Patent Description:
Recently, users enjoy various games through a display device, such as a television or a monitor, using an electronic device, such as a video game console, a smart phone, or a computer.

In addition, with the development of the game industry, the genre of games has been diversified and complicated.

However, although the genre of games has recently been diversified, a display device that outputs a game screen displays a game screen with a default screen setting value or a last screen setting value regardless of the genre of games.

When receiving a game screen through a display device, game players have to directly change a screen settings of a display according to the genre of games.

Therefore, there is an increasing need for display devices for game players.

<CIT>relates to a display apparatus and a control method thereof that are adapted to automatically change a display setting according to the genre of a game when the game is performed through the display apparatus.

The present disclosure provides a display device capable of displaying an optimal game screen for each game genre.

The present disclosure provides a display device capable of determining the genre of games input from an external device and automatically displaying an optimal game screen for each game genre.

According to one embodiment of the present disclosure, a display device includes an external device interface to which an external device is input, a display configured to output a screen, and a processor configured to sense an input of the external device, determine whether a content type provided from the external device is a game, obtain game genre information of a game when the content type is the game, and control output brightness of the screen output through the display by increasing or decreasing input brightness of the screen input from the external device by a predetermined value based on the game genre information.

According to one embodiment of the present disclosure, a display device includes a processor configured to increase first output brightness by a predetermined increase value with respect to the first input brightness when game genre information is a first game genre related to a shooting game and when first input brightness of a screen input from an external device is lower than a predetermined first reference brightness, and to decrease first output brightness by a predetermined decrease value with respect to the first input brightness when the first input brightness is higher than the first reference brightness.

According to one embodiment of the present disclosure, a display device includes a processor configured to increase an increase value of first output brightness with respect to first input brightness up to a first maximum brightness increase point when first input brightness is lower than a first reference brightness.

According to one embodiment of the present disclosure, a display device includes a processor configured to increase a decrease value of first output brightness with respect to first input brightness up to a first maximum brightness decrease point when first input brightness is higher than a first reference brightness.

According to one embodiment of the present disclosure, a display device includes a processor configured to decrease second output brightness by a predetermined decrease value with respect to the second input brightness when game genre information is a second game genre related to a role-playing game and when first input brightness of a screen input from an external device is lower than a predetermined second reference brightness, and to increase second output brightness by a predetermined increase value with respect to the second input brightness when the second input brightness is higher than the second reference brightness.

According to one embodiment of the present disclosure, a display device includes a processor configured to increase a decrease value of second output brightness with respect to second input brightness up to a second maximum brightness decrease point when second input brightness is lower than a second reference brightness.

According to one embodiment of the present disclosure, a display device includes a processor configured to increase an increase value of second output brightness with respect to second input brightness up to a second maximum brightness increase point when second input brightness is higher than a second reference brightness.

According to one embodiment of the present disclosure, a display device includes a processor configured to increase third output brightness by a predetermined increase value with respect to third input brightness of a screen input from an external device when game genre information is a third game genre related to a real-time strategy game.

According to one embodiment of the present disclosure, a display device includes a processor configured to increase a brightness increase value of third output brightness with respect to third input brightness from a minimum input brightness to a predetermined maximum brightness increase point.

According to one embodiment of the present disclosure, a display device includes a user input interface, and a processor configured to sense an input of an external device, to determine whether an automatic optimization mode is set when a content type is a game, to display a game screen setting interface through a display when the automatic optimization mode is not set, to change a screen setting value based on a screen setting command input through the user input interface, and to control output brightness of the screen based on the changed screen setting value.

According to one embodiment of the present disclosure, a method of providing a game screen includes sensing an input of an external device; determining whether a content type provided from the external device is a game; obtaining game genre information of the game; and controlling output brightness of a screen by increasing or decreasing input brightness of the screen input from the external device by a predetermined value based on the game genre information.

According to one embodiment of the present disclosure, a method of providing a game screen includes: when game genre information is a first game genre related to a shooting game and when first input brightness of a screen input from an external device is lower than a predetermined first reference brightness, increasing first output brightness by a predetermined increase value with respect to the first input brightness; when the first input brightness is higher than the first reference brightness, decreasing first output brightness with respect to the first input brightness by a predetermined decrease value; when the game genre information is a second game genre related to a role-playing game and when second input brightness of a screen input from the external device is lower than a predetermined second reference brightness, decreasing second output brightness by a predetermined decrease value with respect to the second input brightness; when the second input brightness is higher than the second reference brightness, increasing the second output brightness by a predetermined increase value with respect to the second input brightness; and when the game genre information is a third game genre related to a real-time strategy game, increasing third output brightness by a predetermined increase value with respect to third input brightness of a screen input from the external device.

Hereinafter, specific embodiments of the present disclosure will be described in detail with reference to the drawings.

