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GRIP-Benchmark-34

A programmatically generated and independently validated suite for visual geometry and physical reasoning

1. Suite overview

GRIP-Benchmark-34 contains 34 synthetic sub-benchmarks, 100,000 images, and 500,000 image–question pairs across nine reasoning families: plane geometry, transformational geometry, projective geometry, topology/graph theory, surface topology, analytic/coordinate geometry, inductive/analogical reasoning, physical/mechanical reasoning, and solid geometry. The 33 core categories contribute 3,000 images each, while the focused projectile-motion addition contributes 1,000; every image has exactly five difficulty-ordered questions.

All images, scene parameters, and answers are generated programmatically with deterministic, closed-form ground truth. Ground truth is independently re-derived from the underlying geometry by dataset-specific validator code, and every current validation report records PASS with zero mismatches.

Suggested suite names:

  1. GRIP-Benchmark-34 — Geometry, Reasoning, Induction, and Physics; used throughout this README.
  2. GeoReason-34 — emphasizes visual, analytic, and mechanical reasoning rather than recognition alone.
  3. Synthetic Geometry and Physical Reasoning Suite (SGPRS-34) — emphasizes provenance and scope.

This repository generates datasets and ground truth. It does not run models, score predictions, or provide an evaluation harness.

2. Dataset summary

Dataset Geometry class Version Images Questions Validation Key skill tested
route Topology / Graph Theory route-2.0.0 3,000 15,000 PASS — 0 mismatches Trace colored routes and reason over endpoint connectivity
nested_squares Transformational Geometry nested-squares-8.0.0 3,000 15,000 PASS — 0 mismatches Measure center drift, size ratio, four-fold rotation, and geometric visibility
nested_triangles Transformational Geometry nested-triangles-8.0.0 3,000 15,000 PASS — 0 mismatches Generalize drift, size, and three-fold rotation reasoning to triangles
nested_hexagons Transformational Geometry nested-hexagons-8.0.0 3,000 15,000 PASS — 0 mismatches Generalize drift, size, and six-fold rotation reasoning to hexagons
cube_structure Solid Geometry cube-structure-2.0.0 3,000 15,000 PASS — 0 mismatches Count and reason about visible/hidden cubes and support
line_intersection Plane Geometry line-intersection-3.0.0 3,000 15,000 PASS — 0 mismatches Count and compare line intersections
overlap_circles Plane Geometry overlap-circles-2.0.0 3,000 15,000 PASS — 0 mismatches Reason about circle overlap and planar regions
cube_net Solid Geometry cube-net-2.0.0 3,000 15,000 PASS — 0 mismatches Infer 3D cube relationships from unfolded nets
shadow_inference Projective Geometry shadow-inference-2.0.0 3,000 15,000 PASS — 0 mismatches Infer light direction/elevation from projected shadows
impossible_object Solid Geometry impossible-object-4.0.0 3,000 15,000 PASS — 0 mismatches Detect globally inconsistent 3D line structures
polyhedron Solid Geometry polyhedron-5.0.0 3,000 15,000 PASS — 0 mismatches Classify polyhedra and reason about faces, edges, and vertices
depth_height Projective Geometry / Height Comparison depth-height-2.0.0 3,000 15,000 PASS — 0 mismatches Compare perspective-based depth and count flat stack heights
embedded_figures Plane Geometry — Composition legacy-current 3,000 15,000 PASS — 0 mismatches Find a target figure within a complex line composition
