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snake_food-000000
snake_food
snake
false
Snake game on a 14x14 board. 'H': head; 'o': body; '*': food; '.': empty. Rows increase south; columns increase east. The snake dies if it leaves the board or enters a cell its body occupies. Head at (7,9), travelling east, length 3. .............. .............. .............. .............. .............. ..............
Ignoring the snake's own body, in which compass direction does the food lie from the head?
[ "north", "south", "east", "west", "north-east", "north-west", "south-east", "south-west" ]
4
north-east
[ 0, 0, 0, 0, 1, 0, 0, 0 ]
true
f89ed98330f40135c28fe31cd41938471f3df4a7e9a00b5dbd0ea7db5c4da981
only_way-000001
only_way
maze
false
The agent stands at row 1, column 5. Rows increase to the south and columns to the east. Row -1: column 3 is outside the maze, column 4 is outside the maze, column 5 is outside the maze, column 6 is outside the maze, column 7 is outside the maze Row 0: column 3 is wall, column 4 is wall, column 5 is wall, column 6 is w...
Which of the four orthogonal directions can the agent move in?
[ "north", "east", "south", "west", "none of them", "more than one of them" ]
3
west
[ 0, 0, 0, 1, 0, 0 ]
true
a15885449f7e98e583283a38fe641c18de8e3caaf3fdb2542403809a1fa50d06
first_move-000002
first_move
maze
false
Maze 28x28. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (4,11), goal at (15,5). ############################ #.........#.........#.....## #.#######.#.#####.#.#.###.## #.#.......#.#.....#.#.#...## #.#########A#.#####.#.###### #.#.........#.....#.#.....## #.#.########...
Which single first move starts a shortest path from the agent to the goal?
[ "north", "east", "south", "west" ]
2
south
[ 0, 0, 1, 0 ]
true
80f1667056f265d0cc8d4844c42ed617bbad33ac44b9bcc2b14a0df9c04eeabc
goal_bearing-000003
goal_bearing
maze
false
Maze 9x9. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (6,1), goal at (5,5). ######### #.......# #.#####.# #.#...#.# #.#.#.#.# #.#.#G#.# #A#.###.# #.#.....# #########
Ignoring walls, in which compass direction does the goal lie from the agent? Use a diagonal name when the goal differs in both row and column.
[ "north", "south", "east", "west", "north-east", "north-west", "south-east", "south-west" ]
4
north-east
[ 0, 0, 0, 0, 1, 0, 0, 0 ]
true
3bf73b2251b46c5db68bde2516912736c5014bf845d4b8f77cf29d41f9469565
onward-000004
onward
maze
false
The agent stands at row 5, column 2. Rows increase to the south and columns to the east. Row 3: column 0 is wall, column 1 is open, column 2 is wall, column 3 is open, column 4 is open Row 4: column 0 is wall, column 1 is open, column 2 is wall, column 3 is wall, column 4 is wall Row 5: column 0 is wall, column 1 is op...
Suppose the agent moves one cell east. From that new cell, would a further step south be legal -- destination open and inside the maze?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
8914a876d3c326e9072df7e3426d2bed444a3c9dddf8ec4bea8e1ce125970777
move_two_step-000005
move_two_step
maze
false
Agent coordinate: (25,3); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: #.##### #...... #.#.#.# #..A#.. ####### ####### XXXXXXX
The agent plans to move south, then south. Are both steps legal -- each destination inside the maze and not a wall?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
0e8915e9175ba8d7eeef67a25fe35d4b0780442b5b8b2a482f2afa084163056d
goal_bearing-000006
goal_bearing
maze
false
Maze 16x16. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (6,5), goal at (1,1). ################ #G#...........## #.#.#####.###.## #.....#.....#.## #######.###...## #.....#...#.#.## #.#.#A#.#.#.#.## #.....#.#.#.#.## ###.#.###.#.#.## #.....#...#.#.## #.#####.###.#.## #...
Ignoring walls, in which compass direction does the goal lie from the agent? Use a diagonal name when the goal differs in both row and column.
[ "north", "south", "east", "west", "north-east", "north-west", "south-east", "south-west" ]
5
north-west
[ 0, 0, 0, 0, 0, 1, 0, 0 ]
true
63f7cc31dd9c1ea108754134d8b503214db53cb23bdaa64f70ccf377a0d7a6db
blocked_pair-000007
blocked_pair
maze
false
The agent stands at row 14, column 34. Rows increase to the south and columns to the east. Row 12: column 32 is open, column 33 is open, column 34 is open, column 35 is open, column 36 is outside the maze Row 13: column 32 is wall, column 33 is open, column 34 is wall, column 35 is wall, column 36 is outside the maze R...
Are BOTH the cell one step south and the cell one step north blocked -- each either a wall or outside the maze?
[ "no", "yes" ]
1
yes
[ 0, 1 ]
true
88f8c66508249c5368a3da4633491738af22413adea61c0b28c7fa701d303060
plan_survives-000008
plan_survives
maze
false
{"agent":[3,1],"axes":"rows increase south, columns increase east","window":{"-1,-3":"outside","-1,-2":"outside","-1,-1":"outside","-1,0":"outside","-1,1":"outside","-1,2":"outside","-1,3":"outside","-1,4":"outside","-1,5":"outside","0,-3":"outside","0,-2":"outside","0,-1":"outside","0,0":"wall","0,1":"wall","0,2":"wal...
The agent will attempt this plan in order: south, east, south. A step fails if its destination is a wall or outside the maze, and the agent then stops. What happens?
[ "the plan completes; every step is legal", "it fails at step 1", "it fails at step 2", "it fails at step 3" ]
1
it fails at step 1
[ 0, 1, 0, 0 ]
true
5f246935e214886357f9b320890d29ab4e88a81af9fab7dbf57f01189502a258
onward-000009
onward
maze
false
The agent stands at row 1, column 4. Rows increase to the south and columns to the east. Row -2: column 1 is outside the maze, column 2 is outside the maze, column 3 is outside the maze, column 4 is outside the maze, column 5 is outside the maze, column 6 is outside the maze, column 7 is outside the maze Row -1: column...
Suppose the agent moves one cell west. From that new cell, would a further step west be legal -- destination open and inside the maze?
[ "no", "yes" ]
1
yes
[ 0, 1 ]
true
a86104f0a6b510b5477c808c8e6743f48c6f57ed1102b66455ecd0e205379f64
move_two_step-000010
move_two_step
maze
false
Agent coordinate: (8,9); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: ##### .#.## .#A## ...## #####
The agent plans to move east, then west. Are both steps legal -- each destination inside the maze and not a wall?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
c641db93ff26128e8ffa90dd7c123ba71d3be55246e82dfe2d00a8fc783084fa
distance_band-000011
distance_band
maze
true
Maze 24x24. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (19,1), goal at (19,9). ######################## #.....#...............## #.###.#########.#.###.## #.............#.#.#...## #.####.#.####.#.#.##.### #...#.................## ###.#.#####.###.#.###.## #.#.......#...
How many moves does the shortest path from the agent to the goal take?
[ "0 to 4 moves", "5 to 9 moves", "10 to 19 moves", "20 to 39 moves", "40 moves or more" ]
3
20 to 39 moves
[ 0, 0, 0, 1, 0 ]
true
61cae5c310f464d98bef3f5706a27aed2e1a560f0f90ff8f2155646b23bfdd92
goal_bearing-000012
goal_bearing
maze
false
Maze 28x28. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (17,25), goal at (3,11). ############################ #...............#.......#.## #.#..##.#######.#.###.#.#.## #.#.......#G......#.......## #.#.#.###.#########.####.### #.......#.......#.........## #.#########...
Ignoring walls, in which compass direction does the goal lie from the agent? Use a diagonal name when the goal differs in both row and column.
[ "north", "south", "east", "west", "north-east", "north-west", "south-east", "south-west" ]
5
north-west
[ 0, 0, 0, 0, 0, 1, 0, 0 ]
true
fc1dad683c1c8321587a28b15cf975cdcfdba5844bd9e43651422703b5e1dac1
reachable_within-000013
reachable_within
maze
false
Maze 24x24. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (6,5), goal at (13,15). ######################## #.....................## #.###############.###.## #.#.............#.#.#.## #.#.###########.#.#.#.## #.#.#.........#.#.#.#.## #.#.#A#######.#.#.#.#.## #.#.#.........
Can the agent reach the goal in at most 144 moves, travelling only through open cells?
[ "no", "yes" ]
1
yes
[ 0, 1 ]
true
c0f9cdef6376850269737948a8a9b1fc091a68e74a7734ce81ff9c3001b6fc0b
snake_safe-000014
snake_safe
snake
true
Snake game on a 10x10 board. 'H': head; 'o': body; '*': food; '.': empty. Rows increase south; columns increase east. The snake dies if it leaves the board or enters a cell its body occupies. Head at (5,8), travelling east, length 3. .......... .....*.... .......... .......... .......... ......ooH. .......... ............
