attempt_index int64 1 3 | brief_author stringclasses 1
value | candidate_complete bool 2
classes | candidate_html stringlengths 0 28k | candidate_sha256 stringlengths 0 64 | content_status stringclasses 2
values | deep_review_evidence_json stringclasses 5
values | deep_review_note stringclasses 4
values | deep_review_quarantined bool 2
classes | finish_reason stringclasses 2
values | foundation_sha256 stringclasses 2
values | generation_parameters_json stringclasses 5
values | model stringclasses 1
value | normalizations_json stringclasses 2
values | parent_sha256 stringclasses 2
values | previous_candidate_html stringlengths 0 28k | previous_candidate_sha256 stringlengths 0 64 | prompt stringclasses 7
values | qa dict | quantization stringclasses 1
value | raw_candidate_sha256 stringlengths 0 64 | record_id stringlengths 29 29 | recorded_normalizations_json stringclasses 1
value | recorded_normalized_candidate_sha256 stringclasses 10
values | recorded_raw_candidate_sha256 stringclasses 10
values | release_game_id stringclasses 4
values | release_qa dict | release_selected bool 2
classes | repair_feedback stringlengths 0 1.02k | runtime_quantization_verified bool 2
classes | served_html_sha256 stringclasses 4
values | smoke_check_passed bool 2
classes | split stringclasses 1
value | system_instruction_sha256 stringclasses 3
values | token_usage dict | trajectory_id stringlengths 27 27 | trajectory_quarantined bool 2
classes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | alphaBell | true | <!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, viewport-fit=cover">
<meta name="description" content="A brief public description of the game mechanics">
<title>Moon Garden: Cozy Seed Collector</title>
<style>
:root {
--ivory: #f6f... | 9b8c46dc57c87107008332a3df208b21ad1712e944f3c7270d65ab4bfaf2327f | complete_html | {} | false | length | {} | RecursiveSI/flint | {} | Moon Garden: a cozy arcade game about a tiny astronaut collecting floating seeds on a round little moon. Arrow keys or WASD move, with large visible touch direction buttons. Carry three seeds back to the glowing greenhouse to win. Avoid two slow drifting moon moths; three collisions lose. Draw a beautiful warm ivory, e... | {
"accepted": false,
"checks": [],
"errors": [
"Page.evaluate: Error: Provide window.arcade.restart and window.arcade.snapshot\n at eval (eval at evaluate (:370:30), <anonymous>:3:15)\n at UtilityScript.evaluate (<anonymous>:377:18)\n at UtilityScript.<anonymous> (<anonymous>:1:44)"
],
"scope": "... | Q8_0 | 9b8c46dc57c87107008332a3df208b21ad1712e944f3c7270d65ab4bfaf2327f | arcade-78dac35d94a889843141-1 | {} | {
"accepted": null,
"checks": [],
"errors": [],
"scope": "",
"status": "not_checked"
} | false | false | false | train | 0ed32718a863415d9ecaee2ff91a70a041381673012550c749741706d0364e53 | {
"cached_prompt_tokens": 0,
"completion_tokens": 16384,
"prompt_tokens": 468,
"total_tokens": 16852
} | arcade-78dac35d94a889843141 | false | ||||||||||
2 | alphaBell | true | <!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, viewport-fit=cover">
<meta name="description" content="A tiny astronaut collects floating seeds on a moon and returns them to a glowing greenhouse while avoiding moths.">
<title>Moon Garden... | 02cb1046a4ab575d75fa8616256ee31d95b6bb5fa0306057a5e4d963f2c83c51 | complete_html | {} | false | stop | {} | RecursiveSI/flint | {} | <!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, viewport-fit=cover">
<meta name="description" content="A brief public description of the game mechanics">
<title>Moon Garden: Cozy Seed Collector</title>
<style>
:root {
