instruction stringclasses 2
values | input stringlengths 442 1.45k | output stringclasses 41
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|---|---|---|
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 11, "hp": 315, "action": "STAND_RECOV", "state": "STAND", "position": {"top": 435, "left": 56, "bottom": 640, "right": 96}, "speed": {"x": 0, "y": 0}, "projectiles": [{"damage": 5, "top": 510, "left": 310, "bottom": 530, "right": 355, "speed": {"x": 3, "y": 0}}], "energy": 92}, "self":... | BACK_STEP |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 56, "hp": 303, "action": "STAND_D_DB_BA", "state": "AIR", "position": {"top": 417, "left": 264, "bottom": 622, "right": 304}, "speed": {"x": 10, "y": -17}, "projectiles": [], "energy": 107}, "self": {"remaining_frames": 12, "hp": 296, "action": "AIR", "state": "AIR", "position": {"top"... | AIR_D_DF_FA |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 12, "hp": 268, "action": "DOWN", "state": "DOWN", "position": {"top": 435, "left": 488, "bottom": 640, "right": 528}, "speed": {"x": -5, "y": 0}, "projectiles": [], "energy": 194}, "self": {"remaining_frames": 40, "hp": 278, "action": "STAND_D_DB_BB", "state": "CROUCH", "position": {"t... | STAND_D_DF_FB |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 47, "hp": 255, "action": "STAND", "state": "STAND", "position": {"top": 435, "left": 173, "bottom": 640, "right": 213}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 140}, "self": {"remaining_frames": 44, "hp": 118, "action": "STAND_D_DB_BA", "state": "AIR", "position": {"top... | AIR_GUARD |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 20, "hp": 340, "action": "STAND_D_DB_BA", "state": "AIR", "position": {"top": 435, "left": 518, "bottom": 640, "right": 558}, "speed": {"x": 9, "y": 0}, "projectiles": [], "energy": 19}, "self": {"remaining_frames": 22, "hp": 302, "action": "STAND_RECOV", "state": "STAND", "position": ... | THROW_A |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 15, "hp": 365, "action": "STAND_FB", "state": "STAND", "position": {"top": 435, "left": 657, "bottom": 640, "right": 697}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 27}, "self": {"remaining_frames": 10, "hp": 377, "action": "STAND_F_D_DFA", "state": "STAND", "position": {... | BACK_JUMP |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 12, "hp": 388, "action": "STAND_B", "state": "STAND", "position": {"top": 435, "left": 920, "bottom": 640, "right": 960}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 5}, "self": {"remaining_frames": 22, "hp": 390, "action": "STAND_RECOV", "state": "STAND", "position": {"top... | FOR_JUMP |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 18, "hp": 390, "action": "STAND_FB", "state": "STAND", "position": {"top": 435, "left": 437, "bottom": 640, "right": 477}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 5}, "self": {"remaining_frames": 43, "hp": 400, "action": "STAND_D_DB_BA", "state": "AIR", "position": {"to... | AIR_B |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 24, "hp": 340, "action": "STAND_D_DF_FB", "state": "STAND", "position": {"top": 435, "left": 0, "bottom": 640, "right": 40}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 29}, "self": {"remaining_frames": 7, "hp": 317, "action": "STAND_RECOV", "state": "STAND", "position": {"... | BACK_JUMP |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 4, "hp": 390, "action": "STAND_FB", "state": "STAND", "position": {"top": 435, "left": 199, "bottom": 640, "right": 239}, "speed": {"x": 0, "y": 0}, "projectiles": [{"damage": 20, "top": 510, "left": -371, "bottom": 530, "right": -326, "speed": {"x": -6, "y": 0}}], "energy": 20}, "self... | CROUCH_FA |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 7, "hp": 368, "action": "STAND_D_DB_BA", "state": "AIR", "position": {"top": 435, "left": 884, "bottom": 640, "right": 924}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 15}, "self": {"remaining_frames": 12, "hp": 332, "action": "STAND_FB", "state": "STAND", "position": {"to... | BACK_STEP |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 32,
