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tetris-00000
Tetris. The stack is low and slightly uneven with several holes. The falling piece is an S. Next piece: T.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p15": "columns 8-9: no lines cleared, no holes, stack grows by one row", "p8": "columns 1-2: no lines cleared, creates one hole, surface bumpy", ...
{ "placement": { "label": "p15" } }
The board is still low, only a little uneven, and it already has several holes. The piece is an S, with a T coming next. Nothing on the list clears a line, so the choice is about not adding another hole and not making the top worse. Placing on columns 1-2, 3-5, 8-10, or 4-5 each opens a new hole. That is the worst out...
tetris-game:100162
{ "dataset": "tetris", "seed": 100162, "piece_index": 14, "text_tie": true }
tetris-00001
Tetris. The stack is low and slightly uneven with no holes. The falling piece is an I bar. Next piece: J.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p9": "column 3 vertical: no lines cleared, no holes, surface slightly uneven", "p16": "column 10 vertical: no lines cleared, no holes, surface bu...
{ "placement": { "label": "p6" } }
The stack is low, only slightly uneven, and currently has no holes. The piece is an I, with a J after it. The goal is a clear if one is available, then no new holes, then a low flat top. A vertical I on column 3 leaves the surface only slightly uneven and opens nothing, but it clears nothing. Vertical on column 10 or ...
tetris-game:101024
{ "dataset": "tetris", "seed": 101024, "piece_index": 6, "text_tie": false }
tetris-00003
Tetris. The stack is low and slightly uneven with several holes. The falling piece is a J. Next piece: T.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p18": "columns 2-4: no lines cleared, no holes, stack grows by one row", "p28": "columns 4-5: no lines cleared, no holes, stack grows by several ...
{ "placement": { "label": "p20" } }
The stack is low and slightly uneven, with several holes already. The piece is a J, then a T. No option clears a line, so the useful move is one that adds no hole and leaves the top as flat and as low as possible. Columns 8-10 and the hole-making placement on columns 4-6 each open a new cavity, which is the wrong dire...
tetris-game:101632
{ "dataset": "tetris", "seed": 101632, "piece_index": 112, "text_tie": true }
tetris-00004
Tetris. The stack is low and slightly uneven with one hole. The falling piece is a J. Next piece: O.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p24": "columns 8-10: no lines cleared, no holes, surface slightly uneven", "p8": "columns 1-2: clears one line, no holes, stack gets lower", ...
{ "placement": { "label": "p8" } }
The stack is low, slightly uneven, and has only one hole. The piece is a J, with an O next. A real line clear that also stays clean is available, so it should be taken. Columns 8-10 add no hole but leave the surface slightly uneven and clear nothing. Columns 5-7 and columns 8-9 also clear nothing and leave a bumpy top...
tetris-game:101620
{ "dataset": "tetris", "seed": 101620, "piece_index": 94, "text_tie": false }
tetris-00005
Tetris. The stack is high and slightly uneven with several holes. The falling piece is an L. Next piece: T.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p31": "columns 7-8: clears one line, no holes, surface slightly uneven", "p15": "columns 8-9: no lines cleared, creates one hole, stack grows by ...
{ "placement": { "label": "p31" } }
The stack is high, only slightly uneven, and already has several holes. The piece is an L, then a T. Height is the urgent problem, so a clean line clear matters more than a tidy non-clearing drop. Columns 8-9, columns 1-2, and columns 1-3 each add a hole and also grow by several rows, which is dangerous this high. Col...
tetris-game:101376
{ "dataset": "tetris", "seed": 101376, "piece_index": 153, "text_tie": false }
tetris-00006
Tetris. The stack is dangerously high, close to the top and bumpy with several holes. The falling piece is an L. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p17": "columns 1-3: no lines cleared, no holes, surface bumpy", "p16": "columns 9-10: no lines cleared, creates one hole, surface bumpy", "...
{ "placement": { "label": "p33" } }
The stack is dangerously high, close to the top, bumpy, and already full of holes. The piece is an L, with a Z next. Not clearing here is a real risk of topping out, so any placement that fails to remove a line is second best at most. Columns 1-3 in the hole-free form, columns 4-6, and columns 2-3 all clear nothing. T...
tetris-game:101914
{ "dataset": "tetris", "seed": 101914, "piece_index": 25, "text_tie": false }
tetris-00007
Tetris. The stack is medium and slightly uneven with several holes. The falling piece is a J. Next piece: T.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p19": "columns 3-5: no lines cleared, no holes, stack grows by one row", "p6": "columns 7-9: no lines cleared, no holes, stack grows by several r...
{ "placement": { "label": "p19" } }
The stack is medium and slightly uneven, with several holes. The piece is a J, then a T. Nothing listed clears a line, so the job is to avoid a new hole and to add as little height as possible. Columns 1-3 and columns 8-10 each open a hole. Columns 8-10 only grow one row, but a new hole on a board that already has sev...
tetris-game:102644
{ "dataset": "tetris", "seed": 102644, "piece_index": 179, "text_tie": true }
tetris-00008
Tetris. The stack is medium and slightly uneven with several holes. The falling piece is a J. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p18": "columns 2-4: no lines cleared, no holes, surface slightly uneven", "p0": "columns 1-3: no lines cleared, no holes, stack grows by one row"...
{ "placement": { "label": "p29" } }
The stack is only medium height, slightly uneven, and already has holes, so the useful move is one that clears without opening more holes or adding a row. The J on columns 5-6 is the only option that clears a line, and it does that with no new holes while the stack gets lower. Columns 2-4 and columns 7-9 also avoid hol...
tetris-game:102660
{ "dataset": "tetris", "seed": 102660, "piece_index": 144, "text_tie": false }
tetris-00009
Tetris. The stack is dangerously high, close to the top and bumpy with several holes. The falling piece is an O square. Next piece: T.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p1": "columns 2-3: no lines cleared, creates one hole, surface bumpy", "p3": "columns 4-5: no lines cleared, creates two holes, surface bumpy", ...
{ "placement": { "label": "p4" } }
The stack is already dangerously high, bumpy, and full of holes, and the O cannot clear anything in any listed spot. That makes new holes the deciding cost. Columns 5-6 is the only placement that adds no hole. The surface stays bumpy, but the height does not get an extra penalty beyond that. Columns 2-3 adds one hole. ...
tetris-game:102574
{ "dataset": "tetris", "seed": 102574, "piece_index": 30, "text_tie": false }
tetris-00011
Tetris. The stack is high and flat with several holes. The falling piece is an L. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p8": "columns 1-2: no lines cleared, no holes, stack grows by several rows", "p4": "columns 5-7: no lines cleared, no holes, stack grows by one r...
{ "placement": { "label": "p19" } }
Nothing in the list clears a line, and every placement avoids new holes, so height and flatness decide it. The stack is already high and flat. Columns 3-5 keeps that flat surface and does not add a row. Columns 5-7, columns 4-6, columns 6-8, and columns 2-3 each add a row with no clear. Columns 1-2 is worse still, addi...
tetris-game:101512
{ "dataset": "tetris", "seed": 101512, "piece_index": 80, "text_tie": true }
tetris-00012
Tetris. The stack is dangerously high, close to the top and slightly uneven with several holes. The falling piece is an I bar. Next piece: T.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p14": "column 8 vertical: no lines cleared, no holes, surface bumpy", "p6": "columns 7-10 flat: clears one line, no holes, stack gets lower", ...
{ "placement": { "label": "p6" } }
The stack is dangerously high and close to the top, so a clean clear that actually lowers it is worth more than any tidy non-clear. The flat I on columns 7-10 is the only option that clears a line, it adds no holes, and the stack gets lower. The vertical I in column 8, column 10, or column 7 adds no holes but clears no...
tetris-game:101348
{ "dataset": "tetris", "seed": 101348, "piece_index": 278, "text_tie": false }
tetris-00013
Tetris. The stack is medium and flat with several holes. The falling piece is an S. Next piece: T.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p1": "columns 2-4: no lines cleared, creates one hole, stack grows by one row", "p15": "columns 8-9: no lines cleared, no holes, stack grows by o...
{ "placement": { "label": "p16" } }
The stack is medium and flat with holes already present, so a clear that adds no hole and lowers the stack is the best result on the list. That is the S on columns 9-10. Columns 8-9 avoids holes but only grows by one row and clears nothing. Columns 2-4, columns 4-6, and columns 3-5 each grow by one row and also open a ...
tetris-game:100880
{ "dataset": "tetris", "seed": 100880, "piece_index": 240, "text_tie": false }
tetris-00014
Tetris. The stack is medium and slightly uneven with several holes. The falling piece is an S. Next piece: I.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p7": "columns 8-10: no lines cleared, creates one hole, surface bumpy", "p5": "columns 6-8: no lines cleared, creates one hole, surface bumpy", ...
{ "placement": { "label": "p11" } }
No placement clears a line, and the stack is only medium, so the first job is not to add another hole. Columns 4-5 is the only option that creates no hole. The surface stays bumpy, but the stack is not described as growing. Columns 8-10, columns 6-8, columns 5-7, and columns 7-9 each create one hole and leave a bumpy s...
tetris-game:102668
{ "dataset": "tetris", "seed": 102668, "piece_index": 57, "text_tie": false }
tetris-00015
Tetris. The stack is low and slightly uneven with several holes. The falling piece is a T. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p8": "columns 1-2: clears one line, no holes, stack gets lower", "p23": "columns 7-9: no lines cleared, no holes, surface slightly uneven", ...
{ "placement": { "label": "p8" } }
The stack is low, so survival pressure is small, but a clean clear is still the strongest result offered. Columns 1-2 clears one line, adds no hole, and makes the stack lower. Columns 7-9 also adds no hole and keeps the surface only slightly uneven, yet it clears nothing. Columns 8-9, columns 7-8, and columns 2-3 add a...
tetris-game:103077
{ "dataset": "tetris", "seed": 103077, "piece_index": 18, "text_tie": false }
tetris-00016
Tetris. The stack is medium and slightly uneven with several holes. The falling piece is a J. Next piece: O.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p8": "columns 1-2: clears two lines, no holes, stack gets lower", "p32": "columns 8-9: no lines cleared, no holes, stack grows by several rows", ...