Hereinafter, embodiments relating to the present disclosure will be described in detail with reference to the accompanying drawings. The suffixes "module" and "unit" for components used in the description below are assigned or mixed in consideration of easiness in writing the specification and do not have distinctive meanings or roles by themselves.

<FIG> is a block diagram illustrating a configuration of a display device according to an embodiment of the present disclosure.

Referring to <FIG>, a display device <NUM> can include a broadcast reception unit <NUM>, an external device interface unit <NUM>, a storage unit <NUM>, a user interface unit <NUM>, a control unit, a wireless communication unit <NUM>, a display unit <NUM>, an audio output unit <NUM>, and a power supply unit <NUM>.

The broadcast reception unit <NUM> can include a tuner <NUM>, a demodulation unit <NUM>, and a network interface unit <NUM>.

The tuner <NUM> can select a specific broadcast channel according to a channel selection command. The tuner <NUM> can receive broadcast signals for the selected specific broadcast channel.

The demodulation unit <NUM> can divide the received broadcast signals into video signals, audio signals, and broadcast program related data signals and restore the divided video signals, audio signals, and data signals to an output available form.

The network interface unit <NUM> can provide an interface for connecting the display device <NUM> to a wired/wireless network including the Internet network. The network interface unit <NUM> can transmit or receive data to or from another user or another electronic device through an accessed network or another network linked to the accessed network.

The network interface unit <NUM> can access a predetermined webpage through an accessed network or another network linked to the accessed network. In other words, the network interface unit <NUM> can transmit or receive data to or from a corresponding server by accessing a predetermined webpage through the network.

Then, the network interface unit <NUM> can receive contents or data provided from a content provider or a network operator. In other words, the network interface unit <NUM> can receive contents such as movies, advertisements, games, VODs, and broadcast signals, which are provided from a content provider or a network provider, through network and information relating thereto.

Additionally, the network interface unit <NUM> can receive firmware update information and update files provided from a network operator and transmit data to an Internet or content provider or a network operator.

The network interface unit <NUM> can select and receive a desired application among applications open to the air, through network.

The external device interface unit <NUM> can receive an application or an application list in an adjacent external device and deliver it to the control unit <NUM> or the storage unit <NUM>.

The external device interface unit <NUM> can provide a connection path between the display device <NUM> and an external device. The external device interface unit <NUM> can receive at least one an image or audio output from an external device that is wirelessly or wiredly connected to the display device <NUM> and deliver it to the control unit <NUM>. The external device interface unit <NUM> can include a plurality of external input terminals. The plurality of external input terminals can include an RGB terminal, at least one High Definition Multimedia Interface (HDMI) terminal, and a component terminal.

An image signal of an external device input through the external device interface unit <NUM> can be output through the display unit <NUM>. A voice signal of an external device input through the external device interface unit <NUM> can be output through the audio output unit <NUM>.

An external device connectable to the external device interface unit <NUM> can be one of a set-top box, a Blu-ray player, a DVD player, a game console, a sound bar, a smartphone, a PC, a USB Memory, and a home theater system, but this is just exemplary.

Additionally, some content data stored in the display device <NUM> can be transmitted to a user or an electronic device, which is selected from other users or other electronic devices pre-registered in the display device <NUM>.

The storage unit <NUM> can store signal-processed image, voice, or data signals stored by a program in order for each signal processing and control in the control unit <NUM>.

Additionally, the storage unit <NUM> can perform a function for temporarily storing image, voice, or data signals output from the external device interface unit <NUM> or the network interface unit <NUM> and can store information on a predetermined image through a channel memory function.

The storage unit <NUM> can store an application or an application list input from the external device interface unit <NUM> or the network interface unit <NUM>.

The display device <NUM> can play content files (for example, video files, still image files, music files, document files, application files, and so on) stored in the storage unit <NUM> and provide them to a user.

The user interface unit <NUM> can deliver signals input by a user to the control unit <NUM> or deliver signals from the control unit <NUM> to a user. For example, the user interface unit <NUM> can receive or process control signals such as power on/off, channel selection, and screen setting from the remote control device <NUM> or transmit control signals from the control unit <NUM> to the remote control device <NUM> according to various communication methods such as Bluetooth, Ultra Wideband (WB), ZigBee, Radio Frequency (RF), and IR.

Additionally, the user interface unit <NUM> can deliver, to the control unit <NUM>, control signals input from local keys (not illustrated) such as a power key, a channel key, a volume key, and a setting key.

Image signals that are image-processed in the control unit <NUM> can be input to the display unit <NUM> and displayed as an image corresponding to corresponding image signals. Additionally, image signals that are image-processed in the control unit <NUM> can be input to an external output device through the external device interface unit <NUM>.