If the snake moves west on the next tick, does it stay alive -- no wall and no collision with its own body?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
b6b53da7ccbc395635fe0893df73f782b24646bda54eaf37513571c43a717118
first_move-000015
first_move
maze
false
Maze 9x9. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (2,7), goal at (7,1). ######### #.......# #.###.#A# #.#.#...# #.#.#.#.# #...#...# ###.#.#.# #G..#.#.# #########
Which single first move starts a shortest path from the agent to the goal?
[ "north", "east", "south", "west" ]
0
north
[ 1, 0, 0, 0 ]
true
50f23dee992fedc950e12aabae6be2d10ccebb3d4446c262fd89b89282c68779
plan_survives-000016
plan_survives
maze
false
Agent coordinate: (13,15); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: .#.#. .#.#. .#A#. ##.#. .#.#.
The agent will attempt this plan in order: east, south, west. A step fails if its destination is a wall or outside the maze, and the agent then stops. What happens?
[ "the plan completes; every step is legal", "it fails at step 1", "it fails at step 2", "it fails at step 3" ]
1
it fails at step 1
[ 0, 1, 0, 0 ]
true
40124050b21866e357e6708c2108394e346f88d77dc72a363fa46d06de9a5075
snake_food-000017
snake_food
snake
false
Snake game on a 14x14 board. 'H': head; 'o': body; '*': food; '.': empty. Rows increase south; columns increase east. The snake dies if it leaves the board or enters a cell its body occupies. Head at (3,5), travelling north, length 3. .............. .............. .............. .....H..*..... .....oo....... .............
Ignoring the snake's own body, in which compass direction does the food lie from the head?
[ "north", "south", "east", "west", "north-east", "north-west", "south-east", "south-west" ]
2
east
[ 0, 0, 1, 0, 0, 0, 0, 0 ]
true
64ea470fe9db962066bcf0311ad2e2d02de51f20d28e1f8377f92579909ae6df
only_way-000018
only_way
maze
false
Agent coordinate: (13,19); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: .....#XXX ######XXX .....#XXX .#.###XXX .#.#A#XXX .#.#.#XXX .#.#.#XXX ##.#.#XXX ...#.#XXX
Which of the four orthogonal directions can the agent move in?
[ "north", "east", "south", "west", "none of them", "more than one of them" ]
2
south
[ 0, 0, 1, 0, 0, 0 ]
true
89348b066a7dca50010a0d4c63775dc2646772ab9d256db04c8ac4c759a7f817
plan_survives-000019
plan_survives
maze
false
Agent coordinate: (4,5); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: ######### ...#..... .#.#.#.#. .....#.#. .###A#.#. ...#.#... .#.####.# ...#..... .#.#.#.#.
The agent will attempt this plan in order: east, north, east. A step fails if its destination is a wall or outside the maze, and the agent then stops. What happens?
[ "the plan completes; every step is legal", "it fails at step 1", "it fails at step 2", "it fails at step 3" ]
1
it fails at step 1
[ 0, 1, 0, 0 ]
true
2aab4a0d2734f1e9f977754046cbe39fa20176fd478be7a16d9ac472138f3fd4
snake_food-000020
snake_food
snake
false
Snake game on a 10x10 board. 'H': head; 'o': body; '*': food; '.': empty. Rows increase south; columns increase east. The snake dies if it leaves the board or enters a cell its body occupies. Head at (1,8), travelling north, length 4. .......... ........H* ........o. .......oo. .......... .......... .......... ...........
Ignoring the snake's own body, in which compass direction does the food lie from the head?
[ "north", "south", "east", "west", "north-east", "north-west", "south-east", "south-west" ]
2
east
[ 0, 0, 1, 0, 0, 0, 0, 0 ]
true
a837f65073cd5350f53dd7e0f20aacdcc073a5e592296f73011e53418949ed15
onward-000021
onward
maze
false
{"agent":[19,20],"axes":"rows increase south, columns increase east","window":{"17,18":"open","17,19":"wall","17,20":"wall","17,21":"outside","17,22":"outside","18,18":"open","18,19":"wall","18,20":"open","18,21":"outside","18,22":"outside","19,18":"open","19,19":"wall","19,20":"agent","19,21":"outside","19,22":"outsid...
Suppose the agent moves one cell south. From that new cell, would a further step west be legal -- destination open and inside the maze?
[ "no", "yes" ]
1
yes
[ 0, 1 ]
true
d145b31f1e3d9cc85ec0dc6da192a7ca087b9f2eac79de6ed894c57d3d67e8f0
plan_survives-000022
plan_survives
maze
false
The agent stands at row 0, column 0. Rows increase to the south and columns to the east. Row -3: column -3 is outside the maze, column -2 is outside the maze, column -1 is outside the maze, column 0 is outside the maze, column 1 is outside the maze, column 2 is outside the maze, column 3 is outside the maze Row -2: col...
The agent will attempt this plan in order: south, south, east. A step fails if its destination is a wall or outside the maze, and the agent then stops. What happens?
[ "the plan completes; every step is legal", "it fails at step 1", "it fails at step 2", "it fails at step 3" ]
3
it fails at step 3
[ 0, 0, 0, 1 ]
true
4548a99df7234c38dafa3f5c2132be27207d52851b24be32a9473c307c9eee8b
move_legal-000023
move_legal
maze
true
{"agent":[8,7],"axes":"rows increase south, columns increase east","window":{"4,3":"open","4,4":"wall","4,5":"open","4,6":"wall","4,7":"wall","4,8":"wall","4,9":"wall","4,10":"wall","4,11":"open","5,3":"open","5,4":"wall","5,5":"open","5,6":"wall","5,7":"open","5,8":"open","5,9":"open","5,10":"wall","5,11":"open","6,3"...
The agent wants to move east. Is that move legal -- destination open and in bounds?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
c93d959b89c50d23c8144da234bf9b56bf2ff169461d5430755e42c29281dc44
onward-000024
onward
maze
false
Agent coordinate: (1,7); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: XXXXXXXXX XXXXXXXXX XXXXXXXXX ######### ....A..#. ##.#####. ...#..... .###.###. ...#.#...
Suppose the agent moves one cell east. From that new cell, would a further step south be legal -- destination open and inside the maze?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
ab6a608e5691ca1cf071bd0b440c996f8ee0ddd144e48266575ce2b1c29a964f
move_two_step-000025
move_two_step
maze
false
The agent stands at row 0, column 0. Rows increase to the south and columns to the east. Row -4: column -4 is outside the maze, column -3 is outside the maze, column -2 is outside the maze, column -1 is outside the maze, column 0 is outside the maze, column 1 is outside the maze, column 2 is outside the maze, column 3 ...
The agent plans to move south, then west. Are both steps legal -- each destination inside the maze and not a wall?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
96d24b48e19298d8e5bdee8c4c97a0fe176641b8b80cdfa406890b8bac90721b
blocked_pair-000026
blocked_pair
maze
false
Agent coordinate: (3,25); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: ####### #...... #.##### #.#A#.. #.#.#.# #.#.#.# #.#.#.#
Are BOTH the cell one step north and the cell one step east blocked -- each either a wall or outside the maze?
[ "no", "yes" ]
1
yes
[ 0, 1 ]
true
4760e312dc1e0104d306f6f655a9b9ba56d374ae76fb3967f5f53c043c7ab284
onward-000027
onward
maze
false
The agent stands at row 7, column 7. Rows increase to the south and columns to the east. Row 4: column 4 is open, column 5 is open, column 6 is open, column 7 is wall, column 8 is open, column 9 is outside the maze, column 10 is outside the maze Row 5: column 4 is open, column 5 is open, column 6 is open, column 7 is o...
Suppose the agent moves one cell west. From that new cell, would a further step south be legal -- destination open and inside the maze?
[ "no", "yes" ]
1
yes
[ 0, 1 ]
true
01c9e7fbc9dc57b28d3131c1b75071d95c40d9732f5145cd5bf70842ba2636f4
only_way-000028
only_way
maze
false
{"agent":[3,33],"axes":"rows increase south, columns increase east","window":{"1,31":"open","1,32":"open","1,33":"open","1,34":"wall","1,35":"wall","2,31":"open","2,32":"wall","2,33":"open","2,34":"wall","2,35":"wall","3,31":"open","3,32":"wall","3,33":"agent","3,34":"wall","3,35":"wall","4,31":"wall","4,32":"wall","4,...
Which of the four orthogonal directions can the agent move in?
[ "north", "east", "south", "west", "none of them", "more than one of them" ]
0
north
[ 1, 0, 0, 0, 0, 0 ]
true
eff26073c612c9362a8d7689583595591ee8ef2d376d308e2b9401a8e8135905
only_way-000029
only_way
maze
false
The agent stands at row 7, column 9. Rows increase to the south and columns to the east. Row 3: column 5 is open, column 6 is open, column 7 is open, column 8 is open, column 9 is open, column 10 is open, column 11 is open, column 12 is open, column 13 is open Row 4: column 5 is open, column 6 is wall, column 7 is wall...
