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You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 1, "hp": 290, "action": "STAND_RECOV", "state": "STAND", "position": {"top": 435, "left": 0, "bottom": 640, "right": 40}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 52}, "self": {"remaining_frames": 50, "hp": 166, "state": "CROUCH", "position": {"top": 435, "left": 42, "bo...
JUMP
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 17, "hp": 390, "action": "STAND_FB", "state": "STAND", "position": { "left": 242, "right": 282, "top": 435, "bottom": 640 }, ...
AIR_B
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 44, "hp": 390, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 151, "right": 191, "top": 279, "bottom": 484 }, ...
FORWARD_WALK
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 20, "hp": 350, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 137, "right": 177, "top": 435, "bottom": 640 }, ...
AIR_D_DF_FB
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 1, "hp": 250, "action": "STAND_GUARD_RECOV", "state": "STAND", "position": {"top": 435, "left": 136, "bottom": 640, "right": 176}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 102}, "self": {"remaining_frames": 1, "hp": 166, "state": "STAND", "position": {"top": 435, "left":...
CROUCH_GUARD
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 18, "hp": 350, "action": "STAND_D_DB_BB", "state": "CROUCH", "position": { "left": 275, "right": 315, "top": 535, "bottom": 640 }, ...
STAND_D_DB_BB
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 29, "hp": 264, "action": "AIR_FB", "state": "AIR", "position": {"top": 302, "left": 695, "bottom": 507, "right": 735}, "speed": {"x": 6, "y": 16}, "projectiles": [], "energy": 68}, "self": {"remaining_frames": 4, "hp": 119, "state": "STAND", "position": {"top": 435, "left": 738, "botto...
CROUCH_GUARD
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 9, "hp": 296, "action": "CROUCH_A", "state": "CROUCH", "position": { "left": 879, "right": 919, "top": 475, "bottom": 640 }, ...
CROUCH_A
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 34, "hp": 400, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 325, "right": 365, "top": 274, "bottom": 479 }, ...
FORWARD_WALK
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 18, "hp": 355, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 535, "right": 575, "top": 435, "bottom": 640 }, ...
FORWARD_WALK
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 53, "hp": 305, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 40, "right": 80, "top": 369, "bottom": 574 }, ...
STAND_D_DF_FC
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 5, "hp": 355, "action": "RISE", "state": "DOWN", "position": { "left": 545, "right": 585, "top": 435, "bottom": 640 }, "speed...
STAND_D_DB_BB
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 5, "hp": 375, "action": "CROUCH_A", "state": "CROUCH", "position": { "left": 485, "right": 525, "top": 475, "bottom": 640 }, ...
CROUCH_A
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 22, "hp": 400, "action": "THROW_B", "state": "STAND", "position": { "left": 15, "right": 55, "top": 435, "bottom": 640 }, "sp...
THROW_B
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 10, "hp": 122, "action": "AIR_A", "state": "AIR", "position": {"top": 227, "left": 738, "bottom": 432, "right": 778}, "speed": {"x": 6, "y": -9}, "projectiles": [], "energy": 243}, "self": {"remaining_frames": 13, "hp": 256, "state": "STAND", "position": {"top": 435, "left": 773, "bott...
FOR_JUMP
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 34, "hp": 370, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 298, "right": 338, "top": 274, "bottom": 479 }, ...
STAND_GUARD
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 54, "hp": 197, "action": "STAND_D_DF_FA", "state": "STAND", "position": { "left": 920, "right": 960, "top": 435, "bottom": 640 }, ...
THROW_B
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 18, "hp": 385, "action": "STAND_FA", "state": "STAND", "position": { "left": 620, "right": 660, "top": 408, "bottom": 613 }, ...
STAND_FA
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 29, "hp": 260, "action": "STAND_FA", "state": "STAND", "position": { "left": 124, "right": 164, "top": 386, "bottom": 591 }, ...
STAND_FA
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 18, "hp": 380, "action": "AIR_FA", "state": "AIR", "position": { "left": 192, "right": 232, "top": 227, "bottom": 432 }, "spe...
AIR_FA
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 22, "hp": 170, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 0, "right": 40, "top": 400, "bottom": 605 }, ...
STAND_GUARD
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 3, "hp": 355, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 423, "right": 463, "top": 435, "bottom": 640 }, ...
FORWARD_WALK