{ "placement": { "label": "p8" } }
The board is only medium height, a bit uneven, and already has several holes, so a placement that both removes lines and refuses new holes is worth more than a tidy non-clear. The J in columns 1-2 does that: two lines go away, nothing is buried, and the stack drops. That is the only option that clears anything. Column...
tetris-game:101028
{ "dataset": "tetris", "seed": 101028, "piece_index": 119, "text_tie": false }
tetris-00017
Tetris. The stack is very low and slightly uneven with no holes. The falling piece is an I bar. Next piece: S.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p6": "columns 7-10 flat: no lines cleared, creates one hole, stack grows by one row", "p3": "columns 4-7 flat: no lines cleared, creates one hole...
{ "placement": { "label": "p11" } }
The field is very low, only slightly uneven, and has no holes, so the I should not be the piece that opens the first cavity. A vertical I in column 5 is the only placement that clears a line, and it does so without a hole. The stack only rises by one row after that clear, which is a small price on an already short boar...
tetris-game:100568
{ "dataset": "tetris", "seed": 100568, "piece_index": 16, "text_tie": false }
tetris-00018
Tetris. The stack is low and slightly uneven with several holes. The falling piece is an O square. Next piece: S.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p0": "columns 1-2: no lines cleared, no holes, stack grows by one row", "p1": "columns 2-3: no lines cleared, no holes, stack grows by one row", ...
{ "placement": { "label": "p3" } }
Nothing on offer clears a line, and the board is already low with several holes, so the O should not add holes or a tall bump. Columns 4-5 drops the square with no new hole and leaves the surface flat. That is the only result that actually levels the roof. Columns 1-2 and columns 2-3 are also clean, but each lifts the...
tetris-game:102384
{ "dataset": "tetris", "seed": 102384, "piece_index": 164, "text_tie": true }
tetris-00021
Tetris. The stack is high and slightly uneven with several holes. The falling piece is a Z. Next piece: J.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p3": "columns 4-6: no lines cleared, creates one hole, surface slightly uneven", "p7": "columns 8-10: no lines cleared, no holes, surface bumpy",...
{ "placement": { "label": "p12" } }
The stack is already high, only slightly uneven, and it has several holes. Height is the danger, so a real line clear that also stays clean matters more than a cosmetic landing. Columns 5-6 is the only clear: one line comes off, no hole is made, and the stack gets lower. That is exactly the relief a high board needs. ...
tetris-game:102832
{ "dataset": "tetris", "seed": 102832, "piece_index": 158, "text_tie": false }
tetris-00022
Tetris. The stack is low and slightly uneven with one hole. The falling piece is a J. Next piece: L.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p6": "columns 7-9: no lines cleared, creates one hole, stack grows by one row", "p31": "columns 7-8: no lines cleared, no holes, stack grows by s...
{ "placement": { "label": "p23" } }
The board is low, only slightly uneven, and it already has one hole. This J does not clear a line in any of the listed spots, so the useful move is the one that adds no second hole and does not throw up a tower. Columns 7-9, in the orientation that stays clean, does that: no hole, and the surface stays only slightly u...
tetris-game:102260
{ "dataset": "tetris", "seed": 102260, "piece_index": 235, "text_tie": true }
tetris-00023
Tetris. The stack is medium and slightly uneven with several holes. The falling piece is an O square. Next piece: I.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p2": "columns 3-4: no lines cleared, no holes, stack grows by several rows", "p3": "columns 4-5: no lines cleared, creates one hole, stack grows ...
{ "placement": { "label": "p8" } }
The stack is medium, slightly uneven, and already has several holes. The O does not clear anything in these options, and an I is next, so the square should not bury cells or jack the skyline up by several rows. Columns 9-10 is the only clean landing that grows by just one row. Columns 3-4, columns 6-7, columns 2-3, an...
tetris-game:101330
{ "dataset": "tetris", "seed": 101330, "piece_index": 45, "text_tie": true }
tetris-00024
Tetris. The stack is low and slightly uneven with several holes. The falling piece is an I bar. Next piece: L.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p10": "column 4 vertical: no lines cleared, no holes, stack grows by several rows", "p7": "column 1 vertical: no lines cleared, no holes, stack g...
{ "placement": { "label": "p16" } }
The board is already low, only slightly uneven, and already has several holes, so this I should not dig new cavities or throw a tall spike up. Nothing in the set clears a line, and every option avoids new holes, so the choice is only about height and how rough the top stays. Standing the bar in column 4, column 1, colu...
tetris-game:101016
{ "dataset": "tetris", "seed": 101016, "piece_index": 147, "text_tie": true }
tetris-00025
Tetris. The stack is very low and flat with one hole. The falling piece is an I bar. Next piece: O.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p16": "column 10 vertical: no lines cleared, no holes, stack grows by several rows", "p13": "column 7 vertical: no lines cleared, no holes, stack...
{ "placement": { "label": "p0" } }
The stack is very low and almost flat, with only one hole, and the next piece is an O, so there is no reason to spend the I on a tall vertical that does not finish a line. Standing it in column 10, column 7, column 5, column 1, or column 4 all fail to clear anything, add no hole only because they sit on open ground, an...
tetris-game:100057
{ "dataset": "tetris", "seed": 100057, "piece_index": 7, "text_tie": false }
tetris-00026
Tetris. The stack is medium and slightly uneven with several holes. The falling piece is a T. Next piece: S.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p10": "columns 3-4: no lines cleared, no holes, stack grows by one row", "p0": "columns 1-3: no lines cleared, no holes, surface slightly uneven"...
{ "placement": { "label": "p30" } }
The field is medium height, only slightly uneven, and already full of holes, with an S coming after this T. Placing the T on columns 9-10 or columns 5-7 would add yet another hole, so those are out even before height is considered. Columns 3-4 and columns 4-5 stay clean but each still grow the stack by a row and clear ...
tetris-game:102712
{ "dataset": "tetris", "seed": 102712, "piece_index": 115, "text_tie": false }
tetris-00029
Tetris. The stack is medium and slightly uneven with several holes. The falling piece is an O square. Next piece: L.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p1": "columns 2-3: no lines cleared, no holes, stack grows by one row", "p8": "columns 9-10: clears one line, no holes, stack gets lower", ...
{ "placement": { "label": "p8" } }
The board is medium and only slightly uneven, already carrying several holes, and an L follows this O. The square on columns 6-7 or columns 1-2 would add a hole, which this field cannot afford. Columns 2-3 and columns 3-4 stay sealed but each grow the stack by a row and clear nothing. Columns 7-8 also clear nothing; th...
tetris-game:102176
{ "dataset": "tetris", "seed": 102176, "piece_index": 280, "text_tie": false }
tetris-00030
Tetris. The stack is medium and bumpy with several holes. Column 1 is a deep well. The falling piece is an I bar. Next piece: O.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p16": "column 10 vertical: no lines cleared, no holes, stack grows by several rows", "p7": "column 1 vertical: no lines cleared, no holes, surfac...
{ "placement": { "label": "p7" } }
The stack is medium and bumpy with several holes, and column 1 is a deep well. None of these I placements actually clear a line, so the job is to avoid a new hole and to stop the skyline getting taller or more jagged, with an O coming next. A flat I on columns 6-9 creates a hole and stays bumpy. Column 4 vertical leave...
tetris-game:101080
{ "dataset": "tetris", "seed": 101080, "piece_index": 213, "text_tie": true }
tetris-00031
Tetris. The stack is medium and slightly uneven with several holes. The falling piece is an S. Next piece: L.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p3": "columns 4-6: no lines cleared, creates one hole, stack grows by one row", "p14": "columns 7-8: no lines cleared, creates one hole, stack gr...
{ "placement": { "label": "p2" } }
The field is medium, slightly uneven, and already has several holes, and an L is next. This S never clears a line in any of the listed spots, so new holes and extra height decide it. Columns 4-6, columns 7-8, and columns 3-4 each open one hole and also grow the stack by a row. Columns 7-9 open a hole as well, even thou...
tetris-game:102012
{ "dataset": "tetris", "seed": 102012, "piece_index": 141, "text_tie": true }
tetris-00033
Tetris. The stack is high and slightly uneven with several holes. The falling piece is an I bar. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p8": "column 2 vertical: no lines cleared, no holes, stack grows by several rows", "p11": "column 5 vertical: clears two lines, no holes, stack g...
{ "placement": { "label": "p11" } }
The stack is already high, so any landing that adds several rows without a clear is a topping-out risk. Standing the bar in column 2, column 1, or column 10 does exactly that: no lines, no new holes, but a tall spike. Laying it flat on columns 2-5 or columns 5-8 keeps the top even, yet neither clears and each punches t...
tetris-game:101484
{ "dataset": "tetris", "seed": 101484, "piece_index": 134, "text_tie": false }
tetris-00034
Tetris. The stack is medium and slightly uneven with several holes. The falling piece is an L. Next piece: I.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p0": "columns 1-3: no lines cleared, no holes, stack grows by one row", "p8": "columns 1-2: no lines cleared, no holes, stack grows by several ro...
{ "placement": { "label": "p28" } }
Nothing else both clears and stays clean. Columns 1-3, 7-9, and 2-4 add no hole, but they also clear nothing and each lifts the stack by a row. Columns 1-2 is worse: still no clear and no hole, but the stack grows by several rows. Columns 5-7 does clear one line and the stack drops, yet it leaves a new hole. Columns 4...
tetris-game:102300
{ "dataset": "tetris", "seed": 102300, "piece_index": 385, "text_tie": false }
tetris-00035
Tetris. The stack is low and slightly uneven with several holes. The falling piece is a Z. Next piece: I.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p7": "columns 8-10: no lines cleared, creates one hole, stack grows by one row", "p3": "columns 4-6: no lines cleared, creates two holes, stack g...
{ "placement": { "label": "p8" } }