"hp": 240,
"action": "STAND_D_DB_BA",
"state": "AIR",
"position": {
"left": 669,
"right": 709,
"top": 285,
"bottom": 490
},
... | STAND_F_D_DFA |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 10, "hp": 298, "action": "AIR_FB", "state": "AIR", "position": {"top": 227, "left": 424, "bottom": 432, "right": 464}, "speed": {"x": 6, "y": 10}, "projectiles": [], "energy": 90}, "self": {"remaining_frames": 47, "hp": 135, "action": "STAND", "state": "STAND", "position": {"top": 435,... | THROW_B |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 40, "hp": 296, "action": "AIR_F_D_DFB", "state": "AIR", "position": {"top": 128, "left": 587, "bottom": 293, "right": 627}, "speed": {"x": -10, "y": 4}, "projectiles": [], "energy": 30}, "self": {"remaining_frames": 32, "hp": 353, "action": "AIR_F_D_DFA", "state": "AIR", "position": {"... | AIR_B |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 20, "hp": 387, "action": "AIR", "state": "AIR", "position": {"top": 335, "left": 75, "bottom": 540, "right": 115}, "speed": {"x": -6, "y": -17}, "projectiles": [], "energy": 27}, "self": {"remaining_frames": 6, "hp": 355, "action": "STAND_RECOV", "state": "STAND", "position": {"top": 4... | STAND_D_DF_FB |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 3, "hp": 400, "action": "FOR_JUMP", "state": "AIR", "position": {"top": 413, "left": 124, "bottom": 618, "right": 164}, "speed": {"x": -6, "y": -21}, "projectiles": [], "energy": 13}, "self": {"remaining_frames": 8, "hp": 374, "action": "STAND_RECOV", "state": "STAND", "position": {"to... | STAND_GUARD |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 42, "hp": 385, "action": "CROUCH_FB", "state": "CROUCH", "position": {"top": 475, "left": 192, "bottom": 640, "right": 232}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 37}, "self": {"remaining_frames": 21, "hp": 288, "action": "DOWN", "state": "DOWN", "position": {"top": 4... | STAND_F_D_DFB |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 27, "hp": 365, "action": "THROW_B", "state": "STAND", "position": {"top": 435, "left": 17, "bottom": 640, "right": 57}, "speed": {"x": -2, "y": 0}, "projectiles": [], "energy": 3}, "self": {"remaining_frames": 6, "hp": 335, "action": "STAND_RECOV", "state": "STAND", "position": {"top":... | THROW_B |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 7,
"hp": 107,
"action": "STAND_D_DB_BA",
"state": "AIR",
"position": {
"left": 548,
"right": 588,
"top": 435,
"bottom": 640
},
... | STAND_D_DB_BB |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 48, "hp": 340, "action": "STAND", "state": "STAND", "position": {"top": 435, "left": 481, "bottom": 640, "right": 521}, "speed": {"x": -4, "y": 0}, "projectiles": [], "energy": 44}, "self": {"remaining_frames": 16, "hp": 19, "action": "RISE", "state": "DOWN", "position": {"top": 435, "... | STAND_F_D_DFB |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 25, "hp": 365, "action": "CROUCH_FA", "state": "CROUCH", "position": {"top": 475, "left": 428, "bottom": 640, "right": 468}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 112}, "self": {"remaining_frames": 7, "hp": 225, "action": "BACK_STEP", "state": "STAND", "position": {"t... | BACK_JUMP |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 16,
"hp": 260,
"action": "RISE",
"state": "DOWN",
"position": {
"left": 384,
"right": 424,
"top": 435,
"bottom": 640
},
"spee... | CROUCH_A |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 14, "hp": 326, "action": "BACK_STEP", "state": "STAND", "position": {"top": 435, "left": 920, "bottom": 640, "right": 960}, "speed": {"x": 4, "y": 0}, "projectiles": [], "energy": 139}, "self": {"remaining_frames": 22, "hp": 301, "action": "CROUCH_GUARD", "state": "CROUCH", "position":... | STAND_D_DF_FB |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 35, "hp": 385, "action": "STAND_D_DF_FA", "state": "STAND", "position": {"top": 435, "left": 644, "bottom": 640, "right": 684}, "speed": {"x": 0, "y": 0}, "projectiles": [{"damage": 10, "top": 237, "left": 407, "bottom": 297, "right": 487, "speed": {"x": -2, "y": 0}}], "energy": 4}, "s... | BACK_JUMP |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 5,
