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SoccerNet Features
Pre-extracted per-game features for the SoccerNet benchmark, structured as <league>/<season>/<game>/<file>, one file per game half (1_.../2_...).
This main branch holds no data — each feature type lives on its own branch so you only download what you need:
| Branch | Files | Description |
|---|---|---|
baidu-soccer-embeddings |
{1,2}_baidu_soccer_embeddings.npy |
Frame embeddings from baidu-research/vidpress-sports, used by the Action Spotting and Dense Video Captioning 2023 challenges |
resnet-tf2 |
{1,2}_ResNET_TF2.npy |
ResNET features @2fps, extracted with TF2 (SoccerNetv2-DevKit) |
resnet-tf2-pca512 |
{1,2}_ResNET_TF2_PCA512.npy |
Same as above, dimensionality-reduced to 512 with PCA |
player-boundingbox-maskrcnn |
{1,2}_player_boundingbox_maskrcnn.json |
Player bounding boxes @2fps, extracted with MaskRCNN |
field-calib-ccbv |
{1,2}_field_calib_ccbv.json |
Field camera calibration @2fps, extracted with CCBV |
Download
Using the SoccerNet pip package (recommended — matches the local folder layout used by the rest of the SoccerNet.Downloader API):
from SoccerNet.Downloader import SoccerNetDownloader
d = SoccerNetDownloader(LocalDirectory="path/to/soccernet")
d.downloadDataTask(task="spotting-2023", split=["train", "valid", "test", "challenge"])
d.downloadDataTask(task="caption-2023", split=["train", "valid", "test", "challenge"])
Directly with huggingface_hub, picking a branch and (optionally) a subset of games via allow_patterns:
from huggingface_hub import snapshot_download
snapshot_download(
repo_id="SoccerNet/SN-Features",
repo_type="dataset",
revision="resnet-tf2-pca512", # one of the branches listed above
local_dir="path/to/soccernet",
)
Corresponding labels (Labels-v2.json, Labels-caption.json) are in SoccerNet/SN-Labels. Held-out test/challenge ground truth is in the private SoccerNet/SN-GroundTruth.
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