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3ag_3x3_hr0.1_000
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: a s g G S F A F F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (1, 1) to (1,...
3ag_3x3_hr0.1_001
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: F s F S g F a A G Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (1, 0) to (2,...
3ag_3x3_hr0.1_002
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: G S g F a s F F A Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (0, 1) to (0,...
3ag_3x3_hr0.1_003
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: a G S F A s g F F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (0, 2) to (0,...
3ag_3x3_hr0.1_004
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: G A F F a F S s g Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 0) to (0,...
3ag_3x3_hr0.1_005
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: A a g S s F F G F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (1, 0) to (2,...
3ag_3x3_hr0.1_006
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: F g s F F G S A a Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 0) to (1,...
3ag_3x3_hr0.1_007
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: g S A s a F F F G Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (0, 1) to (2,...
3ag_3x3_hr0.1_008
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: G F F g S s F a A Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (1, 1) to (0,...
3ag_3x3_hr0.1_009
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: F G g F s a S F A Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 0) to (0,...
3ag_3x3_hr0.2_000
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: F S a F g s F A G Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (0, 1) to (2,...
3ag_3x3_hr0.2_001
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: F A F F s S G a g Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (1, 2) to (2,...
3ag_3x3_hr0.2_002
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: a A G g F F S s F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 0) to (0,...
3ag_3x3_hr0.2_003
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: s G F F A g a S F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 1) to (0,...
3ag_3x3_hr0.2_004
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: F S F G a A F g s Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (0, 1) to (1,...
3ag_3x3_hr0.2_005
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: s g F S F F G a A Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (1, 0) to (2,...
3ag_3x3_hr0.2_006
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: F F A g G a S F s Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 0) to (1,...
3ag_3x3_hr0.2_007
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: F s A F F a g G S Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 2) to (2,...
3ag_3x3_hr0.2_008
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: S F g F a s F A G Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (0, 0) to (2,...
3ag_3x3_hr0.2_009
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: s a G F g F A S F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 1) to (0,...
3ag_3x3_hr0.3_000
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: A g s G F F S a F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 0) to (1,...
3ag_3x3_hr0.3_001
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: F g F a G A S s F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 0) to (1,...
3ag_3x3_hr0.3_002
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: g A S s F F F a G Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (0, 2) to (2,...
3ag_3x3_hr0.3_003
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: S s a A F F g G F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (0, 0) to (2,...
3ag_3x3_hr0.3_004
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: g s F G S F A a F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (1, 1) to (1,...
3ag_3x3_hr0.3_005
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: g F A F G S s a F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (1, 2) to (1,...
3ag_3x3_hr0.3_006
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: a F A F g s G F S Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 2) to (2,...
3ag_3x3_hr0.3_007
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: a S A F G F F g s Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (0, 1) to (1,...
3ag_3x3_hr0.3_008
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: F S s a F g G A F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (0, 1) to (2,...
3ag_3x3_hr0.3_009
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: F G a s g F F A S Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 2) to (0,...
3ag_3x3_hr0.4_000
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: a s H S G A g F F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (1, 0) to (1,...
3ag_3x3_hr0.4_001
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: A g G a F s S H F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 0) to (0,...
3ag_3x3_hr0.4_002
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: F F G a s H S A g Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 0) to (0,...
3ag_3x3_hr0.4_003
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: S g s A G F a H F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (0, 0) to (1,...
3ag_3x3_hr0.4_004
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: F g F a A s H S G Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 1) to (2,...
3ag_3x3_hr0.4_005
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: H G S F g A a F s Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (0, 2) to (0,...
3ag_3x3_hr0.4_006
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: g F F S s H a G A Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (1, 0) to (2,...
3ag_3x3_hr0.4_007
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: F A F S a H G g s Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (1, 0) to (2,...
3ag_3x3_hr0.4_008
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: S G F g a F s A H Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (0, 0) to (0,...
3ag_3x3_hr0.4_009
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: F a F A g H G s S Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 2) to (2,...
3ag_3x3_hr0.5_000
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: F s A g a G S H F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 0) to (1,...
3ag_3x3_hr0.5_001
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: g G A a S F H F s Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (1, 1) to (0,...
3ag_3x3_hr0.5_002
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: S F A s a H G F g Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (0, 0) to (2,...
3ag_3x3_hr0.5_003
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: S a s A F g G H F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (0, 0) to (2,...
3ag_3x3_hr0.5_004
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: a A G g F H S F s Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (2, 0) to (0,...
3ag_3x3_hr0.5_005
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: g F s A S a G F H Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (1, 1) to (2,...
3ag_3x3_hr0.5_006
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: g a H S A F s F G Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (1, 0) to (2,...
3ag_3x3_hr0.5_007
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: g a S F A s H G F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (0, 2) to (2,...
3ag_3x3_hr0.5_008
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: a s H F S G F A g Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (1, 1) to (1,...
3ag_3x3_hr0.5_009
3
Question: You are a multi-agent path planning expert. There is a 3x3 frozen lake map with 3 agents: a G F S s g F A H Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from (1, 0) to (0,...
3ag_4x4_hr0.1_000
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F a F F F A s F G F g S F F H F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.1_001
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F F F F G A F S F g s F F H F a Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.1_002
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: H A F F F F F F F S s F a G F g Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.1_003
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: G a F F F F g A F F S H F s F F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.1_004
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F F a F F F F g H F G S F s F A Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.1_005
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F F F F A S F F s a g G F F H F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.1_006
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F F F F a F s G H A F g F F F S Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.1_007
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F s F a g F F S F F F H F G F A Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.1_008
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: s F a F F G F g F F F H S F A F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.1_009
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F F F F g G S F F F F F s a A H Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.2_000
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F F F F H A G F g F H S F a F s Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.2_001
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: s F H g G F F F F F H a F F A S Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.2_002
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F g H s G F F F H S F A F a F F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.2_003
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F F F G a S F A F F F g F H s H Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.2_004
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F G F g A H F F H S F F a s F F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.2_005
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: G H A F a F F F g S F s F F F H Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.2_006
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: H a s F F F H A F S g G F F F F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.2_007
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: a F A F F g F G H F F H F F s S Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.2_008
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: H s F S F F g A F F F F F G a H Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.2_009
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: H F F F g H a s F A F F F F S G Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.3_000
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F H S H F s g G F H F a F A F F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.3_001
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: H F F F g F a s F F A G H S H F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.3_002
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F s F F a F H G F S H A H F g F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.3_003
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: a H S G F H F H F g s F A F F F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.3_004
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: H A S F s G a F F F F F H H g F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.3_005
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: H H g F G F S a s F F F H F A F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.3_006
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: a F s H g F F S A F F G H F H F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.3_007
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F s F H F H F S F H a F F G A g Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.3_008
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F H a G F F H F g s H A S F F F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.3_009
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: a F F F A F H F g F S H s F G H Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.4_000
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: G H F F a F A F F S g H H s F H Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.4_001
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: a s H F S F F H F F G H A F g H Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.4_002
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: H F F s H F F H F a S g F G A H Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.4_003
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: H H H F F F A s F H S G a F g F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.4_004
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: H s F H H F F g a F S H F G A F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.4_005
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F G H F S a F s F F H F g H H A Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.4_006
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: H F F F H a A F g F S H H G F s Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.4_007
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F H S G A F F F F H s F H g a H Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.4_008
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F H g A H G s F a F F S H F H F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.4_009
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F F F g H a H H F S F F G H s A Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.5_000
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: S g H F G a F A s F H H H H F F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.5_001
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: H s F G H H F g S F a H F A H F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.5_002
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F g s H A a H H H F H S F F F G Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.5_003
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: a g A H F F s F H S G F H H F H Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.5_004
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F F g F F H A S s H H F H H G a Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.5_005
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: H H F G H a F s H F F S H g A F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.5_006
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: F a G A H F H S F g F H s F H H Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.5_007
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: a F s F H F H F F A S H G H g H Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.5_008
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: G F s H H H A F S F F g H F H a Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
3ag_4x4_hr0.5_009
3
Question: You are a multi-agent path planning expert. There is a 4x4 frozen lake map with 3 agents: H S H F F F g G F H a H A s H F Legend: S/s/A/B/C: Start positions for agents 0/1/2/3/4 G/g/a/b/c: Goal positions for agents 0/1/2/3/4 F: Frozen surface (passable) H: Hole (impassable) Agent 0 needs to go from...
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MAPF-FrozenLake Benchmark

