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classes | prefix_terminal bool 2
classes | prefix_terminal_step int16 4 8 ⌀ | actor_skipped_due_terminal_prefix bool 2
classes | max_total_environment_steps int16 20 20 | continuation_step_budget int16 6 20 | num_continuations int16 8 8 | num_successes int16 0 8 | p_hat float64 0 1 | learnability_4p1mp float64 0 1 | outcomes listlengths 8 8 | sampling_json large_stringclasses 3
values | prefix_metadata_json large_stringlengths 1.66k 89.8k |
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look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174127_043461:depth_000 | look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174127_043461 | look_at_obj_in_light | /root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174127_043461/game.tw-pddl | train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174127_043461/game.tw-pddl | 0 | 3 | 0 | The task requires me to look at an alarm clock under a desk lamp. I should first locate the desk lamp to determine where the alarm clock might be. | go to dresser 1 | true | false | null | false | 20 | 20 | 8 | 0 | 0 | 0 | [
false,
false,
false,
false,
false,
false,
false,
false
] | {"model":"/root/selfexp/models/Qwen2.5-7B-Instruct","temperature":0.8,"top_p":0.95,"top_k":-1,"max_tokens":160,"max_steps":20,"history_length":10,"seed":1,"root_rollouts":8,"continuations":8,"task_batch_size":32,"num_shards":2,"shard_id":1,"run_id":"formal-v1","prompt_style":"system-strict","horizon_semantics":"max_ste... | {"expert_id":"look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174127_043461","task_type":"look_at_obj_in_light","gamefile":"/root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174127_043461/game.tw-pddl","depth":0,"next_expert_think":"The task... |
look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174127_043461:depth_001 | look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174127_043461 | look_at_obj_in_light | /root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174127_043461/game.tw-pddl | train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174127_043461/game.tw-pddl | 1 | 3 | 0.333333 | I have found the alarm clock and the desk lamp. I need to pick up the alarm clock to examine it under the desk lamp as instructed. | take alarmclock 2 from dresser 1 | true | false | null | false | 20 | 19 | 8 | 8 | 1 | 0 | [
true,
true,
true,
true,
true,
true,
true,
true
] | {"model":"/root/selfexp/models/Qwen2.5-7B-Instruct","temperature":0.8,"top_p":0.95,"top_k":-1,"max_tokens":160,"max_steps":20,"history_length":10,"seed":1,"root_rollouts":8,"continuations":8,"task_batch_size":32,"num_shards":2,"shard_id":1,"run_id":"formal-v1","prompt_style":"system-strict","horizon_semantics":"max_ste... | {"expert_id":"look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174127_043461","task_type":"look_at_obj_in_light","gamefile":"/root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174127_043461/game.tw-pddl","depth":1,"next_expert_think":"I have f... |
look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174127_043461:depth_002 | look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174127_043461 | look_at_obj_in_light | /root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174127_043461/game.tw-pddl | train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174127_043461/game.tw-pddl | 2 | 3 | 0.666667 | With the alarm clock in hand, I should now use the desk lamp to illuminate it as per the task's requirement. | use desklamp 1 | true | false | null | false | 20 | 18 | 8 | 6 | 0.75 | 0.75 | [
false,
true,
true,
true,
true,
true,
false,
true
] | {"model":"/root/selfexp/models/Qwen2.5-7B-Instruct","temperature":0.8,"top_p":0.95,"top_k":-1,"max_tokens":160,"max_steps":20,"history_length":10,"seed":1,"root_rollouts":8,"continuations":8,"task_batch_size":32,"num_shards":2,"shard_id":1,"run_id":"formal-v1","prompt_style":"system-strict","horizon_semantics":"max_ste... | {"expert_id":"look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174127_043461","task_type":"look_at_obj_in_light","gamefile":"/root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174127_043461/game.tw-pddl","depth":2,"next_expert_think":"With the... |
look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174142_375532:depth_000 | look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174142_375532 | look_at_obj_in_light | /root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174142_375532/game.tw-pddl | train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174142_375532/game.tw-pddl | 0 | 3 | 0 | The task is to look at the alarm clock under the desk lamp. First, I need to locate the desk lamp to find the alarm clock that is associated with it. | go to dresser 1 | true | false | null | false | 20 | 20 | 8 | 0 | 0 | 0 | [
false,
false,
false,
false,
false,
false,
false,
false
] | {"model":"/root/selfexp/models/Qwen2.5-7B-Instruct","temperature":0.8,"top_p":0.95,"top_k":-1,"max_tokens":160,"max_steps":20,"history_length":10,"seed":1,"root_rollouts":8,"continuations":8,"task_batch_size":32,"num_shards":2,"shard_id":1,"run_id":"formal-v1","prompt_style":"system-strict","horizon_semantics":"max_ste... | {"expert_id":"look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174142_375532","task_type":"look_at_obj_in_light","gamefile":"/root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174142_375532/game.tw-pddl","depth":0,"next_expert_think":"The task... |
