Company: GCL
Filing Date: 2025-09-05
Form Type: F-1/A
Source: 0001213900-25-085150
Chunk: 77

Company: GCL Global Holdings Ltd
Filing Date: 2025-09-05
Form: F-1/A
Chunk 77
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 to unauthorized listings of their games online. Through our distribution network and long-standing relationships with our customers, we believe we can offer a unique value proposition to the international game studios in combating the issue of game piracy through take-down and conversion of unauthorized sales listings. We believe that there is a large market demand for this service and we plan to leverage our network and technology to help game studios and publishers recoup some of the revenues lost to piracy. We believe that the overall entertainment industry is converging towards transmedia, a trend in which game companies bring their game IP to film, television, and other media to expand the reach of their franchise and bring consumers back to their core game franchise. By growing our business into game publishing, game creation and game IP investment, we believe we are well-positioned to move up the value chain in the game creation process to build our game IP and potentially monetize game IP through transmedia.

| 2 | https://advanced-television.com/2022/10/11/survey-video-game-piracy-set-to-rise/ |

47 GCL Group Through two intermediary holding companies, namely (i) GCL Global Pte. Ltd., a Singaporean company formed in July 2021 (“ GCL Global SG”), and (ii) Grand Centrex Limited, a British Virgin Islands business company formed in November 2018 (“ GCL BVI”), GCL Global holds the following operating subsidiaries:

| ● | Epicsoft                                                                                                                           
 Asia Pte. Ltd. (“Epic Asia” or “Epicsoft Asia”) — formed in September 2014                                                         
 in Singapore primarily for marketing and retail distribution of video games software, game codes, and other related consumer items 
 in Singapore.                                                                                                                      |

| ● | Epicsoft (Hong Kong) Limited (“Epic HK” or “Epicsoft                                               
 Hong Kong”) — formed in April 2005 in Hong Kong primarily for marketing and retail distribution of 
 video games software, game codes, and other related consumer items in Hong Kong.                   |

| ● | Epicsoft Malaysia Sdn. Bhd. (“Epic MY” or “Epicsoft                                                   
 Malaysia”) — formed in June 2019 in Malaysia primarily for marketing and retail distribution of video 
 games and related products in Malaysia.                                                               |

| ● | Titan Digital Media Pte. Ltd. (“TDM”) — formed                                                                                          
 in January 2018 in Singapore as a branding and digital marketing agency with 90% of the then outstanding equity interests held          
 by our