Company: GCL
Filing Date: 2025-04-03
Form Type: F-1
Source: 0001213900-25-028608
Chunk: 168

Company: GCL Global Holdings Ltd
Filing Date: 2025-04-03
Form: F-1
Chunk 168
---
  2,350,855 |     |     |   2.8 | % |     |   |  4,056,790 |     |     |   6.4 | % |     |        | (1,705,935 | ) |     |        | (42.1 | )% |
| Advertising services   |     |                               |  1,389,562 |     |     |   1.6 | % |     |   |  1,536,615 |     |     |   2.4 | % |     |        |   (147,053 | ) |     |        |  (9.6 | )% |
| Others                 |     |                               |    135,669 |     |     |   0.2 | % |     |   |          — |     |     |     — | % |     |        |    135,669 |   |     |        | 100.0 | %  |
| Total Cost of revenues |     | $                             | 84,216,243 |     |     | 100.0 | % |     | $ | 63,598,608 |     |     | 100.0 | % |     | $      | 20,617,635 |   |     |        |  32.4 | %  |

<div align='center'>100</div>

Cost of revenue increased by approximately $20.6 million, or 32.4%, to approximately $84.2 million for the year ended March 31, 2024 from approximately $63.6 million for the same period in 2023. The increase in cost of revenues was attributable to the following:

Cost of revenue from console game increased by approximately $22.3 million, or 38.5%, to approximately $80.3 million for the year ended March 31, 2024 from approximately $58.1 million for the same period in 2023. The increase was primarily driven by increase of revenue from console game as more units (both compact discs and console game codes) were sold during year ended March 31, 2024. Additionally, the increase was attributable to higher purchasing costs, which were influenced by price increases from our vendors.

Cost of revenue from game publishing decreased by approximately $1.7 million, or 42.1%, to approximately $2.4 million for the year ended March 31