look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174142_375532:depth_001 | look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174142_375532 | look_at_obj_in_light | /root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174142_375532/game.tw-pddl | train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174142_375532/game.tw-pddl | 1 | 3 | 0.333333 | I have found the alarm clock and the desk lamp. The next step is to pick up the alarm clock so I can look at it closely under the desk lamp as instructed. | take alarmclock 2 from dresser 1 | true | false | null | false | 20 | 19 | 8 | 8 | 1 | 0 | [
true,
true,
true,
true,
true,
true,
true,
true
] | {"model":"/root/selfexp/models/Qwen2.5-7B-Instruct","temperature":0.8,"top_p":0.95,"top_k":-1,"max_tokens":160,"max_steps":20,"history_length":10,"seed":1,"root_rollouts":8,"continuations":8,"task_batch_size":32,"num_shards":2,"shard_id":1,"run_id":"formal-v1","prompt_style":"system-strict","horizon_semantics":"max_ste... | {"expert_id":"look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174142_375532","task_type":"look_at_obj_in_light","gamefile":"/root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174142_375532/game.tw-pddl","depth":1,"next_expert_think":"I have f... |
look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174142_375532:depth_002 | look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174142_375532 | look_at_obj_in_light | /root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174142_375532/game.tw-pddl | train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174142_375532/game.tw-pddl | 2 | 3 | 0.666667 | With the alarm clock in hand, I should now use the desk lamp to illuminate it, which will allow me to look at the alarm clock as required by the task. | use desklamp 1 | true | false | null | false | 20 | 18 | 8 | 7 | 0.875 | 0.4375 | [
true,
true,
true,
true,
true,
false,
true,
true
] | {"model":"/root/selfexp/models/Qwen2.5-7B-Instruct","temperature":0.8,"top_p":0.95,"top_k":-1,"max_tokens":160,"max_steps":20,"history_length":10,"seed":1,"root_rollouts":8,"continuations":8,"task_batch_size":32,"num_shards":2,"shard_id":1,"run_id":"formal-v1","prompt_style":"system-strict","horizon_semantics":"max_ste... | {"expert_id":"look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174142_375532","task_type":"look_at_obj_in_light","gamefile":"/root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174142_375532/game.tw-pddl","depth":2,"next_expert_think":"With the... |
look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656:depth_000 | look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656 | look_at_obj_in_light | /root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl | train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl | 0 | 11 | 0 | To examine the alarm clock with the desk lamp, I first need to locate both items. I will start by systematically checking the shelves since they often hold smaller items and could potentially have either the alarm clock or the desk lamp. | go to shelf 1 | true | false | null | false | 20 | 20 | 8 | 0 | 0 | 0 | [
false,
false,
false,
false,
false,
false,
false,
false
] | {"model":"/root/selfexp/models/Qwen2.5-7B-Instruct","temperature":0.8,"top_p":0.95,"top_k":-1,"max_tokens":160,"max_steps":20,"history_length":10,"seed":1,"root_rollouts":8,"continuations":8,"task_batch_size":32,"num_shards":2,"shard_id":0,"run_id":"formal-v1","prompt_style":"system-strict","horizon_semantics":"max_ste... | {"expert_id":"look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656","task_type":"look_at_obj_in_light","gamefile":"/root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl","depth":0,"next_expert_think":"To exami... |
look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656:depth_001 | look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656 | look_at_obj_in_light | /root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl | train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl | 1 | 11 | 0.090909 | Shelf 1 is empty, so neither the alarm clock nor the desk lamp is here. I should continue searching the other shelves. | go to shelf 5 | true | false | null | false | 20 | 19 | 8 | 0 | 0 | 0 | [
false,
false,
false,
false,
false,
false,
false,
false
] | {"model":"/root/selfexp/models/Qwen2.5-7B-Instruct","temperature":0.8,"top_p":0.95,"top_k":-1,"max_tokens":160,"max_steps":20,"history_length":10,"seed":1,"root_rollouts":8,"continuations":8,"task_batch_size":32,"num_shards":2,"shard_id":0,"run_id":"formal-v1","prompt_style":"system-strict","horizon_semantics":"max_ste... | {"expert_id":"look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656","task_type":"look_at_obj_in_light","gamefile":"/root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl","depth":1,"next_expert_think":"Shelf 1 ... |