"hp": 310,
"action": "RISE",
"state": "DOWN",
"position": {
"left": 543,
"right": 583,
"top": 435,
"bottom": 640
},
"speed... | CROUCH |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 1, "hp": 382, "action": "BACK_JUMP", "state": "AIR", "position": {"top": 372, "left": 920, "bottom": 577, "right": 960}, "speed": {"x": 6, "y": -19}, "projectiles": [], "energy": 7}, "self": {"remaining_frames": 52, "hp": 347, "action": "STAND_F_D_DFA", "state": "STAND", "position": {"... | FOR_JUMP |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 3, "hp": 244, "action": "DOWN", "state": "DOWN", "position": {"top": 435, "left": 839, "bottom": 640, "right": 879}, "speed": {"x": 0, "y": 0}, "projectiles": [{"damage": 5, "top": 510, "left": 642, "bottom": 530, "right": 687, "speed": {"x": -3, "y": 0}}], "energy": 136}, "self": {"re... | STAND_D_DF_FA |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 18, "hp": 237, "action": "AIR", "state": "AIR", "position": {"top": 302, "left": 306, "bottom": 507, "right": 346}, "speed": {"x": 6, "y": -15}, "projectiles": [{"damage": 120, "top": 505, "left": 1477, "bottom": 545, "right": 1527, "speed": {"x": 10, "y": 0}}], "energy": 5}, "self": {... | AIR_D_DF_FB |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 49, "hp": 330, "action": "CROUCH", "state": "CROUCH", "position": {"top": 475, "left": 123, "bottom": 640, "right": 163}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 157}, "self": {"remaining_frames": 19, "hp": 171, "action": "STAND_RECOV", "state": "STAND", "position": {"t... | DASH |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 13,
"hp": 118,
"action": "RISE",
"state": "DOWN",
"position": {
"left": 700,
"right": 740,
"top": 435,
"bottom": 640
},
"spee... | STAND_F_D_DFA |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 5, "hp": 373, "action": "THROW_HIT", "state": "STAND", "position": {"top": 435, "left": 551, "bottom": 640, "right": 591}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 2}, "self": {"remaining_frames": 34, "hp": 306, "action": "THROW_SUFFER", "state": "AIR", "position": {"top... | AIR_GUARD |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 3, "hp": 340, "action": "STAND_D_DF_FA", "state": "STAND", "position": {"top": 435, "left": 0, "bottom": 640, "right": 40}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 63}, "self": {"remaining_frames": 55, "hp": 331, "action": "STAND_D_DB_BA", "state": "AIR", "position": {"... | AIR_D_DF_FA |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 7, "hp": 258, "action": "CROUCH_RECOV", "state": "CROUCH", "position": {"top": 475, "left": 0, "bottom": 640, "right": 40}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 33}, "self": {"remaining_frames": 40, "hp": 268, "action": "STAND_F_D_DFA", "state": "STAND", "position": ... | CROUCH_A |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 22, "hp": 310, "action": "STAND_D_DB_BA", "state": "AIR", "position": {"top": 400, "left": 42, "bottom": 605, "right": 82}, "speed": {"x": -10, "y": 17}, "projectiles": [], "energy": 117}, "self": {"remaining_frames": 21, "hp": 306, "action": "BACK_STEP", "state": "STAND", "position": ... | BACK_JUMP |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 1,
"hp": 315,
"action": "STAND_RECOV",
"state": "STAND",
"position": {
"left": 920,
"right": 960,
"top": 435,
"bottom": 640
},
... | CROUCH |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 1,
"hp": 100,
"action": "LANDING",
"state": "STAND",
"position": {
"left": 326,
"right": 366,
"top": 435,
"bottom": 640
},
"s... | STAND_D_DF_FB |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 19,
"hp": 275,
"action": "RISE",
"state": "DOWN",
"position": {
"left": 351,
"right": 391,
"top": 435,
"bottom": 640
},
"spee... | STAND_F_D_DFA |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 25,
"hp": 155,
"action": "STAND_RECOV",
"state": "STAND",
"position": {
"left": 920,
"right": 960,
"top": 435,
"bottom": 640
},