No placement here clears a line, so the choice is the one that adds the least damage on a low board. Columns 8-10 and columns 6-7 each open one hole for a single row of growth. Columns 4-6 is worse, opening two holes for that same one-row rise. Columns 9-10 adds a hole and grows by several rows. Columns 2-3 stays clean...
tetris-game:100454
{ "dataset": "tetris", "seed": 100454, "piece_index": 9, "text_tie": true }
tetris-00036
Tetris. The stack is medium and bumpy with several holes. The falling piece is a T. Next piece: L.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p10": "columns 3-4: no lines cleared, creates one hole, surface slightly uneven", "p7": "columns 8-10: clears one line, creates one hole, stack g...
{ "placement": { "label": "p24" } }
The board is medium height and already bumpy, with several holes, so a clear that does not add another cavity is worth more than a tidy non-clear. Columns 3-4 and columns 3-5 clear nothing, each add a hole, and leave the surface slightly uneven. Columns 7-8 adds no hole but also no line, and the top stays bumpy. Column...
tetris-game:102668
{ "dataset": "tetris", "seed": 102668, "piece_index": 109, "text_tie": false }
tetris-00037
Tetris. The stack is low and flat with several holes. The falling piece is a T. Next piece: L.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p1": "columns 2-4: no lines cleared, no holes, surface slightly uneven", "p8": "columns 1-2: clears one line, no holes, stack gets lower", ...
{ "placement": { "label": "p8" } }
The field is low and flat, but it already has several holes, so the useful move is a clean line rather than another quiet row. Columns 2-4 and columns 4-5 add no hole and no line, and both tilt a flat surface into slightly uneven. Columns 5-6 and columns 6-8 are also clean and clear nothing, but each grows the stack by...
tetris-game:102008
{ "dataset": "tetris", "seed": 102008, "piece_index": 174, "text_tie": false }
tetris-00039
Tetris. The stack is high and slightly uneven with several holes. The falling piece is an I bar. Next piece: L.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p16": "column 10 vertical: no lines cleared, no holes, stack grows by several rows", "p2": "columns 3-6 flat: no lines cleared, no holes, stack g...
{ "placement": { "label": "p7" } }
The stack is high, so growing it further without a clear is the wrong direction. A vertical bar in column 10, column 8, or column 2 adds no hole but also no line, and each of those grows the stack by several rows. Flat on columns 3-6 or columns 4-7 is gentler: no hole, only one extra row, still no clear. Column 1, ver...
tetris-game:102100
{ "dataset": "tetris", "seed": 102100, "piece_index": 99, "text_tie": false }
tetris-00040
Tetris. The stack is low and flat with several holes. The falling piece is an L. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p3": "columns 4-6: no lines cleared, no holes, stack grows by one row", "p16": "columns 9-10: clears one line, no holes, stack gets lower", ...
{ "placement": { "label": "p16" } }
The board is already low and flat, so the useful move is the one that also removes a line and drops the pile. The L on columns 9-10 is the only placement that clears a line. It adds no hole, and the stack ends lower than it started. The L on columns 4-6, columns 2-4, and columns 1-3 all stay clean, but each of them li...
tetris-game:102780
{ "dataset": "tetris", "seed": 102780, "piece_index": 60, "text_tie": false }
tetris-00041
Tetris. The stack is low and bumpy with two holes. Column 1 is a deep well. The falling piece is an S. Next piece: T.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p16": "columns 9-10: clears one line, no holes, stack gets lower", "p13": "columns 6-7: no lines cleared, no holes, surface bumpy", "p6": "...
{ "placement": { "label": "p16" } }
The stack is low but already bumpy, with two holes and a deep well in column 1. None of the S placements fill that well, so the choice is among the outcomes that are actually listed. Columns 9-10 is the only S that clears a line. It creates no hole and the stack gets lower. That hits every stated goal at once. Column...
tetris-game:100096
{ "dataset": "tetris", "seed": 100096, "piece_index": 7, "text_tie": false }
tetris-00042
Tetris. The stack is dangerously high, close to the top and slightly uneven with several holes. The falling piece is an I bar. Next piece: S.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p3": "columns 4-7 flat: no lines cleared, creates one hole, surface slightly uneven", "p8": "column 2 vertical: no lines cleared, no holes, stack...
{ "placement": { "label": "p9" } }
The stack is already close to the top, so any placement that adds several rows is a topping-out risk. The vertical I in column 2, column 7, and column 1 all do that. None of them clear a line, so the height cost buys nothing. The flat I on columns 4-7 also fails to clear, and it opens a hole on a board that already ha...
tetris-game:102424
{ "dataset": "tetris", "seed": 102424, "piece_index": 128, "text_tie": true }
tetris-00043
Tetris. The stack is high and slightly uneven with several holes. The falling piece is a J. Next piece: I.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p0": "columns 1-3: clears one line, no holes, surface bumpy", "p4": "columns 5-7: no lines cleared, no holes, stack grows by several rows", ...
{ "placement": { "label": "p0" } }
The stack is high, so surviving means clearing or at least not piling on more rows. The J on columns 1-3 is the only placement that clears a line. It adds no hole. The surface comes out bumpy, but a cleared row on a high board is worth a rougher skyline. Columns 5-7, columns 8-10, columns 9-10, and columns 4-6 all ref...
tetris-game:100832
{ "dataset": "tetris", "seed": 100832, "piece_index": 222, "text_tie": false }
tetris-00044
Tetris. The stack is low and slightly uneven with two holes. The falling piece is an L. Next piece: S.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p15": "columns 8-9: no lines cleared, no holes, stack grows by one row", "p31": "columns 7-8: no lines cleared, no holes, stack grows by one row"...
{ "placement": { "label": "p10" } }
The board is low and only slightly uneven, with two holes already in it. The L on columns 3-4 is the only move that clears a line. It adds no hole, and the stack gets lower. That is the full goal in one placement. Columns 8-9, columns 7-8, and columns 1-2 are clean, but each of them adds a row and clears nothing. Colu...
tetris-game:102692
{ "dataset": "tetris", "seed": 102692, "piece_index": 262, "text_tie": false }
tetris-00045
Tetris. The stack is very low and flat with two holes. The falling piece is an S. Next piece: L.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p7": "columns 8-10: no lines cleared, no holes, stack grows by one row", "p1": "columns 2-4: no lines cleared, creates one hole, stack grows by o...
{ "placement": { "label": "p13" } }
The stack is very low and flat, with two holes. The S on columns 6-7 is the only placement that clears a line, and it does so without a new hole. The surface ends slightly uneven, which is a small price on a board that was flat and is still very low. Columns 8-10 is clean but only grows the stack by a row and clears n...
tetris-game:102232
{ "dataset": "tetris", "seed": 102232, "piece_index": 117, "text_tie": false }
tetris-00046
Tetris. The stack is medium and slightly uneven with several holes. Column 10 is a deep well. The falling piece is a J. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p0": "columns 1-3: no lines cleared, no holes, surface slightly uneven", "p5": "columns 6-8: no lines cleared, no holes, stack grows by one row",...
{ "placement": { "label": "p0" } }
The stack is medium height, slightly uneven, with several holes, and column 10 is a deep well. The J options do not clear a line, and none of them drop into that well. Every listed placement also avoids new holes, so height and shape decide it. Columns 1-3 does not raise the stack. The surface stays only slightly unev...
tetris-game:102967
{ "dataset": "tetris", "seed": 102967, "piece_index": 19, "text_tie": true }
tetris-00047
Tetris. The stack is low and bumpy with several holes. The falling piece is an I bar. Next piece: S.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p16": "column 10 vertical: no lines cleared, no holes, stack grows by several rows", "p7": "column 1 vertical: no lines cleared, no holes, stack ...
{ "placement": { "label": "p10" } }
The stack is low but bumpy, with several holes. No I placement clears a line, so the job is to avoid new holes and not spike the height. The flat I on columns 1-4 opens two holes. That is the worst result on a board that already has several. The vertical I in column 10, column 1, and column 7 adds no hole, but each of...
tetris-game:102188
{ "dataset": "tetris", "seed": 102188, "piece_index": 9, "text_tie": true }
tetris-00049
Tetris. The stack is very low and slightly uneven with no holes. The falling piece is an L. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p8": "columns 1-2: no lines cleared, no holes, stack grows by one row", "p4": "columns 5-7: no lines cleared, no holes, surface slightly uneven",...
{ "placement": { "label": "p16" } }
The pile is very low, only slightly uneven, and has no holes, so the L should keep that clean and not give the following Z a mess. Columns 1-2 and columns 2-3 stay hole-free but each add a full row. Columns 5-7 and columns 1-3 also stay hole-free, yet they leave the top slightly uneven and clear nothing. Both right-edg...
tetris-game:102189
{ "dataset": "tetris", "seed": 102189, "piece_index": 30, "text_tie": false }
tetris-00050
Tetris. The stack is dangerously high, close to the top and bumpy with several holes. Column 10 is a deep well. The falling piece is a Z. Next piece: S.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p14": "columns 7-8: no lines cleared, no holes, stack grows by several rows", "p4": "columns 5-7: no lines cleared, creates one hole, stack grows...
{ "placement": { "label": "p8" } }
The stack is already near the ceiling, bumpy, and holed, and column 10 is a deep well this Z cannot fill. Nothing on the list clears a line, and the next piece is an S, which also will not plug a one-wide well, so the move is about not dying: no new hole and as little extra height as possible. Columns 7-8 adds no hole ...
tetris-game:102672
{ "dataset": "tetris", "seed": 102672, "piece_index": 175, "text_tie": true }
tetris-00051
Tetris. The stack is medium and slightly uneven with several holes. The falling piece is an S. Next piece: J.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p8": "columns 1-2: no lines cleared, creates one hole, surface slightly uneven", "p3": "columns 4-6: no lines cleared, creates one hole, surface ...
{ "placement": { "label": "p0" } }
The stack is only medium height, slightly uneven, and already has several holes, so the S should clear if it can do so without another cavity. Columns 1-2 and columns 4-6 each open a hole and clear nothing. Columns 9-10 is worse: a new hole plus several rows of growth. Columns 5-7 and columns 7-9 avoid holes, but neith...
tetris-game:102995