look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656:depth_002 | look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656 | look_at_obj_in_light | /root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl | train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl | 2 | 11 | 0.181818 | Shelf 5 has a statue, but that's not what I'm looking for. I need to keep looking for the alarm clock and the desk lamp on the remaining shelves. | go to shelf 2 | true | false | null | false | 20 | 18 | 8 | 0 | 0 | 0 | [
false,
false,
false,
false,
false,
false,
false,
false
] | {"model":"/root/selfexp/models/Qwen2.5-7B-Instruct","temperature":0.8,"top_p":0.95,"top_k":-1,"max_tokens":160,"max_steps":20,"history_length":10,"seed":1,"root_rollouts":8,"continuations":8,"task_batch_size":32,"num_shards":2,"shard_id":0,"run_id":"formal-v1","prompt_style":"system-strict","horizon_semantics":"max_ste... | {"expert_id":"look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656","task_type":"look_at_obj_in_light","gamefile":"/root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl","depth":2,"next_expert_think":"Shelf 5 ... |
look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656:depth_003 | look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656 | look_at_obj_in_light | /root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl | train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl | 3 | 11 | 0.272727 | Shelf 2 is also empty. The items I'm looking for are not here. I'll move on to the next shelf. | go to shelf 3 | true | false | null | false | 20 | 17 | 8 | 0 | 0 | 0 | [
false,
false,
false,
false,
false,
false,
false,
false
] | {"model":"/root/selfexp/models/Qwen2.5-7B-Instruct","temperature":0.8,"top_p":0.95,"top_k":-1,"max_tokens":160,"max_steps":20,"history_length":10,"seed":1,"root_rollouts":8,"continuations":8,"task_batch_size":32,"num_shards":2,"shard_id":0,"run_id":"formal-v1","prompt_style":"system-strict","horizon_semantics":"max_ste... | {"expert_id":"look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656","task_type":"look_at_obj_in_light","gamefile":"/root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl","depth":3,"next_expert_think":"Shelf 2 ... |
look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656:depth_004 | look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656 | look_at_obj_in_light | /root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl | train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl | 4 | 11 | 0.363636 | On shelf 3, there's a credit card, but no alarm clock or desk lamp. I need to continue my search. | go to shelf 4 | true | false | null | false | 20 | 16 | 8 | 0 | 0 | 0 | [
false,
false,
false,
false,
false,
false,
false,
false
] | {"model":"/root/selfexp/models/Qwen2.5-7B-Instruct","temperature":0.8,"top_p":0.95,"top_k":-1,"max_tokens":160,"max_steps":20,"history_length":10,"seed":1,"root_rollouts":8,"continuations":8,"task_batch_size":32,"num_shards":2,"shard_id":0,"run_id":"formal-v1","prompt_style":"system-strict","horizon_semantics":"max_ste... | {"expert_id":"look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656","task_type":"look_at_obj_in_light","gamefile":"/root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl","depth":4,"next_expert_think":"On shelf... |
look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656:depth_005 | look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656 | look_at_obj_in_light | /root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl | train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl | 5 | 11 | 0.454545 | Shelf 4 has a pencil, but that's not what I need right now. I'll check the last shelf. | go to shelf 6 | true | false | null | false | 20 | 15 | 8 | 0 | 0 | 0 | [
false,
false,
false,
false,
false,
false,
false,
false
] | {"model":"/root/selfexp/models/Qwen2.5-7B-Instruct","temperature":0.8,"top_p":0.95,"top_k":-1,"max_tokens":160,"max_steps":20,"history_length":10,"seed":1,"root_rollouts":8,"continuations":8,"task_batch_size":32,"num_shards":2,"shard_id":0,"run_id":"formal-v1","prompt_style":"system-strict","horizon_semantics":"max_ste... | {"expert_id":"look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656","task_type":"look_at_obj_in_light","gamefile":"/root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl","depth":5,"next_expert_think":"Shelf 4 ... |
look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656:depth_006 | look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656 | look_at_obj_in_light | /root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl | train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl | 6 | 11 | 0.545455 | Shelf 6 is empty as well. It seems that the shelves do not contain the items I'm looking for. The next logical place to check would be the dresser, as it's another common place for such items. | go to dresser 1 | true | false | null | false | 20 | 14 | 8 | 0 | 0 | 0 | [
false,
false,
false,
false,
false,
false,
false,
false