--ivory: #f6f... | 9b8c46dc57c87107008332a3df208b21ad1712e944f3c7270d65ab4bfaf2327f | Moon Garden: a cozy arcade game about a tiny astronaut collecting floating seeds on a round little moon. Arrow keys or WASD move, with large visible touch direction buttons. Carry three seeds back to the glowing greenhouse to win. Avoid two slow drifting moon moths; three collisions lose. Draw a beautiful warm ivory, e... | {
"accepted": false,
"checks": [],
"errors": [
"Page.evaluate: Error: Provide window.arcade.restart and window.arcade.snapshot\n at eval (eval at evaluate (:370:30), <anonymous>:3:15)\n at UtilityScript.evaluate (<anonymous>:377:18)\n at UtilityScript.<anonymous> (<anonymous>:1:44)"
],
"scope": "... | Q8_0 | 02cb1046a4ab575d75fa8616256ee31d95b6bb5fa0306057a5e4d963f2c83c51 | arcade-78dac35d94a889843141-2 | {} | {
"accepted": null,
"checks": [],
"errors": [],
"scope": "",
"status": "not_checked"
} | false | Repair the game and return its complete HTML. These measured checks failed:
["Page.evaluate: Error: Provide window.arcade.restart and window.arcade.snapshot\n at eval (eval at evaluate (:370:30), <anonymous>:3:15)\n at UtilityScript.evaluate (<anonymous>:377:18)\n at UtilityScript.<anonymous> (<anonymous>:1:44... | false | false | train | 0ed32718a863415d9ecaee2ff91a70a041381673012550c749741706d0364e53 | {
"cached_prompt_tokens": 0,
"completion_tokens": 11954,
"prompt_tokens": 9335,
"total_tokens": 21289
} | arcade-78dac35d94a889843141 | false | |||||||
1 | alphaBell | true | <!doctype html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
<meta name="description" content="A cozy arcade game about a tiny astronaut collecting floating seeds on a round little moon.">
<title>Moon Garden</title>
<style>
... | 118d5fa2c12580a1aa89d71da08f0137164349ccb414f57cefa8bb67ccf09529 | complete_html | {} | false | stop | {"max_tokens": 16384, "reasoning_budget_tokens": 4096, "stream": false, "temperature": 1.0, "top_k": 20, "top_p": 0.95} | RecursiveSI/flint | {} | Moon Garden: a cozy arcade game about a tiny astronaut collecting floating seeds on a round little moon. Arrow keys or WASD move, with large visible touch direction buttons. Carry three seeds back to the glowing greenhouse to win. Avoid two slow drifting moon moths; three collisions lose. Draw a beautiful warm ivory, e... | {
"accepted": false,
"checks": [],
"errors": [
"Game startup JavaScript errors: Failed to execute 'arc' on 'CanvasRenderingContext2D': 5 arguments required, but only 4 present."
],
"scope": "Static policy, canvas rendering, snapshot contract, restart and brief desktop/mobile input smoke tests. Full gamepl... | Q8_0 | 118d5fa2c12580a1aa89d71da08f0137164349ccb414f57cefa8bb67ccf09529 | arcade-5d611ce7feef444c855c-1 | {} | {
"accepted": null,
"checks": [],
"errors": [],
"scope": "",
"status": "not_checked"
} | false | true | false | train | ecbf1c8c60e86eb9da2fdef045c5d87391e62ecc822f0402ee1244b64eb91c3b | {
"cached_prompt_tokens": 0,
"completion_tokens": 13276,
"prompt_tokens": 534,
"total_tokens": 13810
} | arcade-5d611ce7feef444c855c | false | ||||||||||
2 | alphaBell | true | <!doctype html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
<meta name="description" content="A cozy arcade game about a tiny astronaut collecting floating seeds on a round little moon.">
<title>Moon Garden</title>
<style>
... | 3a70df371c3bfc0ec504e021ffe8af77406453ae8d4522b2be8a94da6479d6a5 | complete_html | {"errors": [], "keyboard_final": {"phase": "won", "player": {"x": 272.49000000000075, "y": 359.99000000000007}, "score": 400}, "mobile_touch_hold": {"phase": "playing", "player": {"x": 295.005, "y": 140}, "score": 0}, "scope": "Real keyboard and touch input only; snapshot reads, no state writes"} | false | length | {"max_tokens": 16384, "reasoning_budget_tokens": 4096, "stream": false, "temperature": 1.0, "top_k": 20, "top_p": 0.95} | RecursiveSI/flint | {} | <!doctype html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