{ "dataset": "tetris", "seed": 102995, "piece_index": 17, "text_tie": false }
tetris-00053
Tetris. The stack is medium and bumpy with several holes. The falling piece is an O square. Next piece: L.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p6": "columns 7-8: no lines cleared, creates one hole, surface bumpy", "p1": "columns 2-3: no lines cleared, creates one hole, surface bumpy", ...
{ "placement": { "label": "p8" } }
The stack is medium, bumpy, and already has several holes. Every square placement here fails to clear a line, and the top stays bumpy no matter where the O sits. Columns 7-8, columns 2-3, columns 1-2, columns 4-5, and columns 3-4 each dig one more hole into that bumpy top. Columns 9-10 is the only landing that adds no ...
tetris-game:102032
{ "dataset": "tetris", "seed": 102032, "piece_index": 79, "text_tie": false }
tetris-00055
Tetris. The stack is low and slightly uneven with several holes. The falling piece is an O square. Next piece: I.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p8": "columns 9-10: no lines cleared, no holes, surface slightly uneven", "p3": "columns 4-5: no lines cleared, creates one hole, surface slightl...
{ "placement": { "label": "p8" } }
The stack is low and only slightly uneven, but it already has several holes, and the next piece is an I, which wants a tidy top more than a buried gap. No placement here clears a line. Columns 4-5 and columns 1-2 each add a hole; the second of those also climbs several rows. Columns 2-3 stays hole-free but still climbs...
tetris-game:101032
{ "dataset": "tetris", "seed": 101032, "piece_index": 48, "text_tie": true }
tetris-00056
Tetris. The stack is low and slightly uneven with two holes. The falling piece is an L. Next piece: J.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p4": "columns 5-7: no lines cleared, creates one hole, surface slightly uneven", "p16": "columns 9-10: no lines cleared, no holes, surface bumpy"...
{ "placement": { "label": "p29" } }
The stack is already low, only a little uneven, and it has two holes. The piece in hand is an L, with a J coming after. Nothing here is an emergency, so the placement should still take a clean line clear when one is available. Columns 5-7 leave the board uncleared and open another hole. Columns 5-6 in the other non-cl...
tetris-game:102708
{ "dataset": "tetris", "seed": 102708, "piece_index": 71, "text_tie": false }
tetris-00057
Tetris. The stack is dangerously high, close to the top and bumpy with several holes. The falling piece is a J. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p2": "columns 5-7: no lines cleared, creates one hole, stack grows by one row", "p14": "columns 5-7: no lines cleared, no holes, surface bumpy", ...
{ "placement": { "label": "p6" } }
The stack is already close to the top, bumpy, and full of holes. This J has to reduce pressure. A Z follows, so leaving extra height or a fresh hole makes the next piece harder. Columns 5-7 that add both a hole and a row push a dangerous stack higher. The other columns 5-7 spot avoids a hole but clears nothing and sta...
tetris-game:102752
{ "dataset": "tetris", "seed": 102752, "piece_index": 311, "text_tie": false }
tetris-00058
Tetris. The stack is low and slightly uneven with one hole. The falling piece is an S. Next piece: J.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p14": "columns 7-8: clears two lines, no holes, stack gets lower", "p8": "columns 1-2: no lines cleared, creates one hole, stack grows by several...
{ "placement": { "label": "p14" } }
The board is low, only slightly uneven, and has a single hole. The falling piece is an S and a J is next. A double clear that stays clean is available, so weaker S placements are hard to justify. Columns 1-2 open another hole and jump up by several rows. Columns 3-4 also make a hole and add a row. Columns 2-3 stay cle...
tetris-game:102724
{ "dataset": "tetris", "seed": 102724, "piece_index": 20, "text_tie": false }
tetris-00059
Tetris. The stack is medium and slightly uneven with several holes. The falling piece is an L. Next piece: I.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p22": "columns 6-8: no lines cleared, creates one hole, surface slightly uneven", "p17": "columns 1-3: no lines cleared, no holes, stack grows by...
{ "placement": { "label": "p29" } }
The stack is medium height, slightly uneven, and already has several holes. The piece is an L, and an I comes next. No option clears a line, so the choice is the one that refuses another hole and leaves the flattest, lowest top for that I. Columns 6-8 add a hole on a board that already has several. Columns 2-4 stay cl...
tetris-game:100992
{ "dataset": "tetris", "seed": 100992, "piece_index": 132, "text_tie": true }
tetris-00060
Tetris. The stack is high and bumpy with several holes. There are 2 deep wells. The falling piece is a Z. Next piece: J.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p12": "columns 5-6: no lines cleared, creates one hole, stack grows by one row", "p15": "columns 8-9: no lines cleared, no holes, stack grows by ...
{ "placement": { "label": "p5" } }
The stack is high, bumpy, and already has several holes plus two deep wells. The falling piece is a Z, with a J next. Nothing on the list clears a line, so the Z should not add holes or height while the board is high. Columns 5-6 add a hole and a row. Columns 7-8 do the same. Columns 4-5 add a hole and stay bumpy. Col...
tetris-game:101380
{ "dataset": "tetris", "seed": 101380, "piece_index": 189, "text_tie": true }
tetris-00062
Tetris. The stack is low and bumpy with two holes. Column 1 is a deep well. The falling piece is a T. Next piece: O.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p3": "columns 4-6: no lines cleared, no holes, surface bumpy", "p14": "columns 7-8: no lines cleared, no holes, surface bumpy", "p26": "col...
{ "placement": { "label": "p33" } }
The stack is low and bumpy with two holes, and column 1 is a deep well. The piece is a T, with a square coming next. The well is not filled by any listed placement, so the T should take the clean line clear instead of sitting on the bumps. Columns 4-6, columns 7-8, and columns 8-9 all leave the surface bumpy and clear...
tetris-game:101020
{ "dataset": "tetris", "seed": 101020, "piece_index": 28, "text_tie": false }
tetris-00063
Tetris. The stack is very low and slightly uneven with no holes. The falling piece is a T. Next piece: J.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p31": "columns 7-8: no lines cleared, no holes, stack grows by several rows", "p23": "columns 7-9: no lines cleared, creates one hole, stack grow...
{ "placement": { "label": "p28" } }
The stack is very low, only slightly uneven, and it has no holes. The piece is a T and a J follows. Being this low means a small height change is safe, but a brand-new hole is not free, and a real line clear still comes first when the clear also flattens the top. Columns 7-8 stay clean but pile up several rows for no ...
tetris-game:103060
{ "dataset": "tetris", "seed": 103060, "piece_index": 40, "text_tie": false }
tetris-00064
Tetris. The stack is dangerously high, close to the top and bumpy with several holes. Column 7 is a deep well. The falling piece is a T. Next piece: I.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p9": "columns 2-3: no lines cleared, no holes, stack grows by one row", "p11": "columns 4-5: no lines cleared, no holes, stack grows by several r...
{ "placement": { "label": "p8" } }
The board is already near the ceiling, uneven, and full of gaps, with a deep well in column 7. The T clears nothing in any listed spot, and the upcoming I is the piece that can use a one-column well, so this drop should not add holes or push the skyline up. Columns 4-5 and columns 5-6 stay clean but pile on several ro...
tetris-game:102920
{ "dataset": "tetris", "seed": 102920, "piece_index": 222, "text_tie": true }
tetris-00065
Tetris. The stack is medium and slightly uneven with several holes. The falling piece is an O square. Next piece: S.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p5": "columns 6-7: no lines cleared, creates one hole, stack grows by several rows", "p8": "columns 9-10: no lines cleared, no holes, stack grows...
{ "placement": { "label": "p1" } }
The stack is only medium height, a bit uneven, and already has several holes. The O never clears a line here, so the drop should not open another hole or throw a tall bump up for the following S. Columns 6-7, columns 4-5, and columns 7-8 each create a hole. Columns 9-10 and columns 8-9 avoid holes but both lift the st...
tetris-game:101677
{ "dataset": "tetris", "seed": 101677, "piece_index": 51, "text_tie": true }
tetris-00066
Tetris. The stack is medium and bumpy with several holes. Column 10 is a deep well. The falling piece is a J. Next piece: L.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p28": "columns 4-5: no lines cleared, creates one hole, surface bumpy", "p6": "columns 7-9: no lines cleared, no holes, stack grows by several ro...
{ "placement": { "label": "p8" } }
The stack is medium, already bumpy, and holed, with a deep well in column 10. The J clears no lines anywhere in the list, and the next piece is an L, so this placement should not bury a cell or build a tall new ridge, and it should leave the right-side well alone. Columns 4-5 (both listed spots of that width) and colu...
tetris-game:101510
{ "dataset": "tetris", "seed": 101510, "piece_index": 21, "text_tie": true }
tetris-00067
Tetris. The stack is low and slightly uneven with one hole. The falling piece is an L. Next piece: J.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p13": "columns 6-7: no lines cleared, no holes, surface bumpy", "p11": "columns 4-5: no lines cleared, no holes, surface bumpy", "p24": "co...
{ "placement": { "label": "p5" } }
The stack is low, only slightly uneven, and has a single hole. The L clears nothing in these spots, and a J comes next, so the useful move is one that adds no hole and does not turn a mild surface into a rough one. Columns 8-10 and columns 2-3 each open a new hole. Columns 6-7, columns 4-5, and columns 7-8 stay hole-f...
tetris-game:101989
{ "dataset": "tetris", "seed": 101989, "piece_index": 6, "text_tie": true }
tetris-00068
Tetris. The stack is low and slightly uneven with several holes. The falling piece is an S. Next piece: O.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p1": "columns 2-4: no lines cleared, creates one hole, stack grows by one row", "p15": "columns 8-9: no lines cleared, no holes, stack grows by s...
{ "placement": { "label": "p0" } }
The stack is low and only slightly uneven, though it already has several holes. The S clears no lines in the listed spots, and an O follows, so this drop should not add another hole or a multi-row spike. Columns 2-4, columns 1-2, and columns 9-10 each create a hole even though they only add one row. Columns 8-9 and co...
tetris-game:102324
{ "dataset": "tetris", "seed": 102324, "piece_index": 38, "text_tie": true }
tetris-00069
