Company: GVSE
Filing Date: 2025-04-17
Form Type: S-1/A
Source: 0001641172-25-005196
Chunk: 42

Company: Gameverse Interactive Corp
Filing Date: 2025-04-17
Form: S-1/A
Chunk 42
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 also be sold by any users on the platform. The Company will provide the users templates on the web platform to create their virtual items. The TruCoins the users make purchases with is not a direct generator of revenue for the Company at this time. Further, the Company will have some assets be only purchasable, and other assets to be purchasable, sellable and tradeable, in accordance with the below:

| · | Only                                                                                       
 Purchasable Assets: User-generated items or general marketplace content.                   |
| · | Sellable/Tradable                                                                          
 Assets: Items created by Gameverse (e.g., premium content, rare items, “specialty items”). |

Further, our TruCoins do not utilize any blockchain or other digital ledger technology. TruCoins are considered an in-game currency users can spend on in game-consumables, similar to virtual credits, and TruCoins do not have value outside of the game. Separate from a cryptocurrency that is minted, TruCoins are not, as the TruCoins are simply credited to the users account when purchased in-game. Additionally, TruCoins are not stored in a digital wallet like a crypto currency wallet; rather, they are just accumulated in-game and cannot be transferred or sold. Lastly, users who want to purchase in-game consumables can only do so by using TruCoins.

Safety

Multiple systems are integrated into the Gameverse Interactive platforms to promote civility and ensure the safety of our users. These systems are designed to enforce our policies, protect users’ personal information, and abide by local laws. We leverage text-filtering, content moderation systems, and automated systems to proactively identify behaviors that may violate our policies.

Content submitted by developers and creators, including images, models, meshes, and audio, goes through a multi-step review process before appearing on the platform. Images are evaluated for Child Sexual Abuse Material, or CSAM, using PhotoDNA with flagged images automatically reported to the National Center for Missing and Exploited Children, or NCMEC

When experiences are published or updated on the Gameverse Interactive platforms, they are evaluated by a suite of tools that identify problematic language, potential bypasses to our chat filters, and content that falls outside our policies. Gameverse Interactive includes a suite of anti-intruder technologies that leverage machine learning, throttles, and circuit breakers to block automated bot attacks and mitigate human attempts to spam users and disrupt services. We utilize services from providers like Cloudflare and Azure for these capabilities and