The dataset viewer is not available because its heuristics could not detect any supported data files. You can try uploading some data files, or configuring the data files location manually.
SAR-Sim β external assets
Large authoring assets for the Structured Air-Route Simulation System (SAR-Sim) repository. They are published here because Git cannot carry them: the Shenzhen whitebox scene alone is 599 MiB, and the imported city-model cache it references adds about 1.05 GiB.
The main repository is self-contained for the study scene (1.unity, Xinjiekou).
Only the joint-simulation demonstration against the Shenzhen whitebox needs
the files in this dataset.
Contents
| Path in this dataset | Size | Destination in the repository |
|---|---|---|
Assets/Resources/Scenes/ShenzhenSKPWhitebox.unity |
599 MiB | same relative path |
Assets/Resources/Scenes/ShenzhenSKPWhitebox.unity.meta |
155 B | same relative path |
Assets/ImportedCityModels/ |
~1.05 GiB, 184 files | same relative path |
ue_import/ |
~321 MiB, 11 files | repository root |
Assets/ImportedCityModels/ is kept wholesale on purpose: it holds the 97 .meta
files whose GUIDs the scene references. Copying the folder without them breaks
every building reference in the scene.
ue_import/ holds the exported OBJ meshes used to rebuild the Unreal level
(city/), the locker props (lockers/) and the TestArea import script
(testarea/). Screenshots are not included.
How to use it
- Download this dataset (or only the parts you need) and copy the paths above into the repository root, preserving the relative layout.
- Open
UnrealHost/SZ_TestArea/SZ_TestArea.uprojectin Unreal Engine 4.27 with the AirSim 1.8.1 plugin installed underPlugins/AirSim. - Copy
JointSimulation/settings.example.jsontoDocuments/AirSim/settings.json. - Follow the joint-simulation section of the main
README.md.
ue_import/README_IMPORT.txt and ue_import/settings.json carry the import
settings and the coordinate convention (Unreal X = north, Y = east, Z = up, in
centimetres, origin at WGS84 113.943589 E, 22.484868 N).
Licence and provenance
The city geometry derives from CADMapper and OpenStreetMap extracts of Shenzhen
(Nanshan, Futian, Longhua, Bao'an) and is redistributed here for research
reproduction. See the main repository's LICENSE and THIRD_PARTY_NOTICES.md.
- Downloads last month
- 53