Tetris. The stack is high and very jagged with several holes. Column 10 is a deep well. The falling piece is a T. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p31": "columns 7-8: no lines cleared, no holes, surface very jagged", "p21": "columns 5-7: no lines cleared, no holes, surface bumpy", "p8"...
{ "placement": { "label": "p21" } }
The stack is high, very jagged, and full of holes, with a deep well in column 10. The T clears nothing here, and a Z is next, so the placement should not add a hole or keep the worst jagged contour if a smoother clean spot exists. Height is already a problem, so extra rows would be bad too. Columns 1-2 adds both a hol...
tetris-game:100099
{ "dataset": "tetris", "seed": 100099, "piece_index": 19, "text_tie": true }
tetris-00070
Tetris. The stack is medium and slightly uneven with several holes. The falling piece is an O square. Next piece: J.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p8": "columns 9-10: no lines cleared, creates one hole, stack grows by one row", "p5": "columns 6-7: no lines cleared, no holes, stack grows by o...
{ "placement": { "label": "p7" } }
The stack is medium, slightly uneven, and already has several holes. The O clears no lines in any option, and a J comes next, so the square should sit without a new hole and without a big rise. Columns 9-10 and columns 1-2 each create a hole while adding a row. Columns 4-5 is clean but grows by several rows, the large...
tetris-game:100500
{ "dataset": "tetris", "seed": 100500, "piece_index": 252, "text_tie": true }
tetris-00071
Tetris. The stack is medium and slightly uneven with several holes. The falling piece is a T. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p31": "columns 7-8: no lines cleared, no holes, stack grows by several rows", "p26": "columns 2-3: no lines cleared, no holes, stack grows by sev...
{ "placement": { "label": "p28" } }
The stack is medium, slightly uneven, and already holed. A T is falling and a Z is next. Almost every spot fails to clear, so the one placement that actually removes a line stands out immediately. Columns 7-8 and columns 2-3 are clean but grow by several rows. Columns 3-5 makes a hole for only one row of growth. Colum...
tetris-game:100592
{ "dataset": "tetris", "seed": 100592, "piece_index": 223, "text_tie": false }
tetris-00072
Tetris. The stack is dangerously high, close to the top and slightly uneven with several holes. The falling piece is a T. Next piece: L.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p31": "columns 7-8: no lines cleared, no holes, surface bumpy", "p30": "columns 6-7: no lines cleared, no holes, stack grows by one row", "...
{ "placement": { "label": "p32" } }
The stack is already near the top, so any placement that adds height is risky, and a new hole is worse still. Nothing on the board clears a line, so the choice is among the clean drops. Columns 3-5 stay clean but lift the stack by several rows, which is the wrong direction when the pile is this high. Columns 6-7 also ...
tetris-game:100296
{ "dataset": "tetris", "seed": 100296, "piece_index": 150, "text_tie": true }
tetris-00073
Tetris. The stack is medium and slightly uneven with several holes. The falling piece is an O square. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p0": "columns 1-2: no lines cleared, creates one hole, stack grows by several rows", "p1": "columns 2-3: no lines cleared, no holes, stack grows ...
{ "placement": { "label": "p8" } }
The board is only medium height, already a bit uneven, and already holding several holes. The square has one placement that actually removes a line. Columns 1-2 open another hole and pile on several rows. Columns 5-6 also open a hole and leave a bumpy top. Columns 2-3 stay sealed but still raise the stack by a row. Co...
tetris-game:102096
{ "dataset": "tetris", "seed": 102096, "piece_index": 131, "text_tie": false }
tetris-00074
Tetris. The stack is very low and slightly uneven with no holes. The falling piece is an I bar. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p9": "column 3 vertical: no lines cleared, no holes, stack grows by one row", "p7": "column 1 vertical: no lines cleared, no holes, stack grows b...
{ "placement": { "label": "p6" } }
The stack is very low and currently has no holes, so the main job is not to punch the first cavity or to throw up a tall spine. A vertical bar in column 1 or column 10 adds several rows for no clear. A vertical bar in column 3 or column 6 is cleaner than those, but each still raises the stack by a row and plants a fou...
tetris-game:102972
{ "dataset": "tetris", "seed": 102972, "piece_index": 125, "text_tie": true }
tetris-00075
Tetris. The stack is medium and flat with several holes. The falling piece is an I bar. Next piece: L.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p11": "column 5 vertical: no lines cleared, no holes, stack grows by several rows", "p14": "column 8 vertical: no lines cleared, no holes, stack ...
{ "placement": { "label": "p16" } }
The stack is medium, flat, and already full of holes. A vertical bar in column 5, column 8, column 2, or column 1 clears nothing and lifts the pile by several rows, so those four are out even though they do not add a hole. Laying the bar across columns 2-5 keeps the roof flat and adds no hole, but it also clears nothi...
tetris-game:102048
{ "dataset": "tetris", "seed": 102048, "piece_index": 251, "text_tie": false }
tetris-00076
Tetris. The stack is medium and slightly uneven with several holes. The falling piece is a J. Next piece: T.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p13": "columns 6-7: no lines cleared, creates one hole, stack grows by one row", "p2": "columns 3-5: no lines cleared, no holes, stack grows by o...
{ "placement": { "label": "p20" } }
Nothing here clears a line, and the stack is only medium, so the decision is hole first, then height, then how even the roof is. Columns 6-7, columns 5-7, and columns 9-10 each open a hole and also grow the stack by a row. Those are the worst of the set. Columns 3-5 and columns 1-2 stay sealed, but each still adds a ...
tetris-game:102252
{ "dataset": "tetris", "seed": 102252, "piece_index": 322, "text_tie": true }
tetris-00078
Tetris. The stack is low and slightly uneven with several holes. The falling piece is a Z. Next piece: I.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p16": "columns 9-10: no lines cleared, creates one hole, surface bumpy", "p13": "columns 6-7: no lines cleared, creates one hole, surface bumpy",...
{ "placement": { "label": "p7" } }
The stack is low, slightly uneven, and already has several holes. No placement clears a line, so the piece should not add another hole or a tall spike. Columns 9-10, columns 6-7, columns 5-7, and columns 5-6 each open one hole. Columns 5-7 are a bit less bumpy than the others, but the new hole is still the larger prob...
tetris-game:101104
{ "dataset": "tetris", "seed": 101104, "piece_index": 48, "text_tie": false }
tetris-00079
Tetris. The stack is low and slightly uneven with several holes. Column 1 is a deep well. The falling piece is a Z. Next piece: J.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p3": "columns 4-6: no lines cleared, no holes, surface slightly uneven", "p8": "columns 1-2: no lines cleared, creates two holes, stack grows by ...
{ "placement": { "label": "p3" } }
The stack is low and slightly uneven, with several holes already, and column 1 is a deep well. No option clears a line, so the Z should not be spent filling that well badly or opening more holes. Columns 1-2 sit on the well and open two holes while growing a row. That is the worst use of the well. Columns 5-7, columns...
tetris-game:102018
{ "dataset": "tetris", "seed": 102018, "piece_index": 8, "text_tie": true }
tetris-00080
Tetris. The stack is very low and slightly uneven with one hole. The falling piece is a Z. Next piece: S.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p11": "columns 4-5: no lines cleared, creates one hole, stack grows by one row", "p16": "columns 9-10: no lines cleared, creates one hole, stack ...
{ "placement": { "label": "p12" } }
The board is already very low, so the useful work is to set the Z down without a new cavity and without a tall spike. Nothing on offer clears a row. Columns 4-5, 9-10, 2-3, and 8-10 each open a hole. That is the wrong trade on a board that already has one. Columns 6-7 avoid a hole, but the stack rises by several rows,...
tetris-game:101516
{ "dataset": "tetris", "seed": 101516, "piece_index": 18, "text_tie": true }
tetris-00081
Tetris. The stack is medium and slightly uneven with several holes. Column 10 is a deep well. The falling piece is an I bar. Next piece: O.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p13": "column 7 vertical: no lines cleared, no holes, stack grows by several rows", "p1": "columns 2-5 flat: no lines cleared, creates one hole, ...
{ "placement": { "label": "p16" } }
Column 10 is a deep well and the piece is a straight bar, so the natural job is to drop it into that well. The next piece is a square, which wants a level top rather than a new tower. A flat drop across columns 2-5 adds a hole, so it is out. Standing the bar in column 7, column 2, column 1, or column 6 adds no hole, b...
tetris-game:102910
{ "dataset": "tetris", "seed": 102910, "piece_index": 28, "text_tie": true }
tetris-00083
Tetris. The stack is medium and slightly uneven with several holes. The falling piece is a J. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p27": "columns 3-4: no lines cleared, no holes, stack grows by one row", "p33": "columns 9-10: no lines cleared, no holes, surface bumpy", ...
{ "placement": { "label": "p8" } }
Every listed spot for the J clears nothing and opens no hole, so the choice is height and shape. The board is only medium, and the next piece is a Z, which is awkward on a jagged top. Columns 5-7 and 5-6 each lift the stack by several rows. That is the expensive pair. Columns 9-10 leave a bumpy surface. Columns 3-4 an...
tetris-game:100225
{ "dataset": "tetris", "seed": 100225, "piece_index": 25, "text_tie": true }
tetris-00084
Tetris. The stack is low and slightly uneven with several holes. The falling piece is an L. Next piece: S.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p3": "columns 4-6: no lines cleared, no holes, stack grows by one row", "p12": "columns 5-6: no lines cleared, no holes, stack grows by several r...
{ "placement": { "label": "p16" } }
A clear that does not open a hole is the best thing on this list. Columns 9-10 do that: one row goes away and no cavity is added. The top is left bumpy, but a bump is cheaper than either a hole or a taller stack, and the board is still low. Columns 1-3 create a hole for no clear. Columns 5-6, 4-5, and 1-2 add no hole ...
tetris-game:100908
{ "dataset": "tetris", "seed": 100908, "piece_index": 33, "text_tie": false }
tetris-00085
Tetris. The stack is low and slightly uneven with several holes. The falling piece is an S. Next piece: O.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p2": "columns 3-5: no lines cleared, no holes, stack grows by one row", "p10": "columns 3-4: no lines cleared, creates one hole, stack grows by s...
{ "placement": { "label": "p2" } }