Which of the four orthogonal directions can the agent move in?
[ "north", "east", "south", "west", "none of them", "more than one of them" ]
2
south
[ 0, 0, 1, 0, 0, 0 ]
true
4c40491135826383b5dbf73741e4c804cf68bb524c2030cbb4012557142d992f
goal_bearing-000030
goal_bearing
maze
false
Maze 16x16. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (10,13), goal at (13,13). ################ #.....#.......## #.#.###.#.###### #.#.#...#.....## #.#.#.#######.## #.#.#...#.#...## #.#.###.#.#.#.## #.#.#.....#.#.## #.###.#####.#### #.#...#.#...#.## #.#.###.#.###A...
Ignoring walls, in which compass direction does the goal lie from the agent? Use a diagonal name when the goal differs in both row and column.
[ "north", "south", "east", "west", "north-east", "north-west", "south-east", "south-west" ]
1
south
[ 0, 1, 0, 0, 0, 0, 0, 0 ]
true
b8da2dadeb634a414e126dac7b934c417d24b1e880fdbd4b1e7f537c636fb247
stochastic-000031
stochastic
maze
true
{"agent":[3,1],"axes":"rows increase south, columns increase east","window":{"1,-1":"outside","1,0":"wall","1,1":"open","1,2":"open","1,3":"open","2,-1":"outside","2,0":"wall","2,1":"open","2,2":"wall","2,3":"wall","3,-1":"outside","3,0":"wall","3,1":"agent","3,2":"wall","3,3":"open","4,-1":"outside","4,0":"wall","4,1"...
The actuator executes the intended move with probability 0.70; otherwise it executes one of the other three directions, chosen uniformly. The agent intends to move south. Will the move that is actually executed land on an open cell inside the maze?
[ "no", "yes" ]
1
yes
[ 0.20000000000000007, 0.7999999999999999 ]
false
9f325cac3f09813129af845c7bd967385e76510c815f582b70a9df81b61177bb
stochastic-000032
stochastic
maze
true
{"agent":[10,20],"axes":"rows increase south, columns increase east","window":{"6,16":"wall","6,17":"wall","6,18":"open","6,19":"open","6,20":"wall","6,21":"open","6,22":"open","6,23":"open","6,24":"open","7,16":"wall","7,17":"open","7,18":"open","7,19":"wall","7,20":"wall","7,21":"wall","7,22":"wall","7,23":"open","7,...
The actuator executes the intended move with probability 0.60; otherwise it executes one of the other three directions, chosen uniformly. The agent intends to move south. Will the move that is actually executed land on an open cell inside the maze?
[ "no", "yes" ]
1
yes
[ 0.4, 0.6 ]
false
9dc2c9fe1d083530ed77c4ec15190f2ef037c7014502dec5471751b7fd43677a
snake_food-000033
snake_food
snake
false
Snake game on a 12x12 board. 'H': head; 'o': body; '*': food; '.': empty. Rows increase south; columns increase east. The snake dies if it leaves the board or enters a cell its body occupies. Head at (6,7), travelling south, length 3. ............ ............ ............ ............ ............ ......oo.... ..*.......
Ignoring the snake's own body, in which compass direction does the food lie from the head?
[ "north", "south", "east", "west", "north-east", "north-west", "south-east", "south-west" ]
3
west
[ 0, 0, 0, 1, 0, 0, 0, 0 ]
true
df89e9fd403f745804d7077a27318c7ad2891d10eaef180fc60457a0058561e6
stochastic-000034
stochastic
maze
true
The agent stands at row 33, column 4. Rows increase to the south and columns to the east. Row 31: column 2 is wall, column 3 is open, column 4 is open, column 5 is open, column 6 is open Row 32: column 2 is wall, column 3 is open, column 4 is wall, column 5 is wall, column 6 is wall Row 33: column 2 is open, column 3 i...
The actuator executes the intended move with probability 0.90; otherwise it executes one of the other three directions, chosen uniformly. The agent intends to move south. Will the move that is actually executed land on an open cell inside the maze?
[ "no", "yes" ]
0
no
[ 0.9333333333333333, 0.06666666666666665 ]
false
3d499cabf18b53535acf372486113eed5c5d95b3c7768c964d607c335b36907b
plan_survives-000035
plan_survives
maze
false
{"agent":[7,5],"axes":"rows increase south, columns increase east","window":{"3,1":"open","3,2":"wall","3,3":"open","3,4":"wall","3,5":"open","3,6":"open","3,7":"open","3,8":"open","3,9":"open","4,1":"open","4,2":"wall","4,3":"open","4,4":"wall","4,5":"open","4,6":"wall","4,7":"wall","4,8":"wall","4,9":"wall","5,1":"op...
The agent will attempt this plan in order: east, north, west. A step fails if its destination is a wall or outside the maze, and the agent then stops. What happens?
[ "the plan completes; every step is legal", "it fails at step 1", "it fails at step 2", "it fails at step 3" ]
2
it fails at step 2
[ 0, 0, 1, 0 ]
true
6bb69964fe62dd232a56fcdcd2b5437cbdedfa6fa19a44ee65254036627e61f0
stochastic-000036
stochastic
maze
true
The agent stands at row 5, column 5. Rows increase to the south and columns to the east. Row 1: column 1 is wall, column 2 is wall, column 3 is wall, column 4 is wall, column 5 is wall, column 6 is wall, column 7 is wall, column 8 is open, column 9 is open Row 2: column 1 is wall, column 2 is wall, column 3 is wall, co...
The actuator executes the intended move with probability 0.90; otherwise it executes one of the other three directions, chosen uniformly. The agent intends to move south. Will the move that is actually executed land on an open cell inside the maze?
[ "no", "yes" ]
0
no
[ 0.9666666666666667, 0.033333333333333326 ]
false
b570e326a87ba76963b5314193a7a745d4ddfed628baed2129893142a982057d
move_two_step-000037
move_two_step
maze
false
Agent coordinate: (14,20); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: ##...XXXX ####.XXXX ##...XXXX ###..XXXX .#.#AXXXX ...#.XXXX .#.##XXXX .####XXXX ....#XXXX
The agent plans to move south, then north. Are both steps legal -- each destination inside the maze and not a wall?
[ "no", "yes" ]
1
yes
[ 0, 1 ]
true
db3834e217c386ef5a2f79f27d29f5a180ea54f890ef315ceeee3326eaad8d72
plan_survives-000038
plan_survives
maze
false
{"agent":[7,1],"axes":"rows increase south, columns increase east","window":{"5,-1":"outside","5,0":"wall","5,1":"open","5,2":"wall","5,3":"open","6,-1":"outside","6,0":"wall","6,1":"open","6,2":"wall","6,3":"open","7,-1":"outside","7,0":"wall","7,1":"agent","7,2":"open","7,3":"open","8,-1":"outside","8,0":"wall","8,1"...
The agent will attempt this plan in order: east, east, south. A step fails if its destination is a wall or outside the maze, and the agent then stops. What happens?
[ "the plan completes; every step is legal", "it fails at step 1", "it fails at step 2", "it fails at step 3" ]
3
it fails at step 3
[ 0, 0, 0, 1 ]
true
a233f6caa6d19d44bf506e43e6a8d3d8ab1fa23e82fcc73779ddfdab953db040
snake_food-000039
snake_food
snake
false
Snake game on a 14x14 board. 'H': head; 'o': body; '*': food; '.': empty. Rows increase south; columns increase east. The snake dies if it leaves the board or enters a cell its body occupies. Head at (6,8), travelling east, length 3. .............. .............. .............. .............. .............. ..............
Ignoring the snake's own body, in which compass direction does the food lie from the head?
[ "north", "south", "east", "west", "north-east", "north-west", "south-east", "south-west" ]
3
west
[ 0, 0, 0, 1, 0, 0, 0, 0 ]
true
650bf5379b08d180cc10848026e890fe2f27c1895722e79d6f3b19fdaec1a96d
move_two_step-000040
move_two_step
maze
false
The agent stands at row 1, column 9. Rows increase to the south and columns to the east. Row -1: column 7 is outside the maze, column 8 is outside the maze, column 9 is outside the maze, column 10 is outside the maze, column 11 is outside the maze Row 0: column 7 is wall, column 8 is wall, column 9 is wall, column 10 i...
The agent plans to move south, then north. Are both steps legal -- each destination inside the maze and not a wall?
[ "no", "yes" ]
1
yes
[ 0, 1 ]
true
58952618474126e273a8d6e77660fd3dccbb41a953c07731b451a1dce7f40c55
plan_survives-000041
plan_survives
maze
false
Agent coordinate: (1,1); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: XXXXXXX XXXXXXX XX##### XX#A... XX###.# XX#.... XX#.#.#
The agent will attempt this plan in order: east, north, north. A step fails if its destination is a wall or outside the maze, and the agent then stops. What happens?
[ "the plan completes; every step is legal", "it fails at step 1", "it fails at step 2", "it fails at step 3" ]
2
it fails at step 2
[ 0, 0, 1, 0 ]
true
a6dab85f5c8d9fbc18fd3a81cc0957222bf9037f93b9ccf82852434c8a6bc480
