Company: GCL
Filing Date: 2025-07-31
Form Type: 424B3
Source: 0001213900-25-070094
Chunk: 12

Company: GCL Global Holdings Ltd
Filing Date: 2025-07-31
Form: 424B3
Chunk 12
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Our games may contain errors,
bugs, flaws, corrupted data, defects, and other vulnerabilities, some of which may only become apparent after their launch, particularly
as we launch new games and rapidly release new features to existing games under tight time constraints. Furthermore, our development and
testing processes may not detect errors and vulnerabilities in our games prior to their release. Any such errors, flaws, defects, and
vulnerabilities may adversely affect the game experience of our gamers, harm our reputation, cause our gamers to stop playing our games,
divert our resources, and delay market acceptance of our games, any of which could result in harm to our business, financial condition,
or results of operations.

Our technology infrastructure
is critical to the performance of our games and satisfaction of our gamers and to the general operation of our business. We devote significant
resources to network and data security to protect our systems and data. However, our systems may not be adequately designed with the necessary
reliability and redundancy to avoid performance delays or outages that could be harmful to our business. We cannot assure you that the
measures we take to detect and prevent or hinder cyber-attacks or other security or data breaches, to protect our systems, data and gamer
information, and to prevent outages, data loss, and fraud, including a disaster recovery strategy for server, equipment, or systems failure
and the use of third parties for certain cybersecurity services, will provide sufficient security or be adequate for our operations. Our
vendors and other partners are also subject to the foregoing risks, and we do not have any control over them. We have experienced, and
may in the future experience, system disruptions, outages, and other performance problems, including when releasing new software versions
or bug fixes, due to a variety of factors, including infrastructure changes, human or software errors, and capacity constraints. Such
disruptions have not had a material impact to date, however, future disruptions from unauthorized access to, fraudulent manipulation of,
or tampering with our or third parties’ computer systems and technological infrastructure, including the data contained therein
or transmitted thereby, could materially adversely affect our business, financial condition, results of operations, and prospects.

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Programming errors, defects,
and data corruption could also disrupt our operations, adversely affect the experience of our consumers, harm our reputation, cause our
gamers to stop playing our games, divert our resources, and delay market acceptance of our games, any of which could result