No placement clears a row, and the board already has several holes, so another cavity is a bad buy. The next piece is a square, which will not dig a hole back out. Columns 6-8 open two holes. Columns 3-4 and 9-10 each open one and also raise the stack by several rows. Columns 2-4 and 7-8 each open one hole even though...
tetris-game:101632
{ "dataset": "tetris", "seed": 101632, "piece_index": 51, "text_tie": false }
tetris-00086
Tetris. The stack is very low and slightly uneven with one hole. The falling piece is a Z. Next piece: S.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p16": "columns 9-10: no lines cleared, creates one hole, stack grows by one row", "p7": "columns 8-10: no lines cleared, no holes, surface slight...
{ "placement": { "label": "p7" } }
The stack is very low and has a single hole, so the Z should not add a second one and should not raise the skyline if that can be avoided. Nothing here clears a row. The next piece is an S, which wants the top kept simple. Columns 9-10, 3-5, 7-9, and 1-2 each create a hole. Columns 2-3 avoid that, but the stack still ...
tetris-game:101498
{ "dataset": "tetris", "seed": 101498, "piece_index": 16, "text_tie": true }
tetris-00087
Tetris. The stack is high and bumpy with several holes. The falling piece is an O square. Next piece: J.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p7": "columns 8-9: no lines cleared, no holes, surface slightly uneven", "p1": "columns 2-3: no lines cleared, no holes, stack grows by one row",...
{ "placement": { "label": "p7" } }
The stack is already high and bumpy, with several holes. The square should not add a hole and should not push the top any higher. No option clears a row. The next piece is a J, which is easier if the height stays put. Columns 3-4, 1-2, and 7-8 each create a hole and grow a row. Columns 4-5 also create a hole, with a s...
tetris-game:100956
{ "dataset": "tetris", "seed": 100956, "piece_index": 220, "text_tie": true }
tetris-00088
Tetris. The stack is very low and flat with several holes. The falling piece is a Z. Next piece: L.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p2": "columns 3-5: no lines cleared, creates one hole, surface slightly uneven", "p0": "columns 1-3: no lines cleared, creates one hole, surface ...
{ "placement": { "label": "p7" } }
The board is already very low and flat, so the main risks are new holes and a sudden tall spike. The Z never clears a line in any of these spots. Five of the placements each bury one new hole. Among those, the flat result on columns 4-5 is the least ugly, but a hole still costs more than a slightly uneven surface when ...
tetris-game:101602
{ "dataset": "tetris", "seed": 101602, "piece_index": 2, "text_tie": false }
tetris-00090
Tetris. The stack is low and flat with several holes. The falling piece is a J. Next piece: O.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p6": "columns 7-9: no lines cleared, no holes, surface flat", "p0": "columns 1-3: no lines cleared, no holes, stack grows by several rows", ...
{ "placement": { "label": "p6" } }
Nothing here clears a line, and none of the six J placements open a new hole, so the choice is about height and how even the top stays. The board is already low and flat, with holes elsewhere that this piece is not filling. Columns 7-9 leave the surface flat and do not raise the stack. That matches both remaining goal...
tetris-game:103028
{ "dataset": "tetris", "seed": 103028, "piece_index": 52, "text_tie": true }
tetris-00091
Tetris. The stack is very low and slightly uneven with one hole. The falling piece is a J. Next piece: I.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p30": "columns 6-7: no lines cleared, no holes, stack grows by several rows", "p4": "columns 5-7: no lines cleared, no holes, stack grows by one ...
{ "placement": { "label": "p4" } }
The board is very low, only slightly uneven, and has a single hole. The J does not clear anything in these options, and the next piece is an I, which likes a flat or open lane more than a fresh cavity. Columns 3-5, 8-10, and 1-3 each dig a new hole while also adding a row, so they make the one existing hole problem wo...
tetris-game:100092
{ "dataset": "tetris", "seed": 100092, "piece_index": 78, "text_tie": true }
tetris-00092
Tetris. The stack is high and bumpy with several holes. The falling piece is an I bar. Next piece: L.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p14": "column 8 vertical: no lines cleared, no holes, surface bumpy", "p8": "column 2 vertical: no lines cleared, no holes, stack grows by one ro...
{ "placement": { "label": "p14" } }
The stack is already high, bumpy, and full of holes, and this I clears nothing wherever it stands. Adding height is the thing to avoid. None of the vertical drops create a hole, so shape and growth decide it. Columns 3, 2, and 1 all raise the pile: several rows on column 3, one row on columns 2 and 1. On a high board ...
tetris-game:102962
{ "dataset": "tetris", "seed": 102962, "piece_index": 32, "text_tie": true }
tetris-00093
Tetris. The stack is low and very jagged with several holes. The falling piece is an O square. Next piece: S.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p3": "columns 4-5: no lines cleared, creates one hole, surface very jagged", "p8": "columns 9-10: no lines cleared, no holes, surface bumpy", ...
{ "placement": { "label": "p5" } }
The board is low but very jagged and already has several holes. An O that can clear is rare enough to take when it also seals cleanly. Columns 6-7 clear one line, create no hole, and leave the stack lower. That hits every stated goal at once, and the next S does not depend on keeping this particular ridge. The rest do...
tetris-game:101287
{ "dataset": "tetris", "seed": 101287, "piece_index": 8, "text_tie": false }
tetris-00094
Tetris. The stack is low and slightly uneven with two holes. The falling piece is a Z. Next piece: J.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p16": "columns 9-10: no lines cleared, creates one hole, stack grows by one row", "p15": "columns 8-9: clears one line, no holes, stack gets lowe...
{ "placement": { "label": "p15" } }
The stack is low and only slightly uneven, with two holes already. A Z that clears a line without burying anything is the placement to prefer. Columns 8-9 do that: one line clears, no new hole, and the stack gets lower. The following J can work on a shorter board. Columns 5-7 and 2-3 stay hole-free but still add a row...
tetris-game:102412
{ "dataset": "tetris", "seed": 102412, "piece_index": 11, "text_tie": false }
tetris-00095
Tetris. The stack is dangerously high, close to the top and slightly uneven with several holes. The falling piece is an S. Next piece: T.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p3": "columns 4-6: no lines cleared, creates one hole, surface bumpy", "p6": "columns 7-9: no lines cleared, creates one hole, surface bumpy", ...
{ "placement": { "label": "p9" } }
The stack is dangerously high, close to the top, only slightly uneven, and already holed. Survival means clearing and not adding cavities. Columns 2-3 clear one line, create no hole, and leave the stack lower. That is the only option that pulls the board back from the top. The next T can be placed after the height drop...
tetris-game:102164
{ "dataset": "tetris", "seed": 102164, "piece_index": 221, "text_tie": false }
tetris-00096
Tetris. The stack is low and bumpy with several holes. The falling piece is an L. Next piece: T.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p9": "columns 2-3: no lines cleared, creates one hole, surface slightly uneven", "p1": "columns 2-4: no lines cleared, creates one hole, surface ...
{ "placement": { "label": "p29" } }
The board is still low, so survival is not the issue. The useful move is one that removes a line without burying a new hole and that also pulls the stack down. Columns 2-3 and the hole-making version of columns 2-4 both open a hole and clear nothing. The other columns 5-6 placement does the same and leaves the top bum...
tetris-game:100688
{ "dataset": "tetris", "seed": 100688, "piece_index": 66, "text_tie": false }
tetris-00097
Tetris. The stack is low and bumpy with two holes. The falling piece is an O square. Next piece: L.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p6": "columns 7-8: no lines cleared, creates one hole, stack grows by one row", "p4": "columns 5-6: no lines cleared, creates one hole, surface b...
{ "placement": { "label": "p0" } }
The square does not clear a line anywhere here, so the choice is about not adding holes and leaving the top as even as possible on an already low board. Columns 7-8 and columns 8-9 each add a hole, and the second of those also piles the stack up by several rows. Columns 5-6 adds a hole and stays bumpy. Columns 6-7 is ...
tetris-game:101080
{ "dataset": "tetris", "seed": 101080, "piece_index": 84, "text_tie": true }
tetris-00098
Tetris. The stack is dangerously high, close to the top and very jagged with several holes. There are 2 deep wells. The falling piece is a T. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p13": "columns 6-7: no lines cleared, no holes, stack grows by several rows", "p26": "columns 3-4: no lines cleared, creates one hole, surface ve...
{ "placement": { "label": "p30" } }
The stack is already near the top, so any placement that adds several rows or new holes is dangerous. Nothing here clears a line. Columns 6-7 adds no hole, but it grows the stack by several rows, which is a bad trade this close to the ceiling. Columns 5-7 adds a hole and still grows by a row. Both columns 3-4 placemen...
tetris-game:100369
{ "dataset": "tetris", "seed": 100369, "piece_index": 28, "text_tie": true }
tetris-00099
Tetris. The stack is high and bumpy with several holes. Column 1 is a deep well. The falling piece is a J. Next piece: S.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p24": "columns 8-10: no lines cleared, no holes, surface bumpy", "p5": "columns 6-8: no lines cleared, no holes, surface very jagged", "p4"...
{ "placement": { "label": "p24" } }
Nothing clears a line, and the board is already high, so a new hole or a rougher top is the thing to avoid. The deep well in column 1 is not filled by any of these rests. Columns 5-7 and columns 5-6 each create a hole and stay bumpy. Columns 6-8, columns 6-7, and columns 7-9 avoid holes, but each leaves the surface ve...
tetris-game:101229
{ "dataset": "tetris", "seed": 101229, "piece_index": 34, "text_tie": true }
tetris-00100
Tetris. The stack is very low and bumpy with one hole. The falling piece is an S. Next piece: L.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p15": "columns 8-9: no lines cleared, no holes, surface bumpy", "p8": "columns 1-2: no lines cleared, no holes, stack grows by several rows", ...
{ "placement": { "label": "p13" } }
The board is very low, so there is no need to stack the piece into a tall spike. No option clears a line. Columns 5-6 creates a hole and grows by several rows. Columns 8-10 creates a hole and stays bumpy. Columns 1-2 and columns 3-4 avoid holes but each grow by several rows, which throws away the low stack. Columns 8-...
