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The dataset generation failed
Error code: DatasetGenerationError
Exception: CastError
Message: Couldn't cast
indices: uint64
-- schema metadata --
huggingface: '{"info": {"features": {"indices": {"dtype": "uint64", "_typ' + 50
to
{'messages': List({'role': Value('string'), 'content': Value('string'), 'tool_calls': List({'type': Value('string'), 'function': {'name': Value('string'), 'arguments': Value('string')}})}), 'tools': Value('string'), 'input_ids': List(Value('int32')), 'assistant_masks': List(Value('int64'))}
because column names don't match
Traceback: Traceback (most recent call last):
File "/usr/local/lib/python3.14/site-packages/datasets/builder.py", line 1827, in _prepare_split_single
for key, table in generator:
^^^^^^^^^
File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 613, in wrapped
for item in generator(*args, **kwargs):
~~~~~~~~~^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/arrow/arrow.py", line 75, in _generate_tables
yield Key(file_idx, batch_idx), self._cast_table(pa_table)
~~~~~~~~~~~~~~~~^^^^^^^^^^
File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/arrow/arrow.py", line 54, in _cast_table
pa_table = table_cast(pa_table, self.info.features.arrow_schema)
File "/usr/local/lib/python3.14/site-packages/datasets/table.py", line 2378, in table_cast
return cast_table_to_schema(table, schema)
File "/usr/local/lib/python3.14/site-packages/datasets/table.py", line 2306, in cast_table_to_schema
raise CastError(
...<3 lines>...
)
datasets.table.CastError: Couldn't cast
indices: uint64
-- schema metadata --
huggingface: '{"info": {"features": {"indices": {"dtype": "uint64", "_typ' + 50
to
{'messages': List({'role': Value('string'), 'content': Value('string'), 'tool_calls': List({'type': Value('string'), 'function': {'name': Value('string'), 'arguments': Value('string')}})}), 'tools': Value('string'), 'input_ids': List(Value('int32')), 'assistant_masks': List(Value('int64'))}
because column names don't match
The above exception was the direct cause of the following exception:
Traceback (most recent call last):
File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 1369, in compute_config_parquet_and_info_response
parquet_operations, partial, estimated_dataset_info = stream_convert_to_parquet(
~~~~~~~~~~~~~~~~~~~~~~~~~^
builder, max_dataset_size_bytes=max_dataset_size_bytes
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
)
^
File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 948, in stream_convert_to_parquet
builder._prepare_split(split_generator=splits_generators[split], file_format="parquet")
~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.14/site-packages/datasets/builder.py", line 1694, in _prepare_split
for job_id, done, content in self._prepare_split_single(
~~~~~~~~~~~~~~~~~~~~~~~~~~^
gen_kwargs=gen_kwargs, job_id=job_id, **_prepare_split_args
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
):
^
File "/usr/local/lib/python3.14/site-packages/datasets/builder.py", line 1880, in _prepare_split_single
raise DatasetGenerationError("An error occurred while generating the dataset") from e
datasets.exceptions.DatasetGenerationError: An error occurred while generating the datasetNeed help to make the dataset viewer work? Make sure to review how to configure the dataset viewer, and open a discussion for direct support.
messages list | tools string | input_ids list | assistant_masks list |
|---|---|---|---|
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"content": "You are playing clobber.\n# Game Rules CLOBBER RULES:\nBoard: A rectangular grid. Columns are labelled with letters from left to right, and rows are labelled with numbers. White pieces are shown as o, Black pieces are shown as x, and empty cells are shown as dots.\nPlayers: P... | [{"type": "function", "function": {"name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": {"properties": {"slot": {"description": "Target slot number.", "type": "integer", "minimum": 1, "m... | [
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"role": "system",
"content": "You are playing othello.\n# Game Rules OTHELLO (REVERSI) RULES:\nBoard: 8x8 grid. Columns are labelled a-h (left to right), rows 1-8 (top to bottom). Discs are two-sided: x = Black, o = White. Empty squares show as '-'. Black (x) moves first.\nGoal: Have more of your discs on... | [{"type": "function", "function": {"name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": {"properties": {"slot": {"description": "Target slot number.", "type": "integer", "minimum": 1, "m... | [
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"content": "You are playing goofspiel.\n# Game Rules GOOFSPIEL RULES (the Game of Pure Strategy):\nSetup: Two players. Each holds an identical hand of bidding cards numbered 1..N. A separate deck of N point cards (also 1..N) is shuffled; one point card is revealed each round.\nEach round... | [{"type": "function", "function": {"name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": {"properties": {"slot": {"description": "Target slot number.", "type": "integer", "minimum": 1, "m... | [
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{
"role": "system",
"content": "You are playing clobber.\n# Game Rules CLOBBER RULES:\nBoard: A rectangular grid. Columns are labelled with letters from left to right, and rows are labelled with numbers. White pieces are shown as o, Black pieces are shown as x, and empty cells are shown as dots.\nPlayers: P... | [{"type": "function", "function": {"name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": {"properties": {"slot": {"description": "Target slot number.", "type": "integer", "minimum": 1, "m... | [
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"content": "You are playing othello.\n# Game Rules OTHELLO (REVERSI) RULES:\nBoard: 8x8 grid. Columns are labelled a-h (left to right), rows 1-8 (top to bottom). Discs are two-sided: x = Black, o = White. Empty squares show as '-'. Black (x) moves first.\nGoal: Have more of your discs on... | [{"type": "function", "function": {"name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": {"properties": {"slot": {"description": "Target slot number.", "type": "integer", "minimum": 1, "m... | [
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"role": "system",
"content": "You are playing clobber.\n# Game Rules CLOBBER RULES:\nBoard: A rectangular grid. Columns are labelled with letters from left to right, and rows are labelled with numbers. White pieces are shown as o, Black pieces are shown as x, and empty cells are shown as dots.\nPlayers: P... | [{"type": "function", "function": {"name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": {"properties": {"slot": {"description": "Target slot number.", "type": "integer", "minimum": 1, "m... | [
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[
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"role": "system",
"content": "You are playing clobber.\n# Game Rules CLOBBER RULES:\nBoard: A rectangular grid. Columns are labelled with letters from left to right, and rows are labelled with numbers. White pieces are shown as o, Black pieces are shown as x, and empty cells are shown as dots.\nPlayers: P... | [{"type": "function", "function": {"name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": {"properties": {"slot": {"description": "Target slot number.", "type": "integer", "minimum": 1, "m... | [
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[
{
"role": "system",
"content": "You are playing goofspiel.\n# Game Rules GOOFSPIEL RULES (the Game of Pure Strategy):\nSetup: Two players. Each holds an identical hand of bidding cards numbered 1..N. A separate deck of N point cards (also 1..N) is shuffled; one point card is revealed each round.\nEach round... | [{"type": "function", "function": {"name": "working_memory_rewrite", "description": "Overwrite a working_memory slot (slots 1-4; notes for THIS game, reset each game); replaces the slot's previous content.", "parameters": {"properties": {"slot": {"description": "Target slot number.", "type": "integer", "minimum": 1, "m... | [
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End of preview.
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