Company: GCL
Filing Date: 2025-09-09
Form Type: 424B3
Source: 0001213900-25-086274
Chunk: 221

Company: GCL Global Holdings Ltd
Filing Date: 2025-09-09
Form: 424B3
Chunk 221
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| Office and warehouse renovation |     | Shorter of the lease term or 3 years |

The cost and related accumulated
depreciation of assets sold or otherwise retired are eliminated from the accounts and any gain or loss is included in the consolidated
statements of operation and comprehensive income (loss). Expenditures for maintenance and repairs are charged to earnings as incurred,
while additions, renewals and betterments, which are expected to extend the useful life of assets, are capitalized. The Company also
re-evaluates the periods of depreciation to determine whether subsequent events and circumstances warrant revised estimates of useful
lives.

<div align='center'>F-12

GCL GLOBAL HOLDINGS LTD AND ITS SUBSIDIARIES

NOTES TO CONSOLIDATED FINANCIAL STATEMENTS</div>

The Company’s indefinite-lived
intangible assets consisted of the console game codes. The console game codes represent sequences of code providing users with access
to specific video games. Acquired from vendors in batches, their primary purpose is for resale. Each console game code grants single
access right to the user and is individually identified at cost upon purchase from its vendor.

Each console game code is
defined as an intangible asset, due to its lack of physical form. The useful life of an intangible asset should be considered indefinite
if no legal, regulatory, contractual, competitive, economic, or other factors limit its useful life to the reporting entity in accordance
with ASC 350-30-35-4. Consequently, each console game code is recorded at cost on the Company’s consolidated balance sheet and
is not subject to amortization. Instead, the cost of each game code will be transferred to cost of goods sold upon the sale of each individual
code. Additionally, the remaining balance of the console game codes will continue to generate cash flows from sales activities until
the last code is sold, with the total balance and the number of consol game codes decreasing as individual codes are sold.

Impairment testing for indefinite-lived
intangible assets is conducted on both an interim and annual basis to assess whether the carrying value of an individual asset exceeds
its fair value. When the carrying value exceeds fair value, the carrying amount is reduced to the fair value. The assessment for impairment
incorporates a review of external factors, including current market prices for console game codes, market demand trends, and market competition.
Additionally, the evaluation considers the long-term viability of the console game codes, factoring in elements such as platform support
and the