reachable_within-000042
reachable_within
maze
false
Maze 32x32. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (5,23), goal at (17,29). ################################ #...#...#.........#.....#.....## #.###.#.#.#####.###.###.#.###.## #.....#.#...#.#...#.#...#.#.#.## #.#####.###.#.###.#.#.###.#.#.## #.#...#...#.#...#......
Can the agent reach the goal in at most 269 moves, travelling only through open cells?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
3f2185b131e39df8c58f7b227ab9271c434111a86cdb7fdc715865c34c42e82f
stochastic-000043
stochastic
maze
true
The agent stands at row 6, column 6. Rows increase to the south and columns to the east. Row 4: column 4 is wall, column 5 is wall, column 6 is wall, column 7 is wall, column 8 is wall Row 5: column 4 is wall, column 5 is wall, column 6 is wall, column 7 is wall, column 8 is wall Row 6: column 4 is wall, column 5 is wa...
The actuator executes the intended move with probability 0.75; otherwise it executes one of the other three directions, chosen uniformly. The agent intends to move south. Will the move that is actually executed land on an open cell inside the maze?
[ "no", "yes" ]
1
yes
[ 0.25, 0.75 ]
false
90920e7e3f15a16dd744a617f0e6a383aaeea5c85dcfd2bcb00b431e8289e967
move_two_step-000044
move_two_step
maze
false
Agent coordinate: (18,35); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: ###XX .##XX ..AXX .#.XX ..#XX
The agent plans to move south, then west. Are both steps legal -- each destination inside the maze and not a wall?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
61537906574f0b390bdbe4d3fd895e256f8d50bbbe1a07bb33e597cd3f1a6200
plan_survives-000045
plan_survives
maze
false
Agent coordinate: (19,23); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: .#... .#### .#A.. .###. ...#.
The agent will attempt this plan in order: north, east, north. A step fails if its destination is a wall or outside the maze, and the agent then stops. What happens?
[ "the plan completes; every step is legal", "it fails at step 1", "it fails at step 2", "it fails at step 3" ]
1
it fails at step 1
[ 0, 1, 0, 0 ]
true
ce4f7ff7c46df67754b10f57895d7956f19c061871d6d9eb22ac9a30d2db735f
blocked_pair-000046
blocked_pair
maze
false
{"agent":[3,3],"axes":"rows increase south, columns increase east","window":{"0,0":"wall","0,1":"wall","0,2":"wall","0,3":"wall","0,4":"wall","0,5":"wall","0,6":"wall","1,0":"wall","1,1":"open","1,2":"open","1,3":"open","1,4":"open","1,5":"open","1,6":"wall","2,0":"wall","2,1":"open","2,2":"wall","2,3":"wall","2,4":"wa...
Are BOTH the cell one step east and the cell one step west blocked -- each either a wall or outside the maze?
[ "no", "yes" ]
1
yes
[ 0, 1 ]
true
9a81b54c1495bc5f3d983ac1215a8da6342b45c7b2230ee98b550a24dc04f820
reachable_within-000047
reachable_within
maze
false
Maze 24x24. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (11,7), goal at (17,19). ######################## #.............#.......## #.#.#########.#.#.###.## #.#.#.......#.#.#.#.#.## #.#.#.#####.#.#.#.#.#.## #.#.#.#...#.#.#.#.#.#.## #.#.#.#.#.#.#.#.#.#.#.## #.#.#.#.#....
Can the agent reach the goal in at most 142 moves, travelling only through open cells?
[ "no", "yes" ]
1
yes
[ 0, 1 ]
true
5764ba8477fe5b7b065f7f744924ccd772bdab468039f9a51666eede45e57f46
plan_survives-000048
plan_survives
maze
false
The agent stands at row 25, column 7. Rows increase to the south and columns to the east. Row 22: column 4 is wall, column 5 is wall, column 6 is wall, column 7 is open, column 8 is wall, column 9 is open, column 10 is wall Row 23: column 4 is open, column 5 is open, column 6 is open, column 7 is open, column 8 is wall...
The agent will attempt this plan in order: west, south, north. A step fails if its destination is a wall or outside the maze, and the agent then stops. What happens?
[ "the plan completes; every step is legal", "it fails at step 1", "it fails at step 2", "it fails at step 3" ]
2
it fails at step 2
[ 0, 0, 1, 0 ]
true
418b96bad1aca3f6b6dd670e70c4bc0072c4bbbe34c07f1cb6e578cc1dc9ee3c
distance_band-000049
distance_band
maze
true
Maze 16x16. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (11,11), goal at (13,13). ################ #.......#.....## #.#.###.#.###.## #.#.....#...#.## #.###...###.#.## #.#...#.......## ###.#####.###.## #...#.........## #.#####.#.#.#### #.#.........#.## #...#.#.#.#.#....
How many moves does the shortest path from the agent to the goal take?
[ "0 to 4 moves", "5 to 9 moves", "10 to 19 moves", "20 to 39 moves", "40 moves or more" ]
0
0 to 4 moves
[ 1, 0, 0, 0, 0 ]
true
2b3dce76a3ad22469448b73c7f25486253651df5ca9e29ae99c1400a57861b6b
reachable_within-000050
reachable_within
maze
false
Maze 16x16. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (13,13), goal at (3,13). ################ #.#...........## #.#.###.#####.## #.....#.....#G## #.#.###.###.#### #...#.....#...## #.#.#.#######.## #.....#.......## ###.#.#.###.#.## #...#...#.#...## #.#.#####.#.###...
Can the agent reach the goal in at most 27 moves, travelling only through open cells?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
1f95a6ab6118a0d3ffcc08d3e166ae7a7339e980f3db9dae40a7230f8d57546e
stochastic-000051
stochastic
maze
true
{"agent":[19,1],"axes":"rows increase south, columns increase east","window":{"16,-2":"outside","16,-1":"outside","16,0":"wall","16,1":"open","16,2":"wall","16,3":"wall","16,4":"wall","17,-2":"outside","17,-1":"outside","17,0":"wall","17,1":"open","17,2":"open","17,3":"open","17,4":"open","18,-2":"outside","18,-1":"out...
The actuator executes the intended move with probability 0.90; otherwise it executes one of the other three directions, chosen uniformly. The agent intends to move south. Will the move that is actually executed land on an open cell inside the maze?
[ "no", "yes" ]
0
no
[ 0.9333333333333333, 0.06666666666666665 ]
false
384071d61878d78f84b01b4fddf9d64023dd5cec13513c590b9fdfa88db9be7a
move_legal-000052
move_legal
maze
true
The agent stands at row 8, column 0. Rows increase to the south and columns to the east. Row 5: column -3 is outside the maze, column -2 is outside the maze, column -1 is outside the maze, column 0 is wall, column 1 is wall, column 2 is open, column 3 is open Row 6: column -3 is outside the maze, column -2 is outside t...
The agent wants to move south. Is that move legal -- destination open and in bounds?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
280a153f4aa0bb215d785155353de125532f80fcc41f4a3bd7f0df725147a637
first_move-000053
first_move
maze
false
Maze 12x12. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (1,9), goal at (1,1). ############ #G.......A## #########.## #.......#.## #.#####.#.## #.#...#.#.## #.#.#.#.#.## #.#.#.#.#.## #.###.#.#.## #.....#...## ############ ############
Which single first move starts a shortest path from the agent to the goal?
[ "north", "east", "south", "west" ]
3
west
[ 0, 0, 0, 1 ]
true
f137fbb9b608252320ab42bab41ea49339cf371ffc6c1a0a07adc3b666e63259
reachable_within-000054
reachable_within
maze
false
Maze 24x24. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (9,1), goal at (21,5). ######################## #.......#.#.......#...## #.#.###.#.#.###.#.#.#.## #.#...#.......#.#...#.## #.#.#.#.#.#####.#####.## #...#.#.#.#.....#.....## #.#####.#.#.#####.#.#.## #.......#.#....
Can the agent reach the goal in at most 15 moves, travelling only through open cells?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
00bffa6f5de47f52dbd766663f9815767fdb2f638bdc2962865a8d035bf0a501
only_way-000055
only_way
maze
false
{"agent":[1,0],"axes":"rows increase south, columns increase east","window":{"-3,-4":"outside","-3,-3":"outside","-3,-2":"outside","-3,-1":"outside","-3,0":"outside","-3,1":"outside","-3,2":"outside","-3,3":"outside","-3,4":"outside","-2,-4":"outside","-2,-3":"outside","-2,-2":"outside","-2,-1":"outside","-2,0":"outsid...
Which of the four orthogonal directions can the agent move in?
[ "north", "east", "south", "west", "none of them", "more than one of them" ]
0
north
[ 1, 0, 0, 0, 0, 0 ]
true
ba0d6c1bca231e8e2e096265b6be7bb7e0e94471a708be2f394ab00acc8c8f5e
move_two_step-000056
move_two_step
maze
false
The agent stands at row 26, column 1. Rows increase to the south and columns to the east. Row 22: column -3 is outside the maze, column -2 is outside the maze, column -1 is outside the maze, column 0 is wall, column 1 is wall, column 2 is wall, column 3 is open, column 4 is open, column 5 is open Row 23: column -3 is o...
