Company: GCL
Filing Date: 2025-07-31
Form Type: 424B3
Source: 0001213900-25-070094
Chunk: 98

Company: GCL Global Holdings Ltd
Filing Date: 2025-07-31
Form: 424B3
Chunk 98
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CL is a holding company
incorporated as an exempted company under the laws of the Cayman Islands. As a holding company with no material operations on its own,
we conduct all our operations through our subsidiaries in Singapore, Hong Kong, Malaysia, China, the United Kingdom, Japan, Brazil, and
Dubai.

We are a marketer, distributor,
publisher and developer of video games and entertainment content sold in Asia, Europe, the U.S. and Latin America. We sell and distribute
to retailers and consumers in Asia physical and digital copies of video games through physical retailers, such as Sony PlayStation stores
in Japan, as well as online channels in Singapore, Hong Kong, Malaysia, Japan, South Korea, Taiwan, Thailand, Indonesia, the Philippines
and other Asian countries. Over 86.8% ,93.3%, and 87.9% of our total consolidated revenue for the years ended March 31, 2025 and 2024
and 2023, respectively, was derived from sale of either games on consoles such as Sony PlayStation, Microsoft Xbox, Nintendo Switch and
PCs to retailers, or game codes via electronic delivery to retailers or end-users through email or download. We also have our own production
studio and an advertising agency, providing media and content advertising services for small and medium-sized enterprises (the “SMEs”)
and government agencies. In September 2022, we formed a subsidiary dedicated to our game publishing business investing in upcoming game
titles as either a publisher or a co-publisher for the global market.

We derive revenues from
(i) distribution and sale of console games; (ii) game publishing; (iii) media advertising services; and (iv) others. The total revenue
increased by $44.5 million, or 45.7% to approximately $142.1 million for the year ended March 31, 2025 from approximately $97.5 million
for the same period in 2024. This increase in revenue was primarily attributable to the approximately $32.2 million increased sales from
console games and increase of approximately $12.6 million in game publishing revenue. The total revenue increased by $20.1 million, or
25.9%, to approximately $97.5 million for the year ended March 31, 2024 from approximately $77.4 million for the same period in 2023.
This increase in revenue was primarily attributable to the approximately $22.9 million increased sales from console games