id stringlengths 21 21 | kind stringclasses 3
values | options listlengths 2 6 | target listlengths 2 6 | state stringlengths 157 235 | question stringclasses 7
values | domain stringclasses 1
value | family stringclasses 1
value | source stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|
v3_b516f06f60cbee5d_c | choice | [
"winning",
"equal",
"losing",
"unclear"
] | [
0,
0,
0.99,
0.01
] | The chess position leaves the king exposed on an open file; additionally walks into a discovered check. Context: against a higher-rated opponent, under reduced staffing. Reported by the automated check. | Position verdict for this scenario. | game_state_eval | structured | yuri_v3 |
v3_a028e73f73c87d0c_n | noul | [
"false",
"true"
] | [
0.33,
0.67
] | A poker hand walks into a discovered check; additionally has three in a row with the next move. Context: in a must-win game, under an active deadline. Reported by the on-call engineer. | Is this scenario one where: a win is still possible? | game_state_eval | structured | yuri_v3 |
v3_703261d3b028c232_n | noul | [
"false",
"true"
] | [
0.2,
0.8
] | A poker hand creates a double attack on the loose piece; additionally walks into a discovered check. Context: with 20 seconds on the clock, during peak load. Reported by the automated check. | Is this scenario one where: this loses material? | game_state_eval | structured | yuri_v3 |
v3_e4ed9a1dbfb9a95f_c | choice | [
"capture",
"develop",
"defend",
"check_threat"
] | [
0.31,
0.09,
0.08,
0.52
] | A poker hand completes the diagonal win threat; additionally blocks the opponent only developing move. Context: in a must-win game, mid-incident. Reported by the review queue. | Best move for this scenario. | game_state_eval | structured | yuri_v3 |
v3_ecf39616e6ca6c16_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.06,
0.06,
0.08,
0.28,
0.44,
0.08
] | The tic-tac-toe board trades queens into a won endgame; additionally allows a forced mate in 2. Context: against a higher-rated opponent, following a recent audit. Reported by the review queue. | Rate win probability for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_5f149f306c24b6e5_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.3,
0.08,
0.07,
0.18,
0.23,
0.14
] | The chess position creates a double attack on the loose piece; additionally trades queens into a won endgame. Context: in a must-win game, as part of a compliance sweep. Reported by the operator. | Rate win probability for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_f621815d8b058468_n | noul | [
"false",
"true"
] | [
0.26,
0.74
] | The tic-tac-toe board blocks the opponent only developing move; additionally secures the center pawn majority. Context: in a must-win game, while on-call rotation changed. Reported by the automated check. | Is this scenario one where: a win is still possible? | game_state_eval | structured | yuri_v3 |
v3_ffa161422d8ef5e2_n | noul | [
"false",
"true"
] | [
0.39,
0.61
] | A connect-four column leaves the king exposed on an open file; additionally gains a rook for a knight. Context: in the opening phase, under an active deadline. Reported by the automated check. | Is this scenario one where: a win is still possible? | game_state_eval | structured | yuri_v3 |
v3_a760ccce74587b42_n | noul | [
"false",
"true"
] | [
0.4,
0.6
] | A connect-four column completes the diagonal win threat; additionally leaves the king exposed on an open file. Context: in a must-win game, during the holiday freeze. Reported by the supervisor. | Is this scenario one where: the move is legal? | game_state_eval | structured | yuri_v3 |
v3_3054d696ac3d23cf_c | choice | [
"capture",
"develop",
"defend",
"check_threat"
] | [
0.68,
0.23,
0.05,
0.04
] | A poker hand blocks the opponent only developing move; additionally trades queens into a won endgame. Context: with 20 seconds on the clock, during normal operations. Reported by the automated check. | Best move for this scenario. | game_state_eval | structured | yuri_v3 |
v3_88d276b7d1d8a7dc_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.14,
0.07,
0.06,
0.3,
0.33,
0.1
] | The tic-tac-toe board completes the diagonal win threat; additionally secures the center pawn majority. Context: with 20 seconds on the clock, with staffing at reduced levels. Reported by the monitoring system. | Rate win probability for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_2d2a54f0347a70a2_c | choice | [
"capture",
"develop",
"defend",
"check_threat"
] | [
0.09,
0.24,
0.07,
0.6
] | A connect-four column blocks the opponent only developing move; additionally completes the diagonal win threat. Context: in a must-win game, during the morning shift. Reported by the automated check. | Best move for this scenario. | game_state_eval | structured | yuri_v3 |