The agent plans to move south, then west. Are both steps legal -- each destination inside the maze and not a wall?
[ "no", "yes" ]
1
yes
[ 0, 1 ]
true
a3bd2a10adb0835c5379678d4626fb3ba741549216f6a42086d32367da65d75b
open_count-000057
open_count
maze
false
Agent coordinate: (17,0); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: XXXX..... XXXX#...# XXXX..#.# XXXX....# XXXXA...# XXXX..#.. XXXX..... XXXX#.#.# XXXXXXXXX
How many of the four cells orthogonally adjacent to the agent are traversable and inside the maze?
[ "0", "1", "2", "3", "4" ]
3
3
[ 0, 0, 0, 1, 0 ]
true
9dc5b54bc794abcf290d713e78a7580ece273b085aa3bfb8e6e02cd5a3e1ac9b
stochastic-000058
stochastic
maze
true
Agent coordinate: (7,2); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: X...... X...#.. X##..#. X#.A#.. X##.##. XXXXXXX XXXXXXX
The actuator executes the intended move with probability 0.75; otherwise it executes one of the other three directions, chosen uniformly. The agent intends to move east. Will the move that is actually executed land on an open cell inside the maze?
[ "no", "yes" ]
0
no
[ 0.75, 0.25 ]
false
d73ff8a7797527fa9c8ed42af0126fda762dc67a4f4adf81366ff31afbf9f33f
plan_survives-000059
plan_survives
maze
false
Agent coordinate: (19,21); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: ...#. .#.#. .#A#. .#.#. .#.#.
The agent will attempt this plan in order: north, south, north. A step fails if its destination is a wall or outside the maze, and the agent then stops. What happens?
[ "the plan completes; every step is legal", "it fails at step 1", "it fails at step 2", "it fails at step 3" ]
0
the plan completes; every step is legal
[ 1, 0, 0, 0 ]
true
a6a15a799c38a0910c95d0683a4234a7a18cc6bd78ae224aaa1ead1f13a4fccf
snake_food-000060
snake_food
snake
false
Snake game on a 14x14 board. 'H': head; 'o': body; '*': food; '.': empty. Rows increase south; columns increase east. The snake dies if it leaves the board or enters a cell its body occupies. Head at (9,9), travelling south, length 3. .........*.... .............. .............. .............. .............. .............
Ignoring the snake's own body, in which compass direction does the food lie from the head?
[ "north", "south", "east", "west", "north-east", "north-west", "south-east", "south-west" ]
0
north
[ 1, 0, 0, 0, 0, 0, 0, 0 ]
true
f9ff5da146c2b633b95bd4e96b8b4ab9eaa5c678a8450adf9f63a04ae33abf5c
snake_safe-000061
snake_safe
snake
true
Snake game on a 10x10 board. 'H': head; 'o': body; '*': food; '.': empty. Rows increase south; columns increase east. The snake dies if it leaves the board or enters a cell its body occupies. Head at (3,6), travelling north, length 3. .......... .......... .......... ......H... ......o... ......o... .....*.... ...........
If the snake moves south on the next tick, does it stay alive -- no wall and no collision with its own body?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
09f17b37c0c623cf624b2149fbbbb907c02c5373b4ac2096685597dc99695890
blocked_pair-000062
blocked_pair
maze
false
{"agent":[23,4],"axes":"rows increase south, columns increase east","window":{"21,2":"wall","21,3":"open","21,4":"open","21,5":"open","21,6":"wall","22,2":"wall","22,3":"wall","22,4":"wall","22,5":"open","22,6":"wall","23,2":"wall","23,3":"open","23,4":"agent","23,5":"open","23,6":"wall","24,2":"wall","24,3":"wall","24...
Are BOTH the cell one step north and the cell one step east blocked -- each either a wall or outside the maze?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
e9504cf70059569a6f3effd4208438c3981163c828a7e84278fa66bee1ff2d40
plan_survives-000063
plan_survives
maze
false
Agent coordinate: (17,12); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: ..#.. ###.# #.A.# ##### ....#
The agent will attempt this plan in order: east, north, east. A step fails if its destination is a wall or outside the maze, and the agent then stops. What happens?
[ "the plan completes; every step is legal", "it fails at step 1", "it fails at step 2", "it fails at step 3" ]
3
it fails at step 3
[ 0, 0, 0, 1 ]
true
9b8f9c3f752946b4040d8779b099d3ac35e2203765fc0a8acad51e4095462c6f
stochastic-000064
stochastic
maze
true
{"agent":[2,5],"axes":"rows increase south, columns increase east","window":{"0,3":"wall","0,4":"wall","0,5":"wall","0,6":"wall","0,7":"wall","1,3":"open","1,4":"wall","1,5":"open","1,6":"open","1,7":"open","2,3":"wall","2,4":"wall","2,5":"agent","2,6":"wall","2,7":"wall","3,3":"open","3,4":"open","3,5":"open","3,6":"w...
The actuator executes the intended move with probability 0.85; otherwise it executes one of the other three directions, chosen uniformly. The agent intends to move west. Will the move that is actually executed land on an open cell inside the maze?
[ "no", "yes" ]
0
no
[ 0.9, 0.10000000000000002 ]
false
cdb399bbf35f43a20df12f8fb29ec2787dc1377295882a7fa3da12fa02e60cf3
blocked_pair-000065
blocked_pair
maze
false
Agent coordinate: (22,3); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: X#.#.#.#. X#.#.#.#. X#.#.#.#. X#.#.#.#. X#.#A#.#. X#.#.#.#. X#.###.#. X#.....#. X########
Are BOTH the cell one step north and the cell one step west blocked -- each either a wall or outside the maze?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
81b28edc28746367303cd9ca17a6995ea1b71aa3a5f40893b79dee83531d7068
snake_food-000066
snake_food
snake
false
Snake game on a 10x10 board. 'H': head; 'o': body; '*': food; '.': empty. Rows increase south; columns increase east. The snake dies if it leaves the board or enters a cell its body occupies. Head at (8,3), travelling west, length 3. .......... .......... .......... .......... .......... .......... .......... ............
Ignoring the snake's own body, in which compass direction does the food lie from the head?
[ "north", "south", "east", "west", "north-east", "north-west", "south-east", "south-west" ]
1
south
[ 0, 1, 0, 0, 0, 0, 0, 0 ]
true
995671643f691c79ea685827965be8efa96ca43744334348774db30f74e6a860
only_way-000067
only_way
maze
false
The agent stands at row 7, column 7. Rows increase to the south and columns to the east. Row 3: column 3 is open, column 4 is open, column 5 is open, column 6 is wall, column 7 is open, column 8 is wall, column 9 is open, column 10 is wall, column 11 is wall Row 4: column 3 is open, column 4 is wall, column 5 is open, ...
Which of the four orthogonal directions can the agent move in?
[ "north", "east", "south", "west", "none of them", "more than one of them" ]
3
west
[ 0, 0, 0, 1, 0, 0 ]
true
fb517f0633875aa7f428abf336cd05c0799226a876d55edfeacd14a82205728c
plan_survives-000068
plan_survives
maze
false
{"agent":[16,9],"axes":"rows increase south, columns increase east","window":{"14,7":"open","14,8":"wall","14,9":"open","14,10":"wall","14,11":"open","15,7":"open","15,8":"wall","15,9":"open","15,10":"wall","15,11":"open","16,7":"open","16,8":"wall","16,9":"agent","16,10":"wall","16,11":"open","17,7":"open","17,8":"wal...
The agent will attempt this plan in order: south, west, north. A step fails if its destination is a wall or outside the maze, and the agent then stops. What happens?
[ "the plan completes; every step is legal", "it fails at step 1", "it fails at step 2", "it fails at step 3" ]
2
it fails at step 2
[ 0, 0, 1, 0 ]
true
fcfd3972dc2f1182274a0e6f9ce2be561d9437505bc84dd2166a35f4c8eb75e7
distance_band-000069
distance_band
maze
true
Maze 16x16. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (7,13), goal at (13,1). ################ #.............## #.##..##.####.## #.....#.....#.## ###.#...#.###.## #.....#.#.....## #.###.###.#.#### #...........#A## #.#.#.#.###.#.## #.#...#.....#.## #.#.#.###.#.#.##...
How many moves does the shortest path from the agent to the goal take?
[ "0 to 4 moves", "5 to 9 moves", "10 to 19 moves", "20 to 39 moves", "40 moves or more" ]
3
20 to 39 moves
[ 0, 0, 0, 1, 0 ]
true
0b1b0db61f70e4b24b87b6dfda926ca64844c07c924fba6bc5cb0417a61c2b29
goal_bearing-000070
goal_bearing
maze
false
Maze 9x9. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (1,1), goal at (5,7). ######### #A..#...# #.###.#.# #.#.....# #.###.#.# #.#...#G# #.#.#.#.# #...#...# #########
Ignoring walls, in which compass direction does the goal lie from the agent? Use a diagonal name when the goal differs in both row and column.
[ "north", "south", "east", "west", "north-east", "north-west", "south-east", "south-west" ]
6
south-east
[ 0, 0, 0, 0, 0, 0, 1, 0 ]