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 53, "hp": 390, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 292, "right": 332, "top": 369, "bottom": 574 }, ...
CROUCH_FB
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 13, "hp": 150, "action": "RISE", "state": "DOWN", "position": {"top": 435, "left": 66, "bottom": 640, "right": 106}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 82}, "self": {"remaining_frames": 13, "hp": 46, "state": "DOWN", "position": {"top": 435, "left": 358, "bottom": ...
FOR_JUMP
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 2, "hp": 175, "action": "LANDING", "state": "STAND", "position": { "left": 0, "right": 40, "top": 435, "bottom": 640 }, "spee...
STAND_D_DF_FB
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 13, "hp": 325, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 920, "right": 960, "top": 435, "bottom": 640 }, ...
STAND_D_DF_FA
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 25, "hp": 310, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 833, "right": 873, "top": 355, "bottom": 560 }, ...
CROUCH_B
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 5, "hp": 390, "action": "LANDING", "state": "STAND", "position": { "left": 128, "right": 168, "top": 435, "bottom": 640 }, "s...
AIR_DB
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 35, "hp": 240, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 42, "right": 82, "top": 270, "bottom": 475 }, ...
AIR_A
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 5, "hp": 370, "action": "LANDING", "state": "STAND", "position": {"top": 435, "left": 424, "bottom": 640, "right": 464}, "speed": {"x": -2, "y": 0}, "projectiles": [], "energy": 59}, "self": {"remaining_frames": 23, "hp": 370, "state": "STAND", "position": {"top": 435, "left": 381, "bo...
STAND_D_DB_BA
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 11, "hp": 400, "action": "STAND_B", "state": "STAND", "position": { "left": 126, "right": 166, "top": 435, "bottom": 640 }, "...
STAND_B
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 32, "hp": 336, "action": "STAND_D_DB_BB", "state": "CROUCH", "position": {"top": 535, "left": 42, "bottom": 640, "right": 82}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 35}, "self": {"remaining_frames": 4, "hp": 273, "state": "DOWN", "position": {"top": 435, "left": 0, "b...
JUMP
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 9, "hp": 400, "action": "AIR_B", "state": "AIR", "position": {"top": 188, "left": 500, "bottom": 393, "right": 540}, "speed": {"x": -6, "y": -3}, "projectiles": [], "energy": 10}, "self": {"remaining_frames": 24, "hp": 390, "state": "AIR", "position": {"top": 144, "left": 405, "bottom"...
STAND_A
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 32, "hp": 385, "action": "AIR_DB", "state": "AIR", "position": { "left": 113, "right": 153, "top": 366, "bottom": 531 }, "spe...
AIR_DB
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 19, "hp": 350, "action": "RISE", "state": "DOWN", "position": { "left": 475, "right": 515, "top": 435, "bottom": 640 }, "spee...
STAND_D_DB_BB
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 14, "hp": 310, "action": "STAND_D_DF_FA", "state": "STAND", "position": { "left": 84, "right": 124, "top": 435, "bottom": 640 }, ...
STAND_D_DF_FA
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 28, "hp": 385, "action": "AIR_FB", "state": "AIR", "position": { "left": 125, "right": 165, "top": 227, "bottom": 432 }, "spe...
CROUCH_A
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 46, "hp": 400, "action": "STAND", "state": "STAND", "position": {"top": 435, "left": 220, "bottom": 640, "right": 260}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 0}, "self": {"remaining_frames": 48, "hp": 400, "state": "CROUCH", "position": {"top": 475, "left": 700, "bott...
STAND_D_DB_BB
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 5, "hp": 375, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 920, "right": 960, "top": 435, "bottom": 640 }, ...
AIR_D_DF_FB
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 16, "hp": 385, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 396, "right": 436, "top": 435, "bottom": 640 }, ...
CROUCH_B
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 4, "hp": 300, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 770, "right": 810, "top": 435, "bottom": 640 }, ...
FORWARD_WALK
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 22, "hp": 370, "action": "STAND_RECOV", "state": "STAND", "position": { "left": 0, "right": 40, "top": 435, "bottom": 640 }, ...
STAND_D_DF_FB
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 9, "hp": 370, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 920, "right": 960, "top": 435, "bottom": 640 }, ...
STAND_GUARD
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 55, "hp": 308, "action": "STAND_D_DF_FB", "state": "STAND", "position": {"top": 435, "left": 380, "bottom": 640, "right": 420}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 46}, "self": {"remaining_frames": 20, "hp": 265, "state": "DOWN", "position": {"top": 345, "left": 901...