Voice signals processed in the control unit <NUM> can be output to the audio output unit <NUM>. Additionally, voice signals processed in the control unit <NUM> can be input to an external output device through the external device interface unit <NUM>.

Besides that, the control unit <NUM> can control overall operations in the display device <NUM>.

Additionally, the control unit <NUM> can control the display device <NUM> by a user command or internal program input through the user interface unit <NUM> and download a desired application or application list into the display device <NUM> in access to network.

The control unit <NUM> can output channel information selected by a user together with processed image or voice signals through the display unit <NUM> or the audio output unit <NUM>.

Additionally, according to an external device image playback command received through the user interface unit <NUM>, the control unit <NUM> can output image signals or voice signals of an external device such as a camera or a camcorder, which are input through the external device interface unit <NUM>, through the display unit <NUM> or the audio output unit <NUM>.

Moreover, the control unit <NUM> can control the display unit <NUM> to display images and control broadcast images input through the tuner <NUM>, external input images input through the external device interface unit <NUM>, images input through the network interface unit, or images stored in the storage unit <NUM> to be displayed on the display unit <NUM>. In this case, an image displayed on the display unit <NUM> can be a still image or video and also can be a 2D image or a 3D image.

Additionally, the control unit <NUM> can play content stored in the display device <NUM>, received broadcast content, and external input content input from the outside, and the content can be in various formats such as broadcast images, external input images, audio files, still images, accessed web screens, and document files.

The wireless communication unit <NUM> can perform a wired or wireless communication with an external electronic device. The wireless communication unit <NUM> can perform short-range communication with an external device. For this, the wireless communication unit <NUM> can support short-range communication by using at least one of Bluetooth™, Radio Frequency Identification (RFID), Infrared Data Association (IrDA), Ultra Wideband (UWB), ZigBee, Near Field Communication (NFC), Wireless-Fidelity (Wi-Fi), Wi-Fi Direct, and Wireless Universal Serial Bus (USB) technologies. The wireless communication unit <NUM> can support wireless communication between the display device <NUM> and a wireless communication system, between the display device <NUM> and another display device <NUM>, or between networks including the display device <NUM> and another display device <NUM> (or an external server) through wireless area networks. The wireless area networks can be wireless personal area networks.

Herein, the other display device <NUM> can be a mobile terminal such as a wearable device (for example, a smart watch, a smart glass, and a head mounted display (HMD)) or a smartphone, which is capable of exchanging data (or inter-working) with the display device <NUM>. The wireless communication unit <NUM> can detect (or recognize) a communicable wearable device around the display device <NUM>. Furthermore, if the detected wearable device is a device authenticated to communicate with the display device <NUM>, the control unit <NUM> can transmit at least part of data processed in the display device <NUM> to the wearable device through the wireless communication unit <NUM>. Accordingly, a user of the wearable device can use the data processed in the display device <NUM> through the wearable device.

The voice acquisition module <NUM> can acquire audio. The voice acquisition module <NUM> may include at least one microphone (not shown), and can acquire audio around the display device <NUM> through the microphone (not shown).

The display unit <NUM> can convert image signals, data signals, or on-screen display (OSD) signals, which are processed in the control unit <NUM>, or images signals or data signals, which are received in the external device interface unit <NUM>, into R, G, and B signals to generate driving signals.

Meanwhile, the display device <NUM> illustrated in <FIG> is just one embodiment of the present disclosure and thus, some of the components illustrated can be integrated, added, or omitted according to the specification of the actually implemented display device <NUM>.

In other words, if necessary, two or more components can be integrated into one component or one component can be divided into two or more components and configured. Additionally, a function performed by each block is to describe an embodiment of the present disclosure and its specific operation or device does not limit the scope of the present disclosure.

According to another embodiment of the present disclosure, unlike <FIG>, the display device <NUM> can receive images through the network interface unit <NUM> or the external device interface unit <NUM> and play them without including the tuner <NUM> and the demodulation unit <NUM>.

For example, the display device <NUM> can be divided into an image processing device such as a set-top box for receiving broadcast signals or contents according to various network services and a content playback device for playing contents input from the image processing device.

In this case, an operating method of a display device according to an embodiment of the present disclosure described below can be performed by one of the display device described with reference to <FIG>, an image processing device such as the separated set-top box, and a content playback device including the display unit <NUM> and the audio output unit <NUM>.

The audio output interface <NUM> receives the audio processed signal from the controller <NUM> and outputs the sound.

The power supply <NUM> supplies the corresponding power throughout the display device <NUM>. In particular, the power supply <NUM> supplies power to the controller <NUM> that can be implemented in the form of a System On Chip (SOC), a display <NUM> for displaying an image, and the audio output interface <NUM> for outputting audio or the like.

Specifically, the power supply <NUM> may include a converter for converting an AC power source into a DC power source, and a DC/DC converter for converting a level of the DC source power.