true
8716c279fb58139a47446f110d5bdfd911f905b19880310b268ddec8a0b6702f
first_move-000071
first_move
maze
false
Maze 9x9. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (7,2), goal at (5,5). ######### #.......# #.###.### #.#.#...# #.#.###.# #....G#.# #######.# #.A.....# #########
Which single first move starts a shortest path from the agent to the goal?
[ "north", "east", "south", "west" ]
1
east
[ 0, 1, 0, 0 ]
true
c094b8a5a8f043e3d7e18e7e6299b33b42cec47377165766091dcb55d4fbb777
goal_bearing-000072
goal_bearing
maze
false
Maze 12x12. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (9,7), goal at (9,9). ############ #.........## #.#####.#### #.....#...## #####.###.## #.....#...## #.#####.#### #...#.#...## ###.#.###.## #......A#G## ############ ############
Ignoring walls, in which compass direction does the goal lie from the agent? Use a diagonal name when the goal differs in both row and column.
[ "north", "south", "east", "west", "north-east", "north-west", "south-east", "south-west" ]
2
east
[ 0, 0, 1, 0, 0, 0, 0, 0 ]
true
53baad5f39be54a4137d6cf6f17743be90563e435dc77cbced697e68c30c9037
reachable_within-000073
reachable_within
maze
false
Maze 24x24. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (18,11), goal at (19,1). ######################## #.....................## #.#.###.###.#########.## #.#...#...........#...## #.###.###.#.#.###...#### #.#.......#...#.#.#.#.## ###.#.###.#.###.#.#.#.## #...#........
Can the agent reach the goal in at most 19 moves, travelling only through open cells?
[ "no", "yes" ]
1
yes
[ 0, 1 ]
true
8d1817f6d91f94ff76a0e4441814095db45e2c52fc59c3b126d784c67f567577
open_count-000074
open_count
maze
false
The agent stands at row 29, column 28. Rows increase to the south and columns to the east. Row 27: column 26 is wall, column 27 is open, column 28 is open, column 29 is open, column 30 is open Row 28: column 26 is open, column 27 is wall, column 28 is wall, column 29 is wall, column 30 is open Row 29: column 26 is wall...
How many of the four cells orthogonally adjacent to the agent are traversable and inside the maze?
[ "0", "1", "2", "3", "4" ]
3
3
[ 0, 0, 0, 1, 0 ]
true
aa6cca5ddcb5f4ff2ed48ee91a577a1fffa09c8444984638d2f2328d30e6595e
blocked_pair-000075
blocked_pair
maze
false
{"agent":[7,8],"axes":"rows increase south, columns increase east","window":{"5,6":"wall","5,7":"open","5,8":"open","5,9":"open","5,10":"wall","6,6":"wall","6,7":"wall","6,8":"wall","6,9":"wall","6,10":"wall","7,6":"open","7,7":"open","7,8":"agent","7,9":"open","7,10":"wall","8,6":"wall","8,7":"wall","8,8":"wall","8,9"...
Are BOTH the cell one step east and the cell one step south blocked -- each either a wall or outside the maze?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
684ef790e1910d33a25a5a2971a05c19b89428efe0a53f95f8c13e4f9261270e
cell_kind-000076
cell_kind
maze
false
Agent coordinate: (4,3); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: X######## X######## X######.. X####.... X#..A..#. X#.#..#.. X.#..##.. X......#. X##.#.##.
Considering only the four orthogonal neighbours, what kind of cell is the agent standing on?
[ "dead end: at most one way out", "corridor: exactly two ways out", "junction: three or more ways out" ]
2
junction: three or more ways out
[ 0, 0, 1 ]
true
506584311ed67948642f138feff4a32db8efa6b32dfe5a42baf39ee6661db3ee
plan_survives-000077
plan_survives
maze
false
{"agent":[0,2],"axes":"rows increase south, columns increase east","window":{"-3,-1":"outside","-3,0":"outside","-3,1":"outside","-3,2":"outside","-3,3":"outside","-3,4":"outside","-3,5":"outside","-2,-1":"outside","-2,0":"outside","-2,1":"outside","-2,2":"outside","-2,3":"outside","-2,4":"outside","-2,5":"outside","-1...
The agent will attempt this plan in order: east, south, north. A step fails if its destination is a wall or outside the maze, and the agent then stops. What happens?
[ "the plan completes; every step is legal", "it fails at step 1", "it fails at step 2", "it fails at step 3" ]
0
the plan completes; every step is legal
[ 1, 0, 0, 0 ]
true
b50480a2971162e05fba109be5cffc802a8ee8f0069daa4ad101999581d9e89c
snake_food-000078
snake_food
snake
false
Snake game on a 10x10 board. 'H': head; 'o': body; '*': food; '.': empty. Rows increase south; columns increase east. The snake dies if it leaves the board or enters a cell its body occupies. Head at (5,6), travelling east, length 3. .......... .......... .......... .....*.... .......... ....ooH... .......... ............
Ignoring the snake's own body, in which compass direction does the food lie from the head?
[ "north", "south", "east", "west", "north-east", "north-west", "south-east", "south-west" ]
5
north-west
[ 0, 0, 0, 0, 0, 1, 0, 0 ]
true
61e7f5ad6c54bdfc1f401714f8134734b007c904a802f8077d90b062ebcf11b1
snake_food-000079
snake_food
snake
false
Snake game on a 14x14 board. 'H': head; 'o': body; '*': food; '.': empty. Rows increase south; columns increase east. The snake dies if it leaves the board or enters a cell its body occupies. Head at (10,9), travelling south, length 3. .............. .............. .............. .............. ........*..... ............
Ignoring the snake's own body, in which compass direction does the food lie from the head?
[ "north", "south", "east", "west", "north-east", "north-west", "south-east", "south-west" ]
5
north-west
[ 0, 0, 0, 0, 0, 1, 0, 0 ]
true
c6507e2315a7a88debe03b55195f54540d529806e77fe61f952abe16fef7aea8
cell_kind-000080
cell_kind
maze
false
Agent coordinate: (9,5); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: ####.## #...... #.##### #.#A#.. #.#.#.# #.#.#.. #.#.###
Considering only the four orthogonal neighbours, what kind of cell is the agent standing on?
[ "dead end: at most one way out", "corridor: exactly two ways out", "junction: three or more ways out" ]
0
dead end: at most one way out
[ 1, 0, 0 ]
true
456f6f80c25ebe1a2765421d3e1ac2b81282a789c4fdf3dc93d60e36093de31d
move_two_step-000081
move_two_step
maze
false
The agent stands at row 8, column 13. Rows increase to the south and columns to the east. Row 5: column 10 is open, column 11 is open, column 12 is open, column 13 is open, column 14 is wall, column 15 is open, column 16 is wall Row 6: column 10 is wall, column 11 is open, column 12 is wall, column 13 is open, column 1...
The agent plans to move south, then east. Are both steps legal -- each destination inside the maze and not a wall?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
0a9430114a5a3a26b2a37db1e19d3a8728cb2ff8daae4c0cd489f2405ae4dcee
stochastic-000082
stochastic
maze
true
Agent coordinate: (8,21); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: .#### .#... .#A#. ...#. #####
The actuator executes the intended move with probability 0.85; otherwise it executes one of the other three directions, chosen uniformly. The agent intends to move north. Will the move that is actually executed land on an open cell inside the maze?
[ "no", "yes" ]
1
yes
[ 0.09999999999999998, 0.9 ]
false
2a3599f39d6aa523057bc2804f80d79f1185a37ca18714015d318121fa259fb3
move_legal-000083
move_legal
maze
true
Agent coordinate: (3,7); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: XXXXXXXXX ######XXX .....#XXX .###.#XXX ...#A#XXX ##.###XXX .#...#XXX ####.#XXX .....#XXX
The agent wants to move north. Is that move legal -- destination open and in bounds?
[ "no", "yes" ]
1
yes
[ 0, 1 ]
true
4098436a675222a0cf6c6778f698cd9c12e8e6fe881306bf6fe8d86b0489f87f
move_two_step-000084
move_two_step
maze
false
{"agent":[12,5],"axes":"rows increase south, columns increase east","window":{"9,2":"open","9,3":"open","9,4":"open","9,5":"open","9,6":"open","9,7":"open","9,8":"open","10,2":"wall","10,3":"wall","10,4":"wall","10,5":"wall","10,6":"wall","10,7":"open","10,8":"wall","11,2":"wall","11,3":"open","11,4":"wall","11,5":"ope...
The agent plans to move south, then west. Are both steps legal -- each destination inside the maze and not a wall?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
b3168ae7e8711ff21797af10246b3aca20f22c9573700c9f5a2c9446501f03ab
first_move-000085
first_move
maze
false
Maze 12x12. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (7,6), goal at (9,1). ############ #.........## #.#######.## #.#.......## #.#.######## #.#.#.....## #.#.#.###.## #.#.#.A.#.## #.#.#####.## #G#.......## ############ ############
Which single first move starts a shortest path from the agent to the goal?
[ "north", "east", "south", "west" ]
