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SceneTrans
SceneTrans is a synthetic dataset of paired indoor scene images (A/B pairs) for scene change detection / "spot-the-difference" research. Each pair shows the same scene before and after an object-level edit — an object being added, moved, removed, or left unchanged — together with a natural-language description and the corresponding action.
All scenes are rendered with NVIDIA Isaac Sim 5.1.0 from USD assets, and come with RGB, depth, and segmentation modalities plus ground-truth metadata about what changed.
💻 Generation scripts, annotation notebooks, and full documentation are on GitHub: ShenGroup/SceneTrans.
Example
A snapshot of representative scenes and A/B pairs in the dataset:
Scenes
The data is distributed as per-scene .zip archives (the number in each filename is the number of
A/B pairs), spanning 8 indoor scenes and roughly 14,605 pairs in total.
| Archive | Scene | A/B pairs |
|---|---|---|
kitchen_sim_2300.zip |
Kitchen | 2,300 |
studyroom_desk_sim_2400.zip |
Study room – desk | 2,400 |
bedroom1_bed_sim_2390.zip |
Bedroom – bed | 2,390 |
livingroom_sim_1990.zip |
Living room | 1,990 |
livingroom_shelf_sim_1925.zip |
Living room – shelf | 1,925 |
childrenroom_desk_sim_1660.zip |
Children room – desk | 1,660 |
diningroom_sim_1140.zip |
Dining room | 1,140 |
bedroom1_shelf_sim_800.zip |
Bedroom – shelf | 800 |
assets.zip |
USD scene/object assets (source environments) | – |
Change Types
Every pair belongs to one of four object-level transformations:
- Add — an object absent in frame A is present in frame B.
- Move — an object is relocated (and possibly re-oriented) between the two frames.
- Remove — an object present in frame A is absent in frame B.
- Unchanged — both frames come from the same rendered state (a valid no-change sample).
License
Released under the Creative Commons Attribution 4.0 International License (CC BY 4.0).
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