... | CROUCH_A |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 49,
"hp": 135,
"action": "STAND_D_DB_BA",
"state": "AIR",
"position": {
"left": 80,
"right": 120,
"top": 319,
"bottom": 524
},
... | CROUCH |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 25, "hp": 335, "action": "STAND_RECOV", "state": "STAND", "position": {"top": 435, "left": 0, "bottom": 640, "right": 40}, "speed": {"x": -12, "y": 0}, "projectiles": [{"damage": 5, "top": 510, "left": 217, "bottom": 530, "right": 262, "speed": {"x": 3, "y": 0}}], "energy": 78}, "self"... | AIR_GUARD |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 21, "hp": 388, "action": "STAND_F_D_DFA", "state": "STAND", "position": {"top": 435, "left": 236, "bottom": 640, "right": 276}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 15}, "self": {"remaining_frames": 17, "hp": 390, "action": "RISE", "state": "DOWN", "position": {"top"... | THROW_A |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 26, "hp": 400, "action": "STAND_FB", "state": "STAND", "position": {"top": 435, "left": 271, "bottom": 640, "right": 311}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 10}, "self": {"remaining_frames": 23, "hp": 388, "action": "STAND_RECOV", "state": "STAND", "position": {"t... | CROUCH_B |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 30, "hp": 383, "action": "AIR_FA", "state": "AIR", "position": {"top": 182, "left": 0, "bottom": 387, "right": 40}, "speed": {"x": -6, "y": 1}, "projectiles": [{"damage": 5, "top": 510, "left": 294, "bottom": 530, "right": 339, "speed": {"x": 3, "y": 0}}], "energy": 8}, "self": {"remai... | DASH |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 16, "hp": 400, "action": "STAND_FB", "state": "STAND", "position": {"top": 435, "left": 485, "bottom": 640, "right": 525}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 0}, "self": {"remaining_frames": 23, "hp": 400, "action": "STAND_D_DB_BA", "state": "AIR", "position": {"to... | AIR_A |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 10, "hp": 390, "action": "AIR", "state": "AIR", "position": {"top": 210, "left": 634, "bottom": 415, "right": 674}, "speed": {"x": -6, "y": -7}, "projectiles": [], "energy": 5}, "self": {"remaining_frames": 28, "hp": 365, "action": "DASH", "state": "STAND", "position": {"top": 445, "le... | STAND_F_D_DFA |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 21, "hp": 332, "action": "AIR", "state": "AIR", "position": {"top": 435, "left": 0, "bottom": 640, "right": 40}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 114}, "self": {"remaining_frames": 31, "hp": 291, "action": "AIR_D_DB_BA", "state": "AIR", "position": {"top": 45, "l... | AIR_GUARD |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 10, "hp": 298, "action": "STAND_FB", "state": "STAND", "position": {"top": 435, "left": 920, "bottom": 640, "right": 960}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 60}, "self": {"remaining_frames": 33, "hp": 191, "action": "AIR_D_DB_BA", "state": "AIR", "position": {"top... | AIR_D_DF_FA |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 58, "hp": 288, "action": "STAND_D_DF_FA", "state": "STAND", "position": {"top": 435, "left": 419, "bottom": 640, "right": 459}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 30}, "self": {"remaining_frames": 51, "hp": 362, "action": "STAND_D_DB_BA", "state": "AIR", "position"... | AIR_A |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 34, "hp": 328, "action": "STAND_D_DF_FA", "state": "STAND", "position": {"top": 435, "left": 167, "bottom": 640, "right": 207}, "speed": {"x": 0, "y": 0}, "projectiles": [{"damage": 5, "top": 510, "left": 270, "bottom": 530, "right": 315, "speed": {"x": 3, "y": 0}}], "energy": 118}, "s... | THROW_A |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 32,
"hp": 175,
"action": "STAND_D_DB_BA",
"state": "AIR",
"position": {
"left": 812,
"right": 852,
"top": 285,
"bottom": 490
},