v3_1cf9a5394e447ccb_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.13,
0.08,
0.06,
0.19,
0.32,
0.22
] | A connect-four column walks into a discovered check; additionally has three in a row with the next move. Context: with 20 seconds on the clock, during a scheduled maintenance window. Reported by the on-call engineer. | Rate move quality for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_00be20fe051ad000_c | choice | [
"capture",
"develop",
"defend",
"check_threat"
] | [
0.43,
0.02,
0.27,
0.28
] | The tic-tac-toe board walks into a discovered check; additionally trades queens into a won endgame. Context: in a must-win game, while legacy systems are still active. Reported by the automated check. | Best move for this scenario. | game_state_eval | structured | yuri_v3 |
v3_f6371f0152f69a06_n | noul | [
"false",
"true"
] | [
0.52,
0.48
] | A poker hand walks into a discovered check; additionally completes the diagonal win threat. Context: in a must-win game, with staffing at reduced levels. Reported by the automated check. | Is this scenario one where: the move is legal? | game_state_eval | structured | yuri_v3 |
v3_e800e7c13797efd4_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.1,
0.04,
0.05,
0.15,
0.49,
0.17
] | A connect-four column completes the diagonal win threat; additionally walks into a discovered check. Context: with 20 seconds on the clock, following a recent audit. Reported by the supervisor. | Rate move quality for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_1b87f0dcad62868d_n | noul | [
"false",
"true"
] | [
0.41,
0.59
] | A poker hand trades queens into a won endgame; additionally secures the center pawn majority. Context: in the opening phase, under reduced staffing. Reported by the review queue. | Is this scenario one where: the move is legal? | game_state_eval | structured | yuri_v3 |
v3_908f53ab32fcb3a3_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.05,
0.03,
0.04,
0.12,
0.41,
0.35
] | A poker hand leaves the king exposed on an open file; additionally has three in a row with the next move. Context: in a must-win game, mid-incident. Reported by the automated check. | Rate win probability for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_e99ff103844b326c_n | noul | [
"false",
"true"
] | [
0.24,
0.76
] | A connect-four column has three in a row with the next move; additionally allows a forced mate in 2. Context: in the opening phase, during the quarterly review. Reported by the automated check. | Is this scenario one where: a win is still possible? | game_state_eval | structured | yuri_v3 |
v3_bc14efb81d35964f_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.21,
0.09,
0.06,
0.22,
0.24,
0.18
] | A connect-four column blocks the opponent only developing move; additionally creates a double attack on the loose piece. Context: in a must-win game, during the morning shift. Reported by the operator. | Rate move quality for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_1968cc5cec53cdf6_c | choice | [
"capture",
"develop",
"defend",
"check_threat"
] | [
0.15,
0.08,
0.17,
0.6
] | A connect-four column secures the center pawn majority; additionally has three in a row with the next move. Context: with 20 seconds on the clock, during a scheduled maintenance window. Reported by the operator. | Best move for this scenario. | game_state_eval | structured | yuri_v3 |
v3_fa93a7c12960c3c2_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.31,
0.09,
0.07,
0.27,
0.19,
0.07
] | The tic-tac-toe board completes the diagonal win threat; additionally secures the center pawn majority. Context: in the opening phase, with a new vendor onboarded. Reported by the review queue. | Rate move quality for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_5ef92fa8ae83653a_c | choice | [
"capture",
"develop",
"defend",
"check_threat"
] | [
0.15,
0.04,
0.31,
0.5
] | The tic-tac-toe board leaves the king exposed on an open file; additionally secures the center pawn majority. Context: in a must-win game, during the system migration. Reported by the supervisor. | Best move for this scenario. | game_state_eval | structured | yuri_v3 |
v3_5cd310db68c872f4_n | noul | [
"false",
"true"
] | [
0.73,
0.27
] | A connect-four column has three in a row with the next move; additionally creates a double attack on the loose piece. Context: against a higher-rated opponent, during the morning shift. Reported by the automated check. | Is this scenario one where: this loses material? | game_state_eval | structured | yuri_v3 |
v3_1ca3f46a23833a11_c | choice | [
"winning",
"equal",
"losing",
"unclear"
] | [
0.96,
0,
0.02,
0.02