<meta name="description" content="A cozy arcade game about a tiny astronaut collecting floating seeds on a round little moon.">
<title>Moon Garden</title>
<style>
... | 118d5fa2c12580a1aa89d71da08f0137164349ccb414f57cefa8bb67ccf09529 | Moon Garden: a cozy arcade game about a tiny astronaut collecting floating seeds on a round little moon. Arrow keys or WASD move, with large visible touch direction buttons. Carry three seeds back to the glowing greenhouse to win. Avoid two slow drifting moon moths; three collisions lose. Draw a beautiful warm ivory, e... | {
"accepted": true,
"checks": [
{
"blocked_requests": 0,
"canvas_after_input": null,
"canvas_nonblank": true,
"input_progress": true,
"restart": true,
"restart_button": null,
"runtime_errors": [],
"snapshots_json": "{\"after_input\": {\"phase\": \"playing\", \"pla... | Q8_0 | 3a70df371c3bfc0ec504e021ffe8af77406453ae8d4522b2be8a94da6479d6a5 | arcade-5d611ce7feef444c855c-2 | {} | moon-garden | {
"accepted": true,
"checks": [
{
"blocked_requests": 0,
"canvas_after_input": true,
"canvas_nonblank": true,
"input_progress": true,
"restart": true,
"restart_button": true,
"runtime_errors": [],
"snapshots_json": "{\"after_input\": {\"phase\": \"playing\", \"pla... | true | Repair the game and return its complete HTML. These measured checks failed:
["Game startup JavaScript errors: Failed to execute 'arc' on 'CanvasRenderingContext2D': 5 arguments required, but only 4 present."]
Keep window.arcade truthful. Fix the game behavior rather than bypassing the checks. | true | 77fc076520c357d2b4684594219ba3638ef81166054f2b37b8d6c68b32b75756 | true | train | ecbf1c8c60e86eb9da2fdef045c5d87391e62ecc822f0402ee1244b64eb91c3b | {
"cached_prompt_tokens": 529,
"completion_tokens": 16384,
"prompt_tokens": 5029,
"total_tokens": 21413
} | arcade-5d611ce7feef444c855c | false | |||||
1 | alphaBell | true | <!doctype html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="description" content="Bounce orange jelly to five stars and a flag.">
<title>Jelly Jump</title>
<style>
html,body{margin:0;height:100%;background:#10131c;color:#fff;font-family:ui-roun... | eba5f1ee0e82b4c113e7b7bbec1fa0d19540fc83663e2461ad80e8c1a135f1b8 | complete_html | {} | Deep testing found non-finite player coordinates, undefined collision dimensions and hidden desktop controls. Never publish this candidate in the curated gallery. | false | stop | {"max_tokens": 16384, "reasoning_budget_tokens": 4096, "stream": false, "temperature": 1.0, "top_k": 20, "top_p": 0.95} | RecursiveSI/flint | {} | Jelly Jump: a silly side-view platform game where a bouncing square of orange jelly must collect five stars and reach a flag. Left/right arrows or A/D move, Space jumps, and large touch buttons allow the same actions. Use a short finite level with safe platforms, three visible hazards and no impossible jumps. Falling l... | {
"accepted": false,
"checks": [],
"errors": [
"Game startup JavaScript errors: Unexpected number"
],
"scope": "Static policy, canvas rendering, snapshot contract, restart and brief desktop/mobile input smoke tests. Full gameplay and game balance are not measured.",
"status": "smoke_check_failed"
} | Q8_0 | eba5f1ee0e82b4c113e7b7bbec1fa0d19540fc83663e2461ad80e8c1a135f1b8 | arcade-acbb22281b7bcc74e993-1 | {} | {
"accepted": null,
"checks": [],
"errors": [],
"scope": "",
"status": "not_checked"
} | false | true | false | train | ecbf1c8c60e86eb9da2fdef045c5d87391e62ecc822f0402ee1244b64eb91c3b | {