DASH
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 5, "hp": 308, "action": "RISE", "state": "DOWN", "position": {"top": 435, "left": 0, "bottom": 640, "right": 40}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 91}, "self": {"remaining_frames": 2, "hp": 315, "state": "CROUCH", "position": {"top": 475, "left": 585, "bottom": 6...
FOR_JUMP
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 19, "hp": 247, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 920, "right": 960, "top": 435, "bottom": 640 }, ...
AIR_A
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 5, "hp": 348, "action": "STAND_RECOV", "state": "STAND", "position": {"top": 435, "left": 425, "bottom": 640, "right": 465}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 61}, "self": {"remaining_frames": 54, "hp": 315, "state": "CROUCH", "position": {"top": 435, "left": 466,...
STAND_D_DB_BA
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 47, "hp": 350, "action": "STAND", "state": "STAND", "position": { "left": 512, "right": 552, "top": 435, "bottom": 640 }, "sp...
STAND_D_DB_BB
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 6, "hp": 390, "action": "AIR_B", "state": "AIR", "position": { "left": 266, "right": 306, "top": 182, "bottom": 387 }, "speed...
AIR_B
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 9, "hp": 400, "action": "THROW_A", "state": "STAND", "position": { "left": 15, "right": 55, "top": 435, "bottom": 640 }, "spe...
THROW_A
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 22, "hp": 308, "action": "STAND_GUARD", "state": "STAND", "position": {"top": 435, "left": 395, "bottom": 640, "right": 435}, "speed": {"x": 0, "y": 0}, "projectiles": [{"damage": 20, "top": 510, "left": 801, "bottom": 530, "right": 846, "speed": {"x": 6, "y": 0}}], "energy": 46}, "sel...
FORWARD_WALK
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 47, "hp": 335, "action": "STAND", "state": "STAND", "position": { "left": 920, "right": 960, "top": 435, "bottom": 640 }, "sp...
CROUCH
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 26, "hp": 400, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 127, "right": 167, "top": 342, "bottom": 547 }, ...
CROUCH_B
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 37, "hp": 360, "action": "STAND_D_DF_FA", "state": "STAND", "position": { "left": 23, "right": 63, "top": 435, "bottom": 640 }, ...
STAND_D_DF_FA
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 49, "hp": 392, "action": "CROUCH_FB", "state": "CROUCH", "position": { "left": 726, "right": 766, "top": 475, "bottom": 640 }, ...
STAND_FB
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 51, "hp": 270, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 813, "right": 853, "top": 342, "bottom": 547 }, ...
AIR_A
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 52, "hp": 295, "action": "STAND_D_DF_FA", "state": "STAND", "position": { "left": 920, "right": 960, "top": 435, "bottom": 640 }, ...
STAND_D_DF_FA
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 37, "hp": 282, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 256, "right": 296, "top": 265, "bottom": 470 }, ...
FORWARD_WALK
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 48, "hp": 69, "action": "CROUCH", "state": "CROUCH", "position": {"top": 475, "left": 605, "bottom": 640, "right": 645}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 148}, "self": {"remaining_frames": 17, "hp": 30, "state": "AIR", "position": {"top": 353, "left": 920, "botto...
STAND_GUARD
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 11, "hp": 360, "action": "STAND_B", "state": "STAND", "position": { "left": 55, "right": 95, "top": 435, "bottom": 640 }, "sp...
STAND_B
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 11, "hp": 368, "action": "AIR", "state": "AIR", "position": {"top": 218, "left": 615, "bottom": 423, "right": 655}, "speed": {"x": 6, "y": -8}, "projectiles": [], "energy": 31}, "self": {"remaining_frames": 2, "hp": 315, "state": "DOWN", "position": {"top": 435, "left": 820, "bottom": ...
AIR_FA
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 42, "hp": 290, "action": "STAND_D_DF_FA", "state": "STAND", "position": { "left": 0, "right": 40, "top": 435, "bottom": 640 }, ...
STAND_D_DF_FA
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 1, "hp": 400, "action": "THROW_A", "state": "STAND", "position": { "left": 177, "right": 217, "top": 435, "bottom": 640 }, "s...
THROW_A
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 47, "hp": 225, "action": "STAND", "state": "STAND", "position": { "left": 0, "right": 40, "top": 435, "bottom": 640 }, "speed...
STAND_GUARD
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 40, "hp": 360, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 583, "right": 623, "top": 265, "bottom": 470 }, ...
CROUCH_B