] | The chess position creates a double attack on the loose piece; additionally gains a rook for a knight. Context: in the opening phase, during the holiday freeze. Reported by the monitoring system. | Position verdict for this scenario. | game_state_eval | structured | yuri_v3 |
v3_bf0c2ec10b3b85cd_n | noul | [
"false",
"true"
] | [
0.9,
0.1
] | The chess position gains a rook for a knight; additionally completes the diagonal win threat. Context: in the opening phase, following a recent audit. Reported by the operator. | Is this scenario one where: this loses material? | game_state_eval | structured | yuri_v3 |
v3_259644fece243b8b_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.1,
0.06,
0.07,
0.23,
0.35,
0.19
] | A poker hand walks into a discovered check; additionally secures the center pawn majority. Context: with 20 seconds on the clock, under reduced staffing. Reported by the operator. | Rate win probability for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_705afe463e688ce8_n | noul | [
"false",
"true"
] | [
0.64,
0.36
] | The tic-tac-toe board leaves the king exposed on an open file; additionally walks into a discovered check. Context: in the opening phase, during peak load. Reported by the supervisor. | Is this scenario one where: the move is legal? | game_state_eval | structured | yuri_v3 |
v3_ba75947139b7d026_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.3,
0.08,
0.05,
0.09,
0.11,
0.37
] | The chess position secures the center pawn majority; additionally allows a forced mate in 2. Context: in the opening phase, under reduced staffing. Reported by the supervisor. | Rate move quality for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_9e167d7f6251f43a_n | noul | [
"false",
"true"
] | [
0.31,
0.69
] | The tic-tac-toe board walks into a discovered check; additionally gains a rook for a knight. Context: in the opening phase, shortly after a software update. Reported by the supervisor. | Is this scenario one where: a win is still possible? | game_state_eval | structured | yuri_v3 |
v3_74da635beb07a145_c | choice | [
"winning",
"equal",
"losing",
"unclear"
] | [
0.38,
0.01,
0.48,
0.13
] | A connect-four column leaves the king exposed on an open file; additionally creates a double attack on the loose piece. Context: against a higher-rated opponent, while legacy systems are still active. Reported by the monitoring system. | Position verdict for this scenario. | game_state_eval | structured | yuri_v3 |
v3_7a0df1367a360005_c | choice | [
"winning",
"equal",
"losing",
"unclear"
] | [
0.86,
0,
0.01,
0.13
] | A poker hand gains a rook for a knight; additionally creates a double attack on the loose piece. Context: with 20 seconds on the clock, while on-call rotation changed. Reported by the operator. | Position verdict for this scenario. | game_state_eval | structured | yuri_v3 |
v3_26f973d27812fcaf_n | noul | [
"false",
"true"
] | [
0.21,
0.79
] | A poker hand trades queens into a won endgame; additionally allows a forced mate in 2. Context: against a higher-rated opponent, mid-incident. Reported by the on-call engineer. | Is this scenario one where: the move is legal? | game_state_eval | structured | yuri_v3 |
v3_3d94a8b8197fbf58_n | noul | [
"false",
"true"
] | [
0.82,
0.18
] | The tic-tac-toe board leaves the king exposed on an open file; additionally gains a rook for a knight. Context: against a higher-rated opponent, during the quarterly review. Reported by the monitoring system. | Is this scenario one where: this loses material? | game_state_eval | structured | yuri_v3 |
v3_8d1fd8df0c4804b9_n | noul | [
"false",
"true"
] | [
0.64,
0.36
] | The chess position leaves the king exposed on an open file; additionally blocks the opponent only developing move. Context: with 20 seconds on the clock, as part of a compliance sweep. Reported by the operator. | Is this scenario one where: this loses material? | game_state_eval | structured | yuri_v3 |
v3_215046653bc10d2b_n | noul | [
"false",
"true"
] | [
0.84,
0.16
] | A connect-four column has three in a row with the next move; additionally blocks the opponent only developing move. Context: in a must-win game, immediately after go-live. Reported by the on-call engineer. | Is this scenario one where: this loses material? | game_state_eval | structured | yuri_v3 |
v3_84ed544f9d5adc92_n | noul | [
"false",
"true"
] | [
0.78,
0.22
] | The tic-tac-toe board completes the diagonal win threat; additionally trades queens into a won endgame. Context: with 20 seconds on the clock, shortly after a software update. Reported by the monitoring system. | Is this scenario one where: this loses material? | game_state_eval | structured | yuri_v3 |
v3_cd5460145d3effcc_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.11,
0.08,
0.06,
0.14,
0.31,
0.3
