Company: GCL
Filing Date: 2025-07-31
Form Type: 424B3
Source: 0001213900-25-070094
Chunk: 53

Company: GCL Global Holdings Ltd
Filing Date: 2025-07-31
Form: 424B3
Chunk 53
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 Pte. Ltd. (“4Divinity”) — formed in September 2022                                          
 in Singapore initially dedicated to the games publishing business, but more recently, also  
 to game development. In December 2024 and April 2025, each of 4Divinity UK Ltd. (“4Divinity 
 UK”) and 4Divinity Japan (“4Divinity JP”) was formed                                        
 as a wholly-owned subsidiary of 4Divinity to support GCL Group’s game publishing and        
 development business in Europe and Japan, respectively.                                     |

| ● | 2Game Digital Limited (“2Game”) — formed                                                                                               
 in May 2022 in Hong Kong primarily for distribution of activation keys and related products. In July 2022, GCL Global SG acquired      
 51% of the equity interests in 2Game in a combination of cash and stock transaction. In March 2025, GCL Global SG increased its equity 
 stake in 2Game from 51% to 61%. See “Recent Developments.” 2Game is GCL Group’s officially authorized digital                          
 video game platform, representing GCL Group’s effort to transition from physical goods to digital content, including the sale of       
 activation keys to retailers and consumers. In August 2023, 2Game Pro Ltda (“2Game Brazil”) was formed in Brazil                       
 as a wholly-owned subsidiary of 2Game to expand its business into Latin America. In October 2024, 2Game Digital DMCC (“2Game           
 Dubai”) was formed in Dubai as a wholly-owned subsidiary of 2Game to expand its business into the UAE and MENA region.                 |

| ● | Hainan                                                                              
 GCL Technology Co. Ltd. (“Hainan GCL”) — formed in July                             
 2024 in China to support GCL Group’s collaboration efforts with game developers and 
 a game platform in China.                                                           |

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Recent Developments

In September 2024, Hainan
GCL made a secured loan in the aggregate amount of $3,000,000 to Nekcom Inc. (“Nekcom”), a Delaware parent company of a developer
of the game Showa American Story in China. In November 2024, GCL Global, Nekcom and certain significant shareholders
of Nekcom entered into a Series B Preferred Stock Purchase Agreement (the “Nekcom SPA”) pursuant to which, among other things