tetris-game:102720
{ "dataset": "tetris", "seed": 102720, "piece_index": 29, "text_tie": true }
tetris-00101
Tetris. The stack is high and bumpy with several holes. Column 2 is a deep well. The falling piece is a T. Next piece: O.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p3": "columns 4-6: no lines cleared, creates one hole, stack grows by one row", "p27": "columns 3-4: no lines cleared, no holes, stack grows by s...
{ "placement": { "label": "p20" } }
The stack is already high, so extra rows matter, and no placement clears a line. The deep well in column 2 is not the landing site of any option. Columns 4-6 that creates a hole also grows by one row, so it fails both hole and height. Columns 3-4 and columns 6-7 avoid holes but grow by several rows, which is too much ...
tetris-game:102425
{ "dataset": "tetris", "seed": 102425, "piece_index": 57, "text_tie": true }
tetris-00103
Tetris. The stack is very low and slightly uneven with one hole. The falling piece is a Z. Next piece: S.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p4": "columns 5-7: no lines cleared, creates one hole, stack grows by one row", "p6": "columns 7-9: no lines cleared, creates one hole, stack gro...
{ "placement": { "label": "p10" } }
The board is very low with a single hole, and every listed rest grows by one row and clears nothing. The only difference that matters is whether the Z opens another hole. Columns 5-7, columns 7-9, columns 4-6, columns 2-4, and columns 6-8 each create one hole while adding that row. Columns 3-4 adds the same single row...
tetris-game:100664
{ "dataset": "tetris", "seed": 100664, "piece_index": 37, "text_tie": false }
tetris-00105
Tetris. The stack is medium and bumpy with several holes. The falling piece is an O square. Next piece: I.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p1": "columns 2-3: no lines cleared, creates one hole, stack grows by one row", "p2": "columns 3-4: no lines cleared, creates one hole, stack gro...
{ "placement": { "label": "p8" } }
The O does not clear a line anywhere here, and the board is already medium, bumpy, and full of holes. The next piece is an I, so a clean, only slightly uneven top matters more than parking the square in a way that spikes the height. Columns 2-3, 3-4, 4-5, and 5-6 each open one new hole while adding a row. That is the ...
tetris-game:101944
{ "dataset": "tetris", "seed": 101944, "piece_index": 154, "text_tie": true }
tetris-00106
Tetris. The stack is high and flat with several holes. The falling piece is an S. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p7": "columns 8-10: no lines cleared, creates one hole, stack grows by several rows", "p8": "columns 1-2: no lines cleared, creates one hole, sta...
{ "placement": { "label": "p10" } }
The stack is already high, flat, and holding several holes, so a real line clear is worth more than a tidy non-clear that still adds height. The next piece is a Z, which can use a slightly uneven top if the board is lower and still hole-free. Columns 8-10 and 1-2 each make one hole and grow the high stack by several r...
tetris-game:101324
{ "dataset": "tetris", "seed": 101324, "piece_index": 154, "text_tie": false }
tetris-00107
Tetris. The stack is low and slightly uneven with no holes. The falling piece is a T. Next piece: J.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p21": "columns 5-7: no lines cleared, creates one hole, surface slightly uneven", "p29": "columns 5-6: no lines cleared, no holes, surface slight...
{ "placement": { "label": "p33" } }
The board is low, only slightly uneven, and has no holes. The T should not be the piece that opens the first hole, and the next piece is a J, which is easier to place if the stack stays low. Columns 5-7 create one hole and leave the surface slightly uneven, so they break the clean board. Columns 5-6 and 6-8 stay clean...
tetris-game:100164
{ "dataset": "tetris", "seed": 100164, "piece_index": 10, "text_tie": false }
tetris-00109
Tetris. The stack is low and slightly uneven with one hole. The falling piece is a Z. Next piece: I.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p13": "columns 6-7: no lines cleared, creates one hole, stack grows by several rows", "p10": "columns 3-4: no lines cleared, creates one hole, st...
{ "placement": { "label": "p4" } }
The board is low and only slightly uneven, with a single hole already. The Z clears nothing in any listed spot, and the next piece is an I, so the placement should not add holes or a tall spike. Columns 6-7, 3-4, and 1-2 each create one hole and raise the stack by several rows. Columns 1-3 are worse on holes: two new ...
tetris-game:102556
{ "dataset": "tetris", "seed": 102556, "piece_index": 21, "text_tie": false }
tetris-00110
Tetris. The stack is high and slightly uneven with several holes. The falling piece is an L. Next piece: O.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p5": "columns 6-8: no lines cleared, no holes, surface bumpy", "p3": "columns 4-6: no lines cleared, no holes, surface bumpy", "p16": "colu...
{ "placement": { "label": "p16" } }
The stack is high, slightly uneven, and already has several holes. The next piece is an O, which likes a lower, cleaner top. A line clear that adds no hole is the strongest move while the board is high. Columns 6-8, 4-6, and 5-7 create no holes, but they clear nothing and leave a bumpy surface. Columns 3-5 and 8-9 are...
tetris-game:100265
{ "dataset": "tetris", "seed": 100265, "piece_index": 26, "text_tie": false }
tetris-00111
Tetris. The stack is very low and bumpy with several holes. The falling piece is an S. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p1": "columns 2-4: no lines cleared, creates three or more holes, stack grows by one row", "p16": "columns 9-10: no lines cleared, no holes, stac...
{ "placement": { "label": "p9" } }
The stack is very low but bumpy, with several holes, and the S does not clear a line in any of these spots. The next piece is a Z, so adding more holes or a tall column is worse than a modest change in shape. Columns 2-4 open three or more holes. Columns 6-8 open two and stay bumpy. Columns 6-7 open one hole, and colu...
tetris-game:102453
{ "dataset": "tetris", "seed": 102453, "piece_index": 13, "text_tie": true }
tetris-00112
Tetris. The stack is low and bumpy with two holes. The falling piece is a Z. Next piece: S.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p5": "columns 6-8: no lines cleared, creates one hole, stack grows by one row", "p8": "columns 1-2: no lines cleared, creates one hole, surface b...
{ "placement": { "label": "p10" } }
The board is already low, so the main job is not to dig new holes into a bumpy surface. The Z never clears a line in any of these spots, and the S that follows will also need a reasonably clean landing. Columns 6-8, 6-7, and 5-6 each open one new hole, and the 6-7 spot also lifts the stack by several rows. Columns 1-2...
tetris-game:101452
{ "dataset": "tetris", "seed": 101452, "piece_index": 87, "text_tie": false }
tetris-00113
Tetris. The stack is high and slightly uneven with several holes. The falling piece is a T. Next piece: I.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p15": "columns 8-9: no lines cleared, no holes, stack grows by several rows", "p9": "columns 2-3: no lines cleared, no holes, stack grows by one ...
{ "placement": { "label": "p17" } }
The stack is already high and only slightly uneven, with several holes already in it. The T does not clear anything anywhere, and every listed spot also avoids new holes, so the choice is about height and shape. An I is next, and a flat top is what an I can use. Columns 8-9 and 5-6 each pile on several rows while the ...
tetris-game:100928
{ "dataset": "tetris", "seed": 100928, "piece_index": 346, "text_tie": true }
tetris-00114
Tetris. The stack is medium and slightly uneven with several holes. Column 10 is a deep well. The falling piece is a Z. Next piece: J.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p6": "columns 7-9: no lines cleared, creates one hole, stack grows by one row", "p10": "columns 3-4: no lines cleared, creates one hole, stack gr...
{ "placement": { "label": "p8" } }
The stack is only medium height, slightly uneven, and already has several holes, plus a deep well in column 10. The Z does not clear a line in any option, and a Z cannot plug that one-column well anyway. The J comes next, so this drop should not add holes or extra height. Columns 7-9 and 3-4 each open a hole, and 3-4 ...
tetris-game:101164
{ "dataset": "tetris", "seed": 101164, "piece_index": 291, "text_tie": true }
tetris-00115
Tetris. The stack is high and very jagged with several holes. The falling piece is an I bar. Next piece: Z.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p12": "column 6 vertical: no lines cleared, no holes, surface very jagged", "p9": "column 3 vertical: no lines cleared, no holes, surface bumpy",...
{ "placement": { "label": "p13" } }
The board is high, very jagged, and already full of holes, so a vertical I that only parks on the skyline is a poor use of the bar. The Z coming next will not rescue a tall jagged field. A vertical I in column 6 or column 10 leaves the surface very jagged and clears nothing. Column 3 leaves it bumpy and still clears n...
tetris-game:100436
{ "dataset": "tetris", "seed": 100436, "piece_index": 102, "text_tie": false }
tetris-00116
Tetris. The stack is low and flat with two holes. The falling piece is an S. Next piece: O.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p6": "columns 7-9: no lines cleared, no holes, surface flat", "p7": "columns 8-10: no lines cleared, creates one hole, stack grows by one row", ...
{ "placement": { "label": "p9" } }
The stack is low and already flat, with two holes. An O is next, so a clean, low top matters, but a real line clear is worth more than merely preserving the flatness. Columns 8-10 and 1-2 each open a hole and add a row. Columns 6-8 and 4-6 each open a hole and leave the top slightly uneven. Columns 7-9 are tidy: no ne...
tetris-game:100024
{ "dataset": "tetris", "seed": 100024, "piece_index": 140, "text_tie": false }
tetris-00117
Tetris. The stack is low and slightly uneven with two holes. The falling piece is a J. Next piece: L.
{ "placement": { "type": "choice", "instructions": "Pick the best placement: clear lines, avoid holes, keep the stack low and flat.", "criteria": { "p29": "columns 5-6: no lines cleared, no holes, surface bumpy", "p24": "columns 8-10: clears one line, no holes, stack gets lower", "p5": "...
{ "placement": { "label": "p24" } }
The board is low and only slightly uneven, with two holes. The J is followed by an L, so a placement that actually removes a line without burying cells is the one to take. Columns 5-6, 6-8, and 7-9 add no hole but leave a bumpy top and clear nothing. Columns 1-2 and 5-7 also add no hole, and the top stays only slightl...
tetris-game:100913
{ "dataset": "tetris", "seed": 100913, "piece_index": 4, "text_tie": false }
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Tetris placement decisions with known answers (10k)