] | A connect-four column gains a rook for a knight; additionally blocks the opponent only developing move. Context: in a must-win game, under an active deadline. Reported by the monitoring system. | Rate move quality for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_5041764784214212_n | noul | [
"false",
"true"
] | [
0.41,
0.59
] | A connect-four column gains a rook for a knight; additionally walks into a discovered check. Context: against a higher-rated opponent, following a recent audit. Reported by the on-call engineer. | Is this scenario one where: the move is legal? | game_state_eval | structured | yuri_v3 |
v3_07cd1ccc2c763cd8_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.05,
0.03,
0.04,
0.06,
0.27,
0.55
] | The tic-tac-toe board completes the diagonal win threat; additionally walks into a discovered check. Context: in a must-win game, immediately after go-live. Reported by the on-call engineer. | Rate win probability for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_b38c4e72879296a6_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.31,
0.16,
0.07,
0.19,
0.16,
0.11
] | A poker hand secures the center pawn majority; additionally blocks the opponent only developing move. Context: with 20 seconds on the clock, during a scheduled maintenance window. Reported by the operator. | Rate move quality for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_e6bdc4e5eeb4a09b_n | noul | [
"false",
"true"
] | [
0.59,
0.41
] | The chess position walks into a discovered check; additionally allows a forced mate in 2. Context: against a higher-rated opponent, with a new vendor onboarded. Reported by the monitoring system. | Is this scenario one where: this loses material? | game_state_eval | structured | yuri_v3 |
v3_a5f77fde84c9b702_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.13,
0.09,
0.08,
0.23,
0.3,
0.17
] | A connect-four column trades queens into a won endgame; additionally has three in a row with the next move. Context: in a must-win game, while on-call rotation changed. Reported by the operator. | Rate move quality for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_5727dd19b0c276da_n | noul | [
"false",
"true"
] | [
0.35,
0.65
] | The tic-tac-toe board has three in a row with the next move; additionally completes the diagonal win threat. Context: in the opening phase, during the system migration. Reported by the monitoring system. | Is this scenario one where: the move is legal? | game_state_eval | structured | yuri_v3 |
v3_6ae221800f8eeb6c_n | noul | [
"false",
"true"
] | [
0.27,
0.73
] | A poker hand has three in a row with the next move; additionally leaves the king exposed on an open file. Context: in a must-win game, while on-call rotation changed. Reported by the operator. | Is this scenario one where: a win is still possible? | game_state_eval | structured | yuri_v3 |
v3_82449eed0e5a33be_n | noul | [
"false",
"true"
] | [
0.74,
0.26
] | A poker hand leaves the king exposed on an open file; additionally gains a rook for a knight. Context: against a higher-rated opponent, while on-call rotation changed. Reported by the on-call engineer. | Is this scenario one where: this loses material? | game_state_eval | structured | yuri_v3 |
v3_6a5a40afb1cb318e_c | choice | [
"capture",
"develop",
"defend",
"check_threat"
] | [
0.09,
0.1,
0.01,
0.8
] | The chess position blocks the opponent only developing move; additionally completes the diagonal win threat. Context: with 20 seconds on the clock, during the morning shift. Reported by the operator. | Best move for this scenario. | game_state_eval | structured | yuri_v3 |
v3_fd3cf3ea3fa685d2_n | noul | [
"false",
"true"
] | [
0.08,
0.92
] | The tic-tac-toe board allows a forced mate in 2; additionally trades queens into a won endgame. Context: in a must-win game, while legacy systems are still active. Reported by the supervisor. | Is this scenario one where: a win is still possible? | game_state_eval | structured | yuri_v3 |
v3_5d9d703e3fcda869_n | noul | [
"false",
"true"
] | [
0.28,
0.72
] | The tic-tac-toe board gains a rook for a knight; additionally leaves the king exposed on an open file. Context: in the opening phase, while legacy systems are still active. Reported by the operator. | Is this scenario one where: a win is still possible? | game_state_eval | structured | yuri_v3 |
v3_880fba35057359bc_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.14,
0.1,
0.08,
0.26,
0.28,
0.14
] | The tic-tac-toe board completes the diagonal win threat; additionally blocks the opponent only developing move. Context: in the opening phase, during an external partner integration. Reported by the on-call engineer. | Rate move quality for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_60d3157a9456dc6b_n | noul | [
"false",
"true"
] | [
0.38,
0.62