"cached_prompt_tokens": 434,
"completion_tokens": 7260,
"prompt_tokens": 537,
"total_tokens": 7797
} | arcade-acbb22281b7bcc74e993 | true | |||||||||
2 | alphaBell | true | <!doctype html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="description" content="Bounce orange jelly to collect stars and reach a flag.">
<title>Jelly Jump</title>
<style>
html,body{margin:0;height:100%;background:#10131c;color:#fff;font-famil... | 98ae0a4fe7063e2d11febed321d7d414738ce62eb8a432e881833bc909d0d1e6 | complete_html | {} | Deep testing found non-finite player coordinates, undefined collision dimensions and hidden desktop controls. Never publish this candidate in the curated gallery. | true | stop | {"max_tokens": 16384, "reasoning_budget_tokens": 4096, "stream": false, "temperature": 1.0, "top_k": 20, "top_p": 0.95} | RecursiveSI/flint | {} | <!doctype html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="description" content="Bounce orange jelly to five stars and a flag.">
<title>Jelly Jump</title>
<style>
html,body{margin:0;height:100%;background:#10131c;color:#fff;font-family:ui-roun... | eba5f1ee0e82b4c113e7b7bbec1fa0d19540fc83663e2461ad80e8c1a135f1b8 | Jelly Jump: a silly side-view platform game where a bouncing square of orange jelly must collect five stars and reach a flag. Left/right arrows or A/D move, Space jumps, and large touch buttons allow the same actions. Use a short finite level with safe platforms, three visible hazards and no impossible jumps. Falling l... | {
"accepted": true,
"checks": [
{
"blocked_requests": 0,
"canvas_after_input": null,
"canvas_nonblank": true,
"input_progress": true,
"restart": true,
"restart_button": null,
"runtime_errors": [],
"snapshots_json": "{\"after_input\": {\"phase\": \"playing\", \"pla... | Q8_0 | 98ae0a4fe7063e2d11febed321d7d414738ce62eb8a432e881833bc909d0d1e6 | arcade-acbb22281b7bcc74e993-2 | {} | {
"accepted": null,
"checks": [],
"errors": [],
"scope": "",
"status": "not_checked"
} | false | Repair the game and return its complete HTML. These measured checks failed:
["Game startup JavaScript errors: Unexpected number"]
Keep window.arcade truthful. Fix the game behavior rather than bypassing the checks. | true | true | train | ecbf1c8c60e86eb9da2fdef045c5d87391e62ecc822f0402ee1244b64eb91c3b | {
"cached_prompt_tokens": 532,
"completion_tokens": 7153,
"prompt_tokens": 3739,
"total_tokens": 10892
} | arcade-acbb22281b7bcc74e993 | true | ||||||
1 | alphaBell | false | missing_complete_html | {} | false | length | {"max_tokens": 8192, "reasoning_budget_tokens": 0, "stream": false, "temperature": 1.0, "top_k": 20, "top_p": 0.95} | RecursiveSI/flint | {} | Cosmic Post: pilot a tiny postal spaceship around an attractive 2D starfield. Arrow keys or WASD thrust; four large touch buttons work too. Pick up one parcel at the blue station and deliver it to the orange planet, repeating three times to win. Moving asteroids damage the ship; three hits lose. Show cargo, deliveries ... | {
"accepted": false,
"checks": [],
"errors": [
"The model did not return a complete HTML document"
],
"scope": "Static packaging checks or isolated checker availability",
"status": "smoke_check_failed"
} | Q8_0 | arcade-547e508bef50d7723ddd-1 | {} | {
"accepted": null,
"checks": [],
"errors": [],
"scope": "",
"status": "not_checked"
} | false | true | false | train | 26f9b9c3a037c756613fa6a2b5978a2fa7532d13ff9d51b8cf6d59f94a69e961 | {
"cached_prompt_tokens": 0,
"completion_tokens": 8192,
"prompt_tokens": 663,
"total_tokens": 8855
} | arcade-547e508bef50d7723ddd | false | |||||||||||||