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 3, "hp": 240, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 0, "right": 40, "top": 435, "bottom": 640 }, "...
AIR_A
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 22, "hp": 375, "action": "STAND_RECOV", "state": "STAND", "position": { "left": 0, "right": 40, "top": 435, "bottom": 640 }, ...
CROUCH_B
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": -3, "hp": 308, "action": "AIR", "state": "AIR", "position": {"top": 197, "left": 322, "bottom": 402, "right": 362}, "speed": {"x": 6, "y": 6}, "projectiles": [], "energy": 91}, "self": {"remaining_frames": 26, "hp": 315, "state": "STAND", "position": {"top": 435, "left": 445, "bottom":...
CROUCH_GUARD
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 1, "hp": 385, "action": "CROUCH_A", "state": "CROUCH", "position": { "left": 0, "right": 40, "top": 475, "bottom": 640 }, "sp...
CROUCH_A
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 42, "hp": 340, "action": "STAND_D_DF_FA", "state": "STAND", "position": { "left": 0, "right": 40, "top": 435, "bottom": 640 }, ...
STAND_D_DF_FA
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 2, "hp": 320, "action": "DOWN", "state": "DOWN", "position": { "left": 918, "right": 958, "top": 435, "bottom": 640 }, "speed...
STAND_D_DB_BB
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 56, "hp": 360, "action": "CROUCH_FB", "state": "CROUCH", "position": { "left": 40, "right": 80, "top": 475, "bottom": 640 }, ...
STAND_B
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 13, "hp": 265, "action": "STAND_RECOV", "state": "STAND", "position": { "left": 658, "right": 698, "top": 435, "bottom": 640 }, ...
CROUCH_FB
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 7, "hp": 264, "action": "BACK_STEP", "state": "STAND", "position": {"top": 435, "left": 712, "bottom": 640, "right": 752}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 43}, "self": {"remaining_frames": 27, "hp": 67, "state": "DOWN", "position": {"top": 261, "left": 805, "bot...
STAND_A
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 23, "hp": 348, "action": "STAND_RECOV", "state": "STAND", "position": {"top": 435, "left": 510, "bottom": 640, "right": 550}, "speed": {"x": -5, "y": 0}, "projectiles": [], "energy": 61}, "self": {"remaining_frames": 4, "hp": 315, "state": "STAND", "position": {"top": 435, "left": 563,...
STAND_B
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 43, "hp": 360, "action": "STAND_D_DF_FA", "state": "STAND", "position": { "left": 920, "right": 960, "top": 435, "bottom": 640 }, ...
STAND_D_DF_FA
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 37, "hp": 225, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 396, "right": 436, "top": 265, "bottom": 470 }, ...
STAND_D_DF_FB
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 15, "hp": 390, "action": "STAND_RECOV", "state": "STAND", "position": { "left": 0, "right": 40, "top": 435, "bottom": 640 }, ...
STAND_GUARD
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 19, "hp": 272, "action": "DOWN", "state": "DOWN", "position": {"top": 303, "left": 847, "bottom": 508, "right": 887}, "speed": {"x": 10, "y": -12}, "projectiles": [], "energy": 58}, "self": {"remaining_frames": 24, "hp": 256, "state": "STAND", "position": {"top": 435, "left": 709, "bot...
THROW_A
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 33, "hp": 345, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 244, "right": 284, "top": 279, "bottom": 484 }, ...
STAND_D_DB_BB
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 19, "hp": 380, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 679, "right": 719, "top": 435, "bottom": 640 }, ...
STAND_GUARD
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 14, "hp": 245, "action": "DOWN", "state": "DOWN", "position": { "left": 396, "right": 436, "top": 435, "bottom": 640 }, "spee...
STAND_D_DB_BB
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 47, "hp": 215, "action": "STAND", "state": "STAND", "position": {"top": 435, "left": 132, "bottom": 640, "right": 172}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 142}, "self": {"remaining_frames": 55, "hp": 166, "state": "CROUCH", "position": {"top": 535, "left": 90, "bot...
STAND_D_DF_FC
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 32, "hp": 368, "action": "AIR_DA", "state": "AIR", "position": {"top": 397, "left": 570, "bottom": 602, "right": 610}, "speed": {"x": 3, "y": 21}, "projectiles": [], "energy": 63}, "self": {"remaining_frames": 17, "hp": 360, "state": "AIR", "position": {"top": 357, "left": 641, "bottom...
CROUCH_GUARD
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 16, "hp": 330, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 204, "right": 244, "top": 435, "bottom": 640 }, ...
AIR_D_DF_FB
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 23, "hp": 300, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 167, "right": 207, "top": 384, "bottom": 589 }, ...