] | A poker hand completes the diagonal win threat; additionally trades queens into a won endgame. Context: in the opening phase, as part of a compliance sweep. Reported by the supervisor. | Is this scenario one where: the move is legal? | game_state_eval | structured | yuri_v3 |
v3_2ef660628a8f50a3_c | choice | [
"winning",
"equal",
"losing",
"unclear"
] | [
0.66,
0,
0.3,
0.04
] | The tic-tac-toe board allows a forced mate in 2; additionally leaves the king exposed on an open file. Context: in the opening phase, immediately after go-live. Reported by the review queue. | Position verdict for this scenario. | game_state_eval | structured | yuri_v3 |
v3_56b2270811a751d0_c | choice | [
"capture",
"develop",
"defend",
"check_threat"
] | [
0.08,
0.43,
0.46,
0.03
] | The tic-tac-toe board secures the center pawn majority; additionally blocks the opponent only developing move. Context: against a higher-rated opponent, during an external partner integration. Reported by the review queue. | Best move for this scenario. | game_state_eval | structured | yuri_v3 |
v3_91412ecd98c45230_c | choice | [
"winning",
"equal",
"losing",
"unclear"
] | [
0.6,
0.04,
0.01,
0.35
] | The tic-tac-toe board blocks the opponent only developing move; additionally secures the center pawn majority. Context: in a must-win game, following a recent audit. Reported by the monitoring system. | Position verdict for this scenario. | game_state_eval | structured | yuri_v3 |
v3_22d19aaf240c7f59_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.11,
0.04,
0.05,
0.16,
0.42,
0.22
] | The chess position leaves the king exposed on an open file; additionally walks into a discovered check. Context: in the opening phase, as part of a compliance sweep. Reported by the supervisor. | Rate win probability for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_1660dd6ac8c6550c_n | noul | [
"false",
"true"
] | [
0.32,
0.68
] | A connect-four column creates a double attack on the loose piece; additionally blocks the opponent only developing move. Context: against a higher-rated opponent, following a recent audit. Reported by the review queue. | Is this scenario one where: a win is still possible? | game_state_eval | structured | yuri_v3 |
v3_d655fd6cd82540fa_n | noul | [
"false",
"true"
] | [
0.77,
0.23
] | A connect-four column creates a double attack on the loose piece; additionally blocks the opponent only developing move. Context: with 20 seconds on the clock, during a scheduled maintenance window. Reported by the review queue. | Is this scenario one where: this loses material? | game_state_eval | structured | yuri_v3 |
v3_d201d76921a919e9_c | choice | [
"capture",
"develop",
"defend",
"check_threat"
] | [
0.17,
0.08,
0.12,
0.63
] | A connect-four column has three in a row with the next move; additionally secures the center pawn majority. Context: with 20 seconds on the clock, during peak load. Reported by the monitoring system. | Best move for this scenario. | game_state_eval | structured | yuri_v3 |
v3_50273c05609c9f74_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.1,
0.05,
0.07,
0.2,
0.36,
0.22
] | The chess position gains a rook for a knight; additionally walks into a discovered check. Context: in the opening phase, mid-incident. Reported by the operator. | Rate win probability for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_d1b65c8ffde88e6f_n | noul | [
"false",
"true"
] | [
0.37,
0.63
] | The tic-tac-toe board trades queens into a won endgame; additionally walks into a discovered check. Context: with 20 seconds on the clock, during an external partner integration. Reported by the automated check. | Is this scenario one where: the move is legal? | game_state_eval | structured | yuri_v3 |
v3_a3cd17bda5efdb60_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.26,
0.14,
0.07,
0.17,
0.16,
0.2
] | A poker hand blocks the opponent only developing move; additionally allows a forced mate in 2. Context: against a higher-rated opponent, during normal operations. Reported by the supervisor. | Rate move quality for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_fa271b07a5150cd7_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.23,
0.14,
0.07,
0.21,
0.22,
0.13
] | A poker hand secures the center pawn majority; additionally gains a rook for a knight. Context: in a must-win game, mid-incident. Reported by the supervisor. | Rate win probability for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_a5e462bc7b8a6e41_n | noul | [
"false",
"true"
] | [
0.27,
0.73
] | A connect-four column allows a forced mate in 2; additionally has three in a row with the next move. Context: in a must-win game, during the holiday freeze. Reported by the monitoring system. | Is this scenario one where: the move is legal? | game_state_eval | structured | yuri_v3 |