... | STAND_D_DF_FB |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 8, "hp": 388, "action": "AIR_B", "state": "AIR", "position": {"top": 237, "left": 286, "bottom": 442, "right": 326}, "speed": {"x": -6, "y": 11}, "projectiles": [], "energy": 10}, "self": {"remaining_frames": 19, "hp": 390, "action": "AIR_RECOV", "state": "AIR", "position": {"top": 300... | STAND_D_DF_FB |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 33, "hp": 292, "action": "STAND_D_DB_BA", "state": "AIR", "position": {"top": 279, "left": 580, "bottom": 484, "right": 620}, "speed": {"x": 10, "y": 6}, "projectiles": [], "energy": 110}, "self": {"remaining_frames": 30, "hp": 237, "action": "STAND_F_D_DFA", "state": "STAND", "positio... | STAND_F_D_DFA |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 29,
"hp": 150,
"action": "RISE",
"state": "DOWN",
"position": {
"left": 830,
"right": 870,
"top": 435,
"bottom": 640
},
"spee... | CROUCH_A |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 4,
"hp": 10,
"action": "RISE",
"state": "DOWN",
"position": {
"left": 418,
"right": 458,
"top": 435,
"bottom": 640
},
"speed"... | STAND_F_D_DFA |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 1,
"hp": 155,
"action": "RISE",
"state": "DOWN",
"position": {
"left": 645,
"right": 685,
"top": 435,
"bottom": 640
},
"speed... | STAND_F_D_DFA |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 9, "hp": 308, "action": "RISE", "state": "DOWN", "position": {"top": 435, "left": 565, "bottom": 640, "right": 605}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 109}, "self": {"remaining_frames": 13, "hp": 305, "action": "STAND_F_D_DFA", "state": "STAND", "position": {"top"... | BACK_STEP |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 6, "hp": 400, "action": "CROUCH_FB", "state": "CROUCH", "position": {"top": 475, "left": 74, "bottom": 640, "right": 114}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 20}, "self": {"remaining_frames": 25, "hp": 366, "action": "STAND_D_DF_FA", "state": "STAND", "position": {... | STAND_B |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 32, "hp": 300, "action": "STAND_D_DB_BA", "state": "AIR", "position": {"top": 285, "left": 571, "bottom": 490, "right": 611}, "speed": {"x": 10, "y": 7}, "projectiles": [{"damage": 5, "top": 510, "left": 1148, "bottom": 530, "right": 1193, "speed": {"x": 3, "y": 0}}], "energy": 132}, "... | AIR_D_DF_FA |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 39, "hp": 375, "action": "STAND_D_DF_FA", "state": "STAND", "position": {"top": 435, "left": 832, "bottom": 640, "right": 872}, "speed": {"x": 0, "y": 0}, "projectiles": [{"damage": 5, "top": 510, "left": 739, "bottom": 530, "right": 784, "speed": {"x": -3, "y": 0}}], "energy": 2}, "se... | BACK_STEP |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 18, "hp": 355, "action": "AIR_RECOV", "state": "AIR", "position": {"top": 354, "left": 674, "bottom": 559, "right": 714}, "speed": {"x": -10, "y": 10}, "projectiles": [], "energy": 55}, "self": {"remaining_frames": 22, "hp": 400, "action": "STAND_GUARD", "state": "STAND", "position": {... | BACK_JUMP |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 11, "hp": 285, "action": "DOWN", "state": "DOWN", "position": {"top": -1, "left": 288, "bottom": 204, "right": 328}, "speed": {"x": 10, "y": 1}, "projectiles": [], "energy": 219}, "self": {"remaining_frames": 16, "hp": 114, "action": "BACK_STEP", "state": "STAND", "position": {"top": 4... | BACK_STEP |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 1, "hp": 222, "action": "LANDING", "state": "STAND", "position": {"top": 435, "left": 782, "bottom": 640, "right": 822}, "speed": {"x": 5, "y": 0}, "projectiles": [], "energy": 27}, "self": {"remaining_frames": 58, "hp": 160, "action": "STAND_D_DF_FB", "state": "STAND", "position": {"t... | CROUCH_A |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 14,
"hp": 245,
"action": "RISE",
"state": "DOWN",
"position": {
"left": 564,
"right": 604,
"top": 435,
"bottom": 640
},