Then, referring to <FIG> and <FIG>, a remote control device is described according to an embodiment of the present disclosure.

<FIG> is a block diagram illustrating a remote control device according to an embodiment of the present disclosure and <FIG> is a view illustrating an actual configuration of a remote control device <NUM> according to an embodiment of the present disclosure.

First, referring to <FIG>, a remote control device <NUM> can include a fingerprint recognition unit <NUM>, a wireless communication unit <NUM>, a user input unit <NUM>, a sensor unit <NUM>, an output unit <NUM>, a power supply unit <NUM>, a storage unit <NUM>, a control unit <NUM>, and a voice acquisition unit <NUM>.

Referring to <FIG>, the wireless communication unit <NUM> transmits/receives signals to/from an arbitrary any one of display devices according to the above-mentioned embodiments of the present disclosure.

The remote control device <NUM> can include a radio frequency (RF) module <NUM> for transmitting/receiving signals to/from the display device <NUM> according to the RF communication standards and an IR module <NUM> for transmitting/receiving signals to/from the display device <NUM> according to the IR communication standards. Additionally, the remote control device <NUM> can include a Bluetooth module <NUM> for transmitting/receiving signals to/from the display device <NUM> according to the Bluetooth communication standards. Additionally, the remote control device <NUM> can include a Near Field Communication (NFC) module <NUM> for transmitting/receiving signals to/from the display device <NUM> according to the NFC communication standards and a WLAN module <NUM> for transmitting/receiving signals to/from the display device <NUM> according to the Wireless LAN (WLAN) communication standards.

Additionally, the remote control device <NUM> can transmit signals containing information on a movement of the remote control device <NUM> to the display device <NUM> through the wireless communication unit <NUM>.

Moreover, the remote control device <NUM> can receive signals transmitted from the display device <NUM> through the RF module <NUM> and if necessary, can transmit a command on power on/off, channel change, and volume change to the display device <NUM> through the IR module <NUM>.

The user input unit <NUM> can be configured with a keypad button, a touch pad, or a touch screen. A user can manipulate the user input unit <NUM> to input a command relating to the display device <NUM> to the remote control device <NUM>. If the user input unit <NUM> includes a hard key button, a user can input a command relating to the display device <NUM> to the remote control device <NUM> through the push operation of the hard key button. This will be described with reference to <FIG>.

Referring to <FIG>, the remote control device <NUM> can include a plurality of buttons. The plurality of buttons can include a fingerprint recognition button <NUM>, a power button <NUM>, a home button <NUM>, a live button <NUM>, an external input button <NUM>, a voice adjustment button <NUM>, a voice recognition button <NUM>, a channel change button <NUM>, a check button <NUM>, and a back button <NUM>.

The fingerprint recognition button <NUM> can be a button for recognizing a user's fingerprint. According to an embodiment of the present disclosure, the fingerprint recognition button <NUM> can perform a push operation and receive a push operation and a fingerprint recognition operation. The power button <NUM> can be button for turning on/off the power of the display device <NUM>. The home button <NUM> can be a button for moving to the home screen of the display device <NUM>. The live button <NUM> can be a button for displaying live broadcast programs. The external input button <NUM> can be a button for receiving an external input connected to the display device <NUM>. The voice adjustment button <NUM> can be a button for adjusting the size of a volume output from the display device <NUM>. The voice recognition button <NUM> can be a button for receiving user's voice and recognizing the received voice. The channel change button <NUM> can be a button for receiving broadcast signals of a specific broadcast channel. The check button <NUM> can be a button for selecting a specific function and the back button <NUM> can be a button for returning to a previous screen.

If the user input unit <NUM> includes a touch screen, a user can touch a soft key of the touch screen to input a command relating to the display device <NUM> to the remote control device <NUM>. Additionally, the user input unit <NUM> can include various kinds of input means manipulated by a user, for example, a scroll key and a jog key, and this embodiment does not limit the scope of the present disclosure.

The sensor unit <NUM> can include a gyro sensor <NUM> or an acceleration sensor <NUM> and the gyro sensor <NUM> can sense information on a movement of the remote control device <NUM>.

For example, the gyro sensor <NUM> can sense information on an operation of the remote control device <NUM> on the basis of x, y, and z axes and the acceleration sensor <NUM> can sense information on a movement speed of the remote control device <NUM>. Moreover, the remote control device <NUM> can further include a distance measurement sensor and sense a distance with respect to the display unit <NUM> of the display device <NUM>.

The output unit <NUM> can output image or voice signals corresponding to manipulation of the user input unit <NUM> or corresponding to signals transmitted from the display device <NUM>. A user can recognize whether the user input unit <NUM> is manipulated or the display device <NUM> is controlled through the output unit <NUM>.