v3_e951db7706728a03_n | noul | [
"false",
"true"
] | [
0.66,
0.34
] | A poker hand creates a double attack on the loose piece; additionally has three in a row with the next move. Context: in a must-win game, following a recent audit. Reported by the on-call engineer. | Is this scenario one where: this loses material? | game_state_eval | structured | yuri_v3 |
v3_6f5fb7e969aba496_n | noul | [
"false",
"true"
] | [
0.15,
0.85
] | A poker hand blocks the opponent only developing move; additionally creates a double attack on the loose piece. Context: against a higher-rated opponent, immediately after go-live. Reported by the supervisor. | Is this scenario one where: the move is legal? | game_state_eval | structured | yuri_v3 |
v3_3bb2059cdcfa358d_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.28,
0.1,
0.06,
0.18,
0.19,
0.19
] | The tic-tac-toe board creates a double attack on the loose piece; additionally gains a rook for a knight. Context: with 20 seconds on the clock, during the morning shift. Reported by the on-call engineer. | Rate move quality for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_8c57b0a1f711d0ae_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.12,
0.14,
0.08,
0.25,
0.3,
0.11
] | The tic-tac-toe board blocks the opponent only developing move; additionally trades queens into a won endgame. Context: against a higher-rated opponent, at the end of the fiscal period. Reported by the operator. | Rate win probability for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_62bd3bfc81cf4237_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.07,
0.05,
0.05,
0.15,
0.4,
0.28
] | A poker hand completes the diagonal win threat; additionally leaves the king exposed on an open file. Context: in a must-win game, during normal operations. Reported by the monitoring system. | Rate win probability for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_6775f80be4f5810c_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.08,
0.06,
0.08,
0.23,
0.41,
0.14
] | A poker hand walks into a discovered check; additionally has three in a row with the next move. Context: against a higher-rated opponent, during the quarterly review. Reported by the supervisor. | Rate win probability for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_fbf508c8c8056597_n | noul | [
"false",
"true"
] | [
0.85,
0.15
] | A poker hand has three in a row with the next move; additionally gains a rook for a knight. Context: with 20 seconds on the clock, under an active deadline. Reported by the on-call engineer. | Is this scenario one where: this loses material? | game_state_eval | structured | yuri_v3 |
v3_c0aa023ae8348992_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.06,
0.04,
0.04,
0.11,
0.39,
0.36
] | A connect-four column walks into a discovered check; additionally has three in a row with the next move. Context: in a must-win game, during the holiday freeze. Reported by the on-call engineer. | Rate win probability for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_4373e05154f1a5ca_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.19,
0.11,
0.07,
0.15,
0.22,
0.26
] | The chess position walks into a discovered check; additionally trades queens into a won endgame. Context: against a higher-rated opponent, while on-call rotation changed. Reported by the on-call engineer. | Rate win probability for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_a657ec878bab897e_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.1,
0.06,
0.1,
0.34,
0.33,
0.07
] | A connect-four column leaves the king exposed on an open file; additionally secures the center pawn majority. Context: in the opening phase, during the system migration. Reported by the automated check. | Rate win probability for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_47624c9b6562fcaf_n | noul | [
"false",
"true"
] | [
0.48,
0.52
] | The tic-tac-toe board secures the center pawn majority; additionally completes the diagonal win threat. Context: in a must-win game, immediately after go-live. Reported by the supervisor. | Is this scenario one where: the move is legal? | game_state_eval | structured | yuri_v3 |
v3_766b89f7991f6b1a_n | noul | [
"false",
"true"
] | [
0.09,
0.91
] | A poker hand gains a rook for a knight; additionally trades queens into a won endgame. Context: in a must-win game, during the holiday freeze. Reported by the operator. | Is this scenario one where: a win is still possible? | game_state_eval | structured | yuri_v3 |
v3_784ef34c4c4e39f8_n | noul | [
"false",
"true"
] | [
0.2,
0.8
] | The tic-tac-toe board blocks the opponent only developing move; additionally trades queens into a won endgame. Context: against a higher-rated opponent, at the end of the fiscal period. Reported by the on-call engineer. | Is this scenario one where: the move is legal? | game_state_eval | structured | yuri_v3 |
