g., continuous TV input or high levels of background noise).

A method for screening young children at high risk for auditory processing deficiencies and for using a remedial interactive training algorithm to improve the child's speed of processing auditory stimuli has previously been disclosed, for example, in international patent publication number <CIT>. This disclosure is directed to improving auditory processing speed through interactive training that exposes a child to varying timing intervals, as well as providing a screening mechanism to identify a subject child whose processing speed is slow and is at risk of language delay. The interactive training algorithm disclosed in this reference requires focused active participation by the participant, often an infant child. The disclosure, however, does not address how auditory signals can be enhanced and encoded to stimulate the specific auditory areas of the brain relevant to language processing, nor how these brain areas may be targeted and engaged passively, without requiring active involvement by the participant. Thus, there is a need for a method of enhancing and encoding language-relevant auditory signals within an appropriate, pleasant auditory scene and then presenting the combined experience to passively stimulate and facilitate the creation and maintenance of language networks in humans. Such a method should also be suitable for participants of all ages.

The present disclosure presents a solution to these unmet needs wherein non-speech auditory cues are encoded into a composite auditory stream to create an ambient auditory experience adapted for passive consumption by a user to facilitate and support the creation and maintenance of language networks. As described in detail below, the method of enhancing and encoding the relevant auditory signals within a pleasing auditory scene allow a subject's brain to receive the benefit of acoustic exposure over an extended period of time without active involvement by that subject.

In order to mitigate the potential negative impacts on infant language development and the potential degradation of the functional organization of the primary auditory cortex in both infants and adults resulting from exposure to "white noise" and HF noisy environments, or otherwise provide a supportive environment for the development and maintenance of language processing capabilities, this invention presents a method, apparatus and system for constructing and/or using saliently patterned spatiotemporal inputs that support the development and maintenance of the neural interconnections critical to efficient language processing which can be used to replace or mask white or HF noise and/or supplement other less beneficial sound environments.

The invention provides for an acoustic environment, during sleep or wake, that is soothing but is also specifically constructed to tune the developing brain to detect and pay attention to the critical tens of milliseconds sound transitions that will later help a child identify sounds that are language, thus enhancing the child's ability to then appropriately map the sounds of his/her native language. The acoustic environment generated by the invention is also of benefit to adults who, particularly as they age and lose sensitivity in the higher frequencies, must continue to attend to sound transitions for efficient language processing. The invention may, in preferred embodiments, consist of a recording, software program or digital audio stream played on an audio output device including such products as smart speakers, portable sound machines such as "soothers," mobile phones, tablets or computers (with or without earphones) in which a structured, mixed frequency carrier sound envelope (the "carrier envelope") plays for a specified interval during which a structured audio pattern (the "auditory sequence") is layered into the carrier envelope to produce a combined sound steam that heightens the developing brain's attention to sound cues that might be language. The structured auditory sequence includes both a "standard" repeating sound and a contrasting infrequently presented "novel" sound (or sounds) that deviates in frequency, duration, modulation, and/or pattern from the standard sound; the standard and novel sounds are presented at pseudorandom intervals within the auditory stream and then the entire sequence is layered into the carrier envelope (see <FIG>). When employed during sleep or wake, the invention serves as a passive sound enhancement environment. Exposure to this rich and unpredictably varying acoustic environment is particularly beneficial to a child's developing brain and ongoing language development and also supports and maintains phoneme-based language processing ability in children and adults, including the elderly.

The features and advantages of this disclosure will be more fully understood with reference to the following, more detailed description, when taken in conjunction with the accompanying figures.

The disclosed invention provides ordered non-linguistic auditory sequences with acoustic cues that are similar to the tens of milliseconds changes characteristic of all languages and modulates these sounds in order to engage the attention of the developing brain. That is, these auditory sequences include variations and transitions in the tens of millisecond range, which are language-like but not language. More specifically, the sequences consist of changing sounds comprised of a plurality of standard sounds, designed to meet particular audio parameters, followed at a specified interval by a plurality of novel deviant sounds (i.e., new sounds that are different from the standard sounds preceding them and also designed to meet particular parameters for such deviant sounds) with the sounds varying from easily detectable to difficult to discern.