For example, the output unit <NUM> can include an LED module <NUM> for flashing, a vibration module <NUM> for generating vibration, a sound output module <NUM> for outputting sound, or a display module <NUM> for outputting an image, if the user input unit <NUM> is manipulated or signals are transmitted/received to/from the display device <NUM> through the wireless communication unit <NUM>.

Additionally, the power supply unit <NUM> supplies power to the remote control device <NUM> and if the remote control device <NUM> does not move for a predetermined time, stops the power supply, so that power waste can be reduced. The power supply unit <NUM> can resume the power supply if a predetermined key provided at the remote control device <NUM> is manipulated.

The storage unit <NUM> can store various kinds of programs and application data necessary for control or operation of the remote control device <NUM>. If the remote control device <NUM> transmits/receives signals wirelessly through the display device <NUM> and the RF module <NUM>, the remote control device <NUM> and the display device <NUM> transmits/receives signals through a predetermined frequency band.

The control unit <NUM> of the remote control device <NUM> can store, in the storage unit <NUM>, information on a frequency band for transmitting/receiving signals to/from the display device <NUM> paired with the remote control device <NUM> and refer to it.

The control unit <NUM> controls general matters relating to control of the remote control device <NUM>. The control unit <NUM> can transmit a signal corresponding to a predetermined key manipulation of the user input unit <NUM> or a signal corresponding to movement of the remote control device <NUM> sensed by the sensor unit <NUM> to the display device <NUM> through the wireless communication unit <NUM>.

Additionally, the voice acquisition unit <NUM> of the remote control device <NUM> can obtain voice.

The voice acquisition unit <NUM> can include at least one microphone <NUM> and obtain voice through the microphone <NUM>.

<FIG> is a view of utilizing a remote control device according to an embodiment of the present disclosure.

<FIG> illustrates that a pointer <NUM> corresponding to the remote control device <NUM> is displayed on the display unit <NUM>.

A user can move or rotate the remote control device <NUM> vertically or horizontally. The pointer <NUM> displayed on the display unit <NUM> of the display device <NUM> corresponds to a movement of the remote control device <NUM>. Since the corresponding pointer <NUM> is moved and displayed according to a movement on a 3D space as show in the drawing, the remote control device <NUM> can be referred to as a spatial remote control device.

<FIG> illustrates that if a user moves the remote control device <NUM>, the pointer <NUM> displayed on the display unit <NUM> of the display device <NUM> is moved to the left according to the movement of the remote control device <NUM>.

Information on a movement of the remote control device <NUM> detected through a sensor of the remote control device <NUM> is transmitted to the display device <NUM>. The display device <NUM> can calculate the coordinates of the pointer <NUM> from the information on the movement of the remote control device <NUM>. The display device <NUM> can display the pointer <NUM> to match the calculated coordinates.

<FIG> illustrates that while a specific button in the remote control device <NUM> is pressed, a user moves the remote control device <NUM> away from the display unit <NUM>. Thus, a selection area in the display unit <NUM> corresponding to the pointer <NUM> can be zoomed in and displayed larger.

On the contrary, if the user moves the remote control device <NUM> to approach the display unit <NUM>, the selection area in the display unit <NUM> corresponding to the pointer <NUM> may be zoomed out and reduced.

On the other hand, if the remote control device <NUM> is moved away from the display unit <NUM>, a selection area can be zoomed out and if the remote control device <NUM> is moved closer to the display unit <NUM>, a selection area can be zoomed in.

Additionally, if a specific button in the remote control device <NUM> is pressed, recognition of a vertical or horizontal movement can be excluded. In other words, if the remote control device <NUM> is moved away from or closer to the display unit <NUM>, the up, down, left, or right movement cannot be recognized and only the back and forth movement can be recognized. While a specific button in the remote control device <NUM> is not pressed, only the pointer <NUM> is moved according to the up, down, left or right movement of the remote control device <NUM>.

Moreover, the moving speed or moving direction of the pointer <NUM> can correspond to the moving speed or moving direction of the remote control device <NUM>.

Furthermore, a pointer in this specification means an object displayed on the display unit <NUM> in response to an operation of the remote control device <NUM>. Accordingly, besides an arrow form displayed as the pointer <NUM> in the drawing, various forms of objects are possible. For example, the above concept includes a point, a cursor, a prompt, and a thick outline. Then, the pointer <NUM> can be displayed in correspondence to one point of a horizontal axis and a vertical axis on the display unit <NUM> and also can be displayed in correspondence to a plurality of points such as a line and a surface.

Meanwhile, the controller <NUM> may also be referred to as a processor <NUM>. The storage <NUM> may also be referred to as a memory <NUM>. The wireless communication module <NUM> may also be referred to as a communication interface <NUM>.

<FIG> is a flowchart of a method of displaying a game screen, according to an embodiment of the present disclosure.