v3_9ee8dfec5f802b2a_n | noul | [
"false",
"true"
] | [
0.33,
0.67
] | A connect-four column completes the diagonal win threat; additionally leaves the king exposed on an open file. Context: in the opening phase, under an active deadline. Reported by the operator. | Is this scenario one where: a win is still possible? | game_state_eval | structured | yuri_v3 |
v3_52cbf7896a9701a7_c | choice | [
"winning",
"equal",
"losing",
"unclear"
] | [
0.96,
0,
0,
0.04
] | The chess position blocks the opponent only developing move; additionally gains a rook for a knight. Context: against a higher-rated opponent, at the end of the fiscal period. Reported by the review queue. | Position verdict for this scenario. | game_state_eval | structured | yuri_v3 |
v3_dca1f5f8caf0f6a8_n | noul | [
"false",
"true"
] | [
0.78,
0.22
] | A poker hand completes the diagonal win threat; additionally trades queens into a won endgame. Context: in the opening phase, during the system migration. Reported by the review queue. | Is this scenario one where: this loses material? | game_state_eval | structured | yuri_v3 |
v3_93af2d824feed5ee_c | choice | [
"capture",
"develop",
"defend",
"check_threat"
] | [
0.33,
0.01,
0.01,
0.65
] | A connect-four column allows a forced mate in 2; additionally trades queens into a won endgame. Context: in a must-win game, under an active deadline. Reported by the operator. | Best move for this scenario. | game_state_eval | structured | yuri_v3 |
v3_19d2abbd20ba7c77_n | noul | [
"false",
"true"
] | [
0.81,
0.19
] | The chess position secures the center pawn majority; additionally completes the diagonal win threat. Context: in the opening phase, as part of a compliance sweep. Reported by the supervisor. | Is this scenario one where: this loses material? | game_state_eval | structured | yuri_v3 |
v3_37d50b45d21a649b_n | noul | [
"false",
"true"
] | [
0.48,
0.52
] | A poker hand secures the center pawn majority; additionally trades queens into a won endgame. Context: in a must-win game, during the system migration. Reported by the on-call engineer. | Is this scenario one where: the move is legal? | game_state_eval | structured | yuri_v3 |
v3_878f9f2595b00657_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.13,
0.07,
0.06,
0.1,
0.2,
0.44
] | The tic-tac-toe board allows a forced mate in 2; additionally trades queens into a won endgame. Context: in the opening phase, under reduced staffing. Reported by the automated check. | Rate win probability for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_28806fc3803a839d_n | noul | [
"false",
"true"
] | [
0.31,
0.69
] | A connect-four column gains a rook for a knight; additionally leaves the king exposed on an open file. Context: against a higher-rated opponent, with a new vendor onboarded. Reported by the on-call engineer. | Is this scenario one where: a win is still possible? | game_state_eval | structured | yuri_v3 |
v3_7568e48fa5acee2e_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.34,
0.28,
0.09,
0.15,
0.06,
0.08
] | The chess position trades queens into a won endgame; additionally secures the center pawn majority. Context: with 20 seconds on the clock, during normal operations. Reported by the automated check. | Rate move quality for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_b31924a60507c55a_c | choice | [
"capture",
"develop",
"defend",
"check_threat"
] | [
0.1,
0.01,
0.42,
0.47
] | The tic-tac-toe board leaves the king exposed on an open file; additionally allows a forced mate in 2. Context: against a higher-rated opponent, under an active deadline. Reported by the review queue. | Best move for this scenario. | game_state_eval | structured | yuri_v3 |
v3_1d23a2ce2f201ad2_n | noul | [
"false",
"true"
] | [
0.51,
0.49
] | The tic-tac-toe board gains a rook for a knight; additionally completes the diagonal win threat. Context: with 20 seconds on the clock, during the morning shift. Reported by the operator. | Is this scenario one where: the move is legal? | game_state_eval | structured | yuri_v3 |
v3_769e903e16b5898d_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.07,
0.03,
0.04,
0.09,
0.33,
0.44
] | The chess position walks into a discovered check; additionally leaves the king exposed on an open file. Context: in a must-win game, during the system migration. Reported by the operator. | Rate move quality for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_7adebb7081298595_n | noul | [
"false",
"true"
] | [
0.82,
0.18
] | A poker hand allows a forced mate in 2; additionally walks into a discovered check. Context: in the opening phase, following a recent audit. Reported by the supervisor. | Is this scenario one where: a win is still possible? | game_state_eval | structured | yuri_v3 |