3
west
[ 0, 0, 0, 1 ]
true
6a8677a6814886a17c521e242b1fdc65f6eccabb35803845f52c57969748a26a
first_move-000086
first_move
maze
false
Maze 12x12. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (1,6), goal at (11,1). .....#.##### ....#.A##### #.....###### ##...####### .#.######### ...######### .#.######### ....#.###### .#....###### .##..####### ....######## .G.#########
Which single first move starts a shortest path from the agent to the goal?
[ "north", "east", "south", "west" ]
3
west
[ 0, 0, 0, 1 ]
true
f1c942878f35e18a40d528bb7d88167471d6d41b422e4fdb13ce0b46e2ce7aae
cell_kind-000087
cell_kind
maze
false
The agent stands at row 19, column 19. Rows increase to the south and columns to the east. Row 16: column 16 is wall, column 17 is open, column 18 is wall, column 19 is wall, column 20 is wall, column 21 is outside the maze, column 22 is outside the maze Row 17: column 16 is wall, column 17 is open, column 18 is wall, ...
Considering only the four orthogonal neighbours, what kind of cell is the agent standing on?
[ "dead end: at most one way out", "corridor: exactly two ways out", "junction: three or more ways out" ]
1
corridor: exactly two ways out
[ 0, 1, 0 ]
true
f25dc2eeb05d7f389124d4075228f5832275855e660240d1edb96034a51e4854
distance_band-000088
distance_band
maze
true
Maze 24x24. '#': wall; '.': open; 'A': agent; 'G': goal. Rows increase south; columns increase east. Agent at (14,11), goal at (1,5). ######################## #...#G..#.....#.......## #.#.###.#.###.#.###.#.## #.#...#.#.#...#.#...#.## #.###.#.#.#.#.#.#.#.#### #...#.#...#.#.#.#.#.#.## #.#.#.#####.#.#.#.###.## #.#.#.....#...
How many moves does the shortest path from the agent to the goal take?
[ "0 to 4 moves", "5 to 9 moves", "10 to 19 moves", "20 to 39 moves", "40 moves or more" ]
4
40 moves or more
[ 0, 0, 0, 0, 1 ]
true
d68a18958e9f9f95b51c2e2a5d723fb459eef21717eb9577427ac6201c3bd8d3
only_way-000089
only_way
maze
false
{"agent":[26,15],"axes":"rows increase south, columns increase east","window":{"23,12":"open","23,13":"open","23,14":"wall","23,15":"open","23,16":"open","23,17":"open","23,18":"wall","24,12":"wall","24,13":"open","24,14":"open","24,15":"open","24,16":"open","24,17":"wall","24,18":"wall","25,12":"open","25,13":"open","...
Which of the four orthogonal directions can the agent move in?
[ "north", "east", "south", "west", "none of them", "more than one of them" ]
1
east
[ 0, 1, 0, 0, 0, 0 ]
true
5c9440f5bd952702bc666fa06c8a1ffc3e0000504fda5a02b0cd05dd4d5d641e
move_legal-000090
move_legal
maze
true
The agent stands at row 3, column 12. Rows increase to the south and columns to the east. Row 1: column 10 is open, column 11 is open, column 12 is open, column 13 is open, column 14 is open Row 2: column 10 is wall, column 11 is wall, column 12 is wall, column 13 is wall, column 14 is wall Row 3: column 10 is wall, co...
If the agent attempts one cell south (row+1), will the destination be inside the maze and not a wall?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
5d27cefa901259d2a3faed17a575182326e5203c1b5ef5fdf19a1afc629947ca
onward-000091
onward
maze
false
The agent stands at row 25, column 7. Rows increase to the south and columns to the east. Row 23: column 5 is open, column 6 is open, column 7 is open, column 8 is open, column 9 is open Row 24: column 5 is wall, column 6 is wall, column 7 is wall, column 8 is wall, column 9 is open Row 25: column 5 is open, column 6 i...
Suppose the agent moves one cell west. From that new cell, would a further step west be legal -- destination open and inside the maze?
[ "no", "yes" ]
1
yes
[ 0, 1 ]
true
0884190099c56007db9b8b854fc9bc1504f1bd1b44cc6e02c5c9bb07c3b73d15
snake_safe-000092
snake_safe
snake
true
Snake game on a 12x12 board. 'H': head; 'o': body; '*': food; '.': empty. Rows increase south; columns increase east. The snake dies if it leaves the board or enters a cell its body occupies. Head at (7,7), travelling south, length 3. ............ ............ ............ ...*........ ............ ............ ......o...
If the snake moves west on the next tick, does it stay alive -- no wall and no collision with its own body?
[ "no", "yes" ]
1
yes
[ 0, 1 ]
true
a02cf2895ac653778827cb3747fa626fba18b4352c0c0aedbf0876e1e4a428c7
blocked_pair-000093
blocked_pair
maze
false
Agent coordinate: (7,13); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: .#...##XX ##.#.##XX .#.#.##XX .#.#.##XX .#.#A##XX .#.####XX .....##XX .###.##XX .....##XX
Are BOTH the cell one step east and the cell one step west blocked -- each either a wall or outside the maze?
[ "no", "yes" ]
1
yes
[ 0, 1 ]
true
6dd8b6763f15e44d984391f8fc6be8ea2d43e42c27c7c746af2e7cefed4c008f
stochastic-000094
stochastic
maze
true
The agent stands at row 7, column 1. Rows increase to the south and columns to the east. Row 4: column -2 is outside the maze, column -1 is outside the maze, column 0 is wall, column 1 is open, column 2 is wall, column 3 is wall, column 4 is wall Row 5: column -2 is outside the maze, column -1 is outside the maze, colu...
The actuator executes the intended move with probability 0.90; otherwise it executes one of the other three directions, chosen uniformly. The agent intends to move west. Will the move that is actually executed land on an open cell inside the maze?
[ "no", "yes" ]
0
no
[ 0.9666666666666667, 0.033333333333333326 ]
false
0aaa6f04f2f194eac5ebfc5ca06b6a9f24260707476f7b5d902829b6642e60e9
snake_food-000095
snake_food
snake
false
Snake game on a 14x14 board. 'H': head; 'o': body; '*': food; '.': empty. Rows increase south; columns increase east. The snake dies if it leaves the board or enters a cell its body occupies. Head at (7,10), travelling south, length 3. .............. .............. .............. .............. .............. ............
Ignoring the snake's own body, in which compass direction does the food lie from the head?
[ "north", "south", "east", "west", "north-east", "north-west", "south-east", "south-west" ]
7
south-west
[ 0, 0, 0, 0, 0, 0, 0, 1 ]
true
9d31faed1042af5f87806bcc403f6cb8591abe4633d90e7cd945ecc18c195001
blocked_pair-000096
blocked_pair
maze
false
The agent stands at row 7, column 4. Rows increase to the south and columns to the east. Row 4: column 1 is wall, column 2 is wall, column 3 is wall, column 4 is open, column 5 is wall, column 6 is wall, column 7 is open Row 5: column 1 is open, column 2 is open, column 3 is open, column 4 is open, column 5 is open, co...
Are BOTH the cell one step south and the cell one step north blocked -- each either a wall or outside the maze?
[ "no", "yes" ]
1
yes
[ 0, 1 ]
true
489b69a6d04fab2017772aa93c0ead307973c20a2a7be5b03b95c79c4692d758
snake_safe-000097
snake_safe
snake
true
Snake game on a 14x14 board. 'H': head; 'o': body; '*': food; '.': empty. Rows increase south; columns increase east. The snake dies if it leaves the board or enters a cell its body occupies. Head at (8,6), travelling west, length 3. .............. .............. .............. .............. .............. ..............
If the snake moves east on the next tick, does it stay alive -- no wall and no collision with its own body?
[ "no", "yes" ]
0
no
[ 1, 0 ]
true
b2af21f80de45809e73b21f5858980eeaf4270d8f9441962fe67def68f1f2dd5
only_way-000098
only_way
maze
false
Agent coordinate: (1,9); zero-based row and column. Rows increase south; columns increase east. The local window is centered on A. '#': wall; '.': open; 'A': agent; 'X': outside. Local map: XXXXX ##### ..A## ##### ...##
Which of the four orthogonal directions can the agent move in?
[ "north", "east", "south", "west", "none of them", "more than one of them" ]
3
west
[ 0, 0, 0, 1, 0, 0 ]
true
2dbaf1a8f1466363d090bea508a49869f484b1970193004bfe9c8cc30012a849
snake_food-000099
snake_food
snake
false
Snake game on a 12x12 board. 'H': head; 'o': body; '*': food; '.': empty. Rows increase south; columns increase east. The snake dies if it leaves the board or enters a cell its body occupies. Head at (6,7), travelling north, length 3. ............ ............ ............ ............ ............ ............ ..........
Ignoring the snake's own body, in which compass direction does the food lie from the head?
[ "north", "south", "east", "west", "north-east", "north-west", "south-east", "south-west" ]
7
south-west
[ 0, 0, 0, 0, 0, 0, 0, 1 ]
true
e74e3109e0e75102568763c1e82f81a86bd00327c944ce5543cdb8c3f26f4371
End of preview. Expand in Data Studio

