Company: GCL
Filing Date: 2025-04-08
Form Type: 424B3
Source: 0001213900-25-029989
Chunk: 30

Company: GCL Global Holdings Ltd
Filing Date: 2025-04-08
Form: 424B3
Chunk 30
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 data breaches, to protect our systems, data and gamer
information, and to prevent outages, data loss, and fraud, including a disaster recovery strategy for server, equipment, or systems failure
and the use of third parties for certain cybersecurity services, will provide sufficient security or be adequate for our operations. Our
vendors and other partners are also subject to the foregoing risks, and we do not have any control over them. We have experienced, and
may in the future experience, system disruptions, outages, and other performance problems, including when releasing new software versions
or bug fixes, due to a variety of factors, including infrastructure changes, human or software errors, and capacity constraints. Such
disruptions have not had a material impact to date, however, future disruptions from unauthorized access to, fraudulent manipulation of,
or tampering with our or third parties’ computer systems and technological infrastructure, including the data contained therein
or transmitted thereby, could materially adversely affect our business, financial condition, results of operations, and prospects.

Programming errors, defects,
and data corruption could also disrupt our operations, adversely affect the experience of our consumers, harm our reputation, cause our
gamers to stop playing our games, divert our resources, and delay market acceptance of our games, any of which could result in legal liability
to us or harm our business, financial condition, results of operations, and prospects.

If our gamer base and engagement
continue to grow, and the number and types of games we offer continue to grow and evolve, we will need an increasing amount of technical
infrastructure, including network capacity and computing power, to continue to satisfy our gamers’ needs and operate our business.
Such infrastructure expansion may be complex, and unanticipated delays in completing these projects or availability of components may
lead to increased project costs, operational inefficiencies, or interruptions in the delivery or degradation of the quality of our games
or other operations. In addition, there may be issues related to this infrastructure that are not identified during the testing phases
of design and implementation, which may only become evident after we have started to fully use the underlying equipment or software, which
could further degrade the gamer experience or increase our costs. As such, we could fail to continue to effectively scale and grow our
technical infrastructure to accommodate increased demands. In addition, our business may be subject to interruptions, delays or failures
resulting from adverse weather conditions, other natural disasters, power loss, terrorism, cyber-attacks, public health emergencies (including
the COVID-