2 | alphaBell | true | "<!doctype html>\n<html>\n<head>\n<meta charset=\"utf-8\">\n<meta name=\"viewport\" content=\"width=(...TRUNCATED) | 6ce1f258b3485dd04300f2a14a8f0b2fe31ae1961d844568fd75c7d928ec24fa | complete_html | {} | false | stop | "{\"max_tokens\": 8192, \"reasoning_budget_tokens\": 0, \"stream\": false, \"temperature\": 1.0, \"t(...TRUNCATED) | RecursiveSI/flint | {} | "Cosmic Post: pilot a tiny postal spaceship around an attractive 2D starfield. Arrow keys or WASD th(...TRUNCATED) | {"accepted":false,"checks":[],"errors":["Game startup JavaScript errors: document.createLinearGradie(...TRUNCATED) | Q8_0 | 6ce1f258b3485dd04300f2a14a8f0b2fe31ae1961d844568fd75c7d928ec24fa | arcade-547e508bef50d7723ddd-2 | {} | {
"accepted": null,
"checks": [],
"errors": [],
"scope": "",
"status": "not_checked"
} | false | "Repair the game and return its complete HTML. These measured checks failed:\n[\"The model did not r(...TRUNCATED) | true | false | train | 26f9b9c3a037c756613fa6a2b5978a2fa7532d13ff9d51b8cf6d59f94a69e961 | {
"cached_prompt_tokens": 0,
"completion_tokens": 3962,
"prompt_tokens": 8896,
"total_tokens": 12858
} | arcade-547e508bef50d7723ddd | false | |||||||||
3 | alphaBell | true | "<!doctype html>\n<html>\n<head>\n<meta charset=\"utf-8\">\n<meta name=\"viewport\" content=\"width=(...TRUNCATED) | 7bb483171db8796736207e63d48697dfedce190e7126bc26458c415111bf9b95 | complete_html | {} | false | stop | "{\"max_tokens\": 8192, \"reasoning_budget_tokens\": 0, \"stream\": false, \"temperature\": 1.0, \"t(...TRUNCATED) | RecursiveSI/flint | {} | "<!doctype html>\n<html>\n<head>\n<meta charset=\"utf-8\">\n<meta name=\"viewport\" content=\"width=(...TRUNCATED) | 6ce1f258b3485dd04300f2a14a8f0b2fe31ae1961d844568fd75c7d928ec24fa | "Cosmic Post: pilot a tiny postal spaceship around an attractive 2D starfield. Arrow keys or WASD th(...TRUNCATED) | {"accepted":false,"checks":[],"errors":["Game startup JavaScript errors: Cannot read properties of u(...TRUNCATED) | Q8_0 | 7bb483171db8796736207e63d48697dfedce190e7126bc26458c415111bf9b95 | arcade-547e508bef50d7723ddd-3 | {} | {
"accepted": null,
"checks": [],
"errors": [],
"scope": "",
"status": "not_checked"
} | false | "Repair the game and return its complete HTML. These measured checks failed:\n[\"Game startup JavaSc(...TRUNCATED) | true | false | train | 26f9b9c3a037c756613fa6a2b5978a2fa7532d13ff9d51b8cf6d59f94a69e961 | {
"cached_prompt_tokens": 8891,
"completion_tokens": 3867,
"prompt_tokens": 12898,
"total_tokens": 16765
} | arcade-547e508bef50d7723ddd | false | |||||||
1 | alphaBell | true | "<!doctype html>\n<html>\n<head>\n<meta charset=\"utf-8\">\n<meta name=\"viewport\" content=\"width=(...TRUNCATED) | b587516fbb61b22181f708f3f8fe53aad869db19f7ef392173bd878992fc5642 | complete_html | {} | "Deep testing confirmed inverted vertical controls and three health points lost in one contact. Neve(...TRUNCATED) | false | length | "{\"max_tokens\": 16384, \"reasoning_budget_tokens\": 4096, \"stream\": false, \"temperature\": 1.0,(...TRUNCATED) | RecursiveSI/flint | {} | "Cosmic Post: pilot a tiny postal spaceship around an attractive 2D starfield. Arrow keys or WASD th(...TRUNCATED) | {"accepted":false,"checks":[],"errors":["Locator.click: Timeout 30000ms exceeded.\nCall log:\n - wa(...TRUNCATED) | Q8_0 | b587516fbb61b22181f708f3f8fe53aad869db19f7ef392173bd878992fc5642 | arcade-0b1747de17ebb05740de-1 | {} | {
"accepted": null,
"checks": [],
"errors": [],
"scope": "",
"status": "not_checked"
} | false | true | false | train | ecbf1c8c60e86eb9da2fdef045c5d87391e62ecc822f0402ee1244b64eb91c3b | {
"cached_prompt_tokens": 434,
"completion_tokens": 16384,
"prompt_tokens": 540,
"total_tokens": 16924
} | arcade-0b1747de17ebb05740de | true |
Flint Arcade Trajectories
