Company: GVSE
Filing Date: 2025-07-16
Form Type: S-1/A
Source: 0001641172-25-019925
Chunk: 44

Company: Gameverse Interactive Corp
Filing Date: 2025-07-16
Form: S-1/A
Chunk 44
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verse  
 to support human co-experience in the entertainment, learning and business markets.                                                     |
| ● | Age                                                                                                                                     
 Demographic Expansion: As a result of platform extension, developers, and creators are now able to build higher quality experiences     
 and content that appeals to an older age demographic. We believe there is significant potential for us to increase our penetration      
 and engagement across all age demographics. We ultimately aim to be a brand that serves all ages.                                       |
| ● | International                                                                                                                           
 Reach: We believe there is significant potential for us to grow the global reach of our platform. We believe some of that will          
 occur by the same organic, word of mouth user and developer growth that we have seen in markets like the U.S., Canada, and the United   
 Kingdom. In addition, we are investing in technology that will also enhance our growth around the world. For example, we believe        
 that features such as automated translation and built-in regional compliance will enable us to scale usage in global markets, allowing  
 developers to publish in multiple languages and allowing users to communicate with each other even when they speak different languages. |
| ● | Monetization:                                                                                                                           
 We believe there is significant potential                                                                                               
 to increase monetization on our platform. We are actively working with our developer and creator community to help                      
 them improve their monetization.                                                                                                        |

Brand and Marketing

Users build a direct relationship with the Gameverse Interactive brand by establishing a single identity and creating their social graph. Users are able to navigate across an integrated universe of experiences on our platform and engage on the platform with users in their social graph. We believe this approach helps to create a flywheel that brings new users to the platform and promotes loyalty and engagement.

We believe safety is an integral and differentiating part of our brand. We have invested heavily in creating a safe and civil platform, which has allowed us to both grow and retain our user base.

Highly Efficient Marketing Model

We operate a highly efficient marketing model. Our approach is almost entirely organic, with our user, creator and developer adoption driven by mutually reinforcing content and social network effects. We also leverage our influencer community to increase brand awareness and our reach across all age demographics.

Our People

As of July 16, 2025, we employed 3 full time employees. In order to continue to evolve the Gameverse interactive platforms, we must continue to invest heavily in attracting and retaining key talent, especially those focused on product and engineering. We monitor our progress with human capital metrics such as turnover