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Causal GPT-RL — Unity ML-Agents environments

Public materials for running Causal GPT-RL policies in Unity ML-Agents. Each environment is a model-removed Unity build — the engine binary with no baked-in policy; the policy is supplied at run time. PushBlock, Pyramids, Worm, Walker, 3DBallHard, and SoccerTwos are paired with their stock built-in policies; DungeonEscape is build-only.

Environments

Environment Build Stock policy Agents Observation Action
3DBallHard 3DBallHard/ 3DBallHard.onnx 12 45 (27 + 18) Box(2) continuous
PushBlock PushBlock/ PushBlock.onnx 32 210 (105 + 105) Discrete(7)
DungeonEscape DungeonEscape/ — (build-only) 36 371 Discrete(7)
SoccerTwos SoccerTwos/ SoccerTwos.onnx 32 336 (264 + 72) MultiDiscrete([3,3,3])
Pyramids Pyramids/ Pyramids.onnx 16 172 (56 + 56 + 56 + 4) Discrete(5)
Worm Worm/ Worm.onnx 10 64 Box(9) continuous
Walker Walker/ Walker.onnx 10 243 Box(39) continuous

Companion repos

Reproduce — record trajectories from these builds with the collection & measurement recipe: examples/unity_collection.

Layout

3DBallHard/                    # model-removed Unity build
  3DBallHard.exe
  UnityPlayer.dll
  UnityCrashHandler64.exe
  3DBallHard_Data/
  MonoBleedingEdge/
3DBallHard.onnx                # stock built-in policy (ml-agents-release_23)

DungeonEscape/                 # release-23 model-removed Unity build
  UnityEnvironment.exe
  UnityPlayer.dll
  UnityCrashHandler64.exe
  UnityEnvironment_Data/
  MonoBleedingEdge/

SoccerTwos/                    # release-23 model-removed Unity build
  UnityEnvironment.exe
  UnityPlayer.dll
  UnityCrashHandler64.exe
  UnityEnvironment_Data/
  MonoBleedingEdge/
SoccerTwos.onnx               # release-23 stock policy, ORT-compatible outputs

PushBlock/                     # release-23 model-removed Unity build
  PushBlock.exe
  UnityPlayer.dll
  UnityCrashHandler64.exe
  PushBlock_Data/
  MonoBleedingEdge/
PushBlock.onnx                 # stock built-in policy (ml-agents-release_23)

Pyramids/                      # release-23 model-removed Unity build
  Pyramids.exe
  Pyramids_Data/
Pyramids.onnx                  # release-23 stock policy

Worm/                          # release-23 model-removed Unity build
  Worm.exe
  Worm_Data/
Worm.onnx                      # release-23 stock policy

Walker/                        # release-23 model-removed Unity build
  Walker.exe
  Walker_Data/
Walker.onnx                    # release-23 stock policy

LICENSE                        # Apache-2.0
NOTICE                         # attributions + modification notice
README.md

Each build is model-removed: no policy is baked in — supply one at run time (the stock policy here, or the Causal GPT-RL policy from the model repo). All launch headless.

3DBallHard

  • Scene: 12 agents, observation 45-d (sensor channels 27 + 18), action Box(2) continuous, behavior 3DBallHard?team=0.
  • Built from the customized ML-Agents release-23 project with the baked model removed. 3DBallHard.onnx is the unmodified release-23 stock policy used as the collection driver; SHA-256 380aed53f8bcfd3b42a7eb758923c2eb7a98abe91c44b44ba2288924e65de701.
  • Its single vector_observation [45] input receives the two live build sensor channels concatenated in spec order (27 + 18).

PushBlock

  • Scene: 32 agents, observation 210-d (two sensors 105 + 105), action a single Discrete(7) branch (0 = no-op; 1–6 = move/turn), behavior PushBlock?team=0. In the companion dataset the observation is stored as Tuple(Box(105), Box(105)).
  • Built from the customized ML-Agents release-23 project with the baked model removed. PushBlock.onnx is the unmodified release-23 stock policy used as the collection driver; SHA-256 1c8230f87d3067343f8b8b8ebf0839843c855d4d7912111546a7522e30e4bfbe.
  • The stock ONNX emits Discrete(7) actions for external Python control of the model-removed build.

DungeonEscape

  • Scene: 36 agents arranged as 12 arenas x 3 cooperative agents, observation 371-d, action a single Discrete(7) branch.
  • Build-only: this is a model-removed build; no policy is baked in and no stock policy is redistributed. Drive it with the DungeonEscape policy from the model repo.
  • Built from the customized ML-Agents release-23 project. The three agents in each arena share a cooperative objective while each policy invocation receives its own ego observation.
  • Evaluation tutorial: examples/unity.

SoccerTwos

  • Scene: 32 agents arranged as eight 2-vs-2 fields, observation channels 264 + 72 = 336, action MultiDiscrete([3,3,3]); behaviors are SoccerTwos?team=0 and SoccerTwos?team=1 with 16 agents each.
  • Built from the customized ML-Agents release-23 project with the baked model removed. SoccerTwos.onnx is the release-23 stock policy used as the public opponent and collection driver.
  • The stock graph is computation-equivalent to the release-23 source policy; only dangling output declarations that reference no graph values were removed so current ONNX Runtime versions can load it.
  • Causal-vs-stock tutorial: examples/unity.

Pyramids

  • Scene: 16 agents, observation channels 56 + 56 + 56 + 4 = 172, action Discrete(5). The stock release-23 policy is redistributed unmodified; SHA-256 0ab9ec55f788018cd0b01ebe28b198b4714e85f27f48710d1ebc27fd455a0e07.

Worm

  • Scene: 10 agents, one 64-d observation sensor and continuous Box(9) action. The stock release-23 policy is redistributed unmodified; SHA-256 a5dd14742d9e3d1d1ca4840bca600b669b37d630977091ee10286ed7a833411f.

Walker

  • Scene: 10 agents, one 243-d observation sensor and continuous Box(39) action. The stock release-23 policy is redistributed unmodified; SHA-256 28f675937108a850e5c3ea2894a78552f51290c0d6220ebf3ee2c223d016c434.

Running an unsigned build (Windows)

These builds are not code-signed, so Windows SmartScreen may warn on first launch ("Windows protected your PC" → More infoRun anyway). Verify the download before running.

Provenance & scope

  • The builds were produced from customized ML-Agents projects. PushBlock, Pyramids, Worm, Walker, DungeonEscape, and SoccerTwos derive from ml-agents-release_23. The distributed stock policies match their respective build contracts. Other example scenes are not included.
  • Not source-rebuildable from stock ML-Agents: the project changes live in the compiled binaries. The builds are provided as-is.
  • Excluded from each build: its *_BurstDebugInformation_DoNotShip/ folder (Burst debug symbols, not for shipping).

License

The Unity builds and the stock policies (PushBlock.onnx, Pyramids.onnx, Worm.onnx, Walker.onnx, 3DBallHard.onnx, SoccerTwos.onnx) are Apache-2.0 (Unity ML-Agents). See LICENSE and NOTICE. The builds are modified derivatives — the modifications are described in NOTICE. The Unity runtime components (UnityPlayer.dll, UnityCrashHandler64.exe, MonoBleedingEdge/) are redistributed as part of a built player, subject to Unity Technologies' software terms.

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