Actual browser-game generation and repair attempts from alphaBell Flint Arcade, using stock Recursive Flint in Q8_0 form. AlphaBell authored the game briefs, checker feedback and tested starter foundation. Flint generated the candidate HTML. There is no Arcade-trained adapter in this release.
This initial development collection contains 32 attempts across 14 trajectories: 29 complete HTML candidates, 6 historical browser smoke passes and 3 candidates selected for the release gallery. Deeper review quarantined 3 final candidates; 6 attempts belong to those trajectories. All records use the train split. This is a small development corpus, not a held-out benchmark or a model success-rate estimate.
What is included
Each record contains the lab-authored brief, actual candidate code, the preceding candidate used in repair context, measured QA feedback, token usage and sampling budgets. New-game runs may include a tested alphaBell foundation; its hash is recorded. Earlier brief-only and later foundation-assisted runs remain separate trajectories. A missing complete HTML response has an empty candidate string and an explicit failure label. Reasoning prose is not a candidate and is omitted.
smoke_check_passed records the historical attempt-level checker result. release_selected separately identifies an exact code candidate chosen for the curated gallery. trajectory_quarantined identifies attempts in a run whose final candidate was quarantined; deep_review_quarantined identifies that final code candidate itself. A deeper-review quarantine always excludes release selection, including stale files left in an import directory. Automatic tests cover a bounded interaction sequence and do not prove full gameplay, balance, fun or a reachable win for every record. Historical checks changed during development; their scope and system-instruction hashes are retained.
Reproducibility and privacy
raw_candidate_sha256 hashes the extracted complete model document before presentation cleanup. candidate_sha256 hashes the exported document. Dash typography may be normalized; counts are recorded. This cleanup does not repair game logic. Recorded run-time normalization hashes are provided when the original run captured them. Selected examples additionally use the application's public HTML packaging helper to insert its restrictive content-security policy. served_html_sha256 records that packaged artifact separately; raw candidate fields retain model code. Parameter objects and variable snapshots are serialized as JSON strings for a stable schema. Non-finite snapshot numbers become JSON null.
Only alphaBell-authored development briefs are included. Raw reasoning, full message histories, runtime model aliases, response IDs, private run IDs, local paths, endpoints, credentials and visitor identifiers are excluded. Diagnostic resource locations are generalized. Public visitor games are not automatically included in this dataset.
License and use
AlphaBell releases its prompts, foundation contributions, generated candidate code and feedback in this collection under Apache 2.0. Upstream Flint weights retain their separate Apache 2.0 license and provenance. Review generated code before executing it; use an isolated browser with bounded resources and denied network access. Examples are untrusted programs even when selected for a gallery.
Use these traces to study packaging errors, browser feedback, repair and future fine-tuning. Keep originals, repairs and remixes in one split, and collect new held-out mechanic families before reporting training gains. No training improvement is claimed here.
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