"spee... | STAND_D_DB_BB |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 14, "hp": 275, "action": "STAND_D_DB_BA", "state": "AIR", "position": {"top": 435, "left": 409, "bottom": 640, "right": 449}, "speed": {"x": 3, "y": 0}, "projectiles": [{"damage": 120, "top": 505, "left": 660, "bottom": 545, "right": 710, "speed": {"x": 10, "y": 0}}], "energy": 0}, "se... | BACK_JUMP |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 52, "hp": 325, "action": "STAND_D_DB_BA", "state": "AIR", "position": {"top": 355, "left": 704, "bottom": 560, "right": 744}, "speed": {"x": -10, "y": -13}, "projectiles": [{"damage": 5, "top": 510, "left": 529, "bottom": 530, "right": 574, "speed": {"x": -3, "y": 0}}], "energy": 103},... | CROUCH_FB |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 42, "hp": 296, "action": "STAND_D_DF_FB", "state": "STAND", "position": {"top": 435, "left": 800, "bottom": 640, "right": 840}, "speed": {"x": 0, "y": 0}, "projectiles": [{"damage": 20, "top": 510, "left": 722, "bottom": 530, "right": 767, "speed": {"x": -6, "y": 0}}], "energy": 35}, "... | THROW_B |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 48, "hp": 375, "action": "STAND", "state": "STAND", "position": {"top": 435, "left": 0, "bottom": 640, "right": 40}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 19}, "self": {"remaining_frames": 46, "hp": 370, "action": "AIR_D_DB_BA", "state": "AIR", "position": {"top": 52,... | AIR_A |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 29, "hp": 238, "action": "RISE", "state": "DOWN", "position": {"top": 435, "left": 50, "bottom": 640, "right": 90}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 66}, "self": {"remaining_frames": 21, "hp": 130, "action": "BACK_STEP", "state": "STAND", "position": {"top": 435,... | STAND_D_DB_BA |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 30, "hp": 295, "action": "STAND_D_DF_FA", "state": "STAND", "position": {"top": 435, "left": 543, "bottom": 640, "right": 583}, "speed": {"x": 0, "y": 0}, "projectiles": [{"damage": 5, "top": 510, "left": 847, "bottom": 530, "right": 892, "speed": {"x": 3, "y": 0}}, {"damage": 5, "top"... | CROUCH_B |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 9, "hp": 378, "action": "AIR_B", "state": "AIR", "position": {"top": 192, "left": 920, "bottom": 397, "right": 960}, "speed": {"x": 6, "y": -4}, "projectiles": [], "energy": 40}, "self": {"remaining_frames": 20, "hp": 356, "action": "STAND_RECOV", "state": "STAND", "position": {"top": ... | BACK_JUMP |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 19, "hp": 400, "action": "AIR", "state": "AIR", "position": {"top": 188, "left": 814, "bottom": 393, "right": 854}, "speed": {"x": 6, "y": -3}, "projectiles": [], "energy": 0}, "self": {"remaining_frames": 21, "hp": 400, "action": "AIR", "state": "AIR", "position": {"top": 188, "left":... | AIR_UB |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 48, "hp": 353, "action": "STAND", "state": "STAND", "position": {"top": 435, "left": 623, "bottom": 640, "right": 663}, "speed": {"x": -4, "y": 0}, "projectiles": [], "energy": 115}, "self": {"remaining_frames": 23, "hp": 274, "action": "STAND_D_DF_FB", "state": "STAND", "position": {"... | STAND_D_DB_BA |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 1, "hp": 368, "action": "AIR_A", "state": "AIR", "position": {"top": 318, "left": 920, "bottom": 523, "right": 960}, "speed": {"x": 6, "y": 17}, "projectiles": [], "energy": 13}, "self": {"remaining_frames": 2, "hp": 360, "action": "LANDING", "state": "STAND", "position": {"top": 435, ... | STAND_A |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 21, "hp": 395, "action": "BACK_STEP", "state": "STAND", "position": {"top": 435, "left": 0, "bottom": 640, "right": 40}, "speed": {"x": -11, "y": 0}, "projectiles": [{"damage": 10, "top": 225, "left": 122, "bottom": 285, "right": 202, "speed": {"x": 2, "y": 0}}], "energy": 15}, "self":... | STAND_F_D_DFA |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 6, "hp": 278, "action": "AIR", "state": "AIR", "position": {"top": 313, "left": 743, "bottom": 518, "right": 783}, "speed": {"x": 6, "y": 5}, "projectiles": [], "energy": 41}, "self": {"remaining_frames": 16, "hp": 282, "action": "AIR", "state": "AIR", "position": {"top": 255, "left": ... | AIR_DA |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 3, "hp": 