The processor <NUM> may sense the input of the external device <NUM> input through the external device interface <NUM> (S501).

The display device <NUM> may be connected to the external device <NUM> through the external device interface <NUM>.

The external device <NUM> may be any one of a set-top box, a Blu-ray player, a DVD player, a game console, a sound bar, a smart phone, a PC, a USB memory, and a home theater, but this is only an example.

Referring to <FIG>, in the display device <NUM>, one or more external devices <NUM>, <NUM>, and <NUM> may be input through the external device interface <NUM>.

Meanwhile, the processor <NUM> may determine whether the type of content provided from the input external device <NUM> is a game (S502).

The processor <NUM> may receive content information from the external device <NUM> through the external device interface <NUM>.

The content information may include content inclusion/non-inclusion information about whether the external device <NUM> provides content other than video, and content type information about the type of the provided content.

For example, referring to <FIG>, the display device <NUM> may receive content inclusion information and information about the type of the content from the connected first external device <NUM>.

For example, when the first external device <NUM> is a device capable of playing a game and the first external device <NUM> provides content information to the display device <NUM> through the external device interface <NUM>, content information including information {content: contained, content type: game} may be transmitted to the display device <NUM>.

In addition, for example, referring to <FIG>, the display device <NUM> may receive content inclusion information and information about the type of the content from the connected second external device <NUM>.

For example, when the second external device <NUM> is a video playing device and the second external device <NUM> provides content information to the display device <NUM> through the external device interface <NUM>, content information including information {content: none, content type: none} may be transmitted to the display device <NUM>. That is, according to some embodiments, when the external device <NUM> plays a video, it may be determined that content other than the video is not included.

Therefore, the processor <NUM> may determine whether the type of content provided by the external device <NUM> is a game, based on the content information received from the external device <NUM>.

Meanwhile, when the type of content is a game, the processor <NUM> may obtain game genre information (S503).

When the type of content provided by the external device <NUM> is a game, the processor <NUM> may obtain game genre information about the provided game.

The game genre information may include information about a game genre classified by a game play format or a game material. For example, the game genre information may include information about whether the game provided by the external device <NUM> corresponds to a game genre such as a role playing game (RPG), a first person-shooter (FPS), and a real-time strategy game.

The processor <NUM> may receive game genre information about the genre of the game provided by the external device <NUM> from the external device <NUM> through the external device interface <NUM>.

Meanwhile, when the game running on the external device <NUM> is a game provided by the cloud server <NUM>, the processor <NUM> may obtain game genre information of the game running on the external device <NUM> from the cloud server <NUM> through the wireless communication interface <NUM>.

For example, referring to <FIG>, the first external device <NUM> receives game genre information about the genre of the running game from the first external device <NUM>, and may transmit the received game genre information to the display device <NUM>. Alternatively, the display device <NUM> may access the cloud server <NUM> to receive the game genre information.

Meanwhile, the processor <NUM> may determine whether the screen setting is in the automatic optimization mode (S504).

The automatic optimization mode may refer to a mode in which the optimal game screen can be provided by changing the screen output setting value according to the genre of the game provided by the external device <NUM>.

When the screen setting is in the automatic optimization mode, the processor <NUM> may change the screen setting value based on the game genre information (S505).

The screen setting value may include a value capable of setting the brightness of the screen. For example, the screen setting value may include a correction value for the brightness of the pixel output with respect to the input brightness of the pixel.

The processor <NUM> may control the output brightness of the screen output through the display <NUM> by increasing or decreasing the input brightness of the screen input from the external device <NUM> by a predetermined value based on the game genre information.

<FIG> is a view for describing brightness setting according to an embodiment of the present disclosure. <FIG> illustrates the relationship of the brightness value of the screen output through the display <NUM> by the display device <NUM>, based on the brightness value of the screen input from the external device <NUM>. For example, the display device <NUM> may maintain the brightness of the output pixel corresponding to the brightness of the specific pixel of the input screen as it is, and output the screen through the display <NUM>. In addition, referring to <FIG>, in some embodiments, the display device <NUM> may lower a brightness value output in most areas of the input brightness value.

The processor <NUM> may change an output screen brightness value with respect to the input screen brightness based on the game genre information.

Also, the processor <NUM> may output the game screen through the display <NUM> based on the changed screen setting value (S506).

<FIG> is a view for describing a screen setting value for a first game genre according to an embodiment of the present disclosure.

The first game genre may include a game genre that requires distinction between characters or objects on the game screen. The first game genre may include a game genre in which a weapon is used while avoiding an enemy attack. The first game genre may be a genre related to a shooting game. For example, the first game genre may include a shooter game (STG) genre, a battle royale role genre, a first-person shooter (FPS), and a third-person shooter genre. The first game genre may be a genre related to a shooting game.

