Company: DKI
Filing Date: 2025-08-11
Form Type: 424B4
Source: 0001641172-25-022921
Chunk: 116

Company: DarkIris Inc.
Filing Date: 2025-08-11
Form: 424B4
Chunk 116
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2024. Mobile gaming is also on a steady rise with a growth rate of 3.5% annually,
projected to hit 2.85 billion players by 2024. Although console player growth has slightly decelerated to 2.3% compared to the previous
year, the overall trajectory of the gaming market remains robust. Dominating with 53% of global gamers, the Asia-Pacific region anticipates
a 4.0% year-on-year growth, reaching 1.8 billion players by 2024. This surge is predominantly propelled by the expanding player base
in Central Asia and Southeast Asia. Emerging regions with a mobile-centric focus such as the Middle East, Africa, and Latin America present
promising opportunities for growth where economic prosperity and robust digital frameworks are facilitating the transition of internet
users into gaming enthusiasts. These regions collectively account for 16% and 10% of global gamers with their growth rates expected to
outpace other regions. North America and Europe are forecasted to witness year-on-year player growth rates of 2.9% and 2.4% in 2024,
respectively.

Localization efforts encompassing
language, pricing strategies, and cultural adaptations are crucial for publishers looking to tap into new international markets. Moreover,
global diversification acts as a safeguard against overreliance on saturated markets. The geographical expansion of gaming is still in
its early stages in numerous regions, offering established publishers the opportunity to extend flagship franchises and engage with fresh
audiences.

Surge in game revenues, especially in mobile games

The Newzoo’s Global
Market Report 2024 indicates that the global games market is projected to generate $187.7 billion in revenue in 2024, making a year-on-year
growth of 2.1%. This growth is primarily driven by the expansion of the player base and the increasing proportion of paying gamers. Projections
indicate that the global games market is poised for further expansion, expected to reach $213.3 billion by 2027. The count of paying
gamers is anticipated to rise by 5.0%, reaching 1.5 billion users and is expected to hit 1.67 billion by 2027. This trend highlights
a growing consumer willingness to invest in gaming software, indicating promising market opportunities.

Remarkably, the mobile games
sector is poised to make a substantial impact, projecting revenues of $92.6 billion, commanding a 48% share of global gaming revenue,
with