285, "action": "STAND_D_DF_FA", "state": "STAND", "position": {"top": 435, "left": 920, "bottom": 640, "right": 960}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 118}, "self": {"remaining_frames": 2, "hp": 268, "action": "STAND_RECOV", "state": "STAND", "position":... | BACK_JUMP |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 12, "hp": 360, "action": "STAND_D_DF_FA", "state": "STAND", "position": {"top": 435, "left": 920, "bottom": 640, "right": 960}, "speed": {"x": 0, "y": 0}, "projectiles": [{"damage": 5, "top": 510, "left": 746, "bottom": 530, "right": 791, "speed": {"x": -3, "y": 0}}], "energy": 52}, "s... | AIR_DB |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 51, "hp": 320, "action": "STAND_D_DF_FA", "state": "STAND", "position": {"top": 435, "left": 215, "bottom": 640, "right": 255}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 11}, "self": {"remaining_frames": 48, "hp": 360, "action": "STAND_D_DB_BA", "state": "AIR", "position"... | AIR_GUARD |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 45, "hp": 310, "action": "STAND_D_DF_FB", "state": "STAND", "position": {"top": 435, "left": 836, "bottom": 640, "right": 876}, "speed": {"x": 0, "y": 0}, "projectiles": [{"damage": 20, "top": 510, "left": 776, "bottom": 530, "right": 821, "speed": {"x": -6, "y": 0}}], "energy": 5}, "s... | THROW_A |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 38, "hp": 330, "action": "STAND_FB", "state": "STAND", "position": {"top": 435, "left": 166, "bottom": 640, "right": 206}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 180}, "self": {"remaining_frames": 1, "hp": 104, "action": "RISE", "state": "DOWN", "position": {"top": 435... | STAND_D_DB_BB |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 28,
"hp": 95,
"action": "RISE",
"state": "DOWN",
"position": {
"left": 148,
"right": 188,
"top": 435,
"bottom": 640
},
"speed... | CROUCH_A |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 32,
"hp": 70,
"action": "STAND_D_DB_BA",
"state": "AIR",
"position": {
"left": 584,
"right": 624,
"top": 285,
"bottom": 490
},
... | STAND_B |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 19,
"hp": 10,
"action": "RISE",
"state": "DOWN",
"position": {
"left": 800,
"right": 840,
"top": 435,
"bottom": 640
},
"speed... | CROUCH_A |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 16,
"hp": 125,
"action": "RISE",
"state": "DOWN",
"position": {
"left": 419,
"right": 459,
"top": 435,
"bottom": 640
},
"spee... | CROUCH_A |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 8,
"hp": 60,
"action": "STAND_D_DB_BA",
"state": "AIR",
"position": {
"left": 172,
"right": 212,
"top": 435,
"bottom": 640
},
... | STAND_D_DB_BA |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 26,
"hp": 245,
"action": "STAND_D_DB_BA",
"state": "AIR",
"position": {
"left": 610,
"right": 650,
"top": 342,
"bottom": 547
},
... | CROUCH_A |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 21, "hp": 364, "action": "AIR_B", "state": "AIR", "position": {"top": 335, "left": 681, "bottom": 540, "right": 721}, "speed": {"x": 6, "y": 18}, "projectiles": [], "energy": 11}, "self": {"remaining_frames": 54, "hp": 340, "action": "STAND_D_DB_BA", "state": "AIR", "position": {"top":... | AIR_FB |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 42, "hp": 260, "action": "STAND_D_DB_BA", "state": "AIR", "position": {"top": 270, "left": 770, "bottom": 475, "right": 810}, "speed": {"x": -10, "y": -3}, "projectiles": [{"damage": 20, "top": 510, "left": 494, "bottom": 530, "right": 539, "speed": {"x": -6, "y": 0}}], "energy": 15}, ... | BACK_JUMP |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 26, "hp": 385, "action": "STAND_D_DF_FA", "state": "STAND", "position": {"top": 435, "left": 649, "bottom": 640, "right": 689}, "speed": {"x": 0, "y": 0}, "projectiles": [{"damage": 5, "top": 510, "left": 517, "bottom": 530, "right": 562, "speed": {"x": -3, "y": 0}}], "energy": 5}, "se... | CROUCH_A |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 22, "hp": 360, "action": "STAND_GUARD", "state": "STAND", "position": {"top": 435, "left": 94, "bottom": 640, "right": 134}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 16}, "self": {"remaining_frames": 43, "hp": 341, "action": "STAND_F_D_DFA", "state": "STAND", "position":... | BACK_JUMP |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 29,