When the game genre information is a first game genre related to a shooting game, and when the first input brightness of the screen input from the external device <NUM> is lower than a predetermined first reference brightness, the processor <NUM> increases the first output brightness by a predetermined increase value with respect to the first input brightness. When the first input brightness is higher than the first reference brightness, the processor <NUM> may decrease the first output brightness by a predetermined decrease value with respect to the first input brightness.

Referring to <FIG>, when the game genre information is a first game genre, and when the input brightness corresponds to a section B lower than a predetermined reference brightness A, the processor <NUM> may output the intensity of the output brightness brighter than the input brightness by the predetermined increase value. When the input brightness corresponds to a section C higher than the predetermined reference brightness A, the processor <NUM> may output the intensity of the output brightness darker than the input brightness by the predetermined decrease value.

Meanwhile, the predetermined reference brightness A may be a middle brightness value between a minimum input brightness and a maximum input brightness.

In addition, when the input brightness corresponds to the section B lower than the predetermined reference brightness A, the processor <NUM> may output the game screen up to a maximum brightness increase point D while increasing the increase value of the output brightness. In addition, the processor <NUM> may output the game screen while decreasing the increase value of the output brightness from the maximum brightness increase point D to the reference brightness A. The maximum brightness increase point D may be a middle point between the minimum brightness and the reference brightness A, or a point of <NUM>/<NUM> or <NUM>/<NUM> of the middle point.

In addition, when the input brightness corresponds to the section C higher than the predetermined reference brightness A, the processor <NUM> may output the game screen up to a maximum brightness increase point E while increasing the decrease value of the output brightness. In addition, the processor <NUM> may output the game screen while decreasing the decrease value of the output brightness from the maximum brightness increase point E to the maximum brightness. The maximum brightness increase point E may be a middle point between the reference brightness A and the maximum brightness, or a point of <NUM>/<NUM> or <NUM>/<NUM> of the middle point.

Therefore, the processor <NUM> may output a portion of the screen (e.g., a pixel) darker than a predetermined reference value brighter in the game screen input from the external device <NUM>, and outputs a portion of the screen (e.g., a pixel) brighter than a predetermined reference value darker, thereby distinguishing game characters or objects.

<FIG> is an exemplary view for describing a screen output of a first game genre, according to an embodiment of the present disclosure.

Referring to <FIG>, a first game screen <NUM> corresponding to a first game genre may be input from the external device <NUM> to the display device <NUM>. The processor <NUM> may change a screen setting value of the first game screen <NUM> corresponding to the first game genre to a first game genre mode setting <NUM>. The processor <NUM> may output a lower input brightness with a higher output brightness through the display <NUM>, based on a predetermined reference brightness A, and output a higher input brightness with a lower output brightness through the display <NUM>, thereby outputting a first game screen <NUM> with improved discrimination.

<FIG> is a view for describing a screen setting value for a second game genre according to an embodiment of the present disclosure.

The second game genre may include a game genre that manipulates a character (player character) assigned to each and aims at achieving a goal given in a virtual situation. For example, the second game genre may include a role-playing game (RPG) genre.

When the game genre information is a second game genre related to a role-playing game, and when the second input brightness of the screen input from the external device <NUM> is lower than a predetermined second reference brightness, the processor <NUM> may decrease the second output brightness by a predetermined decrease value with respect to the second input brightness. When the second input brightness is higher than the second reference brightness, the processor <NUM> may increase the second output brightness by a predetermined increase value with respect to the second input brightness.

Referring to <FIG>, when the game genre information is a second game genre, and when the input brightness corresponds to a section G lower than a predetermined reference brightness F, the processor <NUM> may output the intensity of the output brightness darker than the input brightness by the predetermined decrease value. When the input brightness corresponds to a section H higher than the predetermined reference brightness F, the processor <NUM> may output the intensity of the output brightness brighter than the input brightness by the predetermined increase value. Meanwhile, the predetermined reference brightness F may be a middle brightness value between a minimum input brightness and a maximum input brightness.

In addition, when the input brightness corresponds to the section G lower than the predetermined reference brightness F, the processor <NUM> may output the game screen darker up to a maximum brightness decrease point I while increasing the decrease value of the output brightness. In addition, the processor <NUM> may output the game screen while decreasing the increase value of the output brightness from the maximum brightness decrease point I to the reference brightness F. The maximum brightness decrease point I may be a middle point between the minimum brightness and the reference brightness F, or a point of <NUM>/<NUM> or <NUM>/<NUM> of the middle point.

In addition, when the input brightness corresponds to the section H higher than the predetermined reference brightness F, the processor <NUM> may output the game screen up to a maximum brightness increase point J while increasing the increase value of the output brightness. In addition, the processor <NUM> may output the game screen while decreasing the increase value of the output brightness from the maximum brightness increase point J to the maximum brightness. The maximum brightness increase point J may be a middle point between the reference brightness F and the maximum brightness, or a point of <NUM>/<NUM> or <NUM>/<NUM> of the middle point.