rotation_matching Transformational Geometry rotation-matching-2.0.0 3,000 15,000 PASS — 0 mismatches Match shapes under rotation while rejecting reflections
combination Plane Geometry — Composition legacy-current 3,000 15,000 PASS — 0 mismatches Assemble 2D polyomino pieces into a target
combination3d Solid Geometry combination3d-2.0.0 3,000 15,000 PASS — 0 mismatches Assemble voxel pieces under constrained 3D rotations
fold_punch Transformational Geometry fold-punch-2.0.0 3,000 15,000 PASS — 0 mismatches Track sequential reflections and layered punch positions
symmetry_pattern Transformational Geometry symmetry-pattern-2.0.0 3,000 15,000 PASS — 0 mismatches Identify and reason about reflection/rotation symmetry
occluded_pattern Plane Geometry occluded-pattern-2.0.0 3,000 15,000 PASS — 0 mismatches Perform amodal counting through regular-pattern occlusion
angle_estimation Plane Geometry — Angles angle-estimation-3.0.0 3,000 15,000 PASS — 0 mismatches Estimate, compare, and classify planar angles
coordinate_geometry Analytic / Coordinate Geometry coordinate-geometry-2.0.0 3,000 15,000 PASS — 0 mismatches Read coordinates and compute distance, midpoint, and collinearity
orthographic Solid Geometry — Multi-View Projection legacy-current 3,000 15,000 PASS — 0 mismatches Reconstruct and compare voxel structures from top/front/side projections
rpm Inductive / Analogical Reasoning rpm-2.0.0 3,000 15,000 PASS — 0 mismatches Discover, combine, and extrapolate visual progression rules
surface_topology Surface Topology surface-topology-3.0.0 3,000 15,000 PASS — 0 mismatches Reason about genus, orientability, boundaries, and Euler characteristic
gear_train Physical / Mechanical Reasoning legacy-current 3,000 15,000 PASS — 0 mismatches Propagate rotation direction and exact gear ratios through mechanical chains and branches
physical_stability Physical / Mechanical Reasoning legacy-current 3,000 15,000 PASS — 0 mismatches Compute cumulative centers of mass and identify tipping joints under block removal
free_body_diagram Physical / Mechanical Reasoning free-body-diagram-2.0.0 3,000 15,000 PASS — 0 mismatches Resolve force vectors, equilibrium, omissions, invalid arrows, and counterfactual acceleration
clock_reading Physical / Mechanical Reasoning legacy-current 3,000 15,000 PASS — 0 mismatches Read exact analog time, account for hour-hand creep, and recompute hand angles after time advancement
gauge_reading Physical / Mechanical Reasoning legacy-current 3,000 15,000 PASS — 0 mismatches Interpolate single-needle readings across varied ranges and reason about thresholds and projected values
optical_illusion Plane Geometry / Visual Perception optical-illusion-3.0.0 3,000 15,000 PASS — 0 mismatches Separate true pixel geometry from misleading contextual size cues
compass_bearing Analytic Geometry / Navigation compass-bearing-2.0.0 3,000 15,000 PASS — 0 mismatches Compute compass bearings, turns, and counterfactual destinations
hex_pathfinding Topology / Graph Theory hex-pathfinding-2.0.0 3,000 15,000 PASS — 0 mismatches Find and count shortest paths through obstructed hex grids
laser_mirror Plane Geometry / Physical Optics legacy-current 3,000 15,000 PASS — 0 mismatches Trace multi-bounce reflections and counterfactual mirror rotations
projectile_motion Physical / Mechanical Reasoning projectile-motion-1.0.0 1,000 5,000 PASS — 0 mismatches Apply ideal projectile kinematics and reason about obstacle clearance and angle optimization
Total 34 sub-benchmarks 100,000 500,000 34/34 PASS Broad visual, spatial, geometric, topological, analytic, inductive, optical, and mechanical reasoning

