Company: WBD
Filing Date: 2025-11-06
Form Type: 10-Q
Source: 0001437107-25-000216
Chunk: 46

Company: Warner Bros. Discovery, Inc.
Filing Date: 2025-11-06
Form: 10-Q
Item: Part I, Item 1
Chunk 46
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Receivables, net$1,812 $2,039 Prepaid expenses and other current assets$— $100 Other noncurrent assets$388 $363 Accounts Receivable FactoringTotal trade accounts receivable sold under the Company’s factoring arrangement were $102 million and $57 million for the nine months ended September 30, 2025 and 2024. The impact to the consolidated statements of operations was immaterial for the three and nine months ended September 30, 2025 and 2024. This accounts receivable factoring agreement is separate and distinct from the revolving receivables program.

NOTE 6. CONTENT RIGHTS

For purposes of amortization and impairment, capitalized production costs are grouped based on their predominant monetization strategy: individually or as a group. Live programming includes licensed sports rights and related advances. The tables below present the components of content rights (in millions).September 30, 2025Predominantly Monetized IndividuallyPredominantly Monetized as a GroupTotalProduction costs:Released, less amortization$3,433 $5,744 $9,177 Completed and not released646 661 1,307 In production and other1,917 2,208 4,125 Total production costs$5,996 $8,613 $14,609 Licensed content, live programming, and advances, net4,859 Game development costs, less amortization291 Total film and television content rights and games19,759 Less: Current content rights and prepaid license fees, net(655)Total noncurrent film and television content rights and games$19,104 

15

WARNER BROS. DISCOVERY, INC.NOTES TO CONSOLIDATED FINANCIAL STATEMENTS(unaudited)

December 31, 2024Predominantly Monetized IndividuallyPredominantly Monetized as a GroupTotalProduction costs:Released, less amortization$2,948 $5,678 $8,626 Completed and not released794 767 1,561 In production and other1,700 2,008 3,708 Total production costs$5,442 $8,453 $13,895 Licensed content, live programming, and advances, net5,744 Game development costs, less amortization247 Total film and television content rights and games19,886 Less: Current content rights and prepaid license