Company: LAWIL
Filing Date: 2025-08-06
Form Type: 10-Q
Source: 0000750004-25-000048
Chunk: 86

Company: Light & Wonder, Inc.
Filing Date: 2025-08-06
Form: 10-Q
Item: Part I, Item 8
Chunk 86
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 comprehensive income were not material. The Grover operating segment was aggregated with our Gaming reportable business segment.Computation of Basic and Diluted Net Income Per ShareBasic and diluted net income per share are based upon net income divided by the weighted average number of common shares outstanding during the period. Diluted net income per share reflects the effect of the assumed exercise of stock options and RSUs only in the periods in which such effect would have been dilutive to net income.For the three and six months ended June 30, 2025, we included 2 million and 1 million, respectively, of common stock equivalents in the calculation of diluted net income per share. For the three and six months ended June 30, 2024, we included 2 million of common stock equivalents in the calculation of diluted net income per share for both periods. New Accounting GuidanceThere have been no recent accounting pronouncements or changes in accounting pronouncements since those described within Note 1 of our 2024 10-K that are expected to have a material impact on our consolidated financial statements.

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(2) Revenue Recognition

The following table disaggregates our revenues by type within each of our reportable business segments:Three Months Ended June 30,Six Months Ended June 30,2025202420252024GamingGaming operations$209 $175 $382 $340 Gaming machine sales191 228 398 433 Gaming systems73 82 136 142 Table products55 54 106 101 Total$528 $539 $1,022 $1,016 SciPlayThird-party platforms and other(1)$165 $181 $339 $375 Direct-to-consumer platforms35 24 63 36 Total$200 $205 $402 $411 iGaming$81 $74 $158 $148 (1) Other primarily represents advertising revenue, which was not material for the periods presented.Grover revenues are generated by providing customers with access to proprietary electronic pull tabs equipment and content for which consideration is based upon a percentage of gross gaming revenue, with variability generally resolved in the reporting period. For these contracts with customers, we generally transfer control and recognize revenue over time based on the amount we expect to receive and classify such revenue as gaming operations revenue. Payments from customers under these contracts are typically due on a monthly or more frequent basis. The amount of rental income revenue included in services revenue