Datasets:
sample_id stringlengths 17 19 | num_agents int64 3 3 | text stringlengths 1.13k 3.24k |
|---|---|---|
3ag_3x3_hr0.1_000 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
a s g
G S F
A F F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (1, 1) to (1,... |
3ag_3x3_hr0.1_001 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
F s F
S g F
a A G
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (1, 0) to (2,... |
3ag_3x3_hr0.1_002 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
G S g
F a s
F F A
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (0, 1) to (0,... |
3ag_3x3_hr0.1_003 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
a G S
F A s
g F F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (0, 2) to (0,... |
3ag_3x3_hr0.1_004 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
G A F
F a F
S s g
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 0) to (0,... |
3ag_3x3_hr0.1_005 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
A a g
S s F
F G F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (1, 0) to (2,... |
3ag_3x3_hr0.1_006 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
F g s
F F G
S A a
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 0) to (1,... |
3ag_3x3_hr0.1_007 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
g S A
s a F
F F G
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (0, 1) to (2,... |
3ag_3x3_hr0.1_008 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
G F F
g S s
F a A
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (1, 1) to (0,... |
3ag_3x3_hr0.1_009 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
F G g
F s a
S F A
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 0) to (0,... |
3ag_3x3_hr0.2_000 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
F S a
F g s
F A G
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (0, 1) to (2,... |
3ag_3x3_hr0.2_001 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
F A F
F s S
G a g
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (1, 2) to (2,... |
3ag_3x3_hr0.2_002 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
a A G
g F F
S s F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 0) to (0,... |
3ag_3x3_hr0.2_003 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
s G F
F A g
a S F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 1) to (0,... |
3ag_3x3_hr0.2_004 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
F S F
G a A
F g s
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (0, 1) to (1,... |
3ag_3x3_hr0.2_005 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
s g F
S F F
G a A
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (1, 0) to (2,... |
3ag_3x3_hr0.2_006 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
F F A
g G a
S F s
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 0) to (1,... |
3ag_3x3_hr0.2_007 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
F s A
F F a
g G S
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 2) to (2,... |
3ag_3x3_hr0.2_008 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
S F g
F a s
F A G
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (0, 0) to (2,... |
3ag_3x3_hr0.2_009 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
s a G
F g F
A S F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 1) to (0,... |
3ag_3x3_hr0.3_000 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
A g s
G F F
S a F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 0) to (1,... |
3ag_3x3_hr0.3_001 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
F g F
a G A
S s F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 0) to (1,... |
3ag_3x3_hr0.3_002 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
g A S
s F F
F a G
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (0, 2) to (2,... |
3ag_3x3_hr0.3_003 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
S s a
A F F
g G F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (0, 0) to (2,... |
3ag_3x3_hr0.3_004 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
g s F
G S F
A a F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (1, 1) to (1,... |
3ag_3x3_hr0.3_005 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
g F A
F G S
s a F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (1, 2) to (1,... |
3ag_3x3_hr0.3_006 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
a F A
F g s
G F S
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 2) to (2,... |
3ag_3x3_hr0.3_007 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
a S A
F G F
F g s
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (0, 1) to (1,... |
3ag_3x3_hr0.3_008 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
F S s
a F g
G A F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (0, 1) to (2,... |
3ag_3x3_hr0.3_009 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
F G a
s g F
F A S
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 2) to (0,... |
3ag_3x3_hr0.4_000 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
a s H
S G A
g F F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (1, 0) to (1,... |
3ag_3x3_hr0.4_001 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
A g G
a F s
S H F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 0) to (0,... |
3ag_3x3_hr0.4_002 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
F F G
a s H
S A g
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 0) to (0,... |
3ag_3x3_hr0.4_003 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
S g s
A G F
a H F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (0, 0) to (1,... |
3ag_3x3_hr0.4_004 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
F g F
a A s
H S G
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 1) to (2,... |
3ag_3x3_hr0.4_005 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
H G S
F g A
a F s
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (0, 2) to (0,... |
3ag_3x3_hr0.4_006 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
g F F
S s H
a G A
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (1, 0) to (2,... |
3ag_3x3_hr0.4_007 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
F A F
S a H
G g s
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (1, 0) to (2,... |
3ag_3x3_hr0.4_008 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
S G F
g a F
s A H
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (0, 0) to (0,... |
3ag_3x3_hr0.4_009 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
F a F
A g H
G s S
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 2) to (2,... |
3ag_3x3_hr0.5_000 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
F s A
g a G
S H F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 0) to (1,... |
3ag_3x3_hr0.5_001 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
g G A
a S F
H F s
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (1, 1) to (0,... |
3ag_3x3_hr0.5_002 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
S F A
s a H
G F g
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (0, 0) to (2,... |
3ag_3x3_hr0.5_003 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
S a s
A F g
G H F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (0, 0) to (2,... |
3ag_3x3_hr0.5_004 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
a A G
g F H
S F s
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (2, 0) to (0,... |
3ag_3x3_hr0.5_005 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
g F s
A S a
G F H
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (1, 1) to (2,... |
3ag_3x3_hr0.5_006 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
g a H
S A F
s F G
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (1, 0) to (2,... |
3ag_3x3_hr0.5_007 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
g a S
F A s
H G F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (0, 2) to (2,... |
3ag_3x3_hr0.5_008 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
a s H
F S G
F A g
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (1, 1) to (1,... |
3ag_3x3_hr0.5_009 | 3 | Question:
You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents:
a G F
S s g
F A H
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from (1, 0) to (0,... |
3ag_4x4_hr0.1_000 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F a F F
F A s F
G F g S
F F H F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.1_001 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F F F F
G A F S
F g s F
F H F a
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.1_002 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
H A F F
F F F F
F S s F
a G F g
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.1_003 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