Therefore, the processor <NUM> may output a portion of the screen (e.g., a pixel) darker than a predetermined reference brightness darker in the game screen input from the external device <NUM>, and outputs a portion of the screen (e.g., a pixel) brighter than a predetermined reference value brigher, thereby the visibility of game characters. That is, the processor <NUM> may output, through the display <NUM>, a game screen in which a bright portion is processed brighter and a dark portion is processed darker by emphasizing a contrast ratio of the game screen with respect to the second game genre.

<FIG> is an exemplary view for explaining the screen output of the second game genre, according to an embodiment of the present disclosure.

Referring to <FIG>, the second game screen <NUM> corresponding to the second game genre may be input from the external device <NUM> to the display device <NUM>. The processor <NUM> may change a screen setting value of the second game screen <NUM> corresponding to the second game genre to a second game genre mode setting <NUM>. The processor <NUM> may output a lower input brightness with a lower output brightness through the display <NUM>, based on a predetermined reference brightness F, and output a higher input brightness with a higher output brightness through the display <NUM>, thereby outputting a second game screen <NUM> with improved visibility of characters.

<FIG> is a view for describing a screen setting value for a third game genre, according to an embodiment of the present disclosure.

The third game genre may include a game genre in such a manner that an enemy has to be eliminated and an objective has to be achieved by utilizing a strategic element given in the game. For example, the third game genre may include a real-time strategy (RTS) game genre.

Referring to <FIG>, when the game genre information is the third game genre, the processor <NUM> may output the intensity of the output brightness brighter than the input brightness by a predetermined increase value.

In addition, the processor <NUM> may output the game screen brighter while increasing an increase value of the output brightness with respect to the input brightness from the minimum input brightness to the maximum brightness increase point K. In addition, the processor <NUM> may output the game screen while decreasing the increase value of the output brightness from the maximum brightness increase point K to the maximum brightness. The maximum brightness increase point K may be a middle input brightness value between a minimum input brightness and a maximum input brightness.

<FIG> is an exemplary view for describing a screen output of a third game genre, according to an embodiment of the present disclosure.

Referring to <FIG>, a third game screen <NUM> corresponding to the second game genre may be input from the external device <NUM> to the display device <NUM>. The processor <NUM> may change a screen setting value of the third game screen <NUM> corresponding to the third game genre to a third game genre mode setting <NUM>. The processor <NUM> may output the game screen brighter while increasing an increase value of the output brightness with respect to the input brightness from the minimum input brightness to the maximum brightness increase point K. In addition, the processor <NUM> may output the game screen while decreasing the increase value of the output brightness from the maximum brightness increase point K to the maximum brightness. Therefore, even in a scene where several characters are mixed on the game screen, the third game screen <NUM> with enhanced brightness and sharpness may be output so that the boundary is clearly distinguished.

Referring back to <FIG>, when the screen setting is not in the automatic optimization mode, the processor <NUM> may display a game screen setting interface (S507).

The game screen setting interface may display the game screen setting value that is changed according to the game genre, and may include a button that allows a user to select whether to change the game screen setting value.

For example, the game screen setting interface may include an interface for setting a reference brightness (A, F) value, a maximum brightness increase point (D, J), and a maximum brightness decrease point (E, G) that may be set according to the first game genre or the second game genre. In addition, an interface for setting a brightness increase or decrease value may be included.

In addition, for example, the game screen setting interface may include an interface for setting a reference brightness (k) value and a brightness increase value that may be set for the third game genre.

The processor <NUM> may receive a command about screen setting from a user through the user input interface <NUM> (S508).

The processor <NUM> may receive a screen setting command when the user inputs the screen setting command in the game screen setting interface using the remote control device <NUM> or the like.

The processor <NUM> may change the screen setting value based on the screen setting command (S509). The processor <NUM> may output the game screen through the display <NUM> based on the changed screen setting value (S510).

Therefore, the display device <NUM> may provide an optimal game screen desired by the user.

According to an embodiment of the present disclosure, an optimal game screen may be displayed for each game genre.

Claim 1:
A display device comprising:
an external device interface (<NUM>) configured to communicate with an external device;
a display (<NUM>); and
a processor (<NUM>),
characterized in that the processor (<NUM>) is configured to:
determine whether content received from the external device is a video game;
based on a determination that the received content is a video game, obtain genre information of the video game from the external device; and
based on the obtained genre information, control an output brightness of the content displayed through the display (<NUM>) by increasing or decreasing an input brightness of the content received from the external device by a predetermined increase value or a predetermined decrease value with respect to the input brightness of a portion of the received content.