CROUCH_B
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 29, "hp": 360, "action": "STAND_D_DB_BA", "state": "AIR", "position": { "left": 227, "right": 267, "top": 309, "bottom": 514 }, ...
AIR_D_DF_FB
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 2, "hp": 395, "action": "AIR_FB", "state": "AIR", "position": { "left": 0, "right": 40, "top": 287, "bottom": 492 }, "speed":...
AIR_FB
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 7, "hp": 360, "action": "STAND_B", "state": "STAND", "position": { "left": 40, "right": 80, "top": 435, "bottom": 640 }, "spe...
STAND_B
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 37, "hp": 185, "action": "STAND_D_DF_FA", "state": "STAND", "position": { "left": 811, "right": 851, "top": 435, "bottom": 640 }, ...
STAND_D_DF_FA
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 1, "hp": 400, "action": "AIR_FA", "state": "AIR", "position": { "left": 511, "right": 551, "top": 345, "bottom": 550 }, "spee...
AIR_FA
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 19, "hp": 385, "action": "THROW_A", "state": "STAND", "position": { "left": 322, "right": 362, "top": 435, "bottom": 640 }, "...
THROW_A
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 17, "hp": 94, "action": "DOWN", "state": "DOWN", "position": {"top": 280, "left": 743, "bottom": 485, "right": 783}, "speed": {"x": 10, "y": -10}, "projectiles": [], "energy": 118}, "self": {"remaining_frames": 40, "hp": 30, "state": "CROUCH", "position": {"top": 435, "left": 600, "bot...
STAND_D_DB_BA
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 25, "hp": 225, "action": "RISE", "state": "DOWN", "position": {"top": 435, "left": 35, "bottom": 640, "right": 75}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 132}, "self": {"remaining_frames": 24, "hp": 166, "state": "CROUCH", "position": {"top": 535, "left": 0, "bottom":...
JUMP
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 20, "hp": 300, "action": "STAND_B", "state": "STAND", "position": {"top": 435, "left": 195, "bottom": 640, "right": 235}, "speed": {"x": -6, "y": 0}, "projectiles": [], "energy": 23}, "self": {"remaining_frames": 3, "hp": 188, "state": "STAND", "position": {"top": 435, "left": 97, "bot...
AIR_FA
Choose the best action for the current fighting game state.
You are the best in a 2D fighting game.. { "opponent": { "remaining frames": 3, "hp": 250, "action": "STAND_RECOV", "state": "STAND", "position": { "left": 398, "right": 438, "top": 435, "bottom": 640 }, ...
CROUCH_B
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 5, "hp": 308, "action": "DOWN", "state": "DOWN", "position": {"top": 226, "left": 202, "bottom": 431, "right": 242}, "speed": {"x": -10, "y": 2}, "projectiles": [], "energy": 91}, "self": {"remaining_frames": 10, "hp": 315, "state": "STAND", "position": {"top": 435, "left": 585, "botto...
AIR_D_DF_FB
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 48, "hp": 378, "action": "STAND", "state": "STAND", "position": {"top": 435, "left": 424, "bottom": 640, "right": 464}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 30}, "self": {"remaining_frames": 2, "hp": 388, "state": "STAND", "position": {"top": 435, "left": 703, "botto...
FOR_JUMP
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 37, "hp": 370, "action": "STAND_D_DF_FB", "state": "STAND", "position": {"top": 435, "left": 530, "bottom": 640, "right": 570}, "speed": {"x": 0, "y": 0}, "projectiles": [{"damage": 20, "top": 510, "left": 422, "bottom": 530, "right": 467, "speed": {"x": -6, "y": 0}}], "energy": 4}, "s...
FOR_JUMP
You are the best and most aggressive player in a 2D fighting video game. You will receive the game state and must choose the best action.
{"opponent": {"remaining_frames": 9, "hp": 368, "action": "CROUCH_FB", "state": "CROUCH", "position": {"top": 475, "left": 465, "bottom": 640, "right": 505}, "speed": {"x": 0, "y": 0}, "projectiles": [], "energy": 55}, "self": {"remaining_frames": 17, "hp": 368, "state": "DOWN", "position": {"top": 435, "left": 628, "b...
CROUCH_GUARD
End of preview. Expand in Data Studio

BvsALL_explained_selftrain_round1_half_original

This dataset is a local mixed SFT dataset built from:

  • Original dataset: Simonkami/bvb_8000 split train
  • Self-training file: selftrain_good_samples_round1.jsonl

Mixing settings

  • Original total: 8840
  • Original used: 2652
  • Original fraction: 0.3
  • Original max samples: 0
  • Selftrain raw total: 49162
  • Selftrain valid: 49162
  • Selftrain after action balance: 6592
  • Selftrain used: 6187
  • Target selftrain ratio: 0.7
  • Actual selftrain ratio: 0.7000
  • Max selftrain samples per action: 400
  • Final total: 8839

Columns

  • instruction
  • input
  • output

train_with_meta.jsonl contains extra source and score fields for inspection, but train.jsonl is the recommended file for SFT training.

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