G a F F
F F g A
F F S H
F s F F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.1_004 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F F a F
F F F g
H F G S
F s F A
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.1_005 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F F F F
A S F F
s a g G
F F H F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.1_006 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F F F F
a F s G
H A F g
F F F S
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.1_007 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F s F a
g F F S
F F F H
F G F A
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.1_008 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
s F a F
F G F g
F F F H
S F A F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.1_009 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F F F F
g G S F
F F F F
s a A H
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.2_000 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F F F F
H A G F
g F H S
F a F s
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.2_001 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
s F H g
G F F F
F F H a
F F A S
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.2_002 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F g H s
G F F F
H S F A
F a F F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.2_003 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F F F G
a S F A
F F F g
F H s H
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.2_004 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F G F g
A H F F
H S F F
a s F F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.2_005 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
G H A F
a F F F
g S F s
F F F H
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.2_006 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
H a s F
F F H A
F S g G
F F F F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.2_007 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
a F A F
F g F G
H F F H
F F s S
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.2_008 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
H s F S
F F g A
F F F F
F G a H
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.2_009 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
H F F F
g H a s
F A F F
F F S G
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.3_000 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F H S H
F s g G
F H F a
F A F F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.3_001 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
H F F F
g F a s
F F A G
H S H F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.3_002 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F s F F
a F H G
F S H A
H F g F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.3_003 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
a H S G
F H F H
F g s F
A F F F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.3_004 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
H A S F
s G a F
F F F F
H H g F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.3_005 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
H H g F
G F S a
s F F F
H F A F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.3_006 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
a F s H
g F F S
A F F G
H F H F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.3_007 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F s F H
F H F S
F H a F
F G A g
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.3_008 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F H a G
F F H F
g s H A
S F F F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.3_009 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
a F F F
A F H F
g F S H
s F G H
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.4_000 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
G H F F
a F A F
F S g H
H s F H
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.4_001 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
a s H F
S F F H
F F G H
A F g H
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.4_002 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
H F F s
H F F H
F a S g
F G A H
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.4_003 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
H H H F
F F A s
F H S G
a F g F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.4_004 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
H s F H
H F F g
a F S H
F G A F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.4_005 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F G H F
S a F s
F F H F
g H H A
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.4_006 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
H F F F
H a A F
g F S H
H G F s
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.4_007 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F H S G
A F F F
F H s F
H g a H
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.4_008 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F H g A
H G s F
a F F S
H F H F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.4_009 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F F F g
H a H H
F S F F
G H s A
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.5_000 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
S g H F
G a F A
s F H H
H H F F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.5_001 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
H s F G
H H F g
S F a H
F A H F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.5_002 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F g s H
A a H H
H F H S
F F F G
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.5_003 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
a g A H
F F s F
H S G F
H H F H
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.5_004 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F F g F
F H A S
s H H F
H H G a
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.5_005 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
H H F G
H a F s
H F F S
H g A F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.5_006 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
F a G A
H F H S
F g F H
s F H H
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.5_007 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
a F s F
H F H F
F A S H
G H g H
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.5_008 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
G F s H
H H A F
S F F g
H F H a
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
3ag_4x4_hr0.5_009 | 3 | Question:
You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents:
H S H F
F F g G
F H a H
A s H F
Legend:
S/s/A/B/C: Start positions for agents 0/1/2/3/4
G/g/a/b/c: Goal positions for agents 0/1/2/3/4
F: Frozen surface (passable)
H: Hole (impassable)
Agent 0 needs to go from... |
MAPF-FrozenLake Benchmark
Evaluation benchmark for the paper From Trainee to Trainer: LLM-Designed Training Environment for RL with Multi-Agent Reasoning
Three configs (benchmark_wr025 / benchmark_wr050 / benchmark_wr075)
correspond to the wait-ratio threshold of the underlying CBS-optimal
solution (higher = more inter-agent coordination required).
Each config has three splits by agent count.
Load
from datasets import load_dataset
ds = load_dataset("LARK-Lab/MAPF-FrozenLake-Benchmark",
name="benchmark_wr075", split="5_agents")
print(ds[0]["text"][:400])
Run evaluation
Drop the downloaded folders directly into the
Trainee-to-Trainer
repo root — the directory names already match what the evaluators
expect (benchmark_wr025/ / benchmark_wr050/ / benchmark_wr075/).
Each one must contain <N>_agents/dataset_nl.jsonl.
One-shot download + layout:
hf download LARK-Lab/MAPF-FrozenLake-Benchmark \
--repo-type dataset --local-dir /tmp/mapf_bench
for wr in benchmark_wr025 benchmark_wr050 benchmark_wr075; do
for n in 3 4 5; do
mkdir -p ${wr}/${n}_agents
cp /tmp/mapf_bench/${wr}/${n}_agents.jsonl \
${wr}/${n}_agents/dataset_nl.jsonl
done
done
Then run the evaluators shipped with the code repo:
# HuggingFace-format model
DATA_ROOT=benchmark_wr075 sbatch test_model_hf.sh \
/path/to/model "3,4,5" "3,4,5,6,7,8,9,10" my_tag
# FSDP RL checkpoint
DATA_ROOT=benchmark_wr075 sbatch test_model_rl.sh \
/path/to/outputs/.../global_step_XXX
# OpenAI-compatible API model
bash test_model_api.sh <endpoint> <model-id> <api-key>
Each run prints per-(agent-count, map-size) optimal-rate and accuracy at the end of its log.
License
MIT.
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