These discrete auditory sequences are embedded in background or "carrier" sound envelopes that can vary from <NUM>-<NUM> minutes long and then repeat. Each carrier sound envelope is a pleasing, continuous and soothing sound pattern that does not have extensive peaks and valleys but occurs within a predetermined restricted range. The carrier envelope may contain sounds that mimic many types of naturally occurring or constructed sound scenes (e.g., crickets and birds, ocean waves, wind, tonal music patterns, etc.) that have a variability and range that fits within the algorithmic requirements.

In total, the system is designed to generate a plurality of spatiotemporally organized auditory sequences or "auditory scenes" based on the algorithm described herein, which is designed to engage the auditory cortex in a beneficial way that supports early brain development in children and language processing in children and adults. The sounds that comprise the acoustic patterns that make up the auditory scenes have specific parameters. Each sound in the auditory sequence is limited in length and short in duration. Specifically, the standard and novel sounds contain acoustic cues including interspersed gaps, transitions or inter-stimulus intervals (ISIs) within each sound that can vary from about <NUM> to about <NUM> in duration. Such discrete sound cues, although not language themselves, fit the parameters of linguistic or language-like sounds. At least one such auditory sequence, of a plurality of auditory sequences, is then embedded within at least one of a plurality of structured carrier sound envelopes.

The structured and mixed frequency carrier sound envelopes are comprised of at least one audio stream of a plurality of complex audio streams, with continuous, rhythmic variation of selected parameters, at the chosen frequency range, but within the specified range of <NUM> - <NUM>,<NUM> with all sounds at <NUM> db or lower in intensity. Total duration of the overall sequence can be between <NUM> and <NUM> minutes and then repeated (<NUM> to N times).

The auditory sequences embedded in the carrier envelopes may be a sequence of auditory stimuli (i.e., sounds) comprising at least one standard stimulus, which provides a base pattern for the sequence and at least one novel deviant stimulus, which serves to engage the child's (or adult's) brain by its novelty as compared to the standard stimulus, wherein the at least one novel deviant stimulus differs from the standard stimulus by at least one of amplitude, frequency, pitch, pattern and/or duration.

For example, <FIG> shows an example of a complex tone pair contrast at two different ISIs or rates that include "standard" tones and "novel" deviant tones that differ by frequency, The standard stimulus and the at least one novel stimulus are combined into an auditory sequence such that the proportion of standard to novel sounds is <NUM>/<NUM>, <NUM>/<NUM>, <NUM>/<NUM> or <NUM>/<NUM> and the auditory sequence is constructed with the at least one novel stimulus occurring within a pseudorandomized interval (within about <NUM> to about <NUM> sec) after the at least one standard stimulus. This pseudorandomly constructed sequence is then layered into the carrier sound envelope.

<FIG> is a flowchart that illustrates a method in accordance with the disclosure for creating a composite audio output by mixing a first sound stream (an "auditory sequence") that includes a "standard" repeating sound and a contrasting infrequently presented "novel" deviant sound (or sounds) with a second sound stream of a carrier envelope. In <FIG>, a standard sound is selected at step <NUM>. The standard sound may be selected from the output of a first programmable sound generator or audio library. In the case of an audio library, the library may contain a plurality of pre-recorded auditory sequences. The selected standard sound is an audio signal having a temporal duration ranging from <NUM> to <NUM>, which is the range that maps onto phonemes, the sounds of language. Next, a novel deviant sound is selected at step <NUM>. The selected novel deviant sound differs from the selected standard sound in one or more of the following characteristics: amplitude, frequency, duration, modulation and/or pattern including interspersed gaps, transitions or ISIs within each auditory signal. Then, at step <NUM>, pseudorandom timings are used to determine intervals and combinations for each novel deviant sound (ranging from about <NUM> to about <NUM> sec) relative to the standard sound. Finally, at step <NUM>, the novel deviant sounds are combined with the standard sounds according to the pseudorandom timings determined in step <NUM> to create an Auditory Sequence.