] | {"model":"/root/selfexp/models/Qwen2.5-7B-Instruct","temperature":0.8,"top_p":0.95,"top_k":-1,"max_tokens":160,"max_steps":20,"history_length":10,"seed":1,"root_rollouts":8,"continuations":8,"task_batch_size":32,"num_shards":2,"shard_id":0,"run_id":"formal-v1","prompt_style":"system-strict","horizon_semantics":"max_ste... | {"expert_id":"look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656","task_type":"look_at_obj_in_light","gamefile":"/root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl","depth":6,"next_expert_think":"Shelf 6 ... |
look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656:depth_007 | look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656 | look_at_obj_in_light | /root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl | train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl | 7 | 11 | 0.636364 | On the dresser, I found the desk lamp among other items. Now I need to find the alarm clock, which might be on the desk since that's a typical place for an alarm clock to be. | go to desk 1 | true | false | null | false | 20 | 13 | 8 | 5 | 0.625 | 0.9375 | [
false,
true,
true,
true,
false,
true,
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] | {"model":"/root/selfexp/models/Qwen2.5-7B-Instruct","temperature":0.8,"top_p":0.95,"top_k":-1,"max_tokens":160,"max_steps":20,"history_length":10,"seed":1,"root_rollouts":8,"continuations":8,"task_batch_size":32,"num_shards":2,"shard_id":0,"run_id":"formal-v1","prompt_style":"system-strict","horizon_semantics":"max_ste... | {"expert_id":"look_at_obj_in_light-AlarmClock-None-DeskLamp-301_trial_T20190907_174157_650656","task_type":"look_at_obj_in_light","gamefile":"/root/selfexp/data/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl","depth":7,"next_expert_think":"On the d... |
ALFWorld Expert-Prefix Rollout Landscape
This dataset measures how a frozen language-model actor's probability of solving an ALFWorld task changes after replaying different-length prefixes of a successful expert trajectory.
The collection contains all 3,553 ALFWorld training tasks from the Agent-G2 SFT data. Eight independent actor rollouts were sampled from the initial state for every task. For the 2,307 low-signal tasks with at most one root success, eight additional continuations were sampled after every possible non-full expert prefix, giving 17,621 prefix points and 140,968 prefix continuations.
The actor was Qwen2.5-7B-Instruct with temperature 0.8, top-p 0.95, and a total
budget of 20 environment actions. An expert prefix of depth d leaves 20-d
actor actions. Exact collection metadata is retained in the Parquet records and
in collection_metadata.json.
Headline results
Across the 2,307 low-signal tasks, 1,473 (63.85%) have at least one valid prefix
position with 3--5 successes out of 8, and 733 (31.77%) have a position with
exactly 4/8 successes. The most learnable position occurs at a mean normalized
expert depth of 0.469. See analysis/final_summary.json for complete per-depth
and per-task-type statistics.
Configurations
prefix_points(default): one row per task/prefix depth, including the expert prefix replay, next expert action, 8-bit outcome vector, success estimate, and learnability score4p(1-p).prefix_rollouts: one row per actor continuation from a prefix point. Join onprefix_id.rollout_jsonlosslessly retains every generated step, prompt, observation, admissible-action list, generation metadata, and reward.root_rollouts: one row per rollout from the initial task state.tasks: root-level aggregate metadata for all tasks.experts: the complete successful expert think/action trajectories from the upstream Agent-G2 dataset.
Nested finalized traces are stored as compact JSON strings to guarantee that
heterogeneous step metadata is retained exactly. Parse rollout_json,
prefix_metadata_json, or root_metadata_json with json.loads.
import json
from datasets import load_dataset
points = load_dataset(
"YYYYYYibo/alfworld-expert-prefix-rollouts",
"prefix_points",
split="train",
)
rollouts = load_dataset(
"YYYYYYibo/alfworld-expert-prefix-rollouts",
"prefix_rollouts",
split="train",
streaming=True,
)
first = next(iter(rollouts))
steps = json.loads(first["rollout_json"])["steps"]
Important semantics
depth=0is a fresh set of eight continuations from the initial state; it is distinct from the eight screening samples inroot_rollouts.normalized_depth = depth / expert_length.p_hat = num_successes / num_continuationsis based on eight samples and has substantial binomial uncertainty.prefix_terminal=truemarks 11 positions where replaying the prefix had already terminated the environment. The actor was skipped for those rows; exclude them when studying handoff-position learnability.- The landscape was collected only for root-low-signal tasks (
0/8or1/8).
Provenance and license
Expert trajectories come from
xiamoent/Agent-G2-ALFWorld-Webshop-sft-data,
which is released under Apache-2.0. Users must also comply with the licenses and
terms of ALFWorld and the underlying TextWorld data.
The per-step event logs used as crash-recovery journals are intentionally not included because they duplicate the finalized rollout records.
Limitations
This is a stochastic snapshot from one actor model and one sampling setup, not a ground-truth task-difficulty label. The generated reasoning may contain errors, and success estimates based on eight samples are noisy.
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