"hp": 25,
"action": "RISE",
"state": "DOWN",
"position": {
"left": 512,
"right": 552,
"top": 435,
"bottom": 640
},
"speed... | STAND_D_DF_FB |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 31, "hp": 345, "action": "AIR_FA", "state": "AIR", "position": {"top": 210, "left": 380, "bottom": 415, "right": 420}, "speed": {"x": -6, "y": -7}, "projectiles": [], "energy": 5}, "self": {"remaining_frames": 11, "hp": 310, "action": "AIR", "state": "AIR", "position": {"top": 218, "le... | AIR_DA |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 33, "hp": 298, "action": "CROUCH_FB", "state": "CROUCH", "position": {"top": 475, "left": 416, "bottom": 640, "right": 456}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 80}, "self": {"remaining_frames": 14, "hp": 12, "action": "DOWN", "state": "DOWN", "position": {"top": 43... | BACK_STEP |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 15, "hp": 298, "action": "STAND_D_DB_BA", "state": "AIR", "position": {"top": 435, "left": 6, "bottom": 640, "right": 46}, "speed": {"x": -4, "y": 0}, "projectiles": [], "energy": 109}, "self": {"remaining_frames": 16, "hp": 305, "action": "BACK_STEP", "state": "STAND", "position": {"t... | STAND_F_D_DFA |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 4,
"hp": 245,
"action": "RISE",
"state": "DOWN",
"position": {
"left": 5,
"right": 45,
"top": 435,
"bottom": 640
},
"speed": ... | AIR_D_DB_BB |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 9, "hp": 281, "action": "STAND_D_DF_FA", "state": "STAND", "position": {"top": 435, "left": 0, "bottom": 640, "right": 40}, "speed": {"x": 0, "y": 0}, "projectiles": [{"damage": 5, "top": 510, "left": 178, "bottom": 530, "right": 223, "speed": {"x": 3, "y": 0}}], "energy": 110}, "self"... | BACK_STEP |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 9,
"hp": 190,
"action": "RISE",
"state": "DOWN",
"position": {
"left": 440,
"right": 480,
"top": 435,
"bottom": 640
},
"speed... | STAND_D_DB_BB |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 26, "hp": 218, "action": "AIR_RECOV", "state": "AIR", "position": {"top": 193, "left": 223, "bottom": 398, "right": 263}, "speed": {"x": 15, "y": 7}, "projectiles": [], "energy": 135}, "self": {"remaining_frames": 5, "hp": 17, "action": "LANDING", "state": "STAND", "position": {"top": ... | STAND_A |
You are the best player with zoning playing style in a 2D fighting game. | {"opponent": {"remaining_frames": 12, "hp": 350, "action": "STAND_D_DF_FC", "state": "STAND", "position": {"top": 435, "left": 616, "bottom": 640, "right": 656}, "speed": {"x": 0, "y": 0}, "projectiles": [{"damage": 120, "top": 505, "left": 706, "bottom": 545, "right": 756, "speed": {"x": 10, "y": 0}}], "energy": 8}, "... | BACK_STEP |
Choose the best action for the current fighting game state. | You are the best in a 2D fighting game..
{
"opponent": {
"remaining frames": 10,
"hp": 125,
"action": "RISE",
"state": "DOWN",
"position": {
"left": 419,
"right": 459,
"top": 435,
"bottom": 640
},
"spee... | CROUCH_A |
End of preview. Expand in Data Studio
MctsAI_fireball_selftrain_round1_half_original
This dataset is a local mixed SFT dataset built from:
- Original dataset:
Simonkami/MctsAi_Zoningsplittrain - Self-training file:
selftrain_good_samples_round1.jsonl
Mixing settings
- Original total: 10000
- Original used: 8000
- Original fraction: 0.8
- Original max samples: 0
- Selftrain raw total: 4192
- Selftrain valid: 4192
- Selftrain after action balance: 4192
- Selftrain used: 2000
- Target selftrain ratio: 0.2
- Actual selftrain ratio: 0.2000
- Max selftrain samples per action: 1000
- Final total: 10000
Columns
instructioninputoutput
train_with_meta.jsonl contains extra source and score fields for inspection, but train.jsonl is the recommended file for SFT training.
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