Meanwhile, at step <NUM>, a carrier envelope is generated from the output of a second programmable sound generator or audio library, and the duration of the envelope is selected to produce a Second Sound Stream. In the case of an audio library, the library may contain a plurality of pre-recorded carrier envelopes. The generated carrier signal is a structured mixed-frequency carrier sound stream having a continuous, rhythmic variation of selected parameters. For example, the carrier envelope may contain sounds that mimic naturally occurring or constructed sound scenes (e.g., crickets and birds, ocean waves, wind, tonal music patterns, etc.) that have a variability and range. While the frequency range of the selected carrier depends on the type of carrier sound stream used (for example, ocean wave types of sounds will vary in a different range than tonal music patterns), that range must be between <NUM> and <NUM>,<NUM>. The carrier sound stream is selected as having a duration of between <NUM> to <NUM> minutes, which will be the total duration of the composite sound stream sequence before repeating.

At step <NUM>, the First Sound Stream is layered onto the Second Sound Stream while preserving the integrity of the First Sound Stream, thereby generating a composite sound stream of chosen length which, in step <NUM>, is then output to an output speaker. Of course, the generated composite audio stream may be dynamically altered separately through control of a signal processor comprised of a digital microprocessor or microcomputer (not shown).

Also, as in the embodiment of <FIG>, the composite output audio steam may be transmitted and played "on the fly" to an output speaker in real time. Alternatively, in other embodiments, the composite output audio stream may be recorded on a recordable medium and played back through any suitable playback device at a later time.

Consistent with the capabilities and sensitivities of the developing brain, all sounds in both the auditory sequence and carrier envelope are presented at <NUM> db or lower in intensity and implemented at frequencies ranging from <NUM> to <NUM>,<NUM>. Further, the sounds presented (both standard and novel deviant sounds, as further discussed below) are constructed with a particular internal structure that provides language-like acoustic cues with differing acoustic contrasts, which capture the brain`s attention and thus help the child's brain to fine-tune tonotopic acoustic maps.

In certain embodiments, the invention may be implemented in a version that includes a sleep soother or other multimodal device that displays light patterns that are synchronized with the audio recording to improve its ability to tune the brain to pay attention to tens of milliseconds variations in environmental sounds, a critical cognitive function that is developed at early ages.

In certain embodiments, the system may also include a device or system of devices capable of either playing a pre-recorded sequence of the type described above or which is capable of producing and emitting such an auditory sequence.

In certain embodiments, the system may include components configured to receive a plurality of audio signals and capable of generating or playing a plurality of monophonic audio streams and one or more sets of acoustic contrasts to associate with each of the audio streams, (i.e., the resultant recording, software program or system producing a digital audio stream) on the delivery device, for example, a speaker or a speaker array or other multi-modal audio device such as a smart speaker, mobile phone, tablet or computer (with or without earphones).

The one or more devices may include, or be in communication with, one or more processing and or playback elements or devices (e.g., microprocessors, processors, processing circuitry, etc.). In certain exemplary embodiments, the processing element or digital audio stream or recording or software product is embedded in or delivered to a child's or (adult's) soothing device, and may be embodied as one or more integrated circuits, application specific integrated circuits (ASICs), interface programmable logic arrays (PLAs) or the like. The processing element or digital audio stream or recording or software product may be configured to execute instructions stored in volatile or non-volatile memory and may be capable of performing steps or operations according to the exemplary embodiments discussed including synchronization with light patterns spatiotemporally related to the sound streams or scenes.