Geometry-class breakdown

  • Plane Geometry: overlap circles, line intersections, occluded patterns, optical illusions, and multi-bounce laser reflection.
  • Plane Geometry — Composition: 2D combination and embedded figures.
  • Plane Geometry — Angles: angle estimation.
  • Transformational Geometry: the nested-polygon family (squares, equilateral triangles, and regular hexagons), rotation matching, symmetry patterns, and fold-and-punch transformations.
  • Projective Geometry: perspective-based depth ordering and shadow inference; depth_height also contains an explicitly documented 50% flat height-comparison branch.
  • Topology / Graph Theory: colored-route connectivity and shortest-path reasoning on hex grids.
  • Surface Topology: genus, orientability, boundary components, and Euler characteristic.
  • Analytic / Coordinate Geometry: coordinate-based geometry plus compass-bearing and map-navigation reasoning.
  • Inductive / Analogical Reasoning: progressive-matrix rule discovery and completion.
  • Physical / Mechanical Reasoning: causal gear propagation, cumulative-center-of-mass stability, free-body force analysis, exact analog-clock hand angles, single-needle gauge interpolation, and ideal projectile kinematics.
  • Solid Geometry contains six sub-branches:
    1. Nets & Surfaces: cube_net_dataset_3000
    2. Volume & Spatial Visualization: cube_structure_dataset_3000
    3. 3D Tiling/Dissection: combination3d_dataset_3000
    4. Polyhedra: polyhedron_dataset_3000
    5. Spatial Consistency: impossible_object_dataset_3000
    6. Multi-View Projection: orthographic_dataset_3000

3. Shared methodology

Unified five-level question progression

Every image has exactly five questions in increasing order of difficulty:

  1. Level 1 — Simple Description: perceive one directly visible fact with no inference.
  2. Level 2 — Basic Relational: perform one comparison or one-step rule application.
  3. Level 3 — Comparative/Structural: reason across multiple elements, rank them, identify an extreme, or cross-reference image regions.
  4. Level 4 — Compound Reasoning: combine at least two facts or apply a multi-step formula/rule chain without hypothetical framing.
  5. Level 5 — Extrapolative/Counterfactual: apply an explicitly defined hypothetical geometric change, extrapolate beyond the shown pattern, or explain a deterministic consequence.

The exact question templates differ by category, but this progression and the difficulty_level: 1..5 annotation contract are shared by all 34 datasets. Every Level 5 operation is independently recomputable from raw stored geometry or scene metadata. Flattened CSV/JSONL files contain one row per question, yielding 15,000 rows per core dataset and 5,000 for the focused projectile-motion category.

The suite-level files in combined/ are rebuilt from dataset directories discovered by build_manifest.json, not from a hardcoded list. The current combined files include all 34 datasets: 33 datasets at 15,000 questions each plus projectile_motion_dataset_1000 at 5,000 questions, for 500,000 questions and 500,000 answers. The Hub's default configuration loads the sharded answer Parquet view, including embedded image bytes, prompt, ground truth, and answer format. The separate annotations configuration contains one row per image with the combined scene metadata. The original question and answer CSVs remain available for non-viewer workflows.

Free-body-diagram Level 4 questions introduce the structured scoring declaration {"type":"numeric_tolerance","tolerance_percent":2} for real-valued mechanics answers. This field appears in annotations, answer keys, and the published answer view, but not in question-only CSVs; it records grading precision explicitly.

Independent validation

Generation-time assertions are not treated as sufficient evidence. Each sub-benchmark has a separate validator that reconstructs answers from raw scene geometry or metadata. Depending on the task, validators use exact-cover search, graph recomputation, affine reflection, dot products, coordinate formulas, polyhedral/voxel enumeration, geometric containment, or projective shadow calculations.

Validation follows a common pattern:

  • re-derive ground truth rather than trusting stored answer fields;
  • check constraints and reject ambiguous cases such as ties, accidental collinearity, invalid transformations, clipping, or degenerate geometry;
  • recompute all five question answers;
  • audit expected dataset-level distributions;
  • where image/label divergence is a material risk, read the final PNG from disk and check rendered components, locations, silhouettes, or line geometry.

Every dataset folder contains its generator, raw annotations, flattened outputs, validation report, contact sheet, and dataset-specific README.

For suite-wide manual review of the original 29-category release, see spot_check_review, which preserves five low-, five medium-, and five high-difficulty images per included dataset: 435 images total, a long-form 2,175-row five-question answer key, and a consolidated 29×15 contact sheet. The deterministic seed is 20260814.

4. Transparency: bugs found and fixed

Manual visual review and independent recomputation were part of dataset development, not post-hoc presentation. Two notable issues illustrate why both are necessary.