Evaluation benchmark for the paper From Trainee to Trainer: LLM-Designed Training Environment for RL with Multi-Agent Reasoning

Three configs (benchmark_wr025 / benchmark_wr050 / benchmark_wr075) correspond to the wait-ratio threshold of the underlying CBS-optimal solution (higher = more inter-agent coordination required). Each config has three splits by agent count.

Load

from datasets import load_dataset

ds = load_dataset("LARK-Lab/MAPF-FrozenLake-Benchmark",
                  name="benchmark_wr075", split="5_agents")
print(ds[0]["text"][:400])

Run evaluation

Drop the downloaded folders directly into the Trainee-to-Trainer repo root — the directory names already match what the evaluators expect (benchmark_wr025/ / benchmark_wr050/ / benchmark_wr075/). Each one must contain <N>_agents/dataset_nl.jsonl.

One-shot download + layout:

hf download LARK-Lab/MAPF-FrozenLake-Benchmark \
  --repo-type dataset --local-dir /tmp/mapf_bench

for wr in benchmark_wr025 benchmark_wr050 benchmark_wr075; do
  for n in 3 4 5; do
    mkdir -p ${wr}/${n}_agents
    cp /tmp/mapf_bench/${wr}/${n}_agents.jsonl \
       ${wr}/${n}_agents/dataset_nl.jsonl
  done
done

Then run the evaluators shipped with the code repo:

# HuggingFace-format model
DATA_ROOT=benchmark_wr075 sbatch test_model_hf.sh \
    /path/to/model "3,4,5" "3,4,5,6,7,8,9,10" my_tag

# FSDP RL checkpoint
DATA_ROOT=benchmark_wr075 sbatch test_model_rl.sh \
    /path/to/outputs/.../global_step_XXX

# OpenAI-compatible API model
bash test_model_api.sh <endpoint> <model-id> <api-key>

Each run prints per-(agent-count, map-size) optimal-rate and accuracy at the end of its log.

License

MIT.

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Collection including LARK-Lab/MAPF-FrozenLake-Benchmark

Paper for LARK-Lab/MAPF-FrozenLake-Benchmark