In certain other embodiments that may benefit older adults, in addition to the embodiments described above, the presentation of an optimal acoustic environment includes exposing aging brains to a richly varying acoustic environment, as described herein, with the addition of brief attention-recruiting segments. An attention-recruiting segment promotes periodic active engagement by the listener and may comprise language-like acoustic cues with differing auditory contrasts and range in duration from about <NUM> to <NUM> msec. Such embodiments during wake or sleep, support detection of and attention to the critical tens of milliseconds sound transitions that enhance a person's ability to detect critical sound transitions that enhance intelligibility of the speech stream and promote re-tuning of aging acoustic maps, thus allowing more efficient language processing and intelligibility. In such embodiments, the invention may be implemented in a version that includes a sleep soother or other multimodal device that provides a plurality of non-linguistic spatiotemporally organized auditory sequences, based on the algorithm described herein, but using a mixed passive and active sequence carrier pattern, in order to more strongly engage the brain to counteract the loss of temporal specificity and acoustic tuning characteristic of the aging brain. Thus, for older adults, attention-recruiting, more intense sequences, characterized by higher amplitude and rapidly changing resonant frequencies, would be interspersed into the background sound carrier envelopes, positioned immediately before a pseudorandom novel deviant auditory signal. This design will intermittently recruit active attention to the presentation of language-like acoustic cues with differing auditory contrasts thus helping the older, less well-organized brain to refine and fine-tune existing tonotopic acoustic maps by highlighting the tens of millisecond novel variations in sound.

<FIG> and <FIG>, characterized by the following detailed audio narrative, disclose an example of a spatio-temporally organized auditory sequence that contains a plurality of non-linguistic sounds (repeated standards and novel deviants) organized algorithmically in a complex pattern designed to mimic the critical timing and structure of naturally occurring linguistic acoustic cues. These discrete sounds are embedded within a structured carrier sound envelope to produce a developmentally beneficial sound environment. These sounds are designed to capture the brain's attention and more specifically to stimulate and fine-tune the developing tonotopic acoustic maps that are crucial to emerging language.

<FIG> show a <NUM>-second constructed auditory sequence, "Birds with Stream," which includes a plurality of standard sounds followed at pseudorandomly specified intervals and combinations by a plurality of novel deviant sounds (birds, crickets, etc.) embedded in a carrier sound envelope (mimicking running water). <FIG> is a frequency vs. time plot of a complex combined waveform of the "Birds with Stream" sequence. <FIG> shows a frequency vs. time linear spectrogram of "Birds with Stream. " A spectrogram is a standard sound visualization tool, showing the distribution of energy in both time and frequency, and is simply an image formed by the magnitude of a Fourier transform, normally on a log-intensity axis (e.g., dB). <FIG> is a frequency vs. time log spectrogram of "Birds with Stream.

"Birds with Stream" is one example of a constructed sound sequence that was made using the methods disclosed herein. This exemplary embodiment is a <NUM>-second combined audio scene that consists of two basic components, Sound Stream #<NUM> and Sound Stream #<NUM>.

Component (Sound Stream) #<NUM>, at an amplitude of <NUM>%, consists of a varying overlay (the auditory sequence) that is superimposed onto Component (or Sound Stream) #<NUM> (the carrier envelope). Component #<NUM> is comprised of a patterned sequence that includes a "standard" sound that repeats approximately every <NUM>, except at pseudorandom intervals when the standard sound is replaced with one or more "novel" deviant sound bursts.

Component #<NUM>'s standard sound consists of a <NUM> burst of sound that mimics the sound of a bird chirp and is composed of the following segments:.

Component #<NUM>'s novel deviant sounds consist of the following segments occurring at the pseudorandomly selected intervals noted below.

At <NUM> seconds, at an amplitude of <NUM>%, Component #<NUM>'s standard sound is replaced with a <NUM> sound burst that mimics the sound of a bird flutter. The segments include:.

At <NUM> seconds, at an amplitude of <NUM>%, Component #<NUM>'s standard sound is replaced with a <NUM> sound burst that mimics the sound of a dog barking. The segments include:.

At <NUM> seconds, at an amplitude of <NUM>%, Component #<NUM>'s standard sound is replaced with a <NUM> sound burst that mimics the sound of a bird chirp. <NUM> in which the fundamental frequency rises exponentially from <NUM> to <NUM>, then continues at <NUM>. The segments include:.

At <NUM> seconds, at an amplitude of <NUM>%, Component #<NUM>'s standard sound is replaced with a <NUM> sound burst that mimics the sound of a double bird chirp. The segments include:.

At <NUM> seconds, at an amplitude of <NUM>%, Component #<NUM>'s sound burst is replaced with a <NUM> sound burst that mimics the sound of a triple bird chirp. The segments include:.