Route endpoint-degree and tie handling

An early highest_degree_letter implementation in route_dataset_3000 counted only routes where a letter appeared as route.start. It failed to count appearances as route.end, so some labels were wrong. The computation was corrected to count both endpoints. Explicit tie handling was also added: an ambiguous highest-degree question is not emitted; the question generator falls back to a well-defined template. A metadata-only regeneration repaired affected questions without changing route images or geometry, and the full validator subsequently reported zero mismatches.

Shadow geometry, color, and floor contrast

Early shadow_inference_dataset_3000 renders used small, caster-colored blobs that did not reliably communicate the stored projected length and direction. This escaped internal metadata consistency because the stored light/shadow values could agree even when the actual pixels did not.

The issue was corrected in two review-driven passes:

  1. Shape and geometry: round-footprint objects received elongated tapered/almond silhouettes, cubes received sheared quadrilaterals, and PNG-level checks were added for centerline, endpoint, transverse width, base contact, clipping, and ground-line placement. Shadow length remains derived from object geometry and 1 / tan(light_elevation).
  2. Color and contrast: every shadow was moved to a neutral dark-gray layer independent of caster color, and a lighter neutral floor gradient was introduced beneath the dark sky to make direction and extent readable.

The annotation hash was preserved during the rendering-only pass, and both the pre-change and final full validations reported zero ground-truth mismatches.

These fixes are a methodological strength: self-consistent parameters alone cannot prove that a rendered image expresses those parameters. Independent recomputation catches label logic errors, while human inspection and PNG-aware checks catch perceptual/rendering failures.

Cube-net, Combination3D, and rotation-frame audit

A later manual-review pass found that cube_net_dataset_3000 mixed flat-net fold-edge neighbors with folded-cube adjacency in some Level 4 answers. The v2 rebuild now stores both frames explicitly, repaired 452 incorrect prior Level 4 labels, removed the impossible folded-cube neither option, and balances adjacent/opposite answers 1,500/1,500.

The same audit confirmed that combination3d_dataset_3000 was already internally consistent: its isometric renderer, height calculation, gravity convention, and permitted vertical spins all use world z as the visual vertical axis. This convention is now explicit in every record and is enforced by exhaustive z-only/full-rotation exact-cover validation.

rotation_matching_dataset_3000 replaces non-isometric distorted foils with two congruent wrong-angle rotations plus one congruent reflection. A 25-degree minimum-turn guard and all-item PNG corner recovery protect vertex-count legibility, while a label-free Level 5 avoids reusing the target/reflection candidate pair. The current validator and validation_metrics.json contain the retained release audit.

5. Related work

Third-party attribution: The publications below are independent works by their respective authors. They were studied and cited as conceptual inspiration for this original synthetic benchmark. The GRIP-Benchmark creator does not claim authorship, contribution, endorsement, or affiliation with these papers or their authors.

The orthographic_dataset_3000 category implements classical orthographic/third-angle projection reasoning and serves as the inverse-task complement to cube_structure_dataset_3000: the former reconstructs 3D structure from three flat views, while the latter reasons about occlusion from one isometric view.

6. Release use, validation, and limitations

Benchmark and metadata files

GRIP is a published open benchmark, so the Hub's default configuration intentionally exposes ground truth and answer_format alongside each question. Its image_bytes column is a Hugging Face Image feature with the PNG bytes embedded in Parquet; image retains the original filename and image_path retains the repository-relative source path. The annotations configuration exposes scene metadata for inspection and analysis, with its image column stored as the same embedded Image feature. Complex list and object metadata is losslessly JSON-encoded in individual columns so the heterogeneous 34-domain schema remains representable in one table.

The per-dataset question_set.csv files and combined/all_questions_combined.csv remain the question-only model-facing artifacts. Per-dataset answer_key.csv files, combined/all_answers_combined.csv, and the answer Parquet view include published reference answers. Raw annotations.jsonl and the annotations Parquet view can reveal the exact scene geometry and quantities from which answers are derived. Do not provide annotations to a model under evaluation: doing so leaks answer-generating metadata and invalidates the measurement.