10,000 Tetris decisions for collecting reasoning from an LLM teacher: the teacher writes its reasoning and a final \box{X}, and verify.py keeps only answers that match the known best option.

Each item is exactly what the community Jev Tetris game (commit a0b411c) sends to a local model in its "Laya" slot: a one-paragraph board description, the instruction, and the game heuristic's top 6 placements. Option order is shuffled and relabeled A to F.

Layout

Path Give to the teacher agents? Content
tasks/PROMPT.md yes Instructions for each agent
tasks/batches/batch-0000.jsonl ... batch-1249.jsonl yes 8 items per batch, no answers
tasks/items.jsonl yes All 10,000 items, no answers
grading/answers.jsonl no {id, answer}
grading/meta.jsonl no Seed, piece, heuristic score of every option, text_tie, game option ids
verify.py no The verifier
tools/gen_decisions.mjs no Generator (imports the game engine; see below)

Put only tasks/ in the agents' workspace. grading/ holds the answers.

Item fields: id, state, instructions, options (A-F to text), prompt (all of it as one text). Example prompt:

Tetris. The stack is low and slightly uneven with several holes. The falling piece is an S. Next piece: T.

Question: Pick the best placement: clear lines, avoid holes, keep the stack low and flat.
Options:
A. columns 8-9: no lines cleared, no holes, stack grows by one row
B. columns 1-2: no lines cleared, creates one hole, surface bumpy
C. columns 3-5: no lines cleared, creates one hole, surface slightly uneven
D. columns 2-3: no lines cleared, no holes, surface bumpy
E. columns 8-10: no lines cleared, creates one hole, stack grows by one row
F. columns 4-5: no lines cleared, creates one hole, surface bumpy

Collect and verify

Each agent reads one batch and writes outputs/<id>.md per item: short reasoning, then \box{X} as the last line (see tasks/PROMPT.md). Then:

python verify.py --outputs outputs --out kept.jsonl

An output is kept only when its last \box{X} (or \boxed{X}) ends the file, the reasoning before it is not empty, and X equals the answer. kept.jsonl rows are the item plus answer and reasoning (text before the box). The summary prints counts per failure type and the kept rate for clear and tie items.

How the data was made

  • The 10,000 items come from 2,296 self-play games (seeds from 100000; our Tetris evaluation uses seeds 42-46). Each game mixes the heuristic move with a random move at rate 0.05, 0.2, 0.4 or 0.7, so boards range from calm to messy. About 1 in 5 states is sampled.
  • Answer: the option with the best score from the game's own heuristic (-0.51*aggregate height + 0.76*lines - 0.36*holes - 0.18*bumpiness).
  • Dropped: best minus second-best score < 0.3; the best option's outcome text equals another option's; another option visibly beats the best (more lines with no more holes, or same lines with fewer holes); duplicates.
  • text_tie (in grading/meta.jsonl): another option has the same lines cleared and holes created as the answer, so only the height/surface wording separates them. 4,260 of 10,000 items (42.6%). Expect a lower pass rate on these.
  • Answer letters are balanced (A-F each about 1/6). Pieces: all 7. Stack height: low 2,883, medium 2,687, high 1,651, dangerously high, close to the top 1,418, very low 1,361.

Regenerate: clone the game at a0b411c next to tools/gen_decisions.mjs as jev-tetris/, then node gen_decisions.mjs out 10000 100000 0.3 (Node 20+).

The game engine is MIT licensed; it is imported, not copied here.

Choice-format training data (choice/)

Teacher: grok-4.7 (outputs in teacher/pilot-grok-4.7/outputs; 9,185 of 10,000 verified correct). Converted with scripts/tetris_choice_data.py from github.com/JonnesLin/next_jev (commit 883e5dd) into Jev-style choice records (state, one choice question whose criteria keys are the game's placement ids, gold, teacher_rationale) for the next JEV choice head.

  • Split by game: 115 of 2296 games (5%, seed 0) are held out.
  • choice/train.jsonl: 8,645 items from the other games whose teacher answer was correct; the teacher reasoning is the CoT target (754 wrong-answer items dropped).
  • choice/eval.jsonl: all 601 items of the held-out games (540 with teacher reasoning, the rest without), so eval is not limited to items the teacher found easy.
  • choice/manifest.json: counts and SHA256 of inputs and outputs.
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