v3_bda2b3ab122102bb_c | choice | [
"winning",
"equal",
"losing",
"unclear"
] | [
0.97,
0,
0.02,
0.01
] | A poker hand gains a rook for a knight; additionally allows a forced mate in 2. Context: against a higher-rated opponent, during the morning shift. Reported by the monitoring system. | Position verdict for this scenario. | game_state_eval | structured | yuri_v3 |
v3_644bd94ca225d453_c | choice | [
"capture",
"develop",
"defend",
"check_threat"
] | [
0.45,
0.01,
0.21,
0.33
] | The tic-tac-toe board creates a double attack on the loose piece; additionally leaves the king exposed on an open file. Context: in a must-win game, while on-call rotation changed. Reported by the operator. | Best move for this scenario. | game_state_eval | structured | yuri_v3 |
v3_11e60531e19e183b_n | noul | [
"false",
"true"
] | [
0.42,
0.58
] | The chess position allows a forced mate in 2; additionally blocks the opponent only developing move. Context: with 20 seconds on the clock, as part of a compliance sweep. Reported by the review queue. | Is this scenario one where: a win is still possible? | game_state_eval | structured | yuri_v3 |
v3_3b4f38681536b564_n | noul | [
"false",
"true"
] | [
0.71,
0.29
] | A poker hand allows a forced mate in 2; additionally leaves the king exposed on an open file. Context: with 20 seconds on the clock, during normal operations. Reported by the on-call engineer. | Is this scenario one where: a win is still possible? | game_state_eval | structured | yuri_v3 |
v3_4976c963ee018a7c_n | noul | [
"false",
"true"
] | [
0.28,
0.72
] | A poker hand leaves the king exposed on an open file; additionally has three in a row with the next move. Context: in a must-win game, under reduced staffing. Reported by the monitoring system. | Is this scenario one where: this loses material? | game_state_eval | structured | yuri_v3 |
v3_df6d272285f5c662_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.18,
0.07,
0.06,
0.22,
0.29,
0.18
] | A poker hand secures the center pawn majority; additionally completes the diagonal win threat. Context: in the opening phase, during the system migration. Reported by the supervisor. | Rate move quality for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_3748c1a4b7db1c39_c | choice | [
"capture",
"develop",
"defend",
"check_threat"
] | [
0.47,
0.13,
0.03,
0.37
] | A connect-four column creates a double attack on the loose piece; additionally secures the center pawn majority. Context: against a higher-rated opponent, with a new vendor onboarded. Reported by the automated check. | Best move for this scenario. | game_state_eval | structured | yuri_v3 |
v3_8ffe62a2991f7807_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.31,
0.12,
0.04,
0.15,
0.19,
0.19
] | The chess position creates a double attack on the loose piece; additionally trades queens into a won endgame. Context: against a higher-rated opponent, at the end of the fiscal period. Reported by the on-call engineer. | Rate win probability for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_f3c1a76aeca7a42f_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.2,
0.07,
0.05,
0.2,
0.33,
0.15
] | The tic-tac-toe board walks into a discovered check; additionally creates a double attack on the loose piece. Context: with 20 seconds on the clock, during the system migration. Reported by the review queue. | Rate move quality for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
v3_4a0edd7ec5b21dcb_n | noul | [
"false",
"true"
] | [
0.22,
0.78
] | The chess position has three in a row with the next move; additionally creates a double attack on the loose piece. Context: with 20 seconds on the clock, at the end of the fiscal period. Reported by the operator. | Is this scenario one where: a win is still possible? | game_state_eval | structured | yuri_v3 |
v3_1d400008b1cd9437_s | score | [
"0",
"1",
"2",
"3",
"4",
"5"
] | [
0.08,
0.05,
0.07,
0.16,
0.41,
0.23
] | A connect-four column gains a rook for a knight; additionally walks into a discovered check. Context: in a must-win game, during a scheduled maintenance window. Reported by the review queue. | Rate move quality for this scenario on a 0-5 scale. | game_state_eval | structured | yuri_v3 |
End of preview. Expand in Data Studio
JEV corpus - game_state_eval
7,868 typed calibrated decision rows from the jev-distill-corpus-v3 corpus (domain: game_state_eval).
Each row is one typed decision: kind (noul / choice / score), a state, a question, options, and a target probability distribution over the options.
Part of the per-domain split of SargeDev/jev-distill-corpus-v3 - the full corpus in one repo.
Domains:
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