Validation methodology

Validators independently re-derive answers from stored geometry, inspect final PNGs for recoverable question-dependent quantities, run bias-corrected Cramér's V feature/answer audits, exercise constraints with violating and boundary guard-injection cases, and report constant-answer baselines. Accuracy should be interpreted relative to the reported baseline rather than as an isolated percentage.

Depth/height scope

depth_height_dataset_3000 is deliberately split: 1,500 scenes contain perspective-based size and vertical-position cues for projective depth ordering, while 1,500 are flat stack-height counting scenes. The whole category should not be described as exclusively projective.

Levels with constant-answer baseline at or above 60%

  • combination_dataset_3000 Level 5: 64.0%
  • cube_net_dataset_3000 Level 1: 100.0%
  • cube_net_dataset_3000 Level 5: 78.8%
  • embedded_figures_dataset_3000 Level 5: 66.2%
  • gauge_reading_dataset_3000 Level 1: 80.0%
  • gauge_reading_dataset_3000 Level 4: 60.0%
  • gear_train_dataset_3000 Level 2: 100.0%
  • laser_mirror_dataset_3000 Level 2: 75.0%
  • optical_illusion_dataset_3000 Level 1: 100.0%
  • orthographic_dataset_3000 Level 5: 100.0%
  • physical_stability_dataset_3000 Level 2: 62.5%
  • polyhedron_dataset_3000 Level 2: 89.5%
  • polyhedron_dataset_3000 Level 5: 100.0%
  • projectile_motion_dataset_1000 Level 2: 65.4%
  • projectile_motion_dataset_1000 Level 5: 68.8%
  • surface_topology_dataset_3000 Level 2: 75.0%
  • symmetry_pattern_dataset_3000 Level 5: 100.0%

Six levels are structurally constant at 100% and therefore carry no discriminative signal: cube_net L1 (every cube net has six faces), gear_train L2 (meshed gears counter-rotate), optical_illusion L1 (two elements are always compared), orthographic L5, polyhedron L5 (removing a face opens the surface), and symmetry_pattern L5. Report results as accuracy above baseline, and do not treat performance on these levels as evidence of reasoning ability.

7. Folder structure

geomstry/
├── README.md
├── Dataset/
│   ├── route_dataset_3000/
│   ├── nested_squares_dataset_3000/
│   ├── nested_triangles_dataset_3000/
│   ├── nested_hexagons_dataset_3000/
│   ├── ...
│   ├── orthographic_dataset_3000/
│   ├── rpm_dataset_3000/
│   ├── surface_topology_dataset_3000/
│   ├── gear_train_dataset_3000/
│   ├── physical_stability_dataset_3000/
│   ├── fbd_dataset_3000/
│   ├── clock_reading_dataset_3000/
│   ├── gauge_reading_dataset_3000/
│   ├── optical_illusion_dataset_3000/
│   ├── compass_bearing_dataset_3000/
│   ├── hex_pathfinding_dataset_3000/
│   ├── laser_mirror_dataset_3000/
│   └── projectile_motion_dataset_1000/
├── spot check/
│   ├── spot_check_sampler.py
│   └── spot_check_review/
└── combined/
    ├── all_questions_combined.csv
    ├── all_answers_combined.csv
    ├── all_answers_combined-*.parquet
    └── all_annotations_combined-*.parquet

Each dataset folder is self-contained. Consult its local README for task definitions, generation commands, annotation schema, validation logic, limitations, and review assets.

Dataset PNG files are stored with Git Large File Storage. Before cloning or pulling the complete image collection, install Git LFS and run git lfs install.

This suite currently contains 34 datasets under the unified five-level rubric: 28 geometric/spatial/navigational/perceptual categories and six physical/mechanical categories. Future categories must follow UNIFIED_5_LEVEL_GENERATION_TEMPLATE.md from generation onward.

The repository-wide final audit is published in Dataset/final_suite_audit.md. It reports current versions, five per-level constant baselines, modification status, and PNG asset coverage for all 34 datasets. Dataset-specific final audit reports intentionally flag structural answer skews rather than hiding them behind generator/validator agreement.

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