Component (Sound Stream) #<NUM>, which is the carrier sound envelope, is at an amplitude of <NUM>%. This sound envelope mimics the sound of running water and continues throughout the auditory sequence. The waveform is a self-similar fractal, which is scale invariant across its spectrum range of approximately <NUM> to <NUM>,<NUM>, with a broad <NUM> dB amplitude peak centered at <NUM>. Within any slice of its spectrum, the envelope has a punctate distribution in time, each containing a large number of high and low amplitude instances which occur randomly.

<FIG> shows an alternate plot spectrum of "Birds with Stream", which is constructed in accordance with the disclosure. This figure demonstrates the variability and periodicity of the ongoing combined sound stream "Birds with Stream" using a Hann Window. More specifically, here the exemplary sound stream is decomposed using a Fast Fourier Transform (FFT) to which a Hann Window has been applied. A Hann window is used on signals that are captured in a non-periodic manner to reduce spectral leakage and allow a display that is closer to the actual periodic results.

Additional embodiments of spatiotemporally organized non-linguistic auditory sequences are described below. These embodiments consist of complex sounds and patterns specifically constructed according to the algorithmic rules for the invention's sounds, to tune the developing brain to detect and pay attention to critical tens of milliseconds sound transitions.

These complex patterned sounds are then embedded in a structured but varying carrier sound stream. The patterned acoustic cues help the child to identify sound variations that "might be language" thus supporting and enhancing efficient and eventually automatized mapping of the sounds of his/her native language.

Spectrograms for white noise (discussed above) and for the popular children's song "Twinkle, Twinkle, Little Star" are also shown for comparison (see <FIG> and <FIG>). As discussed above, white noise can be harmful to a child's language development, particularly when present in the environment for extended periods of time. In contrast, children's nursery rhymes and lullabies have some of the spatiotemporally organized structure developing brains require and do present differing, but most often predictable, acoustic contrasts which serve to capture the developing brain's attention. Thus they are in general engaging and fun and, although not optimal, certainly not harmful in large doses as has been shown for continuous white noise.

<FIG> show time vs. frequency spectrograms of additional embodiments of constructed sound sequences "Owl, Frogs, Crickets with Stream" and "Nature Mix with Stream," respectively. Like the "Birds with Stream" embodiment of a constructed sound sequence discussed above, the "Owl, Frogs, Crickets with Stream" and "Nature Mix with Stream" constructed sound sequences are additional examples of constructed sound sequences within the scope of the present invention. Both sequences include a plurality of standard sounds followed at specified intervals by a plurality of novel deviant sounds (that sound like owls, frogs, crickets, birds etc.) which are embedded in a carrier sound envelope (in these embodiments mimicking running water).

Claim 1:
A method of encoding a composite audio signal configured to passively support the development and maintenance of language processing capabilities in a listener, comprising the steps of:
(a) constructing the composite audio signal (<NUM>) comprising:
(i) a background sound carrier envelope (<NUM>); and
(ii) an auditory sequence (<NUM>) consisting of a series of a plurality of standard auditory signals (<NUM>) and a plurality of novel deviant auditory signals (<NUM>);
wherein each of the plurality of standard auditory signals (<NUM>) varies between about <NUM> to <NUM> in duration and about <NUM>-<NUM>,<NUM> in frequency, and all auditory signals are <NUM> dB or lower, and
wherein a pseudorandom number of at least one of the plurality of novel deviant auditory signals is presented at pseudorandom intervals (<NUM>) within about <NUM> to about <NUM> sec of at least one of the plurality of standard auditory signals (<NUM>) to construct the auditory sequence (<NUM>) and the auditory sequence is then layered into the background sound carrier envelope (<NUM>) to form the composite audio signal (<NUM>), wherein each novel deviant auditory signal (<NUM>) differs from the standard auditory signal (<NUM>) that immediately precedes it by at least one of amplitude, frequency, pitch, pattern and/or duration; and
(b) playing back the composite audio signal on an audio playback device (<NUM>), wherein
the played-back composite audio signal provides a sound enhancement environment that passively benefits the language processing capabilities in the listener.