Company: GVSE
Filing Date: 2025-07-16
Form Type: S-1/A
Source: 0001641172-25-019925
Chunk: 42

Company: Gameverse Interactive Corp
Filing Date: 2025-07-16
Form: S-1/A
Chunk 42
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uCoins do not have value outside of the game. Separate from a cryptocurrency that is minted, TruCoins are not, as the TruCoins are simply credited to the users account when purchased in-game. Additionally, TruCoins are not stored in a digital wallet like a crypto currency wallet; rather, they are just accumulated in-game and cannot be transferred or sold. Lastly, users who want to purchase in-game consumables can only do so by using TruCoins.

Additionally, on the TruWorlds platform, when a virtual item is sold, the TruCoins are transferred from the purchaser to the developer, in which such transaction occurs entirely within the TruWorlds platform, where TruCoins serve as the medium of exchange for virtual items. This transfer is confined to our platform, ensuring that TruCoins cannot be exchanged for U.S. dollars or any other currency. Essentially, TruCoins functions as a closed-loop credit that facilitates transactions for virtual items on our platform.

Revenue Generation for Developers

Developers earn TruCoins through the sale of virtual items, which are priced in TruCoins. This model allows developers to monetize their creations directly within the TruWorlds ecosystem. The revenue generated in the form of TruCoins can only be used on our platform. The TruCoins are designed exclusively for use within the TruWorlds platform and cannot be converted into U.S. dollars or any other currency, now can they be withdrawn from our platform. This ensures that TruCoins maintain their value and utility solely within our ecosystem, providing a seamless experience for users and developers alike.

Safety

Multiple systems are integrated into the Gameverse Interactive platforms to promote civility and ensure the safety of our users. These systems are designed to enforce our policies, protect users’ personal information, and abide by local laws. We leverage text-filtering, content moderation systems, and automated systems to proactively identify behaviors that may violate our policies.

Content submitted by developers and creators, including images, models, meshes, and audio, goes through a multi-step review process before appearing on the platform. Images are evaluated for Child Sexual Abuse Material, or CSAM, using PhotoDNA with flagged images automatically reported to the National Center for Missing and Exploited Children, or NCMEC.

When experiences are published or updated on the Gameverse Interactive platforms, they are evaluated by a suite of tools that identify problematic language, potential bypasses to our chat filters, and content that falls outside our policies. Gameverse Interactive includes