spatial-decisions

7,305 multiple-choice decision questions over 6,525 distinct simulated states, in 15 families and two environments. Every answer is computed from the simulator, not annotated by a person and not taken from a model. That is the point of the set: on a question whose answer is derived from the rules of the environment, a disagreement is a mistake, and there is nothing to argue about.

The set was built to replace a much narrower public artefact: a recording of 68 questions of a single shape -- "can the agent step one cell north?" -- over 17 maze windows. That recording is useful and tiny. This one keeps the computed-truth property and adds question types, environments, renderings, option counts and answer types.

What is in it

field meaning
id stable identifier, family-index
family which generator produced the item
environment maze or snake
state the rendered state shown to the system
question the question text
options the answer options, in canonical order
answer_index index into options
answer the option text itself
answer_distribution the true distribution over options. One-hot for the deterministic families; for stochastic it is the probability the environment's transition rules define
deterministic false only for stochastic
seen_in_training whether a question of this shape appears in the authors' training mixture
fingerprint sha256 over the rendered state, question and sorted options

Families

family env n options majority label question
move_legal maze 500 2 0.50 Can the agent step one cell in a named direction?
move_two_step maze 500 2 0.50 Are both steps of a two-move plan legal?
open_count maze 400 5 0.25 How many of the four orthogonal neighbours are traversable?
cell_kind maze 498 3 0.33 Is the agent on a dead end, a corridor, or a junction?
only_way maze 415 6 0.20 Which single direction is open, if exactly one is?
blocked_pair maze 500 2 0.50 Are two named directions both blocked? (a conjunction)
onward maze 500 2 0.50 After a named move, is a further named move legal from the new cell?
plan_survives maze 500 4 0.25 Does a three-step plan complete, and if not at which step does it fail?
goal_bearing maze 496 8 0.12 In which of eight compass directions does the goal lie?
reachable_within maze 500 2 0.50 Is the goal reachable within k moves?
distance_band maze 500 5 0.20 Which band does the shortest-path distance fall in?
first_move maze 500 4 0.25 Which single first move starts a shortest path?
stochastic maze 500 2 0.50 Under a noisy actuator of stated reliability, will the executed move be safe?
snake_safe snake 500 2 0.50 Does the snake survive the next move in a named direction?
snake_food snake 496 8 0.12 In which of eight compass directions does the food lie?

Properties worth knowing before you use it

Every family is exactly label-balanced by construction. Items are bucketed by answer and the same number is drawn from each bucket, so the majority-label column above equals one over the option count in every row. A family whose rare answer is genuinely rare yields fewer questions rather than being topped up from the common one. A constant answer scores chance, everywhere.

One family has a real probability, not a label. In stochastic the actuator executes the intended move with probability rho and otherwise picks uniformly among the others, so the probability that the executed move is safe follows from the transition rules. answer_index is a single sampled outcome; answer_distribution is the analytic probability. Scoring accuracy against the sample has a ceiling below 1 by construction; scoring distance to answer_distribution does not, and is the more informative measurement.

2,000 of 7,305 items are in families the authors' own models were trained on, marked by seen_in_training. Results should be reported for the two halves separately. A specialist model beating a general one on a question shape it was trained for is a real product fact and a weak scientific one; they are different claims and averaging them hides both.

Contamination. Every item was checked by fingerprint against the authors' training mixtures and any verbatim match was discarded. The check is over the rendered state, question and option set.

Limitations

  • Synthetic. It measures spatial and procedural decision-making in two toy environments, and nothing about natural language, world knowledge or open-ended reasoning.
  • The maze and snake simulators are small. A system that has seen a lot of grid puzzles may find the deterministic families easy; the stochastic family is the one that stays hard, because it asks for a number rather than a fact.
  • The English is templated, with two or three phrasings per family. It is not a test of robustness to natural phrasing.

Provenance and licence

The maze and snake simulators, and the noisy-actuator construction, derive from the open NanoJev project under the MIT licence; they are used as published. The generators, the balancing, the contamination check and this dataset are released under the MIT licence as well.

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