Company: GCL
Filing Date: 2025-09-09
Form Type: 424B3
Source: 0001213900-25-086274
Chunk: 80

Company: GCL Global Holdings Ltd
Filing Date: 2025-09-09
Form: 424B3
Chunk 80
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 the date of this Report, GCL Group has either published or co-published a total of twelve game titles. The Company
also has its own production studio and advertising agency, providing media and content advertising services for small and medium-sized
enterprises (the “SMEs”) and government agencies.

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Mr. Jacky Choo See
Wee, our Group Chairman and Chief Executive Officer of Epicsoft Asia and 4Divinity, has over 20 years of video games distribution
and retail network management experience in Asia. Under Mr. Choo’s leadership, Epicsoft Asia has become a leading channel
distributor for console games, and has forged multi-year deals with international video game publishers and studios such as Sega Corporation
(“Sega”), Take-Two Interactive Software UK Limited (“Take-two”), CD Projekt S.A.
(“CDPR”) and Warner Bros. Games to sell select game titles within certain territories in Asia. Together with
Epicsoft Hong Kong, Epicsoft Malaysia and 2Game, Epicsoft Asia currently has one of the largest networks for video games distribution
in Asia through resellers with more than 2,100 physical and online stores, and has sold more than 14.1 million of physical and digital
copies of video games during the past three fiscal years. It has distributed in Asia four of the top ten best-selling video games of
all time, three of which it is currently still selling. It is also responsible for bringing to Asia some award-winning all-time
favorite video games, such as Hogwarts Legacy, Grand Theft Auto IV, Grand Theft Auto V, Red Dead Redemption II, Cyberpunk 2077, The Witcher 3: Wild Hunt, Elden Ring: Nightreignand Black Myth: Wukong.

2Game is GCL Group’s
authorized digital sales platform. It operates as a business-to-business (“B2B”) and business-to-consumer (“B2C”)
digital video game retailer. It sells and distributes game activation keys, the so-called “activation keys” or “game
codes” to both resellers and consumers as part of GCL Group’s concerted effort to transition from physical console game compact
discs to activation keys and content. There are currently more than 8,000 game titles available on 2Game’s platform. 2Game currently
has almost 1 million registered users and approximately 41.2% of 2Game’s revenue comes from Europe, with